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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
commitebed57aa22b772211387a5561f995eee8f5faed1 (patch)
tree9a0b08371df54c125957e63c7ecff81c001d4eaf /src/object/auto/autofactory.h
parentfc5389d18816799ba2698914384cd099ba8a7a6c (diff)
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Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
Diffstat (limited to 'src/object/auto/autofactory.h')
-rw-r--r--src/object/auto/autofactory.h148
1 files changed, 74 insertions, 74 deletions
diff --git a/src/object/auto/autofactory.h b/src/object/auto/autofactory.h
index d41dd62..acbdf40 100644
--- a/src/object/auto/autofactory.h
+++ b/src/object/auto/autofactory.h
@@ -1,74 +1,74 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// autofactory.h
-
-#pragma once
-
-
-#include "object/auto/auto.h"
-
-
-
-enum AutoFactoryPhase
-{
- AFP_WAIT = 1, // expected metal
- AFP_CLOSE_S = 2, // closes doors (shift)
- AFP_CLOSE_T = 3, // closes doors (turn)
- AFP_BUILD = 4, // building the vehicle
- AFP_OPEN_T = 5, // opens the doors (turn)
- AFP_OPEN_S = 6, // opens the doors (shift)
- AFP_ADVANCE = 7, // advance at the door
-};
-
-
-
-class CAutoFactory : public CAuto
-{
-public:
- CAutoFactory(CInstanceManager* iMan, CObject* object);
- ~CAutoFactory();
-
- void DeleteObject(bool bAll=false);
-
- void Init();
- bool EventProcess(const Event &event);
-
- bool CreateInterface(bool bSelect);
-
- bool Write(char *line);
- bool Read(char *line);
-
-protected:
- void UpdateInterface();
- void UpdateButton(CWindow *pw, EventMsg event, bool bBusy);
-
- CObject* SearchFret();
- bool NearestVehicle();
- bool CreateVehicle();
- CObject* SearchVehicle();
-
- void SoundManip(float time, float amplitude, float frequency);
-
-protected:
- AutoFactoryPhase m_phase;
- float m_progress;
- float m_speed;
- float m_lastParticule;
- Math::Vector m_fretPos;
- int m_channelSound;
-};
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// autofactory.h
+
+#pragma once
+
+
+#include "object/auto/auto.h"
+
+
+
+enum AutoFactoryPhase
+{
+ AFP_WAIT = 1, // expected metal
+ AFP_CLOSE_S = 2, // closes doors (shift)
+ AFP_CLOSE_T = 3, // closes doors (turn)
+ AFP_BUILD = 4, // building the vehicle
+ AFP_OPEN_T = 5, // opens the doors (turn)
+ AFP_OPEN_S = 6, // opens the doors (shift)
+ AFP_ADVANCE = 7, // advance at the door
+};
+
+
+
+class CAutoFactory : public CAuto
+{
+public:
+ CAutoFactory(CInstanceManager* iMan, CObject* object);
+ ~CAutoFactory();
+
+ void DeleteObject(bool bAll=false);
+
+ void Init();
+ bool EventProcess(const Event &event);
+
+ bool CreateInterface(bool bSelect);
+
+ bool Write(char *line);
+ bool Read(char *line);
+
+protected:
+ void UpdateInterface();
+ void UpdateButton(CWindow *pw, EventMsg event, bool bBusy);
+
+ CObject* SearchFret();
+ bool NearestVehicle();
+ bool CreateVehicle();
+ CObject* SearchVehicle();
+
+ void SoundManip(float time, float amplitude, float frequency);
+
+protected:
+ AutoFactoryPhase m_phase;
+ float m_progress;
+ float m_speed;
+ float m_lastParticule;
+ Math::Vector m_fretPos;
+ int m_channelSound;
+};
+