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authorMichał Konopacki <konopacki.m@gmail.com>2012-09-11 22:45:48 +0200
committerMichał Konopacki <konopacki.m@gmail.com>2012-09-11 22:45:48 +0200
commit68d9c61e97522213d27745c4c6dac4c839bff77d (patch)
treea766df2cb346db495773ae7d81978bf435e891dd /src/object/motion/motionbee.cpp
parente57be247c2ddce796fd64e9f3c1b3bfa4759b74a (diff)
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[src/object] motion.* motionant.* motionbee.* should compile
Diffstat (limited to 'src/object/motion/motionbee.cpp')
-rw-r--r--src/object/motion/motionbee.cpp94
1 files changed, 47 insertions, 47 deletions
diff --git a/src/object/motion/motionbee.cpp b/src/object/motion/motionbee.cpp
index e5c6b24..c679876 100644
--- a/src/object/motion/motionbee.cpp
+++ b/src/object/motion/motionbee.cpp
@@ -21,7 +21,7 @@
#include "object/motion/motionbee.h"
-#include "old/modfile.h"
+#include "graphics/engine/modelfile.h"
#include "physics/physics.h"
@@ -66,18 +66,18 @@ void CMotionBee::DeleteObject(bool bAll)
bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
float power)
{
- CModFile* pModFile;
+ Gfx::CModelFile* pModFile;
int rank;
- if ( m_engine->RetRestCreate() < 3+18+2 ) return false;
+// if ( m_engine->GetRestCreate() < 3+18+2 ) return false;
- pModFile = new CModFile(m_iMan);
+ pModFile = new Gfx::CModelFile(m_iMan);
m_object->SetType(type);
// Creates main base.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEVEHICULE); // this is a moving object
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object
m_object->SetObjectRank(0, rank);
pModFile->ReadModel("objects\\bee1.mod");
@@ -93,7 +93,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates the head.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(1, rank);
m_object->SetObjectParent(1, 0);
pModFile->ReadModel("objects\\bee2.mod");
@@ -102,7 +102,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates the tail.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(2, rank);
m_object->SetObjectParent(2, 0);
pModFile->ReadModel("objects\\bee3.mod");
@@ -111,7 +111,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates a right-back thigh.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(3, rank);
m_object->SetObjectParent(3, 0);
pModFile->ReadModel("objects\\ant4.mod");
@@ -120,7 +120,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates a right-back leg.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(4, rank);
m_object->SetObjectParent(4, 3);
pModFile->ReadModel("objects\\ant5.mod");
@@ -129,7 +129,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates a right-back foot.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(5, rank);
m_object->SetObjectParent(5, 4);
pModFile->ReadModel("objects\\ant6.mod");
@@ -138,7 +138,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates two middle-right thighs.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(6, rank);
m_object->SetObjectParent(6, 0);
pModFile->ReadModel("objects\\ant4.mod");
@@ -147,7 +147,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates two middle-right legs.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(7, rank);
m_object->SetObjectParent(7, 6);
pModFile->ReadModel("objects\\ant5.mod");
@@ -156,7 +156,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates two middle-right feet.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(8, rank);
m_object->SetObjectParent(8, 7);
pModFile->ReadModel("objects\\ant6.mod");
@@ -165,7 +165,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates the right front thigh.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(9, rank);
m_object->SetObjectParent(9, 0);
pModFile->ReadModel("objects\\ant4.mod");
@@ -174,7 +174,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates the right front leg.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(10, rank);
m_object->SetObjectParent(10, 9);
pModFile->ReadModel("objects\\ant5.mod");
@@ -183,7 +183,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates the right front foot.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(11, rank);
m_object->SetObjectParent(11, 10);
pModFile->ReadModel("objects\\ant6.mod");
@@ -192,7 +192,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates a left-back thigh.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(12, rank);
m_object->SetObjectParent(12, 0);
pModFile->ReadModel("objects\\ant4.mod");
@@ -202,7 +202,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates a left-back leg.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(13, rank);
m_object->SetObjectParent(13, 12);
pModFile->ReadModel("objects\\ant5.mod");
@@ -211,7 +211,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates a left-back foot.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(14, rank);
m_object->SetObjectParent(14, 13);
pModFile->ReadModel("objects\\ant6.mod");
@@ -220,7 +220,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates two middle-left thigh.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(15, rank);
m_object->SetObjectParent(15, 0);
pModFile->ReadModel("objects\\ant4.mod");
@@ -230,7 +230,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates two middle-left legs.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(16, rank);
m_object->SetObjectParent(16, 15);
pModFile->ReadModel("objects\\ant5.mod");
@@ -239,7 +239,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates two middle-left feet.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(17, rank);
m_object->SetObjectParent(17, 16);
pModFile->ReadModel("objects\\ant6.mod");
@@ -248,7 +248,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates front-left thigh.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(18, rank);
m_object->SetObjectParent(18, 0);
pModFile->ReadModel("objects\\ant4.mod");
@@ -258,7 +258,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates front-left leg.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(19, rank);
m_object->SetObjectParent(19, 18);
pModFile->ReadModel("objects\\ant5.mod");
@@ -267,7 +267,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates front-left foot.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(20, rank);
m_object->SetObjectParent(20, 19);
pModFile->ReadModel("objects\\ant6.mod");
@@ -276,7 +276,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates the right wing.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(21, rank);
m_object->SetObjectParent(21, 0);
pModFile->ReadModel("objects\\bee7.mod");
@@ -285,7 +285,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
// Creates the left wing.
rank = m_engine->CreateObject();
- m_engine->SetObjectType(rank, TYPEDESCENDANT);
+ m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
m_object->SetObjectRank(22, rank);
m_object->SetObjectParent(22, 0);
pModFile->ReadModel("objects\\bee7.mod");
@@ -298,10 +298,10 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type,
CreatePhysics();
m_object->SetFloorHeight(0.0f);
- pos = m_object->RetPosition(0);
+ pos = m_object->GetPosition(0);
m_object->SetPosition(0, pos); // to display the shadows immediately
- m_engine->LoadAllTexture();
+ m_engine->LoadAllTextures();
delete pModFile;
return true;
@@ -348,7 +348,7 @@ void CMotionBee::CreatePhysics()
m_physics->SetType(TYPE_FLYING);
- character = m_object->RetCharacter();
+ character = m_object->GetCharacter();
character->wheelFront = 3.0f;
character->wheelBack = 3.0f;
character->wheelLeft = 5.0f;
@@ -394,12 +394,12 @@ bool CMotionBee::EventProcess(const Event &event)
{
CMotion::EventProcess(event);
- if ( event.event == EVENT_FRAME )
+ if ( event.type == EVENT_FRAME )
{
return EventFrame(event);
}
- if ( event.event == EVENT_KEYDOWN )
+ if ( event.type == EVENT_KEY_DOWN )
{
#if ADJUST_ANGLE
int i;
@@ -441,11 +441,11 @@ bool CMotionBee::EventFrame(const Event &event)
int action, i, st, nd;
bool bStop;
- if ( m_engine->RetPause() ) return true;
- if ( !m_engine->IsVisiblePoint(m_object->RetPosition(0)) ) return true;
+ if ( m_engine->GetPause() ) return true;
+ if ( !m_engine->IsVisiblePoint(m_object->GetPosition(0)) ) return true;
- s = m_physics->RetLinMotionX(MO_MOTSPEED)*0.30f;
- a = fabs(m_physics->RetCirMotionY(MO_MOTSPEED)*2.00f);
+ s = m_physics->GetLinMotionX(MO_MOTSPEED)*0.30f;
+ a = fabs(m_physics->GetCirMotionY(MO_MOTSPEED)*2.00f);
if ( s == 0.0f && a != 0.0f ) a *= 1.5f;
@@ -454,7 +454,7 @@ bool CMotionBee::EventFrame(const Event &event)
m_armMember += (s+a)*event.rTime*0.15f;
bStop = ( a == 0.0f && s == 0.0f ); // stopped?
- if ( !m_physics->RetLand() ) bStop = true;
+ if ( !m_physics->GetLand() ) bStop = true;
if ( bStop )
{
@@ -467,13 +467,13 @@ bool CMotionBee::EventFrame(const Event &event)
action = MB_MARCH; // flying
m_actionType = -1;
- if ( m_object->RetFret() != 0 ) m_actionType = MBS_HOLD; // carries the ball
+ if ( m_object->GetFret() != 0 ) m_actionType = MBS_HOLD; // carries the ball
- if ( m_object->RetRuin() ) // destroyed?
+ if ( m_object->GetRuin() ) // destroyed?
{
m_actionType = MBS_RUIN;
}
- if ( m_object->RetBurn() ) // burning?
+ if ( m_object->GetBurn() ) // burning?
{
m_actionType = MBS_BURN;
}
@@ -491,7 +491,7 @@ bool CMotionBee::EventFrame(const Event &event)
else prog = Math::Mod(m_armMember+(2.0f-(i%3))*0.33f+0.3f, 1.0f);
if ( m_bArmStop )
{
- prog = (float)m_armTimeIndex/3.0f;
+ prog = static_cast< float >(m_armTimeIndex/3.0f);
}
if ( prog < 0.33f ) // t0..t1 ?
{
@@ -542,7 +542,7 @@ bool CMotionBee::EventFrame(const Event &event)
}
#if ADJUST_ANGLE
- if ( m_object->RetSelect() )
+ if ( m_object->GetSelect() )
{
char s[100];
sprintf(s, "A:time=%d Q:part=%d W:member=%d", m_armTimeIndex, m_armPartIndex, m_armMemberIndex);
@@ -550,12 +550,12 @@ bool CMotionBee::EventFrame(const Event &event)
}
#endif
- if ( m_physics->RetLand() ) // on the ground?
+ if ( m_physics->GetLand() ) // on the ground?
{
- if ( m_object->RetRuin() )
+ if ( m_object->GetRuin() )
{
}
- else if ( bStop || m_object->RetBurn() )
+ else if ( bStop || m_object->GetBurn() )
{
m_object->SetAngleZ(2, sinf(m_armTimeAbs*1.7f)*0.15f+0.35f); // tail
}
@@ -595,7 +595,7 @@ bool CMotionBee::EventFrame(const Event &event)
}
}
- if ( m_physics->RetLand() )
+ if ( m_physics->GetLand() )
{
if ( bStop ) prog = 0.05f;
else prog = 0.15f;
@@ -628,7 +628,7 @@ bool CMotionBee::EventFrame(const Event &event)
m_object->SetAngleY(1, sinf(m_armTimeAbs*2.1f)*0.50f); // head
#if 0
- h = m_terrain->RetFloorHeight(RetPosition(0));
+ h = m_terrain->GetFloorHeight(GetPosition(0));
radius = 4.0f+h/4.0f;
color.r = 0.3f+h/80.0f;
color.g = color.r;