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authorPiotr Dziwinski <piotrdz@gmail.com>2012-07-01 22:59:22 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-07-01 22:59:22 +0200
commitd9c5a439d09211ec210195709d275596c6c3c9ba (patch)
treeb536721f8ac5f42649345eeb836259bbf6a887e3 /src/math/point.h
parent9bd4ec03b272e7925b11c3efc2bd8460894ea589 (diff)
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CGLDevice implementation
- extended Gfx::CDevice interface - written OpenGL implementation in Gfx::CGLDevice - rewrote color and light module - added Gfx::VertexCol - added array casts to Math::Vector, Math::Matrix and Gfx::Color
Diffstat (limited to 'src/math/point.h')
-rw-r--r--src/math/point.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/math/point.h b/src/math/point.h
index 84be190..d6768c8 100644
--- a/src/math/point.h
+++ b/src/math/point.h
@@ -67,6 +67,12 @@ struct Point
x = y = 0.0f;
}
+ //! Returns the struct cast to \c float* array; use with care!
+ inline float* Array()
+ {
+ return (float*)this;
+ }
+
//! Returns the distance from (0,0) to the point (x,y)
inline float Length()
{