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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-13 22:48:35 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-13 22:48:35 +0200 |
commit | b735913debff93c1a6444ec731cd4bf99ae2a5c2 (patch) | |
tree | efa532d3b4231e5ffd6df8eddcb0ec8cf5d4b28b /src/object/auto/autoderrick.cpp | |
parent | b5d16ef340208bbe1a76f33f7498fb168f6405b6 (diff) | |
download | colobot-b735913debff93c1a6444ec731cd4bf99ae2a5c2.tar.gz colobot-b735913debff93c1a6444ec731cd4bf99ae2a5c2.tar.bz2 colobot-b735913debff93c1a6444ec731cd4bf99ae2a5c2.zip |
FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions
from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
Diffstat (limited to 'src/object/auto/autoderrick.cpp')
-rw-r--r-- | src/object/auto/autoderrick.cpp | 60 |
1 files changed, 29 insertions, 31 deletions
diff --git a/src/object/auto/autoderrick.cpp b/src/object/auto/autoderrick.cpp index a7d0b5e..7f40da0 100644 --- a/src/object/auto/autoderrick.cpp +++ b/src/object/auto/autoderrick.cpp @@ -14,8 +14,6 @@ // * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
-#define STRICT
-#define D3D_OVERLOADS
#include <windows.h>
#include <stdio.h>
@@ -149,7 +147,7 @@ bool CAutoDerrick::EventProcess(const Event &event) {
CObject* fret;
D3DVECTOR pos, speed;
- FPOINT dim;
+ Math::Point dim;
float angle, duration, factor;
CAuto::EventProcess(event);
@@ -165,14 +163,14 @@ bool CAutoDerrick::EventProcess(const Event &event) {
if ( m_timeVirus <= 0.0f )
{
- m_timeVirus = 0.1f+Rand()*0.3f;
+ m_timeVirus = 0.1f+Math::Rand()*0.3f;
pos.x = 0.0f;
pos.z = 0.0f;
- pos.y = -2.0f*Rand();
+ pos.y = -2.0f*Math::Rand();
m_object->SetPosition(1, pos); // up / down the drill
- m_object->SetAngleY(1, Rand()*0.5f); // rotates the drill
+ m_object->SetAngleY(1, Math::Rand()*0.5f); // rotates the drill
}
return true;
}
@@ -202,10 +200,10 @@ bool CAutoDerrick::EventProcess(const Event &event) m_lastParticule = m_time;
pos = m_object->RetPosition(0);
- speed.x = (Rand()-0.5f)*10.0f;
- speed.z = (Rand()-0.5f)*10.0f;
- speed.y = Rand()*5.0f;
- dim.x = Rand()*3.0f+2.0f;
+ speed.x = (Math::Rand()-0.5f)*10.0f;
+ speed.z = (Math::Rand()-0.5f)*10.0f;
+ speed.y = Math::Rand()*5.0f;
+ dim.x = Math::Rand()*3.0f+2.0f;
dim.y = dim.x;
m_particule->CreateParticule(pos, speed, dim, PARTICRASH, 2.0f);
}
@@ -216,15 +214,15 @@ bool CAutoDerrick::EventProcess(const Event &event) m_lastTrack = m_time;
pos = m_object->RetPosition(0);
- speed.x = (Rand()-0.5f)*12.0f;
- speed.z = (Rand()-0.5f)*12.0f;
- speed.y = Rand()*10.0f+10.0f;
+ speed.x = (Math::Rand()-0.5f)*12.0f;
+ speed.z = (Math::Rand()-0.5f)*12.0f;
+ speed.y = Math::Rand()*10.0f+10.0f;
dim.x = 0.6f;
dim.y = dim.x;
pos.y += dim.y;
- duration = Rand()*2.0f+2.0f;
+ duration = Math::Rand()*2.0f+2.0f;
m_particule->CreateTrack(pos, speed, dim, PARTITRACK5,
- duration, Rand()*10.0f+15.0f,
+ duration, Math::Rand()*10.0f+15.0f,
duration*0.2f, 1.0f);
}
@@ -255,10 +253,10 @@ bool CAutoDerrick::EventProcess(const Event &event) m_lastParticule = m_time;
pos = m_object->RetPosition(0);
- speed.x = (Rand()-0.5f)*10.0f;
- speed.z = (Rand()-0.5f)*10.0f;
- speed.y = Rand()*5.0f;
- dim.x = Rand()*3.0f+2.0f;
+ speed.x = (Math::Rand()-0.5f)*10.0f;
+ speed.z = (Math::Rand()-0.5f)*10.0f;
+ speed.y = Math::Rand()*5.0f;
+ dim.x = Math::Rand()*3.0f+2.0f;
dim.y = dim.x;
m_particule->CreateParticule(pos, speed, dim, PARTICRASH, 2.0f);
}
@@ -269,15 +267,15 @@ bool CAutoDerrick::EventProcess(const Event &event) m_lastTrack = m_time;
pos = m_object->RetPosition(0);
- speed.x = (Rand()-0.5f)*12.0f;
- speed.z = (Rand()-0.5f)*12.0f;
- speed.y = Rand()*10.0f+10.0f;
+ speed.x = (Math::Rand()-0.5f)*12.0f;
+ speed.z = (Math::Rand()-0.5f)*12.0f;
+ speed.y = Math::Rand()*10.0f+10.0f;
dim.x = 0.6f;
dim.y = dim.x;
pos.y += dim.y;
- duration = Rand()*2.0f+2.0f;
+ duration = Math::Rand()*2.0f+2.0f;
m_particule->CreateTrack(pos, speed, dim, PARTITRACK5,
- duration, Rand()*10.0f+15.0f,
+ duration, Math::Rand()*10.0f+15.0f,
duration*0.2f, 1.0f);
}
@@ -344,9 +342,9 @@ bool CAutoDerrick::EventProcess(const Event &event) if ( m_progress < 0.3f )
{
pos = fret->RetPosition(0);
- pos.x += (Rand()-0.5f)*5.0f;
- pos.z += (Rand()-0.5f)*5.0f;
- pos.y += (Rand()-0.5f)*5.0f;
+ pos.x += (Math::Rand()-0.5f)*5.0f;
+ pos.z += (Math::Rand()-0.5f)*5.0f;
+ pos.y += (Math::Rand()-0.5f)*5.0f;
speed = D3DVECTOR(0.0f, 0.0f, 0.0f);
dim.x = 3.0f;
dim.y = dim.x;
@@ -355,9 +353,9 @@ bool CAutoDerrick::EventProcess(const Event &event) else
{
pos = fret->RetPosition(0);
- pos.x += (Rand()-0.5f)*5.0f;
- pos.z += (Rand()-0.5f)*5.0f;
- pos.y += Rand()*2.5f;
+ pos.x += (Math::Rand()-0.5f)*5.0f;
+ pos.z += (Math::Rand()-0.5f)*5.0f;
+ pos.y += Math::Rand()*2.5f;
speed = D3DVECTOR(0.0f, 0.0f, 0.0f);
dim.x = 1.0f;
dim.y = dim.x;
@@ -410,7 +408,7 @@ bool CAutoDerrick::EventProcess(const Event &event) bool CAutoDerrick::CreateInterface(bool bSelect)
{
CWindow* pw;
- FPOINT pos, ddim;
+ Math::Point pos, ddim;
float ox, oy, sx, sy;
CAuto::CreateInterface(bSelect);
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