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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-07-01 01:37:30 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-07-01 01:37:30 +0200 |
commit | 9bd4ec03b272e7925b11c3efc2bd8460894ea589 (patch) | |
tree | f97339cd526e4240d2fc5932a263fb84cbec93d8 /src/graphics/common/engine.h | |
parent | 5bbf897fb1d54df0dc84a0cea35775083591b88f (diff) | |
download | colobot-9bd4ec03b272e7925b11c3efc2bd8460894ea589.tar.gz colobot-9bd4ec03b272e7925b11c3efc2bd8460894ea589.tar.bz2 colobot-9bd4ec03b272e7925b11c3efc2bd8460894ea589.zip |
CDevice interface and stub of implementation
- added CDevice abstract interface
- began implementation of CGLDevice
- added stub for Texture struct
- created CGLDeviceConfig
- changed particule -> particle & other minor changes
Diffstat (limited to 'src/graphics/common/engine.h')
-rw-r--r-- | src/graphics/common/engine.h | 76 |
1 files changed, 43 insertions, 33 deletions
diff --git a/src/graphics/common/engine.h b/src/graphics/common/engine.h index 0d93ea2..df8f16b 100644 --- a/src/graphics/common/engine.h +++ b/src/graphics/common/engine.h @@ -29,10 +29,16 @@ #include "math/vector.h" +#include <string> + + class CApplication; class CInstanceManager; class CObject; + +namespace Snd { class CSound; +}; namespace Gfx { @@ -117,46 +123,46 @@ enum ShadowType SHADOW_WORM = 1 }; -enum RenderState +enum EngineRenderState { //! Normal opaque materials - RSTATE_NORMAL = 0, + ENG_RSTATE_NORMAL = 0, //! The transparent texture (black = no) - RSTATE_TTEXTURE_BLACK = (1<<0), + ENG_RSTATE_TTEXTURE_BLACK = (1<<0), //! The transparent texture (white = no) - RSTATE_TTEXTURE_WHITE = (1<<1), + ENG_RSTATE_TTEXTURE_WHITE = (1<<1), //! The transparent diffuse color - RSTATE_TDIFFUSE = (1<<2), + ENG_RSTATE_TDIFFUSE = (1<<2), //! Texture wrap - RSTATE_WRAP = (1<<3), + ENG_RSTATE_WRAP = (1<<3), //! Texture borders with solid color - RSTATE_CLAMP = (1<<4), + ENG_RSTATE_CLAMP = (1<<4), //! Light texture (ambient max) - RSTATE_LIGHT = (1<<5), + ENG_RSTATE_LIGHT = (1<<5), //! Double black texturing - RSTATE_DUAL_BLACK = (1<<6), + ENG_RSTATE_DUAL_BLACK = (1<<6), //! Double white texturing - RSTATE_DUAL_WHITE = (1<<7), + ENG_RSTATE_DUAL_WHITE = (1<<7), //! Part 1 (no change in. MOD!) - RSTATE_PART1 = (1<<8), + ENG_RSTATE_PART1 = (1<<8), //! Part 2 - RSTATE_PART2 = (1<<9), + ENG_RSTATE_PART2 = (1<<9), //! Part 3 - RSTATE_PART3 = (1<<10), + ENG_RSTATE_PART3 = (1<<10), //! Part 4 - RSTATE_PART4 = (1<<11), + ENG_RSTATE_PART4 = (1<<11), //! Double-sided face - RSTATE_2FACE = (1<<12), + ENG_RSTATE_2FACE = (1<<12), //! Image using alpha channel - RSTATE_ALPHA = (1<<13), + ENG_RSTATE_ALPHA = (1<<13), //! Always use 2nd floor texturing - RSTATE_SECOND = (1<<14), + ENG_RSTATE_SECOND = (1<<14), //! Causes the fog - RSTATE_FOG = (1<<15), + ENG_RSTATE_FOG = (1<<15), //! The transparent color (black = no) - RSTATE_TCOLOR_BLACK = (1<<16), + ENG_RSTATE_TCOLOR_BLACK = (1<<16), //! The transparent color (white = no) - RSTATE_TCOLOR_WHITE = (1<<17) + ENG_RSTATE_TCOLOR_WHITE = (1<<17) }; @@ -289,6 +295,8 @@ public: CEngine(CInstanceManager *iMan, CApplication *app); ~CEngine(); + std::string RetError(); + void SetDevice(Gfx::CDevice *device); Gfx::CDevice* RetDevice(); @@ -439,7 +447,7 @@ public: void RetBackground(char *name, Gfx::Color &up, Gfx::Color &down, Gfx::Color &cloudUp, Gfx::Color &cloudDown, bool &full, bool &quarter); void SetFrontsizeName(char *name); void SetOverFront(bool front); - void SetOverColor(const Gfx::Color &color=Gfx::Color(), int mode=RSTATE_TCOLOR_BLACK); + void SetOverColor(const Gfx::Color &color=Gfx::Color(), int mode=ENG_RSTATE_TCOLOR_BLACK); void SetParticuleDensity(float value); float RetParticuleDensity(); @@ -584,18 +592,20 @@ protected: void DrawSprite(Math::Point pos, Math::Point dim, int icon); protected: - CInstanceManager* m_iMan; - CApplication* m_app; - Gfx::CDevice* m_device; - Gfx::CText* m_text; - Gfx::CLight* m_light; - Gfx::CParticle* m_particule; - Gfx::CWater* m_water; - Gfx::CCloud* m_cloud; - Gfx::CLightning* m_blitz; - Gfx::CPlanet* m_planet; - Gfx::CTerrain* m_terrain; - CSound* m_sound; + CInstanceManager* m_iMan; + CApplication* m_app; + Gfx::CDevice* m_device; + Gfx::CText* m_text; + Gfx::CLight* m_light; + Gfx::CParticle* m_particle; + Gfx::CWater* m_water; + Gfx::CCloud* m_cloud; + Gfx::CLightning* m_lightning; + Gfx::CPlanet* m_planet; + Gfx::CTerrain* m_terrain; + Snd::CSound* m_sound; + + std::string m_error; int m_blackSrcBlend[2]; int m_blackDestBlend[2]; |