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authorPiotr Dziwinski <piotrdz@gmail.com>2012-10-19 23:05:41 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-10-19 23:05:41 +0200
commit6d06c9f722885805f7e150173706804634b3e5d4 (patch)
treeb30c594be637868f75105b598061ec0cd9587e11 /src/graphics/engine/engine.cpp
parentbe4654c63b80862352961160446155238eee3ef5 (diff)
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Flare textures should work now
Diffstat (limited to 'src/graphics/engine/engine.cpp')
-rw-r--r--src/graphics/engine/engine.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp
index 6d07b62..daf0386 100644
--- a/src/graphics/engine/engine.cpp
+++ b/src/graphics/engine/engine.cpp
@@ -3271,8 +3271,7 @@ void CEngine::Draw3DScene()
m_particle->DrawParticle(SH_WORLD); // draws the particles of the 3D world
m_lightning->Draw(); // draws lightning
- // TODO: fix white screen error; commenting out temporarily
- // if (m_lensMode) DrawForegroundImage(); // draws the foreground
+ if (m_lensMode) DrawForegroundImage(); // draws the foreground
if (! m_overFront) DrawOverColor(); // draws the foreground color
}