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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/planet.h
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/planet.h')
-rw-r--r--src/planet.h79
1 files changed, 0 insertions, 79 deletions
diff --git a/src/planet.h b/src/planet.h
deleted file mode 100644
index 9a6ba52..0000000
--- a/src/planet.h
+++ /dev/null
@@ -1,79 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// planet.h
-
-#ifndef _PLANET_H_
-#define _PLANET_H_
-
-
-#include "struct.h"
-
-
-class CInstanceManager;
-class CD3DEngine;
-
-
-
-#define MAXPLANET 10
-
-typedef struct
-{
- char bUsed; // TRUE -> planet exists
- FPOINT start; // initial position in degrees
- FPOINT angle; // current position in degrees
- float dim; // dimensions (0..1)
- float speed; // speed
- float dir; // direction in the sky
- char name[20]; // name of the texture
- FPOINT uv1, uv2; // texture mapping
- char bTGA; // texture .TGA
-}
-Planet;
-
-
-
-
-class CPlanet
-{
-public:
- CPlanet(CInstanceManager* iMan, CD3DEngine* engine);
- ~CPlanet();
-
- void Flush();
- BOOL EventProcess(const Event &event);
- BOOL Create(int mode, FPOINT start, float dim, float speed, float dir, char *name, FPOINT uv1, FPOINT uv2);
- BOOL PlanetExist();
- void LoadTexture();
- void Draw();
- void SetMode(int mode);
- int RetMode();
-
-protected:
- BOOL EventFrame(const Event &event);
-
-protected:
- CInstanceManager* m_iMan;
- CD3DEngine* m_engine;
-
- float m_time;
- int m_mode;
- Planet m_planet[2][MAXPLANET];
- BOOL m_bPlanetExist;
-};
-
-
-#endif //_PLANET_H_