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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-19 20:11:47 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-19 20:11:47 +0200
commit9f784e81f81651bed087902f9f3afee113e56148 (patch)
treeae89f6dabe2443b39aba292673027d197fc120e6 /src/common/modfile.h
parentb8027ce9a7f050b95846a668a02f5801331e127f (diff)
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Switched to new implementation of the rest of math module
- changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
Diffstat (limited to 'src/common/modfile.h')
-rw-r--r--src/common/modfile.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/common/modfile.h b/src/common/modfile.h
index 8095a91..fb85118 100644
--- a/src/common/modfile.h
+++ b/src/common/modfile.h
@@ -19,6 +19,7 @@
#pragma once
+#include "math/vector.h"
#include "graphics/d3d/d3dengine.h"
@@ -98,10 +99,10 @@ public:
int RetTriangleMax();
ModelTriangle* RetTriangleList();
- float RetHeight(D3DVECTOR pos);
+ float RetHeight(Math::Vector pos);
protected:
- bool CreateTriangle(D3DVECTOR p1, D3DVECTOR p2, D3DVECTOR p3, float min, float max);
+ bool CreateTriangle(Math::Vector p1, Math::Vector p2, Math::Vector p3, float min, float max);
protected:
CInstanceManager* m_iMan;