diff options
author | Didier Raboud <odyx@debian.org> | 2014-07-02 11:33:47 +0200 |
---|---|---|
committer | Didier Raboud <odyx@debian.org> | 2014-07-02 11:33:47 +0200 |
commit | 2e136acd34c45e5e6d105cabf91c67e5865c38fe (patch) | |
tree | 8561603160cce0b41ba31250539a22d37a2951de /src/graphics/engine/modelmanager.cpp | |
parent | 562be6fe765d7742f7c38fbd82f8cc26369e238b (diff) | |
parent | d9fee8b2adad613cf8c10d153cd5cd7b261b7863 (diff) | |
download | colobot-2e136acd34c45e5e6d105cabf91c67e5865c38fe.tar.gz colobot-2e136acd34c45e5e6d105cabf91c67e5865c38fe.tar.bz2 colobot-2e136acd34c45e5e6d105cabf91c67e5865c38fe.zip |
Merge tag 'colobot-gold-0.1.3-alpha' into debian
Diffstat (limited to 'src/graphics/engine/modelmanager.cpp')
-rw-r--r-- | src/graphics/engine/modelmanager.cpp | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/src/graphics/engine/modelmanager.cpp b/src/graphics/engine/modelmanager.cpp index abc8c6c..0c0fb98 100644 --- a/src/graphics/engine/modelmanager.cpp +++ b/src/graphics/engine/modelmanager.cpp @@ -1,6 +1,24 @@ +// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * Copyright (C) 2012-2014, Polish Portal of Colobot (PPC) +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + #include "graphics/engine/modelmanager.h" #include "app/app.h" +#include "app/gamedata.h" #include "common/logger.h" @@ -30,7 +48,7 @@ bool CModelManager::LoadModel(const std::string& fileName, bool mirrored) if (CApplication::GetInstance().IsDebugModeActive(DEBUG_MODELS)) modelFile.SetPrintDebugInfo(true); - std::string filePath = CApplication::GetInstance().GetDataFilePath(DIR_MODEL, fileName); + std::string filePath = CGameData::GetInstancePointer()->GetFilePath(DIR_MODEL, fileName); if (!modelFile.ReadModel(filePath)) { |