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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:50:55 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:50:55 +0200 |
commit | cf312c0b870175b8897ce98df6a8c46ccce92e2e (patch) | |
tree | a044a5d6fac959bfb49e47af886902d61a8ec723 /src/graphics/common/light.h | |
parent | bf06998ece3ba9d47b595e3761beba54b3793036 (diff) | |
download | colobot-cf312c0b870175b8897ce98df6a8c46ccce92e2e.tar.gz colobot-cf312c0b870175b8897ce98df6a8c46ccce92e2e.tar.bz2 colobot-cf312c0b870175b8897ce98df6a8c46ccce92e2e.zip |
Fixed brief Doxygen description
Diffstat (limited to 'src/graphics/common/light.h')
-rw-r--r-- | src/graphics/common/light.h | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/graphics/common/light.h b/src/graphics/common/light.h index 1d14c5b..dec9912 100644 --- a/src/graphics/common/light.h +++ b/src/graphics/common/light.h @@ -26,7 +26,8 @@ namespace Gfx { -/** \enum LightType Type of light */ +/** \enum LightType + * \brief Type of light */ enum LightType { LT_Point, @@ -35,7 +36,8 @@ enum LightType }; /** - * \struct Light Light + * \struct Light + * \brief Light * * This structure was created as analog to DirectX's D3DLIGHT. * @@ -81,7 +83,8 @@ struct LightProg }; /** - * \struct SceneLight Dynamic light in 3D scene + * \struct SceneLight + * \brief Dynamic light in 3D scene * * TODO documentation */ |