summaryrefslogtreecommitdiffstats
path: root/src/graphics/core/color.h
diff options
context:
space:
mode:
authorPiotr Dziwinski <piotrdz@gmail.com>2013-02-28 21:26:09 +0100
committerPiotr Dziwinski <piotrdz@gmail.com>2013-02-28 22:06:22 +0100
commit08c646bb929c7bc98b005521b6e0c14428f651d0 (patch)
treebd708ad596274bea8c387122bcd9fceadf620373 /src/graphics/core/color.h
parentb361d27d332591c59b5f8613fbf724d82872b877 (diff)
downloadcolobot-08c646bb929c7bc98b005521b6e0c14428f651d0.tar.gz
colobot-08c646bb929c7bc98b005521b6e0c14428f651d0.tar.bz2
colobot-08c646bb929c7bc98b005521b6e0c14428f651d0.zip
Fixed stupid error, tweaked ambient light colors
* fixed stupid error in light manager * tweaked ambient light colors to 0.1 of diffuse; colors should not be oversaturated now
Diffstat (limited to 'src/graphics/core/color.h')
-rw-r--r--src/graphics/core/color.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/graphics/core/color.h b/src/graphics/core/color.h
index 7cbd175..5d059e5 100644
--- a/src/graphics/core/color.h
+++ b/src/graphics/core/color.h
@@ -76,6 +76,16 @@ struct Color
{
return ! this->operator==(other);
}
+
+ inline Color operator*(float scale) const
+ {
+ Color c = *this;
+ c.r *= scale;
+ c.g *= scale;
+ c.b *= scale;
+ c.a *= scale;
+ return c;
+ }
};
/**