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authorPiotr Dziwinski <piotrdz@gmail.com>2013-06-17 11:48:57 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2013-06-17 11:48:57 +0200
commitb4700e3bedc52f9fc7b5008ae06c4e6f9e3fe130 (patch)
tree04133fcf6008ca91386035baffc8d2c73d919c54 /src/graphics/engine/engine.h
parent7874aca10ce6da823f88e8aabe4a0ea6431cc480 (diff)
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Fix for #133
* objects are now copied and textures are updated correctly * also added function to debug objects
Diffstat (limited to 'src/graphics/engine/engine.h')
-rw-r--r--src/graphics/engine/engine.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/graphics/engine/engine.h b/src/graphics/engine/engine.h
index 27aa5dc..207ae27 100644
--- a/src/graphics/engine/engine.h
+++ b/src/graphics/engine/engine.h
@@ -118,7 +118,7 @@ enum EngineRenderState
//! Mode for rendering text
ENG_RSTATE_TEXT = (1<<18),
//! Only opaque texture, no blending, etc.
- ENG_RSTATE_OPAQUE_TEXTURE = (1<<19),
+ ENG_RSTATE_OPAQUE_TEXTURE = (1<<19),
//! Only opaque color, no texture, blending, etc.
ENG_RSTATE_OPAQUE_COLOR = (1<<20)
};
@@ -807,6 +807,9 @@ public:
// Objects
+ //! Print debug info about an object
+ void DebugObject(int rank);
+
//! Creates a new object and returns its rank
int CreateObject();
//! Deletes all objects, shadows and ground spots