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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-19 20:11:47 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-19 20:11:47 +0200
commit9f784e81f81651bed087902f9f3afee113e56148 (patch)
treeae89f6dabe2443b39aba292673027d197fc120e6 /src/graphics/common/light.h
parentb8027ce9a7f050b95846a668a02f5801331e127f (diff)
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Switched to new implementation of the rest of math module
- changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
Diffstat (limited to 'src/graphics/common/light.h')
-rw-r--r--src/graphics/common/light.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/graphics/common/light.h b/src/graphics/common/light.h
index 2b20094..683f715 100644
--- a/src/graphics/common/light.h
+++ b/src/graphics/common/light.h
@@ -75,11 +75,11 @@ public:
bool SetLightIncluType(int lightRank, D3DTypeObj type);
bool SetLightExcluType(int lightRank, D3DTypeObj type);
- bool SetLightPos(int lightRank, D3DVECTOR pos);
- D3DVECTOR RetLightPos(int lightRank);
+ bool SetLightPos(int lightRank, Math::Vector pos);
+ Math::Vector RetLightPos(int lightRank);
- bool SetLightDir(int lightRank, D3DVECTOR dir);
- D3DVECTOR RetLightDir(int lightRank);
+ bool SetLightDir(int lightRank, Math::Vector dir);
+ Math::Vector RetLightDir(int lightRank);
bool SetLightIntensitySpeed(int lightRank, float speed);
bool SetLightIntensity(int lightRank, float value);