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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-09-29 10:40:11 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-09-29 10:40:11 +0200 |
commit | 677ce3960cd13cbf994311c76d75b343b22fd480 (patch) | |
tree | ee2bab43ec29cdf94d8c1173ee022fe95c2a0222 /src/graphics/engine/text.h | |
parent | 77952a85e63ca13dd9cfc93c7b6a271d7c91e59a (diff) | |
download | colobot-677ce3960cd13cbf994311c76d75b343b22fd480.tar.gz colobot-677ce3960cd13cbf994311c76d75b343b22fd480.tar.bz2 colobot-677ce3960cd13cbf994311c76d75b343b22fd480.zip |
Some fixes and optimizations
- fixed 2nd texture setting
- added padding to some structs for faster access
- changed rendering primitives to glDrawArrays()
- optimized texture modesetting calls
- fixed some valgrind errors
Diffstat (limited to 'src/graphics/engine/text.h')
-rw-r--r-- | src/graphics/engine/text.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/graphics/engine/text.h b/src/graphics/engine/text.h index cc18f55..7fa8768 100644 --- a/src/graphics/engine/text.h +++ b/src/graphics/engine/text.h @@ -149,9 +149,12 @@ enum FontMask struct UTF8Char { char c1, c2, c3; + // Padding for 4-byte alignment + // It also seems to fix some problems reported by valgrind + char pad; explicit UTF8Char(char ch1 = '\0', char ch2 = '\0', char ch3 = '\0') - : c1(ch1), c2(ch2), c3(ch3) {} + : c1(ch1), c2(ch2), c3(ch3), pad('\0') {} inline bool operator<(const UTF8Char &other) const { |