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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-13 22:48:35 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-13 22:48:35 +0200
commitb735913debff93c1a6444ec731cd4bf99ae2a5c2 (patch)
treeefa532d3b4231e5ffd6df8eddcb0ec8cf5d4b28b /src/ui/displaytext.cpp
parentb5d16ef340208bbe1a76f33f7498fb168f6405b6 (diff)
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FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
Diffstat (limited to 'src/ui/displaytext.cpp')
-rw-r--r--src/ui/displaytext.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/ui/displaytext.cpp b/src/ui/displaytext.cpp
index a1307a3..3fa2687 100644
--- a/src/ui/displaytext.cpp
+++ b/src/ui/displaytext.cpp
@@ -16,8 +16,6 @@
// displaytext.cpp
-#define STRICT
-#define D3D_OVERLOADS
#include <windows.h>
#include <stdio.h>
@@ -205,7 +203,7 @@ void CDisplayText::DisplayText(char *text, D3DVECTOR goal, float height,
CButton* button;
CGroup* group;
CLabel* label;
- FPOINT pos, ppos, dim;
+ Math::Point pos, ppos, dim;
Sound sound;
float hLine, hBox;
int nLine, icon, i;