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author | MrSimbax <simbaxlp@gmail.com> | 2014-03-08 23:20:39 +0100 |
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committer | MrSimbax <simbaxlp@gmail.com> | 2014-03-08 23:20:39 +0100 |
commit | 3dd400810f16657d1f99963f249a8b93f640fdd6 (patch) | |
tree | 01fcb1239034e35dbfe33bf4952c46692b7d6ed6 /lib/clipboard/CMakeLists.txt | |
parent | a61da7404bf8430132864d493c7e75a6b4c3d978 (diff) | |
download | colobot-3dd400810f16657d1f99963f249a8b93f640fdd6.tar.gz colobot-3dd400810f16657d1f99963f249a8b93f640fdd6.tar.bz2 colobot-3dd400810f16657d1f99963f249a8b93f640fdd6.zip |
Fixed bug from a61da7404bf8430132864d493c7e75a6b4c3d978
Moved ExploObject to CPhysics::EventFrame, it shouldn't crash anymore.
Diffstat (limited to 'lib/clipboard/CMakeLists.txt')
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