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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
commitebed57aa22b772211387a5561f995eee8f5faed1 (patch)
tree9a0b08371df54c125957e63c7ecff81c001d4eaf /src/object/task/taskgungoal.cpp
parentfc5389d18816799ba2698914384cd099ba8a7a6c (diff)
downloadcolobot-ebed57aa22b772211387a5561f995eee8f5faed1.tar.gz
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Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
Diffstat (limited to 'src/object/task/taskgungoal.cpp')
-rw-r--r--src/object/task/taskgungoal.cpp298
1 files changed, 149 insertions, 149 deletions
diff --git a/src/object/task/taskgungoal.cpp b/src/object/task/taskgungoal.cpp
index 0635b97..e259ca8 100644
--- a/src/object/task/taskgungoal.cpp
+++ b/src/object/task/taskgungoal.cpp
@@ -1,149 +1,149 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// taskgungoal.cpp
-
-
-#include <stdio.h>
-
-#include "object/task/taskgungoal.h"
-
-#include "object/object.h"
-
-
-
-
-// Object's constructor.
-
-CTaskGunGoal::CTaskGunGoal(CInstanceManager* iMan, CObject* object)
- : CTask(iMan, object)
-{
-}
-
-// Object's destructor.
-
-CTaskGunGoal::~CTaskGunGoal()
-{
-}
-
-
-// Management of an event.
-
-bool CTaskGunGoal::EventProcess(const Event &event)
-{
- float dir;
-
- if ( m_engine->RetPause() ) return true;
- if ( event.event != EVENT_FRAME ) return true;
-
- m_progress += event.rTime*m_speed;
-
- if ( m_progress < 1.0f )
- {
- dir = m_initialDirV + (m_finalDirV-m_initialDirV)*m_progress;
- }
- else
- {
- dir = m_finalDirV;
- }
- m_object->SetGunGoalV(dir);
-
- if ( m_progress < 1.0f )
- {
- dir = m_initialDirH + (m_finalDirH-m_initialDirH)*m_progress;
- }
- else
- {
- dir = m_finalDirH;
- }
- m_object->SetGunGoalH(dir);
-
- return true;
-}
-
-
-// Assigns the goal was achieved.
-
-Error CTaskGunGoal::Start(float dirV, float dirH)
-{
- float speedV, speedH;
- int i;
-
- m_initialDirV = m_object->RetGunGoalV();
- m_object->SetGunGoalV(dirV);
- m_finalDirV = m_object->RetGunGoalV(); // possible direction
- m_object->SetGunGoalV(m_initialDirV); // gives initial direction
-
- if ( m_finalDirV == m_initialDirV )
- {
- speedV = 100.0f;
- }
- else
- {
- speedV = 1.0f/(fabs(m_finalDirV-m_initialDirV)*1.0f);
- }
-
- m_initialDirH = m_object->RetGunGoalH();
- m_object->SetGunGoalH(dirH);
- m_finalDirH = m_object->RetGunGoalH(); // possible direction
- m_object->SetGunGoalH(m_initialDirH); // gives initial direction
-
- if ( m_finalDirH == m_initialDirH )
- {
- speedH = 100.0f;
- }
- else
- {
- speedH = 1.0f/(fabs(m_finalDirH-m_initialDirH)*1.0f);
- }
-
- m_speed = Math::Min(speedV, speedH);
-
- if ( m_finalDirV != m_initialDirV ||
- m_finalDirH != m_initialDirH )
- {
- i = m_sound->Play(SOUND_MANIP, m_object->RetPosition(0), 0.3f, 1.5f, true);
- m_sound->AddEnvelope(i, 0.3f, 1.5f, 1.0f/m_speed, SOPER_STOP);
- }
-
- m_progress = 0.0f;
-
- return ERR_OK;
-}
-
-// Indicates whether the action is finished.
-
-Error CTaskGunGoal::IsEnded()
-{
- if ( m_engine->RetPause() ) return ERR_CONTINUE;
-
- if ( m_initialDirV == m_finalDirV &&
- m_initialDirH == m_finalDirH ) return ERR_STOP;
- if ( m_progress < 1.0f ) return ERR_CONTINUE;
-
- m_object->SetGunGoalV(m_finalDirV);
- m_object->SetGunGoalH(m_finalDirH);
- Abort();
- return ERR_STOP;
-}
-
-// Suddenly ends the current action.
-
-bool CTaskGunGoal::Abort()
-{
- return true;
-}
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// taskgungoal.cpp
+
+
+#include <stdio.h>
+
+#include "object/task/taskgungoal.h"
+
+#include "object/object.h"
+
+
+
+
+// Object's constructor.
+
+CTaskGunGoal::CTaskGunGoal(CInstanceManager* iMan, CObject* object)
+ : CTask(iMan, object)
+{
+}
+
+// Object's destructor.
+
+CTaskGunGoal::~CTaskGunGoal()
+{
+}
+
+
+// Management of an event.
+
+bool CTaskGunGoal::EventProcess(const Event &event)
+{
+ float dir;
+
+ if ( m_engine->RetPause() ) return true;
+ if ( event.event != EVENT_FRAME ) return true;
+
+ m_progress += event.rTime*m_speed;
+
+ if ( m_progress < 1.0f )
+ {
+ dir = m_initialDirV + (m_finalDirV-m_initialDirV)*m_progress;
+ }
+ else
+ {
+ dir = m_finalDirV;
+ }
+ m_object->SetGunGoalV(dir);
+
+ if ( m_progress < 1.0f )
+ {
+ dir = m_initialDirH + (m_finalDirH-m_initialDirH)*m_progress;
+ }
+ else
+ {
+ dir = m_finalDirH;
+ }
+ m_object->SetGunGoalH(dir);
+
+ return true;
+}
+
+
+// Assigns the goal was achieved.
+
+Error CTaskGunGoal::Start(float dirV, float dirH)
+{
+ float speedV, speedH;
+ int i;
+
+ m_initialDirV = m_object->RetGunGoalV();
+ m_object->SetGunGoalV(dirV);
+ m_finalDirV = m_object->RetGunGoalV(); // possible direction
+ m_object->SetGunGoalV(m_initialDirV); // gives initial direction
+
+ if ( m_finalDirV == m_initialDirV )
+ {
+ speedV = 100.0f;
+ }
+ else
+ {
+ speedV = 1.0f/(fabs(m_finalDirV-m_initialDirV)*1.0f);
+ }
+
+ m_initialDirH = m_object->RetGunGoalH();
+ m_object->SetGunGoalH(dirH);
+ m_finalDirH = m_object->RetGunGoalH(); // possible direction
+ m_object->SetGunGoalH(m_initialDirH); // gives initial direction
+
+ if ( m_finalDirH == m_initialDirH )
+ {
+ speedH = 100.0f;
+ }
+ else
+ {
+ speedH = 1.0f/(fabs(m_finalDirH-m_initialDirH)*1.0f);
+ }
+
+ m_speed = Math::Min(speedV, speedH);
+
+ if ( m_finalDirV != m_initialDirV ||
+ m_finalDirH != m_initialDirH )
+ {
+ i = m_sound->Play(SOUND_MANIP, m_object->RetPosition(0), 0.3f, 1.5f, true);
+ m_sound->AddEnvelope(i, 0.3f, 1.5f, 1.0f/m_speed, SOPER_STOP);
+ }
+
+ m_progress = 0.0f;
+
+ return ERR_OK;
+}
+
+// Indicates whether the action is finished.
+
+Error CTaskGunGoal::IsEnded()
+{
+ if ( m_engine->RetPause() ) return ERR_CONTINUE;
+
+ if ( m_initialDirV == m_finalDirV &&
+ m_initialDirH == m_finalDirH ) return ERR_STOP;
+ if ( m_progress < 1.0f ) return ERR_CONTINUE;
+
+ m_object->SetGunGoalV(m_finalDirV);
+ m_object->SetGunGoalH(m_finalDirH);
+ Abort();
+ return ERR_STOP;
+}
+
+// Suddenly ends the current action.
+
+bool CTaskGunGoal::Abort()
+{
+ return true;
+}
+