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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/model.h
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/model.h')
-rw-r--r--src/model.h137
1 files changed, 0 insertions, 137 deletions
diff --git a/src/model.h b/src/model.h
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--- a/src/model.h
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@@ -1,137 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// model.h
-
-#ifndef _MODEL_H_
-#define _MODEL_H_
-
-
-#include "struct.h"
-
-
-class CInstanceManager;
-class CD3DEngine;
-class CModFile;
-class CInterface;
-
-
-
-class CModel
-{
-public:
- CModel(CInstanceManager* iMan);
- ~CModel();
-
- void StartUserAction();
- void StopUserAction();
-
- BOOL EventProcess(const Event &event);
-
- void InitView();
- void InitViewFromSelect();
- void UpdateView();
- void ViewMove(const Event &event, float speed);
-
-protected:
- BOOL EventFrame(const Event &event);
- BOOL GetVertex(int rank, D3DVERTEX2 &vertex);
- BOOL SetVertex(int rank, D3DVERTEX2 &vertex);
- D3DVECTOR RetSelectCDG();
- D3DVECTOR RetSelectNormal();
- void SmoothSelect();
- void PlaneSelect();
- void ColorSelect();
- void StateSelect();
- void MoveSelect(D3DVECTOR move);
- void OperSelect(D3DVECTOR move, char oper);
- void ReadScript(char *filename);
- void BBoxCompute(D3DVECTOR &min, D3DVECTOR &max);
- BOOL IsMappingSelectPlausible(D3DMaping D3Dmode);
- void MappingSelect(int mode, int rotate, BOOL bMirrorX, BOOL bMirrorY, FPOINT ti, FPOINT ts, char *texName);
- void MappingSelectSpherical(int mode, int rotate, BOOL bMirrorX, BOOL bMirrorY, FPOINT ti, FPOINT ts, char *texName);
- D3DVECTOR RetMappingCenter(D3DVECTOR pos, D3DVECTOR min);
- void MappingSelectCylindrical(int mode, int rotate, BOOL bMirrorX, BOOL bMirrorY, FPOINT ti, FPOINT ts, char *texName);
- void MappingSelectFace(int mode, int rotate, BOOL bMirrorX, BOOL bMirrorY, FPOINT ti, FPOINT ts, char *texName);
- void MappingSelect2(int texNum2, int subdiv, int offsetU, int offsetV, BOOL bMirrorX, BOOL bMirrorY);
- void MappingSelectPlane2(int mode, BOOL bMirrorX, BOOL bMirrorY);
- void MappingSelectSpherical2(BOOL bMirrorX, BOOL bMirrorY);
- void MappingSelectMagic2(BOOL bMirrorX, BOOL bMirrorY);
- int SearchNext(int rank, int step);
- int SearchSamePlane(int first, int step);
- void CurrentSearchNext(int step, BOOL bControl);
- void CurrentInit();
- void CurrentSelect(BOOL bSelect);
- void DeselectAll();
- void SelectAll();
- void SelectZone(int first, int last);
- void SelectTerm();
- void DefaultSelect();
- void SelectDelete();
- void Compress();
- void MinMaxSelect();
- void MinMaxChange();
- void UpdateInfoText();
- int* RetTextureTable();
- void TexturePartUpdate();
- void TextureRankChange(int step);
- void TexturePartChange(int step);
- void PutTextureValues();
- void GetTextureValues();
- void GetModelName(char *buffer);
- void GetDXFName(char *buffer);
- void GetScriptName(char *buffer);
- BOOL IsEditFocus();
-
-protected:
- CInstanceManager* m_iMan;
- CD3DEngine* m_engine;
- CModFile* m_modFile;
- CInterface* m_interface;
-
- float m_time;
- ModelTriangle* m_triangleTable;
- int m_triangleSel1;
- int m_triangleSel2;
- int m_mode;
- int m_textureMode;
- int m_textureRotate;
- BOOL m_bTextureMirrorX;
- BOOL m_bTextureMirrorY;
- FPOINT m_textureInf;
- FPOINT m_textureSup;
- int m_texturePart;
- int m_textureRank;
- char m_textureName[20];
- BOOL m_bDisplayTransparent;
- BOOL m_bDisplayOnlySelection;
- float m_viewHeight;
- float m_viewDist;
- float m_viewAngleH;
- float m_viewAngleV;
- int m_color;
- int m_state;
- int m_secondTexNum;
- int m_secondSubdiv;
- int m_secondOffsetU;
- int m_secondOffsetV;
- char m_oper;
- float m_min;
- float m_max;
-};
-
-
-#endif //_MODEL_H_