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authoradiblol <adiblol@hydrogen>2012-09-29 22:49:31 +0200
committeradiblol <adiblol@hydrogen>2012-09-29 22:49:31 +0200
commit4f097c10b3750e570fa0f709069d9f2e96752c00 (patch)
tree22fcd2cd806db97484ce07b0a88ea341803fce85 /src/graphics/core/device.h
parentc8f39a4c96ab63f9e3edc96845e1b70c89b95d2b (diff)
parent4193f8a3a9f10b563c8fada163c3a6d3860f3457 (diff)
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Merge branch 'dev-graphics' of github.com:colobot/colobot into dev-graphics
Diffstat (limited to 'src/graphics/core/device.h')
-rw-r--r--src/graphics/core/device.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/graphics/core/device.h b/src/graphics/core/device.h
index 0d76644..0777396 100644
--- a/src/graphics/core/device.h
+++ b/src/graphics/core/device.h
@@ -307,11 +307,6 @@ public:
//! Sets only the texture wrap modes (for faster than thru stage params)
virtual void SetTextureStageWrap(int index, TexWrapMode wrapS, TexWrapMode wrapT) = 0;
- //! Sets the texture factor to the given color value
- virtual void SetTextureFactor(const Color &color) = 0;
- //! Returns the current texture factor
- virtual Color GetTextureFactor() = 0;
-
//! Renders primitive composed of vertices with single texture
virtual void DrawPrimitive(PrimitiveType type, const Vertex *vertices , int vertexCount) = 0;
//! Renders primitive composed of vertices with color information and single texture