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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/object/auto/autoroot.cpp
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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diff --git a/src/object/auto/autoroot.cpp b/src/object/auto/autoroot.cpp
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+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+#define STRICT
+#define D3D_OVERLOADS
+
+#include <windows.h>
+#include <stdio.h>
+#include <d3d.h>
+
+#include "struct.h"
+#include "d3dengine.h"
+#include "d3dmath.h"
+#include "event.h"
+#include "misc.h"
+#include "iman.h"
+#include "math3d.h"
+#include "particule.h"
+#include "terrain.h"
+#include "camera.h"
+#include "object.h"
+#include "auto.h"
+#include "autoroot.h"
+
+
+
+
+// Object's constructor.
+
+CAutoRoot::CAutoRoot(CInstanceManager* iMan, CObject* object)
+ : CAuto(iMan, object)
+{
+ CAuto::CAuto(iMan, object);
+
+ Init();
+}
+
+// Object's destructor.
+
+CAutoRoot::~CAutoRoot()
+{
+ this->CAuto::~CAuto();
+}
+
+
+// Destroys the object.
+
+void CAutoRoot::DeleteObject(BOOL bAll)
+{
+ CAuto::DeleteObject(bAll);
+}
+
+
+// Initialize the object.
+
+void CAutoRoot::Init()
+{
+ D3DMATRIX* mat;
+ D3DVECTOR pos, speed;
+ FPOINT dim;
+
+ m_time = 0.0f;
+ m_lastParticule = 0.0f;
+
+ mat = m_object->RetWorldMatrix(0);
+ pos = D3DVECTOR(-5.0f, 28.0f, -4.0f); // peak position
+ pos = Transform(*mat, pos);
+ m_center = pos;
+
+ speed = D3DVECTOR(0.0f, 0.0f, 0.0f);
+ dim.x = 100.0f;
+ dim.y = dim.x;
+ m_particule->CreateParticule(m_center, speed, dim, PARTISPHERE5, 0.5f, 0.0f, 0.0f);
+
+ m_terrain->AddFlyingLimit(pos, 100.0f, 80.0f, pos.y-60.0f);
+}
+
+
+// Management of an event.
+
+BOOL CAutoRoot::EventProcess(const Event &event)
+{
+ D3DVECTOR pos, speed;
+ FPOINT dim;
+
+ CAuto::EventProcess(event);
+
+ if ( m_engine->RetPause() ) return TRUE;
+ if ( event.event != EVENT_FRAME ) return TRUE;
+
+ m_object->SetZoomX(1, 1.0f+sinf(m_time*2.0f)*0.2f);
+ m_object->SetZoomY(1, 1.0f+sinf(m_time*2.3f)*0.2f);
+ m_object->SetZoomZ(1, 1.0f+sinf(m_time*2.7f)*0.2f);
+
+ if ( m_lastParticule+m_engine->ParticuleAdapt(0.10f) <= m_time )
+ {
+ m_lastParticule = m_time;
+
+ pos = m_center;
+ pos.x += (Rand()-0.5f)*8.0f;
+ pos.z += (Rand()-0.5f)*8.0f;
+ pos.y += 0.0f;
+ speed.x = (Rand()-0.5f)*12.0f;
+ speed.z = (Rand()-0.5f)*12.0f;
+ speed.y = Rand()*12.0f;
+ dim.x = Rand()*6.0f+4.0f;
+ dim.y = dim.x;
+ m_particule->CreateParticule(pos, speed, dim, PARTIROOT, 1.0f, 0.0f, 0.0f);
+ }
+
+ return TRUE;
+}
+
+
+// Returns an error due the state of the automation.
+
+Error CAutoRoot::RetError()
+{
+ return ERR_OK;
+}
+
+