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diff --git a/man/games.eclass.5 b/man/games.eclass.5 deleted file mode 100644 index 8e2d45787..000000000 --- a/man/games.eclass.5 +++ /dev/null @@ -1,119 +0,0 @@ -.TH "GAMES.ECLASS" "5" "Jun 2003" "Portage 2.0.51" "portage" -.SH "NAME" -games.eclass \- standardize the install of all games -.SH "DESCRIPTION" -The \fBgames\fR eclass is used to centrally control how all games -will be emerged onto systems. Here we basically control the filesystem -locations and the ownership of all files. If you want to change an -aspect of how your games are installed, then just edit the \fBgames\fR -eclass ! :) -.SH "VARIABLES" -.TP -.B "GAMES_PREFIX" = \fI"/usr/games"\fR -The prefix that the game will be installed under. -.TP -.B "GAMES_PREFIX_OPT" = \fI"/opt"\fR -The prefix that the game will be installed under if it is a binary distribution. -.TP -.B "GAMES_DATADIR" = \fI"/usr/share/games"\fR -The prefix for installing shared data files. -.TP -.B "GAMES_DATADIR_BASE" = \fI"/usr/share"\fR -Same as above, but some games auto append '/games/' to the datadir path. -.TP -.B "GAMES_SYSCONFDIR" = \fI"/etc/games"\fR -The location where games will save their configuration files. -.TP -.B "GAMES_STATEDIR" = \fI"/var/games"\fR -The location where games will save their state in behind runs. This -includes things like highscore files. If a game creates more than -one file, have it save all files inside \fB${GAMES_STATEDIR}/${PN}\fR. -Otherwise, just create the single file in \fB${GAMES_STATEDIR}/\fR. -Again, try to use a package specific name for the file if you are -creating it directly in the statedir. -.TP -.B "GAMES_LIBDIR" = \fI"/usr/games/lib"\fR -The location where games will store their libraries. -.TP -.B "GAMES_BINDIR" = \fI"/usr/games/bin"\fR -The location where the games will store/link their executables. Putting -game binaries here helps to cut down on the $PATH bloat. -.TP -.B "GAMES_ENVD" = \fI"90games"\fR -The filename that the env.d entry will use. -.TP -.B "GAMES_USER" = \fI"games"\fR -The user that will own all game related files. -.TP -.B "GAMES_GROUP" = \fI"games"\fR -The group that will own all game related files. -.SH "FUNCTIONS: general" -.TP -.B "prepgamesdirs" \fI[directories]\fR -This will change ownership on all files/directories found inside of -the \fBGAMES_*\fR variables and any extra directories specified as -parameters. It will change the permissions on all directories to -750 (u+rwx,g+rx-w,u-rwx) and change the permissions of all files -with a mask of g+r,o-rwx. -.br -\fB*NOTE\fR: This should *always* be the last thing called in the -\fBsrc_install\fR function. If portage allowed for hookable calls then -this would be hooked to the end of \fBsrc_install\fR, but until that -happens, make sure to call! -.TP -.B games_pkg_setup -This will automagically add \fBGAMES_USER\fR and \fBGAMES_GROUP\fR to -your system. If you define \fBpkg_setup\fR in your ebuild, then make -sure to call this function at the end of the function. -.TP -.B games_pkg_postinst -This will automagically generate the \fBGAMES_ENVD\fR file and display -a little message about being in the \fBGAMES_GROUP\fR in order to play -a game. If you define \fBpkg_postinst\fR in your ebuild, then make -sure to call this function at the end of the function. -.SH "FUNCTIONS: compile" -.TP -.B egamesconf -The same as \fBeconf\fR except this passes all the game related variables -(see above). For more info on \fBeconf\fR see \fBebuild\fR(5). -.SH "FUNCTIONS: install" -.TP -.B egamesinstall -The same as \fBeinstall\fR except this passes all the game related variables -(see above). For more info on \fBeinstall\fR see \fBebuild\fR(5). -.TP -.B dogamesbin dogamessbin -The same as \fBdobin\fR and \fBdosbin\fR respectively except these will -install binaries into \fBGAMES_PREFIX\fR. For more info see \fBebuild\fR(5). -.TP -.B dogameslib dogameslib.a dogameslib.so -The same as \fBdolib\fR, \fBdolib.a\fR, and \fBdolib.so\fR respectively -except these will install binaries into \fBGAMES_PREFIX\fR. For more info -see \fBebuild\fR(5). -.TP -.B newgamesbin newgamessbin -The same as \fBnewbin\fR and \fBnewsbin\fR respectively except these will -install binaries into \fBGAMES_PREFIX\fR. For more info see \fBebuild\fR(5). -.TP -.B gamesowners \fI<files/directories>\fR -\fBgamesowners\fR will change the user and group ownership to \fBGAMES_USER\fR -and \fBGAMES_GROUP\fR respectively. -.TP -.B gamesperms \fI<files/directories>\fR -\fBgamesperms\fR will change the permissions with a mask of u+rw,g+r-w,o-rwx. -.TP -.B games_make_wrapper \fI<wrapper>\fR \fI<bin>\fR \fI<chdir>\fR -Create a small wrapper script. Useful when dealing with packages that need to -change directory to the base of their data tree before running. This will create -a wrapper script called \fIwrapper\fR that will chdir to \fIchdir\fR before -executing \fIbin\fR. The \fIwrapper\fR will be placed in \fBGAMES_BINDIR\fR. -.SH "REPORTING BUGS" -Please report bugs via http://bugs.gentoo.org/ -.SH "SEE ALSO" -.BR ebuild (5) -.SH "FILES" -.BR /usr/portage/eclass/games.eclass -.SH "AUTHORS" -Mike Frysinger <vapier@gentoo.org> -.SH "CVS HEADER" -$Id: /var/cvsroot/gentoo-src/portage/man/games.eclass.5,v 1.7.2.1 2005/01/15 00:19:36 vapier Exp $ |