diff options
author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:37:26 +0200 |
---|---|---|
committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:37:26 +0200 |
commit | 6a059b437dca706a72233a57ba4c22011aba6dde (patch) | |
tree | 4d4bbef5e19bbde38ccd173c661377cdc9167ba7 /src/object/auto/autoradar.cpp | |
parent | b696edaed3e21839315d639590402e22f90fe195 (diff) | |
parent | bf06998ece3ba9d47b595e3761beba54b3793036 (diff) | |
download | colobot-6a059b437dca706a72233a57ba4c22011aba6dde.tar.gz colobot-6a059b437dca706a72233a57ba4c22011aba6dde.tar.bz2 colobot-6a059b437dca706a72233a57ba4c22011aba6dde.zip |
Merge branch 'dev-opengl' into dev
Diffstat (limited to 'src/object/auto/autoradar.cpp')
-rw-r--r-- | src/object/auto/autoradar.cpp | 612 |
1 files changed, 306 insertions, 306 deletions
diff --git a/src/object/auto/autoradar.cpp b/src/object/auto/autoradar.cpp index b8bee44..1cb20d6 100644 --- a/src/object/auto/autoradar.cpp +++ b/src/object/auto/autoradar.cpp @@ -1,306 +1,306 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-
-#include <stdio.h>
-
-#include "object/auto/autoradar.h"
-
-#include "common/iman.h"
-#include "math/geometry.h"
-#include "ui/interface.h"
-#include "ui/window.h"
-#include "ui/gauge.h"
-
-
-// Object's constructor.
-
-CAutoRadar::CAutoRadar(CInstanceManager* iMan, CObject* object)
- : CAuto(iMan, object)
-{
- Init();
- m_phase = ARAP_WAIT;
- m_totalDetect = 0;
-}
-
-// Object's destructor.
-
-CAutoRadar::~CAutoRadar()
-{
-}
-
-
-// Destroys the object.
-
-void CAutoRadar::DeleteObject(bool bAll)
-{
- CAuto::DeleteObject(bAll);
-}
-
-
-// Initialize the object.
-
-void CAutoRadar::Init()
-{
- m_phase = ARAP_SEARCH;
- m_progress = 0.0f;
- m_speed = 1.0f/3.0f;
-
- m_aTime = 0.0f;
- m_time = 0.0f;
- m_timeVirus = 0.0f;
-}
-
-
-// Management of an event.
-
-bool CAutoRadar::EventProcess(const Event &event)
-{
- Math::Vector pos, ePos;
- float speed, angle, prog, freq, ampl;
-
- CAuto::EventProcess(event);
-
- if ( m_engine->RetPause() ) return true;
- if ( event.event != EVENT_FRAME ) return true;
- if ( m_phase == ARAP_WAIT ) return true;
-
- m_progress += event.rTime*m_speed;
- m_aTime += event.rTime;
- m_timeVirus -= event.rTime;
-
- if ( m_object->RetVirusMode() ) // contaminated by a virus?
- {
- if ( m_timeVirus <= 0.0f )
- {
- m_timeVirus = 0.1f+Math::Rand()*0.3f;
-
- angle = m_object->RetAngleY(1);
- angle += (Math::Rand()-0.2f)*0.5f;
- m_object->SetAngleY(1, angle);
-
- angle = m_object->RetAngleY(2);
- angle += (Math::Rand()-0.8f)*1.0f;
- m_object->SetAngleY(2, angle);
-
- m_object->SetAngleX(3, (Math::Rand()-0.5f)*0.3f);
-
- m_totalDetect = (int)(Math::Rand()*10.0f);
- UpdateInterface();
- }
- return true;
- }
-
- if ( m_phase == ARAP_SEARCH )
- {
- if ( m_progress < 1.0f )
- {
- speed = Math::Min(10.0f, m_progress*50.0f);
- angle = m_object->RetAngleY(1);
- angle += event.rTime*speed;
- m_object->SetAngleY(1, angle);
- }
- else
- {
- if ( !SearchEnemy(ePos) )
- {
- m_phase = ARAP_SEARCH;
- m_progress = 10.0f/50.0f; // full speed immediately
- m_speed = 1.0f/3.0f;
- }
- else
- {
- pos = m_object->RetPosition(0);
- m_start = m_object->RetAngleY(1);
- m_angle = m_start-Math::NormAngle(m_start)+Math::PI*2.0f;
- m_angle += Math::RotateAngle(pos.x-ePos.x, ePos.z-pos.z);
- m_angle += Math::PI-m_object->RetAngleY(0);
-
- m_phase = ARAP_SHOW;
- m_progress = 0.0f;
- m_speed = 1.0f/(fabs(m_angle-m_start)/10.0f);
- }
- }
- }
-
- if ( m_phase == ARAP_SHOW )
- {
- if ( m_progress < 1.0f )
- {
- angle = m_start + (m_angle-m_start)*m_progress;
- m_object->SetAngleY(1, angle);
- }
- else
- {
- m_sound->Play(SOUND_RADAR, m_object->RetPosition(0));
-
- m_phase = ARAP_SINUS;
- m_progress = 0.0f;
- m_speed = 1.0f/4.0f;
- m_time = 0.0f;
- }
- }
-
- if ( m_phase == ARAP_SINUS )
- {
- if ( m_progress < 1.0f )
- {
- prog = Math::Min(1.0f, m_progress*2.0f);
- freq = 16.0f*(prog+1.0f);
- ampl = 0.2f-prog*0.2f;
- angle = m_angle + sinf(m_time*freq)*ampl;
- m_object->SetAngleY(1, angle);
- }
- else
- {
- m_phase = ARAP_SEARCH;
- m_progress = 0.0f;
- m_speed = 1.0f/3.0f;
- }
- }
-
- angle = -m_aTime*2.0f;
- m_object->SetAngleY(2, angle);
-
- angle = sinf(m_aTime*4.0f)*0.3f;
- m_object->SetAngleX(3, angle);
-
- return true;
-}
-
-
-// Returns an error due the state of the automation.
-
-Error CAutoRadar::RetError()
-{
- if ( m_object->RetVirusMode() )
- {
- return ERR_BAT_VIRUS;
- }
-
- return ERR_OK;
-}
-
-
-// Creates all the interface when the object is selected.
-
-bool CAutoRadar::CreateInterface(bool bSelect)
-{
- CWindow* pw;
- Math::Point pos, dim, ddim;
- float ox, oy, sx, sy;
-
- CAuto::CreateInterface(bSelect);
-
- if ( !bSelect ) return true;
-
- pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
- if ( pw == 0 ) return false;
-
- ox = 3.0f/640.0f;
- oy = 3.0f/480.0f;
- sx = 33.0f/640.0f;
- sy = 33.0f/480.0f;
-
- pos.x = ox+sx*7.0f;
- pos.y = oy+sy*0.6f;
- dim.x = 160.0f/640.0f;
- dim.y = 26.0f/480.0f;
- pw->CreateGauge(pos, dim, 1, EVENT_OBJECT_GRADAR);
-
- pos.x = ox+sx*0.0f;
- pos.y = oy+sy*0;
- ddim.x = 66.0f/640.0f;
- ddim.y = 66.0f/480.0f;
- pw->CreateGroup(pos, ddim, 105, EVENT_OBJECT_TYPE);
-
- UpdateInterface();
- return true;
-}
-
-// Updates the status of all interface buttons.
-
-void CAutoRadar::UpdateInterface()
-{
- CWindow* pw;
- CGauge* pg;
- float level;
-
- if ( !m_object->RetSelect() ) return;
-
- CAuto::UpdateInterface();
-
- pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
- if ( pw == 0 ) return;
-
- pg = (CGauge*)pw->SearchControl(EVENT_OBJECT_GRADAR);
- if ( pg != 0 )
- {
- level = (float)m_totalDetect*(1.0f/8.0f);
- if ( level > 1.0f ) level = 1.0f;
- pg->SetLevel(level);
- }
-}
-
-
-// Seeking the position of an enemy.
-
-bool CAutoRadar::SearchEnemy(Math::Vector &pos)
-{
- CObject* pObj;
- CObject* pBest = 0;
- Math::Vector iPos, oPos;
- ObjectType oType;
- float distance, min;
- int i;
-
- iPos = m_object->RetPosition(0);
- min = 1000000.0f;
- m_totalDetect = 0;
-
- for ( i=0 ; i<1000000 ; i++ )
- {
- pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i);
- if ( pObj == 0 ) break;
-
- if ( !pObj->RetActif() ) continue;
-
- oType = pObj->RetType();
- if ( oType != OBJECT_ANT &&
- oType != OBJECT_SPIDER &&
- oType != OBJECT_BEE &&
- oType != OBJECT_WORM &&
- oType != OBJECT_MOTHER ) continue;
-
- m_totalDetect ++;
-
- oPos = pObj->RetPosition(0);
- distance = Math::Distance(oPos, iPos);
- if ( distance < min )
- {
- min = distance;
- pBest = pObj;
- }
- }
-
- UpdateInterface();
-
- if ( pBest == 0 ) return false;
- pos = pBest->RetPosition(0);
- return true;
-}
-
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + + +#include <stdio.h> + +#include "object/auto/autoradar.h" + +#include "common/iman.h" +#include "math/geometry.h" +#include "ui/interface.h" +#include "ui/window.h" +#include "ui/gauge.h" + + +// Object's constructor. + +CAutoRadar::CAutoRadar(CInstanceManager* iMan, CObject* object) + : CAuto(iMan, object) +{ + Init(); + m_phase = ARAP_WAIT; + m_totalDetect = 0; +} + +// Object's destructor. + +CAutoRadar::~CAutoRadar() +{ +} + + +// Destroys the object. + +void CAutoRadar::DeleteObject(bool bAll) +{ + CAuto::DeleteObject(bAll); +} + + +// Initialize the object. + +void CAutoRadar::Init() +{ + m_phase = ARAP_SEARCH; + m_progress = 0.0f; + m_speed = 1.0f/3.0f; + + m_aTime = 0.0f; + m_time = 0.0f; + m_timeVirus = 0.0f; +} + + +// Management of an event. + +bool CAutoRadar::EventProcess(const Event &event) +{ + Math::Vector pos, ePos; + float speed, angle, prog, freq, ampl; + + CAuto::EventProcess(event); + + if ( m_engine->RetPause() ) return true; + if ( event.event != EVENT_FRAME ) return true; + if ( m_phase == ARAP_WAIT ) return true; + + m_progress += event.rTime*m_speed; + m_aTime += event.rTime; + m_timeVirus -= event.rTime; + + if ( m_object->RetVirusMode() ) // contaminated by a virus? + { + if ( m_timeVirus <= 0.0f ) + { + m_timeVirus = 0.1f+Math::Rand()*0.3f; + + angle = m_object->RetAngleY(1); + angle += (Math::Rand()-0.2f)*0.5f; + m_object->SetAngleY(1, angle); + + angle = m_object->RetAngleY(2); + angle += (Math::Rand()-0.8f)*1.0f; + m_object->SetAngleY(2, angle); + + m_object->SetAngleX(3, (Math::Rand()-0.5f)*0.3f); + + m_totalDetect = (int)(Math::Rand()*10.0f); + UpdateInterface(); + } + return true; + } + + if ( m_phase == ARAP_SEARCH ) + { + if ( m_progress < 1.0f ) + { + speed = Math::Min(10.0f, m_progress*50.0f); + angle = m_object->RetAngleY(1); + angle += event.rTime*speed; + m_object->SetAngleY(1, angle); + } + else + { + if ( !SearchEnemy(ePos) ) + { + m_phase = ARAP_SEARCH; + m_progress = 10.0f/50.0f; // full speed immediately + m_speed = 1.0f/3.0f; + } + else + { + pos = m_object->RetPosition(0); + m_start = m_object->RetAngleY(1); + m_angle = m_start-Math::NormAngle(m_start)+Math::PI*2.0f; + m_angle += Math::RotateAngle(pos.x-ePos.x, ePos.z-pos.z); + m_angle += Math::PI-m_object->RetAngleY(0); + + m_phase = ARAP_SHOW; + m_progress = 0.0f; + m_speed = 1.0f/(fabs(m_angle-m_start)/10.0f); + } + } + } + + if ( m_phase == ARAP_SHOW ) + { + if ( m_progress < 1.0f ) + { + angle = m_start + (m_angle-m_start)*m_progress; + m_object->SetAngleY(1, angle); + } + else + { + m_sound->Play(SOUND_RADAR, m_object->RetPosition(0)); + + m_phase = ARAP_SINUS; + m_progress = 0.0f; + m_speed = 1.0f/4.0f; + m_time = 0.0f; + } + } + + if ( m_phase == ARAP_SINUS ) + { + if ( m_progress < 1.0f ) + { + prog = Math::Min(1.0f, m_progress*2.0f); + freq = 16.0f*(prog+1.0f); + ampl = 0.2f-prog*0.2f; + angle = m_angle + sinf(m_time*freq)*ampl; + m_object->SetAngleY(1, angle); + } + else + { + m_phase = ARAP_SEARCH; + m_progress = 0.0f; + m_speed = 1.0f/3.0f; + } + } + + angle = -m_aTime*2.0f; + m_object->SetAngleY(2, angle); + + angle = sinf(m_aTime*4.0f)*0.3f; + m_object->SetAngleX(3, angle); + + return true; +} + + +// Returns an error due the state of the automation. + +Error CAutoRadar::RetError() +{ + if ( m_object->RetVirusMode() ) + { + return ERR_BAT_VIRUS; + } + + return ERR_OK; +} + + +// Creates all the interface when the object is selected. + +bool CAutoRadar::CreateInterface(bool bSelect) +{ + CWindow* pw; + Math::Point pos, dim, ddim; + float ox, oy, sx, sy; + + CAuto::CreateInterface(bSelect); + + if ( !bSelect ) return true; + + pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0); + if ( pw == 0 ) return false; + + ox = 3.0f/640.0f; + oy = 3.0f/480.0f; + sx = 33.0f/640.0f; + sy = 33.0f/480.0f; + + pos.x = ox+sx*7.0f; + pos.y = oy+sy*0.6f; + dim.x = 160.0f/640.0f; + dim.y = 26.0f/480.0f; + pw->CreateGauge(pos, dim, 1, EVENT_OBJECT_GRADAR); + + pos.x = ox+sx*0.0f; + pos.y = oy+sy*0; + ddim.x = 66.0f/640.0f; + ddim.y = 66.0f/480.0f; + pw->CreateGroup(pos, ddim, 105, EVENT_OBJECT_TYPE); + + UpdateInterface(); + return true; +} + +// Updates the status of all interface buttons. + +void CAutoRadar::UpdateInterface() +{ + CWindow* pw; + CGauge* pg; + float level; + + if ( !m_object->RetSelect() ) return; + + CAuto::UpdateInterface(); + + pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0); + if ( pw == 0 ) return; + + pg = (CGauge*)pw->SearchControl(EVENT_OBJECT_GRADAR); + if ( pg != 0 ) + { + level = (float)m_totalDetect*(1.0f/8.0f); + if ( level > 1.0f ) level = 1.0f; + pg->SetLevel(level); + } +} + + +// Seeking the position of an enemy. + +bool CAutoRadar::SearchEnemy(Math::Vector &pos) +{ + CObject* pObj; + CObject* pBest = 0; + Math::Vector iPos, oPos; + ObjectType oType; + float distance, min; + int i; + + iPos = m_object->RetPosition(0); + min = 1000000.0f; + m_totalDetect = 0; + + for ( i=0 ; i<1000000 ; i++ ) + { + pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i); + if ( pObj == 0 ) break; + + if ( !pObj->RetActif() ) continue; + + oType = pObj->RetType(); + if ( oType != OBJECT_ANT && + oType != OBJECT_SPIDER && + oType != OBJECT_BEE && + oType != OBJECT_WORM && + oType != OBJECT_MOTHER ) continue; + + m_totalDetect ++; + + oPos = pObj->RetPosition(0); + distance = Math::Distance(oPos, iPos); + if ( distance < min ) + { + min = distance; + pBest = pObj; + } + } + + UpdateInterface(); + + if ( pBest == 0 ) return false; + pos = pBest->RetPosition(0); + return true; +} + + |