diff options
author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-09-15 21:47:19 +0200 |
---|---|---|
committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-09-15 21:47:19 +0200 |
commit | 8ad15c0ef7d06d80abfa736295fbec3c5b005183 (patch) | |
tree | 3b7f619da91ddd2fbbe4a5bdae4ea136c536e52a /src/sound | |
parent | ad6bc13dc2b70741ee3f006e321ba46dd421b9b5 (diff) | |
download | colobot-8ad15c0ef7d06d80abfa736295fbec3c5b005183.tar.gz colobot-8ad15c0ef7d06d80abfa736295fbec3c5b005183.tar.bz2 colobot-8ad15c0ef7d06d80abfa736295fbec3c5b005183.zip |
CMainDialog rewrite
- rewritten CMainDialog and updated CRobotMain
Diffstat (limited to 'src/sound')
-rw-r--r-- | src/sound/sound.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/sound/sound.h b/src/sound/sound.h index 45ec7e1..566efd5 100644 --- a/src/sound/sound.h +++ b/src/sound/sound.h @@ -175,45 +175,45 @@ class CSoundInterface : public CPluginInterface */ virtual bool Cache(Sound bSound, std::string bFile) = 0; - /** Return if plugin is enabled + /** Geturn if plugin is enabled * @return return true if plugin is enabled */ - virtual bool RetEnable() = 0; + virtual bool GetEnable() = 0; /** Change sound mode to 2D/3D * @param bool bMode - true to enable 3D sound */ virtual void SetSound3D(bool bMode) = 0; - /** Return if we use 3D sound + /** Geturn if we use 3D sound * @return true if we have 3D sound enabled */ - virtual bool RetSound3D() = 0; + virtual bool GetSound3D() = 0; - /** Return if we have 3D sound capable card + /** Geturn if we have 3D sound capable card * @return true for 3D sound support */ - virtual bool RetSound3DCap() = 0; + virtual bool GetSound3DCap() = 0; /** Change global sound volume * @param int volume - range from 0 to MAXVOLUME */ virtual void SetAudioVolume(int volume) = 0; - /** Return global sound volume + /** Geturn global sound volume * @return global volume as int in range from 0 to MAXVOLUME */ - virtual int RetAudioVolume() = 0; + virtual int GetAudioVolume() = 0; /** Set music volume * @param int volume - range from 0 to MAXVOLUME */ virtual void SetMusicVolume(int volume) = 0; - /** Return music volume + /** Geturn music volume * @return music volume as int in range from 0 to MAXVOLUME */ - virtual int RetMusicVolume() = 0; + virtual int GetMusicVolume() = 0; /** Set listener position * @param Math::Vector eye - position of listener |