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authorKrzysztof H <krzys_h@interia.pl>2012-03-09 17:08:05 +0100
committerKrzysztof H <krzys_h@interia.pl>2012-03-09 17:08:05 +0100
commit84d1f79fdf02e0010e4b2d118458e8cd8ce0dd71 (patch)
tree842825145ada8e6f53d1de9f100383cc028d2b46 /src/mainmovie.cpp
parenta4c804b49ec872b71bd5a0167c3ad45704a3cc30 (diff)
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Added license info using a small program SrcHead.
Diffstat (limited to 'src/mainmovie.cpp')
-rw-r--r--src/mainmovie.cpp26
1 files changed, 20 insertions, 6 deletions
diff --git a/src/mainmovie.cpp b/src/mainmovie.cpp
index b8d0fb5..77c3c30 100644
--- a/src/mainmovie.cpp
+++ b/src/mainmovie.cpp
@@ -1,4 +1,18 @@
-// mainmovie.cpp
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see .
#define STRICT
#define D3D_OVERLOADS
@@ -57,7 +71,7 @@ void CMainMovie::Flush()
}
-// Début d'un film.
+// D�but d'un film.
BOOL CMainMovie::Start(MainMovieType type, float time)
{
@@ -75,7 +89,7 @@ BOOL CMainMovie::Start(MainMovieType type, float time)
pObj = m_main->SearchHuman();
if ( pObj == 0 )
{
- m_type = MM_NONE; // c'est déjà fini !
+ m_type = MM_NONE; // c'est d�j� fini !
return TRUE;
}
@@ -112,7 +126,7 @@ BOOL CMainMovie::Start(MainMovieType type, float time)
}
m_camera->SetType(CAMERA_BACK);
- m_type = MM_NONE; // c'est déjà fini !
+ m_type = MM_NONE; // c'est d�j� fini !
}
return TRUE;
@@ -150,7 +164,7 @@ BOOL CMainMovie::IsExist()
}
-// Traite un événement.
+// Traite un �v�nement.
BOOL CMainMovie::EventProcess(const Event &event)
{
@@ -223,7 +237,7 @@ MainMovieType CMainMovie::RetType()
return m_type;
}
-// Retourne le type du film stoppé.
+// Retourne le type du film stopp�.
MainMovieType CMainMovie::RetStopType()
{