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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
commitebed57aa22b772211387a5561f995eee8f5faed1 (patch)
tree9a0b08371df54c125957e63c7ecff81c001d4eaf /src/object/task/task.h
parentfc5389d18816799ba2698914384cd099ba8a7a6c (diff)
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Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
Diffstat (limited to 'src/object/task/task.h')
-rw-r--r--src/object/task/task.h172
1 files changed, 86 insertions, 86 deletions
diff --git a/src/object/task/task.h b/src/object/task/task.h
index 8a1255e..a3ec62c 100644
--- a/src/object/task/task.h
+++ b/src/object/task/task.h
@@ -1,86 +1,86 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// task.h
-
-#pragma once
-
-
-#include "common/misc.h"
-#include "math/const.h"
-
-
-class CInstanceManager;
-class CD3DEngine;
-class CLight;
-class CParticule;
-class CTerrain;
-class CWater;
-class CCamera;
-class CBrain;
-class CPhysics;
-class CMotion;
-class CObject;
-class CRobotMain;
-class CDisplayText;
-class CSound;
-
-
-const float TAKE_DIST = 6.0f; // distance to an object to pick it
-const float TAKE_DIST_OTHER = 1.5f; // additional distance if on friend
-
-//?const float ARM_NEUTRAL_ANGLE1 = 155.0f*Math::PI/180.0f;
-//?const float ARM_NEUTRAL_ANGLE2 = -125.0f*Math::PI/180.0f;
-//?const float ARM_NEUTRAL_ANGLE3 = -45.0f*Math::PI/180.0f;
-const float ARM_NEUTRAL_ANGLE1 = 110.0f*Math::PI/180.0f;
-const float ARM_NEUTRAL_ANGLE2 = -130.0f*Math::PI/180.0f;
-const float ARM_NEUTRAL_ANGLE3 = -50.0f*Math::PI/180.0f;
-
-const float ARM_STOCK_ANGLE1 = 110.0f*Math::PI/180.0f;
-const float ARM_STOCK_ANGLE2 = -100.0f*Math::PI/180.0f;
-const float ARM_STOCK_ANGLE3 = -70.0f*Math::PI/180.0f;
-
-
-class CTask
-{
-public:
- CTask(CInstanceManager* iMan, CObject* object);
- virtual ~CTask();
-
- virtual bool EventProcess(const Event &event);
- virtual Error IsEnded();
- virtual bool IsBusy();
- virtual bool Abort();
-
-protected:
-
-protected:
- CInstanceManager* m_iMan;
- CD3DEngine* m_engine;
- CLight* m_light;
- CParticule* m_particule;
- CTerrain* m_terrain;
- CWater* m_water;
- CCamera* m_camera;
- CMotion* m_motion;
- CBrain* m_brain;
- CPhysics* m_physics;
- CObject* m_object;
- CRobotMain* m_main;
- CDisplayText* m_displayText;
- CSound* m_sound;
-};
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// task.h
+
+#pragma once
+
+
+#include "common/misc.h"
+#include "math/const.h"
+
+
+class CInstanceManager;
+class CD3DEngine;
+class CLight;
+class CParticule;
+class CTerrain;
+class CWater;
+class CCamera;
+class CBrain;
+class CPhysics;
+class CMotion;
+class CObject;
+class CRobotMain;
+class CDisplayText;
+class CSound;
+
+
+const float TAKE_DIST = 6.0f; // distance to an object to pick it
+const float TAKE_DIST_OTHER = 1.5f; // additional distance if on friend
+
+//?const float ARM_NEUTRAL_ANGLE1 = 155.0f*Math::PI/180.0f;
+//?const float ARM_NEUTRAL_ANGLE2 = -125.0f*Math::PI/180.0f;
+//?const float ARM_NEUTRAL_ANGLE3 = -45.0f*Math::PI/180.0f;
+const float ARM_NEUTRAL_ANGLE1 = 110.0f*Math::PI/180.0f;
+const float ARM_NEUTRAL_ANGLE2 = -130.0f*Math::PI/180.0f;
+const float ARM_NEUTRAL_ANGLE3 = -50.0f*Math::PI/180.0f;
+
+const float ARM_STOCK_ANGLE1 = 110.0f*Math::PI/180.0f;
+const float ARM_STOCK_ANGLE2 = -100.0f*Math::PI/180.0f;
+const float ARM_STOCK_ANGLE3 = -70.0f*Math::PI/180.0f;
+
+
+class CTask
+{
+public:
+ CTask(CInstanceManager* iMan, CObject* object);
+ virtual ~CTask();
+
+ virtual bool EventProcess(const Event &event);
+ virtual Error IsEnded();
+ virtual bool IsBusy();
+ virtual bool Abort();
+
+protected:
+
+protected:
+ CInstanceManager* m_iMan;
+ CD3DEngine* m_engine;
+ CLight* m_light;
+ CParticule* m_particule;
+ CTerrain* m_terrain;
+ CWater* m_water;
+ CCamera* m_camera;
+ CMotion* m_motion;
+ CBrain* m_brain;
+ CPhysics* m_physics;
+ CObject* m_object;
+ CRobotMain* m_main;
+ CDisplayText* m_displayText;
+ CSound* m_sound;
+};
+