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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/taskshield.h
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/taskshield.h')
-rw-r--r--src/taskshield.h94
1 files changed, 0 insertions, 94 deletions
diff --git a/src/taskshield.h b/src/taskshield.h
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--- a/src/taskshield.h
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@@ -1,94 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// taskshield.h
-
-#ifndef _TASKSHIELD_H_
-#define _TASKSHIELD_H_
-
-
-#include "misc.h"
-#include "d3dengine.h"
-
-
-class CInstanceManager;
-class CTerrain;
-class CBrain;
-class CPhysics;
-class CObject;
-
-
-#define RADIUS_SHIELD_MIN 40.0f // minimal radius of the protected zone
-#define RADIUS_SHIELD_MAX 100.0f // maximal radius of the protected zone
-
-
-enum TaskShieldPhase
-{
- TS_UP1 = 1, // up
- TS_UP2 = 2, // up
- TS_SHIELD = 3, // shield deployed
- TS_SMOKE = 4, // smoke
- TS_DOWN1 = 5, // down
- TS_DOWN2 = 6, // down
-};
-
-enum TaskShieldMode
-{
- TSM_UP = 1, // deploys shield
- TSM_DOWN = 2, // returns the shield
- TSM_UPDATE = 3, // radius change
-};
-
-
-
-class CTaskShield : public CTask
-{
-public:
- CTaskShield(CInstanceManager* iMan, CObject* object);
- ~CTaskShield();
-
- BOOL EventProcess(const Event &event);
-
- Error Start(TaskShieldMode mode, float delay);
- Error IsEnded();
- BOOL IsBusy();
- BOOL Abort();
-
-protected:
- Error Stop();
- BOOL CreateLight(D3DVECTOR pos);
- void IncreaseShield();
- float RetRadius();
-
-protected:
- TaskShieldPhase m_phase;
- float m_progress;
- float m_speed;
- float m_time;
- float m_delay;
- float m_lastParticule;
- float m_lastRay;
- float m_lastIncrease;
- float m_energyUsed;
- BOOL m_bError;
- D3DVECTOR m_shieldPos;
- int m_rankSphere;
- int m_soundChannel;
- int m_effectLight;
-};
-
-
-#endif //_TASKSHIELD_H_