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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:37:26 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:37:26 +0200 |
commit | 6a059b437dca706a72233a57ba4c22011aba6dde (patch) | |
tree | 4d4bbef5e19bbde38ccd173c661377cdc9167ba7 /src/ui/key.cpp | |
parent | b696edaed3e21839315d639590402e22f90fe195 (diff) | |
parent | bf06998ece3ba9d47b595e3761beba54b3793036 (diff) | |
download | colobot-6a059b437dca706a72233a57ba4c22011aba6dde.tar.gz colobot-6a059b437dca706a72233a57ba4c22011aba6dde.tar.bz2 colobot-6a059b437dca706a72233a57ba4c22011aba6dde.zip |
Merge branch 'dev-opengl' into dev
Diffstat (limited to 'src/ui/key.cpp')
-rw-r--r-- | src/ui/key.cpp | 576 |
1 files changed, 288 insertions, 288 deletions
diff --git a/src/ui/key.cpp b/src/ui/key.cpp index 941dd8a..a1eebb3 100644 --- a/src/ui/key.cpp +++ b/src/ui/key.cpp @@ -1,288 +1,288 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// key.cpp
-
-
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "common/struct.h"
-#include "old/d3dengine.h"
-#include "old/math3d.h"
-#include "common/event.h"
-#include "common/misc.h"
-#include "common/iman.h"
-#include "common/restext.h"
-#include "old/sound.h"
-#include "old/text.h"
-#include "ui/key.h"
-
-
-
-
-// Constructs the name of a button.
-
-void GetKeyName(char *name, int key)
-{
- if ( !GetResource(RES_KEY, key, name) )
- {
- if ( (key >= '0' && key <= '9') ||
- (key >= 'A' && key <= 'Z') ||
- (key >= 'a' && key <= 'z') )
- {
- name[0] = key;
- name[1] = 0;
- }
- else
- {
- sprintf(name, "Code %d", key);
- }
- }
-}
-
-
-
-
-// Object's constructor.
-
-CKey::CKey(CInstanceManager* iMan) : CControl(iMan)
-{
- m_key[0] = 0;
- m_key[1] = 0;
- m_bCatch = false;
-}
-
-// Object's destructor.
-
-CKey::~CKey()
-{
-}
-
-
-// Creates a new button.
-
-bool CKey::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg)
-{
- char name[100];
- char* p;
-
- if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg();
-
- CControl::Create(pos, dim, icon, eventMsg);
-
- GetResource(RES_EVENT, eventMsg, name);
- p = strchr(name, '\\');
- if ( p != 0 ) *p = 0;
- SetName(name);
-
- return true;
-}
-
-
-// Management of an event.
-
-bool CKey::EventProcess(const Event &event)
-{
- if ( m_state & STATE_DEAD ) return true;
-
- CControl::EventProcess(event);
-
- if ( event.event == EVENT_LBUTTONDOWN )
- {
- if ( Detect(event.pos) )
- {
- m_bCatch = true;
- }
- else
- {
- m_bCatch = false;
- }
- }
-
- if ( event.event == EVENT_KEYDOWN && m_bCatch )
- {
- m_bCatch = false;
-
- if ( TestKey(event.param) ) // impossible ?
- {
- m_sound->Play(SOUND_TZOING);
- }
- else
- {
- if ( event.param == m_key[0] ||
- event.param == m_key[1] )
- {
- m_key[0] = event.param;
- m_key[1] = 0;
- }
- else
- {
- m_key[1] = m_key[0];
- m_key[0] = event.param;
- }
- m_sound->Play(SOUND_CLICK);
-
- Event newEvent = event;
- newEvent.event = m_eventMsg;
- m_event->AddEvent(newEvent);
- }
- return false;
- }
-
- return true;
-}
-
-
-// Seeks when a key is already used.
-
-bool CKey::TestKey(int key)
-{
- int i, j;
-
- if ( key == VK_PAUSE ||
- key == VK_SNAPSHOT ) return true; // blocked key
-
- for ( i=0 ; i<20 ; i++ )
- {
- for ( j=0 ; j<2 ; j++ )
- {
- if ( key == m_engine->RetKey(i, j) ) // key used?
- {
- m_engine->SetKey(i, j, 0); // nothing!
- }
- }
-
- if ( m_engine->RetKey(i, 0) == 0 ) // first free option?
- {
- m_engine->SetKey(i, 0, m_engine->RetKey(i, 1)); // shift
- m_engine->SetKey(i, 1, 0);
- }
- }
-
- return false; // not used
-}
-
-
-// Draws button.
-
-void CKey::Draw()
-{
- Math::Point iDim, pos;
- float zoomExt, zoomInt, h;
- int icon;
- char text[100];
-
- if ( (m_state & STATE_VISIBLE) == 0 ) return;
-
- iDim = m_dim;
- m_dim.x = 200.0f/640.0f;
-
- if ( m_state & STATE_SHADOW )
- {
- DrawShadow(m_pos, m_dim);
- }
-
- m_engine->SetTexture("button1.tga");
- m_engine->SetState(D3DSTATENORMAL);
-
- zoomExt = 1.00f;
- zoomInt = 0.95f;
-
- icon = 2;
- if ( m_key[0] == 0 &&
- m_key[1] == 0 ) // no shortcut?
- {
- icon = 3;
- }
- if ( m_state & STATE_DEFAULT )
- {
- DrawPart(23, 1.3f, 0.0f);
-
- zoomExt *= 1.15f;
- zoomInt *= 1.15f;
- }
- if ( m_state & STATE_HILIGHT )
- {
- icon = 1;
- }
- if ( m_state & STATE_CHECK )
- {
- icon = 0;
- }
- if ( m_state & STATE_PRESS )
- {
- icon = 3;
- zoomInt *= 0.9f;
- }
- if ( (m_state & STATE_ENABLE) == 0 )
- {
- icon = 7;
- }
- if ( m_state & STATE_DEAD )
- {
- icon = 17;
- }
- if ( m_bCatch )
- {
- icon = 23;
- }
- DrawPart(icon, zoomExt, 8.0f/256.0f); // draws the button
-
- h = m_engine->RetText()->RetHeight(m_fontSize, m_fontType)/2.0f;
-
- GetKeyName(text, m_key[0]);
- if ( m_key[1] != 0 )
- {
- GetResource(RES_TEXT, RT_KEY_OR, text+strlen(text));
- GetKeyName(text+strlen(text), m_key[1]);
- }
-
- pos.x = m_pos.x+m_dim.x*0.5f;
- pos.y = m_pos.y+m_dim.y*0.5f;
- pos.y -= h;
- m_engine->RetText()->DrawText(text, pos, m_dim.x, 0, m_fontSize, m_fontStretch, m_fontType, 0);
-
- m_dim = iDim;
-
- if ( m_state & STATE_DEAD ) return;
-
- // Draws the name.
- pos.x = m_pos.x+(214.0f/640.0f);
- pos.y = m_pos.y+m_dim.y*0.5f;
- pos.y -= h;
- m_engine->RetText()->DrawText(m_name, pos, m_dim.x, 1, m_fontSize, m_fontStretch, m_fontType, 0);
-}
-
-
-
-void CKey::SetKey(int option, int key)
-{
- if ( option < 0 ||
- option > 1 ) return;
-
- m_key[option] = key;
-}
-
-int CKey::RetKey(int option)
-{
- if ( option < 0 ||
- option > 1 ) return 0;
-
- return m_key[option];
-}
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// key.cpp + + +#include <windows.h> +#include <stdio.h> +#include <d3d.h> + +#include "common/struct.h" +#include "old/d3dengine.h" +#include "old/math3d.h" +#include "common/event.h" +#include "common/misc.h" +#include "common/iman.h" +#include "common/restext.h" +#include "old/sound.h" +#include "old/text.h" +#include "ui/key.h" + + + + +// Constructs the name of a button. + +void GetKeyName(char *name, int key) +{ + if ( !GetResource(RES_KEY, key, name) ) + { + if ( (key >= '0' && key <= '9') || + (key >= 'A' && key <= 'Z') || + (key >= 'a' && key <= 'z') ) + { + name[0] = key; + name[1] = 0; + } + else + { + sprintf(name, "Code %d", key); + } + } +} + + + + +// Object's constructor. + +CKey::CKey(CInstanceManager* iMan) : CControl(iMan) +{ + m_key[0] = 0; + m_key[1] = 0; + m_bCatch = false; +} + +// Object's destructor. + +CKey::~CKey() +{ +} + + +// Creates a new button. + +bool CKey::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +{ + char name[100]; + char* p; + + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + + CControl::Create(pos, dim, icon, eventMsg); + + GetResource(RES_EVENT, eventMsg, name); + p = strchr(name, '\\'); + if ( p != 0 ) *p = 0; + SetName(name); + + return true; +} + + +// Management of an event. + +bool CKey::EventProcess(const Event &event) +{ + if ( m_state & STATE_DEAD ) return true; + + CControl::EventProcess(event); + + if ( event.event == EVENT_LBUTTONDOWN ) + { + if ( Detect(event.pos) ) + { + m_bCatch = true; + } + else + { + m_bCatch = false; + } + } + + if ( event.event == EVENT_KEYDOWN && m_bCatch ) + { + m_bCatch = false; + + if ( TestKey(event.param) ) // impossible ? + { + m_sound->Play(SOUND_TZOING); + } + else + { + if ( event.param == m_key[0] || + event.param == m_key[1] ) + { + m_key[0] = event.param; + m_key[1] = 0; + } + else + { + m_key[1] = m_key[0]; + m_key[0] = event.param; + } + m_sound->Play(SOUND_CLICK); + + Event newEvent = event; + newEvent.event = m_eventMsg; + m_event->AddEvent(newEvent); + } + return false; + } + + return true; +} + + +// Seeks when a key is already used. + +bool CKey::TestKey(int key) +{ + int i, j; + + if ( key == VK_PAUSE || + key == VK_SNAPSHOT ) return true; // blocked key + + for ( i=0 ; i<20 ; i++ ) + { + for ( j=0 ; j<2 ; j++ ) + { + if ( key == m_engine->RetKey(i, j) ) // key used? + { + m_engine->SetKey(i, j, 0); // nothing! + } + } + + if ( m_engine->RetKey(i, 0) == 0 ) // first free option? + { + m_engine->SetKey(i, 0, m_engine->RetKey(i, 1)); // shift + m_engine->SetKey(i, 1, 0); + } + } + + return false; // not used +} + + +// Draws button. + +void CKey::Draw() +{ + Math::Point iDim, pos; + float zoomExt, zoomInt, h; + int icon; + char text[100]; + + if ( (m_state & STATE_VISIBLE) == 0 ) return; + + iDim = m_dim; + m_dim.x = 200.0f/640.0f; + + if ( m_state & STATE_SHADOW ) + { + DrawShadow(m_pos, m_dim); + } + + m_engine->SetTexture("button1.tga"); + m_engine->SetState(D3DSTATENORMAL); + + zoomExt = 1.00f; + zoomInt = 0.95f; + + icon = 2; + if ( m_key[0] == 0 && + m_key[1] == 0 ) // no shortcut? + { + icon = 3; + } + if ( m_state & STATE_DEFAULT ) + { + DrawPart(23, 1.3f, 0.0f); + + zoomExt *= 1.15f; + zoomInt *= 1.15f; + } + if ( m_state & STATE_HILIGHT ) + { + icon = 1; + } + if ( m_state & STATE_CHECK ) + { + icon = 0; + } + if ( m_state & STATE_PRESS ) + { + icon = 3; + zoomInt *= 0.9f; + } + if ( (m_state & STATE_ENABLE) == 0 ) + { + icon = 7; + } + if ( m_state & STATE_DEAD ) + { + icon = 17; + } + if ( m_bCatch ) + { + icon = 23; + } + DrawPart(icon, zoomExt, 8.0f/256.0f); // draws the button + + h = m_engine->RetText()->RetHeight(m_fontSize, m_fontType)/2.0f; + + GetKeyName(text, m_key[0]); + if ( m_key[1] != 0 ) + { + GetResource(RES_TEXT, RT_KEY_OR, text+strlen(text)); + GetKeyName(text+strlen(text), m_key[1]); + } + + pos.x = m_pos.x+m_dim.x*0.5f; + pos.y = m_pos.y+m_dim.y*0.5f; + pos.y -= h; + m_engine->RetText()->DrawText(text, pos, m_dim.x, 0, m_fontSize, m_fontStretch, m_fontType, 0); + + m_dim = iDim; + + if ( m_state & STATE_DEAD ) return; + + // Draws the name. + pos.x = m_pos.x+(214.0f/640.0f); + pos.y = m_pos.y+m_dim.y*0.5f; + pos.y -= h; + m_engine->RetText()->DrawText(m_name, pos, m_dim.x, 1, m_fontSize, m_fontStretch, m_fontType, 0); +} + + + +void CKey::SetKey(int option, int key) +{ + if ( option < 0 || + option > 1 ) return; + + m_key[option] = key; +} + +int CKey::RetKey(int option) +{ + if ( option < 0 || + option > 1 ) return 0; + + return m_key[option]; +} + |