diff options
author | Piotr Dziwinski <piotrdz@gmail.com> | 2013-05-26 19:34:05 +0200 |
---|---|---|
committer | Piotr Dziwinski <piotrdz@gmail.com> | 2013-05-27 10:19:16 +0200 |
commit | 950a3474d561c48b70a13fb638f169b7e8b34d60 (patch) | |
tree | c284b167190cc44d59684b3ab517648eaa5b65d6 /src/sound/sound.cpp | |
parent | 8765d58b02c9afd00186bae4a0045dff32f7d102 (diff) | |
download | colobot-950a3474d561c48b70a13fb638f169b7e8b34d60.tar.gz colobot-950a3474d561c48b70a13fb638f169b7e8b34d60.tar.bz2 colobot-950a3474d561c48b70a13fb638f169b7e8b34d60.zip |
Refactored sound code
* fixed formatting and naming to be uniform with rest of code
* moved default implementation of CSound to cpp module
Diffstat (limited to 'src/sound/sound.cpp')
-rw-r--r-- | src/sound/sound.cpp | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/src/sound/sound.cpp b/src/sound/sound.cpp new file mode 100644 index 0000000..d392612 --- /dev/null +++ b/src/sound/sound.cpp @@ -0,0 +1,191 @@ +// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * Copyright (C) 2012-2013, Polish Portal of Colobot (PPC) +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +#include "sound/sound.h" + +#include "math/vector.h" + +#include "common/logger.h" + +#include <iostream> +#include <iomanip> +#include <sstream> + +#include <boost/filesystem.hpp> + + +CSoundInterface::CSoundInterface() +{ +} + +CSoundInterface::~CSoundInterface() +{ +} + +bool CSoundInterface::Create(bool b3D) +{ + return true; +} + +void CSoundInterface::CacheAll(std::string path) +{ + for ( int i = 1; i < SOUND_MAX; i++ ) + { + std::stringstream filename; + filename << path << "/sound" << std::setfill('0') << std::setw(3) << i << ".wav"; + if ( !Cache(static_cast<Sound>(i), filename.str()) ) + GetLogger()->Warn("Unable to load audio: %s\n", filename.str().c_str()); + } +} + +void CSoundInterface::AddMusicFiles(std::string path) +{ + m_soundPath = path; + CacheMusic("Intro1.ogg"); + CacheMusic("Intro2.ogg"); + CacheMusic("music010.ogg"); + CacheMusic("music011.ogg"); +} + +bool CSoundInterface::Cache(Sound bSound, std::string bFile) +{ + return true; +} + +bool CSoundInterface::CacheMusic(std::string bFile) +{ + return true; +} + +bool CSoundInterface::GetEnable() +{ + return true; +} + +void CSoundInterface::SetSound3D(bool bMode) +{ +} + +bool CSoundInterface::GetSound3D() +{ + return true; +} + +bool CSoundInterface::GetSound3DCap() +{ + return true; +} + +void CSoundInterface::SetAudioVolume(int volume) +{ +} + +int CSoundInterface::GetAudioVolume() +{ + return 0; +} + +void CSoundInterface::SetMusicVolume(int volume) +{ +} + +int CSoundInterface::GetMusicVolume() +{ + return 0; +} + +void CSoundInterface::SetListener(Math::Vector eye, Math::Vector lookat) +{ +} + +void CSoundInterface::FrameMove(float rTime) +{ +} + +int CSoundInterface::Play(Sound sound, float amplitude, float frequency, bool bLoop) +{ + return 0; +} + +int CSoundInterface::Play(Sound sound, Math::Vector pos, float amplitude, float frequency, bool bLoop) +{ + return 0; +} + +bool CSoundInterface::FlushEnvelope(int channel) +{ + return true; +} + +bool CSoundInterface::AddEnvelope(int channel, float amplitude, float frequency, float time, SoundNext oper) +{ + return true; +} + +bool CSoundInterface::Position(int channel, Math::Vector pos) +{ + return true; +} + +bool CSoundInterface::Frequency(int channel, float frequency) +{ + return true; +} + +bool CSoundInterface::Stop(int channel) +{ + return true; +} + +bool CSoundInterface::StopAll() +{ + return true; +} + +bool CSoundInterface::MuteAll(bool bMute) +{ + return true; +} + +bool CSoundInterface::PlayMusic(int rank, bool bRepeat) +{ + return true; +} + +bool CSoundInterface::PlayMusic(std::string filename, bool bRepeat) +{ + return true; +} + +bool CSoundInterface::RestartMusic() +{ + return true; +} + +void CSoundInterface::SuspendMusic() +{ +} + +void CSoundInterface::StopMusic() +{ +} + +bool CSoundInterface::IsPlayingMusic() +{ + return true; +} + |