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author | Alexander Sulfrian <alexander@sulfrian.net> | 2015-05-20 23:31:33 +0200 |
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committer | Alexander Sulfrian <alexander@sulfrian.net> | 2015-05-20 23:31:33 +0200 |
commit | f509312bfe078d18b6f57af8011999231864d7fe (patch) | |
tree | a197c0da3ef01902c8c2bb6b40daedf113302a6c /src/common/resources/resourcemanager.h | |
parent | 5d15d37ef23a43ebe595674b7503112407356cb0 (diff) | |
parent | e2be034ec369dbe23b17281a21338282a0258ff2 (diff) | |
download | colobot-f509312bfe078d18b6f57af8011999231864d7fe.tar.gz colobot-f509312bfe078d18b6f57af8011999231864d7fe.tar.bz2 colobot-f509312bfe078d18b6f57af8011999231864d7fe.zip |
Merge commit 'colobot-gold-0.1.4-alpha' into debian
* commit 'colobot-gold-0.1.4-alpha': (159 commits)
Release alpha-0.1.4
Fixed console spam when music files are not installed
Updated data submodule
Fixed amount of fireball damage done to allies, close issue #356
Fixed icon on Windows; updated properties in .rc file
COLOBOT: Gold Edition -> Colobot: Gold Edition
Updated data submodule
#335, #348, #352
Updated INSTALL.md to reflect latest changes to music repository
Added oggenc to Travis config
Fallback to English files if translated ones are not available
Removed duplicate license header
Tools for measuring mission time without opening game window
Fixed m_exitAfterMission
Fixed #335 and #348
Added -headless
Changing resolution from commandline
-runscene for userlevels
Increased mission end accuracy
Added some debug stuff, possible fix for #348 and #335
...
Diffstat (limited to 'src/common/resources/resourcemanager.h')
-rw-r--r-- | src/common/resources/resourcemanager.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/common/resources/resourcemanager.h b/src/common/resources/resourcemanager.h new file mode 100644 index 0000000..4d79e9b --- /dev/null +++ b/src/common/resources/resourcemanager.h @@ -0,0 +1,66 @@ +/* + * This file is part of the Colobot: Gold Edition source code + * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam + * http://epsiteŃ.ch; http://colobot.info; http://github.com/colobot + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see http://gnu.org/licenses + */ + +#pragma once + +#include <vector> +#include <string> +#include <SDL.h> + +#include "common/resources/sndfile.h" + +class CResourceManager +{ +public: + CResourceManager(const char *argv0); + ~CResourceManager(); + + static std::string CleanPath(const std::string &path); + + static bool AddLocation(const std::string &location, bool prepend = true); + static bool RemoveLocation(const std::string &location); + + static bool SetSaveLocation(const std::string &location); + static std::string GetSaveLocation(); + + static SDL_RWops* GetSDLFileHandler(const std::string &filename); + static CSNDFile* GetSNDFileHandler(const std::string &filename); + + //! Check if file exists + static bool Exists(const std::string &filename); + //! Check if file exists and is a directory + static bool DirectoryExists(const std::string& directory); + + //! Create directory in write directory + static bool CreateDirectory(const std::string& directory); + //! Remove directory in write directory, recursively + static bool RemoveDirectory(const std::string& directory); + + //! List files contained in directory + static std::vector<std::string> ListFiles(const std::string &directory); + //! List directories contained in directory + static std::vector<std::string> ListDirectories(const std::string &directory); + +private: + static int SDLSeek(SDL_RWops *context, int offset, int whence); + static int SDLRead(SDL_RWops *context, void *ptr, int size, int maxnum); + static int SDLWrite(SDL_RWops *context, const void *ptr, int size, int num); + static int SDLClose(SDL_RWops *context); + static bool CheckSDLContext(SDL_RWops *context); +}; |