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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/taskflag.cpp
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/taskflag.cpp')
-rw-r--r--src/taskflag.cpp321
1 files changed, 0 insertions, 321 deletions
diff --git a/src/taskflag.cpp b/src/taskflag.cpp
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--- a/src/taskflag.cpp
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@@ -1,321 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// taskflag.cpp
-
-#define STRICT
-#define D3D_OVERLOADS
-
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "struct.h"
-#include "d3dengine.h"
-#include "d3dmath.h"
-#include "math3d.h"
-#include "event.h"
-#include "misc.h"
-#include "iman.h"
-#include "terrain.h"
-#include "water.h"
-#include "object.h"
-#include "pyro.h"
-#include "physics.h"
-#include "brain.h"
-#include "camera.h"
-#include "motion.h"
-#include "motionhuman.h"
-#include "sound.h"
-#include "task.h"
-#include "taskflag.h"
-
-
-
-
-
-// Object's constructor.
-
-CTaskFlag::CTaskFlag(CInstanceManager* iMan, CObject* object)
- : CTask(iMan, object)
-{
- CTask::CTask(iMan, object);
-}
-
-// Object's destructor.
-
-CTaskFlag::~CTaskFlag()
-{
-}
-
-
-// Management of an event.
-
-BOOL CTaskFlag::EventProcess(const Event &event)
-{
- if ( m_bError ) return TRUE;
- if ( m_engine->RetPause() ) return TRUE;
- if ( event.event != EVENT_FRAME ) return TRUE;
-
- m_time += event.rTime;
-
- return TRUE;
-}
-
-
-
-// Assigns the goal was achieved.
-
-Error CTaskFlag::Start(TaskFlagOrder order, int rank)
-{
- D3DVECTOR pos, speed;
- Error err;
-
- m_order = order;
- m_time = 0.0f;
-
- m_bError = TRUE; // operation impossible
- if ( !m_physics->RetLand() )
- {
- pos = m_object->RetPosition(0);
- if ( pos.y < m_water->RetLevel() ) return ERR_FLAG_WATER;
- return ERR_FLAG_FLY;
- }
-
- speed = m_physics->RetMotorSpeed();
- if ( speed.x != 0.0f ||
- speed.z != 0.0f ) return ERR_FLAG_MOTOR;
-
- if ( m_object->RetFret() != 0 ) return ERR_FLAG_BUSY;
-
- if ( order == TFL_CREATE )
- {
- err = CreateFlag(rank);
- if ( err != ERR_OK ) return err;
- }
-
- if ( order == TFL_DELETE )
- {
- err = DeleteFlag();
- if ( err != ERR_OK ) return err;
- }
-
- m_bError = FALSE;
-
- m_motion->SetAction(MHS_FLAG); // sets/removes flag
- m_camera->StartCentering(m_object, PI*0.3f, 99.9f, 0.0f, 0.5f);
-
- return ERR_OK;
-}
-
-// Indicates whether the action is finished.
-
-Error CTaskFlag::IsEnded()
-{
- if ( m_engine->RetPause() ) return ERR_CONTINUE;
-
- if ( m_bError ) return ERR_STOP;
- if ( m_time < 2.0f ) return ERR_CONTINUE;
-
- Abort();
- return ERR_STOP;
-}
-
-// Suddenly ends the current action.
-
-BOOL CTaskFlag::Abort()
-{
- m_motion->SetAction(-1);
- m_camera->StopCentering(m_object, 2.0f);
- return TRUE;
-}
-
-
-
-// Returns the closest object to a given position.
-
-CObject* CTaskFlag::SearchNearest(D3DVECTOR pos, ObjectType type)
-{
- ObjectType oType;
- CObject *pObj, *pBest;
- D3DVECTOR oPos;
- float min, dist;
- int i;
-
- min = 100000.0f;
- pBest = 0;
- for ( i=0 ; i<1000000 ; i++ )
- {
- pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i);
- if ( pObj == 0 ) break;
-
- if ( !pObj->RetEnable() ) continue;
-
- oType = pObj->RetType();
- if ( type == OBJECT_NULL )
- {
- if ( oType != OBJECT_FLAGb &&
- oType != OBJECT_FLAGr &&
- oType != OBJECT_FLAGg &&
- oType != OBJECT_FLAGy &&
- oType != OBJECT_FLAGv ) continue;
- }
- else
- {
- if ( oType != type ) continue;
- }
-
- oPos = pObj->RetPosition(0);
- dist = Length2d(oPos, pos);
- if ( dist < min )
- {
- min = dist;
- pBest = pObj;
- }
- }
- return pBest;
-}
-
-// Counts the number of existing objects.
-
-int CTaskFlag::CountObject(ObjectType type)
-{
- ObjectType oType;
- CObject *pObj;
- D3DVECTOR oPos;
- int i, count;
-
- count = 0;
- for ( i=0 ; i<1000000 ; i++ )
- {
- pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i);
- if ( pObj == 0 ) break;
-
- if ( !pObj->RetEnable() ) continue;
-
- oType = pObj->RetType();
- if ( type == OBJECT_NULL )
- {
- if ( oType != OBJECT_FLAGb &&
- oType != OBJECT_FLAGr &&
- oType != OBJECT_FLAGg &&
- oType != OBJECT_FLAGy &&
- oType != OBJECT_FLAGv ) continue;
- }
- else
- {
- if ( oType != type ) continue;
- }
-
- count ++;
- }
- return count;
-}
-
-// Creates a color indicator.
-
-Error CTaskFlag::CreateFlag(int rank)
-{
- CObject* pObj;
- CObject* pNew;
- CPyro* pyro;
- D3DMATRIX* mat;
- D3DVECTOR pos;
- float dist;
- int i;
-
- ObjectType table[5] =
- {
- OBJECT_FLAGb,
- OBJECT_FLAGr,
- OBJECT_FLAGg,
- OBJECT_FLAGy,
- OBJECT_FLAGv,
- };
-
- mat = m_object->RetWorldMatrix(0);
- pos = Transform(*mat, D3DVECTOR(4.0f, 0.0f, 0.0f));
-
- pObj = SearchNearest(pos, OBJECT_NULL);
- if ( pObj != 0 )
- {
- dist = Length(pos, pObj->RetPosition(0));
- if ( dist < 10.0f )
- {
- return ERR_FLAG_PROXY;
- }
- }
-
- i = rank;
- if ( CountObject(table[i]) >= 5 )
- {
- return ERR_FLAG_CREATE;
- }
-
- pNew = new CObject(m_iMan);
- if ( !pNew->CreateFlag(pos, 0.0f, table[i]) )
- {
- delete pNew;
- return ERR_TOOMANY;
- }
- pNew->SetZoom(0, 0.0f);
-
- m_sound->Play(SOUND_WAYPOINT, pos);
- pyro = new CPyro(m_iMan);
- pyro->Create(PT_FLCREATE, pNew);
-
- return ERR_OK;
-}
-
-// Deletes a color indicator.
-
-Error CTaskFlag::DeleteFlag()
-{
- CObject* pObj;
- CPyro* pyro;
- D3DVECTOR iPos, oPos;
- float iAngle, angle, aLimit, dist;
-
- iPos = m_object->RetPosition(0);
- iAngle = m_object->RetAngleY(0);
- iAngle = NormAngle(iAngle); // 0..2*PI
-
- pObj = SearchNearest(iPos, OBJECT_NULL);
- if ( pObj == 0 )
- {
- return ERR_FLAG_DELETE;
- }
- dist = Length(iPos, pObj->RetPosition(0));
- if ( dist > 10.0f )
- {
- return ERR_FLAG_DELETE;
- }
-
- oPos = pObj->RetPosition(0);
- angle = RotateAngle(oPos.x-iPos.x, iPos.z-oPos.z); // CW !
- aLimit = 45.0f*PI/180.0f;
- if ( !TestAngle(angle, iAngle-aLimit, iAngle+aLimit) )
- {
- return ERR_FLAG_DELETE;
- }
-
- m_sound->Play(SOUND_WAYPOINT, iPos);
- pyro = new CPyro(m_iMan);
- pyro->Create(PT_FLDELETE, pObj);
-
- return ERR_OK;
-}
-