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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
commitebed57aa22b772211387a5561f995eee8f5faed1 (patch)
tree9a0b08371df54c125957e63c7ecff81c001d4eaf /src/ui/slider.cpp
parentfc5389d18816799ba2698914384cd099ba8a7a6c (diff)
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Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
Diffstat (limited to 'src/ui/slider.cpp')
-rw-r--r--src/ui/slider.cpp1160
1 files changed, 580 insertions, 580 deletions
diff --git a/src/ui/slider.cpp b/src/ui/slider.cpp
index d332ff4..be8af18 100644
--- a/src/ui/slider.cpp
+++ b/src/ui/slider.cpp
@@ -1,580 +1,580 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// slider.cpp
-
-
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "common/struct.h"
-#include "old/d3dengine.h"
-#include "old/math3d.h"
-#include "common/event.h"
-#include "common/misc.h"
-#include "common/iman.h"
-#include "old/text.h"
-#include "ui/button.h"
-#include "ui/slider.h"
-
-
-
-const float CURSOR_WIDTH = (10.0f/640.0f);
-const float HOLE_WIDTH = (5.0f/480.0f);
-
-
-
-
-// Object's constructor.
-
-CSlider::CSlider(CInstanceManager* iMan) : CControl(iMan)
-{
- m_buttonLeft = 0;
- m_buttonRight = 0;
-
- m_min = 0.0f;
- m_max = 1.0f;
- m_visibleValue = 0.0f;
- m_step = 0.0f;
-
- m_marginButton = 0.0f;
- m_bHoriz = false;
-
- m_eventUp = EVENT_NULL;
- m_eventDown = EVENT_NULL;
-
- m_bCapture = false;
-}
-
-// Object's destructor.
-
-CSlider::~CSlider()
-{
- delete m_buttonLeft;
- delete m_buttonRight;
-}
-
-
-// Creates a new button.
-
-bool CSlider::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg)
-{
- if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg();
- CControl::Create(pos, dim, icon, eventMsg);
-
- MoveAdjust();
- return true;
-}
-
-
-void CSlider::SetPos(Math::Point pos)
-{
- CControl::SetPos(pos);
- MoveAdjust();
-}
-
-void CSlider::SetDim(Math::Point dim)
-{
- CControl::SetDim(dim);
- MoveAdjust();
-}
-
-void CSlider::MoveAdjust()
-{
- Math::Point pos, dim;
-
- m_bHoriz = ( m_dim.x > m_dim.y );
-
- if ( ( m_bHoriz && m_dim.x < m_dim.y*4.0f) ||
- (!m_bHoriz && m_dim.y < m_dim.x*4.0f) ) // very short slider?
- {
- delete m_buttonLeft;
- m_buttonLeft = 0;
-
- delete m_buttonRight;
- m_buttonRight = 0;
-
- m_marginButton = 0.0f;
- }
- else
- {
-#if 1
- if ( m_buttonLeft == 0 )
- {
- m_buttonLeft = new CButton(m_iMan);
- m_buttonLeft->Create(Math::Point(0.0f, 0.0f), Math::Point(0.0f, 0.0f), m_bHoriz?55:49, EVENT_NULL); // </^
- m_buttonLeft->SetRepeat(true);
- if ( m_state & STATE_SHADOW ) m_buttonLeft->SetState(STATE_SHADOW);
- m_eventUp = m_buttonLeft->RetEventMsg();
- }
-
- if ( m_buttonRight == 0 )
- {
- m_buttonRight = new CButton(m_iMan);
- m_buttonRight->Create(Math::Point(0.0f, 0.0f), Math::Point(0.0f, 0.0f), m_bHoriz?48:50, EVENT_NULL); // >/v
- m_buttonRight->SetRepeat(true);
- if ( m_state & STATE_SHADOW ) m_buttonRight->SetState(STATE_SHADOW);
- m_eventDown = m_buttonRight->RetEventMsg();
- }
-
- m_marginButton = m_bHoriz?(m_dim.y*0.75f):(m_dim.x/0.75f);
-#endif
- }
-
- if ( m_buttonLeft != 0 )
- {
- if ( m_bHoriz )
- {
- pos.x = m_pos.x;
- pos.y = m_pos.y;
- dim.x = m_dim.y*0.75f;
- dim.y = m_dim.y;
- }
- else
- {
- pos.x = m_pos.x;
- pos.y = m_pos.y+m_dim.y-m_dim.x/0.75f;
- dim.x = m_dim.x;
- dim.y = m_dim.x/0.75f;
- }
- m_buttonLeft->SetPos(pos);
- m_buttonLeft->SetDim(dim);
- }
-
- if ( m_buttonRight != 0 )
- {
- if ( m_bHoriz )
- {
- pos.x = m_pos.x+m_dim.x-m_dim.y*0.75f;
- pos.y = m_pos.y;
- dim.x = m_dim.y*0.75f;
- dim.y = m_dim.y;
- }
- else
- {
- pos.x = m_pos.x;
- pos.y = m_pos.y;
- dim.x = m_dim.x;
- dim.y = m_dim.x/0.75f;
- }
- m_buttonRight->SetPos(pos);
- m_buttonRight->SetDim(dim);
- }
-
- AdjustGlint();
-}
-
-// Adjusts the position of reflection.
-
-void CSlider::AdjustGlint()
-{
- Math::Point ref;
- float w;
-
- if ( m_bHoriz )
- {
- w = m_dim.x-m_marginButton*0.75f;
- ref.x = m_pos.x+m_marginButton;
- ref.x += (w-CURSOR_WIDTH)*m_visibleValue;
- ref.y = m_pos.y+m_dim.y;
- }
- else
- {
- w = m_dim.y-m_marginButton*2.0f;
- ref.y = m_pos.y+m_marginButton+CURSOR_WIDTH;
- ref.y += (w-CURSOR_WIDTH)*m_visibleValue;
- ref.x = m_pos.x;
- }
-
- GlintCreate(ref);
-}
-
-
-bool CSlider::SetState(int state, bool bState)
-{
- if ( (state & STATE_ENABLE) ||
- (state & STATE_SHADOW) )
- {
- if ( m_buttonLeft != 0 ) m_buttonLeft->SetState(state, bState);
- if ( m_buttonRight != 0 ) m_buttonRight->SetState(state, bState);
- }
-
- return CControl::SetState(state, bState);
-}
-
-bool CSlider::SetState(int state)
-{
- if ( (state & STATE_ENABLE) ||
- (state & STATE_SHADOW) )
- {
- if ( m_buttonLeft != 0 ) m_buttonLeft->SetState(state);
- if ( m_buttonRight != 0 ) m_buttonRight->SetState(state);
- }
-
- return CControl::SetState(state);
-}
-
-bool CSlider::ClearState(int state)
-{
- if ( (state & STATE_ENABLE) ||
- (state & STATE_SHADOW) )
- {
- if ( m_buttonLeft != 0 ) m_buttonLeft->ClearState(state);
- if ( m_buttonRight != 0 ) m_buttonRight->ClearState(state);
- }
-
- return CControl::ClearState(state);
-}
-
-
-// Management of an event.
-
-bool CSlider::EventProcess(const Event &event)
-{
- Math::Point pos, dim;
- float value;
-
- if ( (m_state & STATE_VISIBLE) == 0 ) return true;
-
- CControl::EventProcess(event);
-
- if ( m_buttonLeft != 0 && !m_bCapture )
- {
- if ( !m_buttonLeft->EventProcess(event) ) return false;
- }
- if ( m_buttonRight != 0 && !m_bCapture )
- {
- if ( !m_buttonRight->EventProcess(event) ) return false;
- }
-
- if ( event.event == m_eventUp && m_step > 0.0f )
- {
- m_visibleValue -= m_bHoriz?m_step:-m_step;
- if ( m_visibleValue < 0.0f ) m_visibleValue = 0.0f;
- if ( m_visibleValue > 1.0f ) m_visibleValue = 1.0f;
- AdjustGlint();
-
- Event newEvent = event;
- newEvent.event = m_eventMsg;
- m_event->AddEvent(newEvent);
- }
-
- if ( event.event == m_eventDown && m_step > 0.0f )
- {
- m_visibleValue += m_bHoriz?m_step:-m_step;
- if ( m_visibleValue < 0.0f ) m_visibleValue = 0.0f;
- if ( m_visibleValue > 1.0f ) m_visibleValue = 1.0f;
- AdjustGlint();
-
- Event newEvent = event;
- newEvent.event = m_eventMsg;
- m_event->AddEvent(newEvent);
- }
-
- if ( event.event == EVENT_LBUTTONDOWN &&
- (m_state & STATE_VISIBLE) &&
- (m_state & STATE_ENABLE) )
- {
- if ( CControl::Detect(event.pos) )
- {
- if ( m_bHoriz )
- {
- pos.x = m_pos.x+m_marginButton;
- dim.x = m_dim.x-m_marginButton*2.0f;
- value = (event.pos.x-pos.x-CURSOR_WIDTH/2.0f);
- value /= (dim.x-CURSOR_WIDTH);
- }
- else
- {
- pos.y = m_pos.y+m_marginButton;
- dim.y = m_dim.y-m_marginButton*2.0f;
- value = (event.pos.y-pos.y-CURSOR_WIDTH/2.0f);
- value /= (dim.y-CURSOR_WIDTH);
- }
- if ( value < 0.0f ) value = 0.0f;
- if ( value > 1.0f ) value = 1.0f;
- m_visibleValue = value;
- AdjustGlint();
-
- Event newEvent = event;
- newEvent.event = m_eventMsg;
- m_event->AddEvent(newEvent);
-
- m_bCapture = true;
- m_pressPos = event.pos;
- m_pressValue = m_visibleValue;
- }
- }
-
- if ( event.event == EVENT_MOUSEMOVE && m_bCapture )
- {
- if ( m_bHoriz )
- {
- pos.x = m_pos.x+m_marginButton;
- dim.x = m_dim.x-m_marginButton*2.0f;
- value = (event.pos.x-pos.x-CURSOR_WIDTH/2.0f);
- value /= (dim.x-CURSOR_WIDTH);
- }
- else
- {
- pos.y = m_pos.y+m_marginButton;
- dim.y = m_dim.y-m_marginButton*2.0f;
- value = (event.pos.y-pos.y-CURSOR_WIDTH/2.0f);
- value /= (dim.y-CURSOR_WIDTH);
- }
- if ( value < 0.0f ) value = 0.0f;
- if ( value > 1.0f ) value = 1.0f;
-
- if ( value != m_visibleValue )
- {
- m_visibleValue = value;
- AdjustGlint();
-
- Event newEvent = event;
- newEvent.event = m_eventMsg;
- m_event->AddEvent(newEvent);
- }
- }
-
- if ( event.event == EVENT_LBUTTONUP && m_bCapture )
- {
- m_bCapture = false;
- }
-
- if ( event.event == EVENT_KEYDOWN &&
- event.param == VK_WHEELUP &&
- Detect(event.pos) &&
- m_buttonLeft != 0 )
- {
- Event newEvent = event;
- newEvent.event = m_buttonLeft->RetEventMsg();
- m_event->AddEvent(newEvent);
- }
- if ( event.event == EVENT_KEYDOWN &&
- event.param == VK_WHEELDOWN &&
- Detect(event.pos) &&
- m_buttonRight != 0 )
- {
- Event newEvent = event;
- newEvent.event = m_buttonRight->RetEventMsg();
- m_event->AddEvent(newEvent);
- }
-
- return true;
-}
-
-
-// Draws button.
-
-void CSlider::Draw()
-{
- Math::Point pos, dim, ppos, ddim, spos;
- int icon;
- float h;
- char text[100];
-
- if ( (m_state & STATE_VISIBLE) == 0 ) return;
-
- if ( m_buttonLeft != 0 )
- {
- m_buttonLeft->Draw();
- }
-
- if ( m_bHoriz )
- {
- pos.x = m_pos.x+m_marginButton;
- pos.y = m_pos.y;
- dim.x = m_dim.x-m_marginButton*2.0f;
- dim.y = m_dim.y;
- }
- else
- {
- pos.x = m_pos.x;
- pos.y = m_pos.y+m_marginButton;
- dim.x = m_dim.x;
- dim.y = m_dim.y-m_marginButton*2.0f;
- }
-
- // Draws the bottom.
- if ( m_bHoriz )
- {
- ppos.x = pos.x + CURSOR_WIDTH/2.0f;
- ppos.y = pos.y + (dim.y-HOLE_WIDTH)/2.0f;
- ddim.x = dim.x - CURSOR_WIDTH;
- ddim.y = HOLE_WIDTH;
- }
- else
- {
- ppos.x = pos.x + (dim.x-HOLE_WIDTH*0.75f)/2.0f;
- ppos.y = pos.y + CURSOR_WIDTH/2.0f;
- ddim.x = HOLE_WIDTH*0.75f;
- ddim.y = dim.y - CURSOR_WIDTH;
- }
-
- if ( m_state & STATE_SHADOW )
- {
- spos = ppos;
- spos.x -= 0.005f*0.75f;
- spos.y += 0.005f;
- DrawShadow(spos, ddim);
- }
-
- if ( m_state & STATE_ENABLE ) icon = 0;
- else icon = 1;
- DrawVertex(ppos, ddim, icon);
-
- // Draws the cabin.
- if ( m_state & STATE_ENABLE )
- {
- if ( m_bHoriz )
- {
- ppos.x = pos.x + (dim.x-CURSOR_WIDTH)*m_visibleValue;
- ppos.y = pos.y;
- ddim.x = CURSOR_WIDTH;
- ddim.y = dim.y;
- }
- else
- {
- ppos.x = pos.x;
- ppos.y = pos.y + (dim.y-CURSOR_WIDTH)*m_visibleValue;
- ddim.x = dim.x;
- ddim.y = CURSOR_WIDTH;
- }
- DrawShadow(ppos, ddim, 0.7f);
- DrawVertex(ppos, ddim, 2);
- }
-
- if ( m_buttonRight != 0 )
- {
- m_buttonRight->Draw();
- }
-
- if ( m_bHoriz )
- {
- sprintf(text, "%d", (int)(m_min+m_visibleValue*(m_max-m_min)));
- h = m_engine->RetText()->RetHeight(m_fontSize, m_fontType);
- pos.x = m_pos.x+m_dim.x+(10.0f/640.0f);
- pos.y = m_pos.y+(m_dim.y-h)/2.0f;
- m_engine->RetText()->DrawText(text, pos, m_dim.x, 1, m_fontSize, m_fontStretch, m_fontType, 0);
- }
- else
- {
- if ( m_state & STATE_VALUE )
- {
- pos.x = m_pos.x+m_dim.x+4.0f/640.0f;
- h = m_dim.y-m_marginButton*2.0f;
- pos.y = m_pos.y+m_marginButton-4.0f/480.0f;
- pos.y += (h-CURSOR_WIDTH)*m_visibleValue;
- dim.x = 50.0f/640.0f;
- dim.y = 16.0f/480.0f;
- sprintf(text, "%d", (int)(m_min+(m_visibleValue*(m_max-m_min))));
- m_engine->RetText()->DrawText(text, pos, dim.x, 1, m_fontSize, m_fontStretch, m_fontType, 0);
- }
- }
-}
-
-// Draws a rectangle.
-
-void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon)
-{
- Math::Point uv1, uv2, corner;
- float ex, dp;
-
- if ( icon == 0 )
- {
- m_engine->SetTexture("button2.tga");
- m_engine->SetState(D3DSTATENORMAL);
- uv1.x = 0.0f/256.0f; // yellow rectangle
- uv1.y = 32.0f/256.0f;
- uv2.x = 32.0f/256.0f;
- uv2.y = 64.0f/256.0f;
- corner.x = 2.0f/640.0f;
- corner.y = 2.0f/480.0f;
- ex = 4.0f/256.0f;
- }
- else if ( icon == 1 )
- {
- m_engine->SetTexture("button2.tga");
- m_engine->SetState(D3DSTATENORMAL);
- uv1.x = 128.0f/256.0f; // gray rectangle
- uv1.y = 32.0f/256.0f;
- uv2.x = 160.0f/256.0f;
- uv2.y = 64.0f/256.0f;
- corner.x = 2.0f/640.0f;
- corner.y = 2.0f/480.0f;
- ex = 4.0f/256.0f;
- }
- else
- {
- m_engine->SetTexture("button2.tga");
- m_engine->SetState(D3DSTATENORMAL);
- uv1.x = 224.0f/256.0f; // cursor
- uv1.y = 32.0f/256.0f;
- uv2.x = 256.0f/256.0f;
- uv2.y = 64.0f/256.0f;
- if ( !m_bHoriz )
- {
- uv1.y += 64.0f/256.0f;
- uv2.y += 64.0f/256.0f;
- }
- corner.x = 2.0f/640.0f;
- corner.y = 2.0f/480.0f;
- ex = 4.0f/256.0f;
- }
-
- dp = 0.5f/256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
-
- DrawIcon(pos, dim, uv1, uv2, corner, ex);
-}
-
-
-void CSlider::SetLimit(float min, float max)
-{
- m_min = min;
- m_max = max;
-}
-
-void CSlider::SetVisibleValue(float value)
-{
- value = (value-m_min)/(m_max-m_min);
- if ( value < 0.0 ) value = 0.0f;
- if ( value > 1.0 ) value = 1.0f;
- m_visibleValue = value;
- AdjustGlint();
-}
-
-float CSlider::RetVisibleValue()
-{
- return m_min+m_visibleValue*(m_max-m_min);
-}
-
-
-void CSlider::SetArrowStep(float step)
-{
- m_step = step/(m_max-m_min);
-}
-
-float CSlider::RetArrowStep()
-{
- return m_step*(m_max-m_min);
-}
-
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// slider.cpp
+
+
+#include <windows.h>
+#include <stdio.h>
+#include <d3d.h>
+
+#include "common/struct.h"
+#include "old/d3dengine.h"
+#include "old/math3d.h"
+#include "common/event.h"
+#include "common/misc.h"
+#include "common/iman.h"
+#include "old/text.h"
+#include "ui/button.h"
+#include "ui/slider.h"
+
+
+
+const float CURSOR_WIDTH = (10.0f/640.0f);
+const float HOLE_WIDTH = (5.0f/480.0f);
+
+
+
+
+// Object's constructor.
+
+CSlider::CSlider(CInstanceManager* iMan) : CControl(iMan)
+{
+ m_buttonLeft = 0;
+ m_buttonRight = 0;
+
+ m_min = 0.0f;
+ m_max = 1.0f;
+ m_visibleValue = 0.0f;
+ m_step = 0.0f;
+
+ m_marginButton = 0.0f;
+ m_bHoriz = false;
+
+ m_eventUp = EVENT_NULL;
+ m_eventDown = EVENT_NULL;
+
+ m_bCapture = false;
+}
+
+// Object's destructor.
+
+CSlider::~CSlider()
+{
+ delete m_buttonLeft;
+ delete m_buttonRight;
+}
+
+
+// Creates a new button.
+
+bool CSlider::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg)
+{
+ if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg();
+ CControl::Create(pos, dim, icon, eventMsg);
+
+ MoveAdjust();
+ return true;
+}
+
+
+void CSlider::SetPos(Math::Point pos)
+{
+ CControl::SetPos(pos);
+ MoveAdjust();
+}
+
+void CSlider::SetDim(Math::Point dim)
+{
+ CControl::SetDim(dim);
+ MoveAdjust();
+}
+
+void CSlider::MoveAdjust()
+{
+ Math::Point pos, dim;
+
+ m_bHoriz = ( m_dim.x > m_dim.y );
+
+ if ( ( m_bHoriz && m_dim.x < m_dim.y*4.0f) ||
+ (!m_bHoriz && m_dim.y < m_dim.x*4.0f) ) // very short slider?
+ {
+ delete m_buttonLeft;
+ m_buttonLeft = 0;
+
+ delete m_buttonRight;
+ m_buttonRight = 0;
+
+ m_marginButton = 0.0f;
+ }
+ else
+ {
+#if 1
+ if ( m_buttonLeft == 0 )
+ {
+ m_buttonLeft = new CButton(m_iMan);
+ m_buttonLeft->Create(Math::Point(0.0f, 0.0f), Math::Point(0.0f, 0.0f), m_bHoriz?55:49, EVENT_NULL); // </^
+ m_buttonLeft->SetRepeat(true);
+ if ( m_state & STATE_SHADOW ) m_buttonLeft->SetState(STATE_SHADOW);
+ m_eventUp = m_buttonLeft->RetEventMsg();
+ }
+
+ if ( m_buttonRight == 0 )
+ {
+ m_buttonRight = new CButton(m_iMan);
+ m_buttonRight->Create(Math::Point(0.0f, 0.0f), Math::Point(0.0f, 0.0f), m_bHoriz?48:50, EVENT_NULL); // >/v
+ m_buttonRight->SetRepeat(true);
+ if ( m_state & STATE_SHADOW ) m_buttonRight->SetState(STATE_SHADOW);
+ m_eventDown = m_buttonRight->RetEventMsg();
+ }
+
+ m_marginButton = m_bHoriz?(m_dim.y*0.75f):(m_dim.x/0.75f);
+#endif
+ }
+
+ if ( m_buttonLeft != 0 )
+ {
+ if ( m_bHoriz )
+ {
+ pos.x = m_pos.x;
+ pos.y = m_pos.y;
+ dim.x = m_dim.y*0.75f;
+ dim.y = m_dim.y;
+ }
+ else
+ {
+ pos.x = m_pos.x;
+ pos.y = m_pos.y+m_dim.y-m_dim.x/0.75f;
+ dim.x = m_dim.x;
+ dim.y = m_dim.x/0.75f;
+ }
+ m_buttonLeft->SetPos(pos);
+ m_buttonLeft->SetDim(dim);
+ }
+
+ if ( m_buttonRight != 0 )
+ {
+ if ( m_bHoriz )
+ {
+ pos.x = m_pos.x+m_dim.x-m_dim.y*0.75f;
+ pos.y = m_pos.y;
+ dim.x = m_dim.y*0.75f;
+ dim.y = m_dim.y;
+ }
+ else
+ {
+ pos.x = m_pos.x;
+ pos.y = m_pos.y;
+ dim.x = m_dim.x;
+ dim.y = m_dim.x/0.75f;
+ }
+ m_buttonRight->SetPos(pos);
+ m_buttonRight->SetDim(dim);
+ }
+
+ AdjustGlint();
+}
+
+// Adjusts the position of reflection.
+
+void CSlider::AdjustGlint()
+{
+ Math::Point ref;
+ float w;
+
+ if ( m_bHoriz )
+ {
+ w = m_dim.x-m_marginButton*0.75f;
+ ref.x = m_pos.x+m_marginButton;
+ ref.x += (w-CURSOR_WIDTH)*m_visibleValue;
+ ref.y = m_pos.y+m_dim.y;
+ }
+ else
+ {
+ w = m_dim.y-m_marginButton*2.0f;
+ ref.y = m_pos.y+m_marginButton+CURSOR_WIDTH;
+ ref.y += (w-CURSOR_WIDTH)*m_visibleValue;
+ ref.x = m_pos.x;
+ }
+
+ GlintCreate(ref);
+}
+
+
+bool CSlider::SetState(int state, bool bState)
+{
+ if ( (state & STATE_ENABLE) ||
+ (state & STATE_SHADOW) )
+ {
+ if ( m_buttonLeft != 0 ) m_buttonLeft->SetState(state, bState);
+ if ( m_buttonRight != 0 ) m_buttonRight->SetState(state, bState);
+ }
+
+ return CControl::SetState(state, bState);
+}
+
+bool CSlider::SetState(int state)
+{
+ if ( (state & STATE_ENABLE) ||
+ (state & STATE_SHADOW) )
+ {
+ if ( m_buttonLeft != 0 ) m_buttonLeft->SetState(state);
+ if ( m_buttonRight != 0 ) m_buttonRight->SetState(state);
+ }
+
+ return CControl::SetState(state);
+}
+
+bool CSlider::ClearState(int state)
+{
+ if ( (state & STATE_ENABLE) ||
+ (state & STATE_SHADOW) )
+ {
+ if ( m_buttonLeft != 0 ) m_buttonLeft->ClearState(state);
+ if ( m_buttonRight != 0 ) m_buttonRight->ClearState(state);
+ }
+
+ return CControl::ClearState(state);
+}
+
+
+// Management of an event.
+
+bool CSlider::EventProcess(const Event &event)
+{
+ Math::Point pos, dim;
+ float value;
+
+ if ( (m_state & STATE_VISIBLE) == 0 ) return true;
+
+ CControl::EventProcess(event);
+
+ if ( m_buttonLeft != 0 && !m_bCapture )
+ {
+ if ( !m_buttonLeft->EventProcess(event) ) return false;
+ }
+ if ( m_buttonRight != 0 && !m_bCapture )
+ {
+ if ( !m_buttonRight->EventProcess(event) ) return false;
+ }
+
+ if ( event.event == m_eventUp && m_step > 0.0f )
+ {
+ m_visibleValue -= m_bHoriz?m_step:-m_step;
+ if ( m_visibleValue < 0.0f ) m_visibleValue = 0.0f;
+ if ( m_visibleValue > 1.0f ) m_visibleValue = 1.0f;
+ AdjustGlint();
+
+ Event newEvent = event;
+ newEvent.event = m_eventMsg;
+ m_event->AddEvent(newEvent);
+ }
+
+ if ( event.event == m_eventDown && m_step > 0.0f )
+ {
+ m_visibleValue += m_bHoriz?m_step:-m_step;
+ if ( m_visibleValue < 0.0f ) m_visibleValue = 0.0f;
+ if ( m_visibleValue > 1.0f ) m_visibleValue = 1.0f;
+ AdjustGlint();
+
+ Event newEvent = event;
+ newEvent.event = m_eventMsg;
+ m_event->AddEvent(newEvent);
+ }
+
+ if ( event.event == EVENT_LBUTTONDOWN &&
+ (m_state & STATE_VISIBLE) &&
+ (m_state & STATE_ENABLE) )
+ {
+ if ( CControl::Detect(event.pos) )
+ {
+ if ( m_bHoriz )
+ {
+ pos.x = m_pos.x+m_marginButton;
+ dim.x = m_dim.x-m_marginButton*2.0f;
+ value = (event.pos.x-pos.x-CURSOR_WIDTH/2.0f);
+ value /= (dim.x-CURSOR_WIDTH);
+ }
+ else
+ {
+ pos.y = m_pos.y+m_marginButton;
+ dim.y = m_dim.y-m_marginButton*2.0f;
+ value = (event.pos.y-pos.y-CURSOR_WIDTH/2.0f);
+ value /= (dim.y-CURSOR_WIDTH);
+ }
+ if ( value < 0.0f ) value = 0.0f;
+ if ( value > 1.0f ) value = 1.0f;
+ m_visibleValue = value;
+ AdjustGlint();
+
+ Event newEvent = event;
+ newEvent.event = m_eventMsg;
+ m_event->AddEvent(newEvent);
+
+ m_bCapture = true;
+ m_pressPos = event.pos;
+ m_pressValue = m_visibleValue;
+ }
+ }
+
+ if ( event.event == EVENT_MOUSEMOVE && m_bCapture )
+ {
+ if ( m_bHoriz )
+ {
+ pos.x = m_pos.x+m_marginButton;
+ dim.x = m_dim.x-m_marginButton*2.0f;
+ value = (event.pos.x-pos.x-CURSOR_WIDTH/2.0f);
+ value /= (dim.x-CURSOR_WIDTH);
+ }
+ else
+ {
+ pos.y = m_pos.y+m_marginButton;
+ dim.y = m_dim.y-m_marginButton*2.0f;
+ value = (event.pos.y-pos.y-CURSOR_WIDTH/2.0f);
+ value /= (dim.y-CURSOR_WIDTH);
+ }
+ if ( value < 0.0f ) value = 0.0f;
+ if ( value > 1.0f ) value = 1.0f;
+
+ if ( value != m_visibleValue )
+ {
+ m_visibleValue = value;
+ AdjustGlint();
+
+ Event newEvent = event;
+ newEvent.event = m_eventMsg;
+ m_event->AddEvent(newEvent);
+ }
+ }
+
+ if ( event.event == EVENT_LBUTTONUP && m_bCapture )
+ {
+ m_bCapture = false;
+ }
+
+ if ( event.event == EVENT_KEYDOWN &&
+ event.param == VK_WHEELUP &&
+ Detect(event.pos) &&
+ m_buttonLeft != 0 )
+ {
+ Event newEvent = event;
+ newEvent.event = m_buttonLeft->RetEventMsg();
+ m_event->AddEvent(newEvent);
+ }
+ if ( event.event == EVENT_KEYDOWN &&
+ event.param == VK_WHEELDOWN &&
+ Detect(event.pos) &&
+ m_buttonRight != 0 )
+ {
+ Event newEvent = event;
+ newEvent.event = m_buttonRight->RetEventMsg();
+ m_event->AddEvent(newEvent);
+ }
+
+ return true;
+}
+
+
+// Draws button.
+
+void CSlider::Draw()
+{
+ Math::Point pos, dim, ppos, ddim, spos;
+ int icon;
+ float h;
+ char text[100];
+
+ if ( (m_state & STATE_VISIBLE) == 0 ) return;
+
+ if ( m_buttonLeft != 0 )
+ {
+ m_buttonLeft->Draw();
+ }
+
+ if ( m_bHoriz )
+ {
+ pos.x = m_pos.x+m_marginButton;
+ pos.y = m_pos.y;
+ dim.x = m_dim.x-m_marginButton*2.0f;
+ dim.y = m_dim.y;
+ }
+ else
+ {
+ pos.x = m_pos.x;
+ pos.y = m_pos.y+m_marginButton;
+ dim.x = m_dim.x;
+ dim.y = m_dim.y-m_marginButton*2.0f;
+ }
+
+ // Draws the bottom.
+ if ( m_bHoriz )
+ {
+ ppos.x = pos.x + CURSOR_WIDTH/2.0f;
+ ppos.y = pos.y + (dim.y-HOLE_WIDTH)/2.0f;
+ ddim.x = dim.x - CURSOR_WIDTH;
+ ddim.y = HOLE_WIDTH;
+ }
+ else
+ {
+ ppos.x = pos.x + (dim.x-HOLE_WIDTH*0.75f)/2.0f;
+ ppos.y = pos.y + CURSOR_WIDTH/2.0f;
+ ddim.x = HOLE_WIDTH*0.75f;
+ ddim.y = dim.y - CURSOR_WIDTH;
+ }
+
+ if ( m_state & STATE_SHADOW )
+ {
+ spos = ppos;
+ spos.x -= 0.005f*0.75f;
+ spos.y += 0.005f;
+ DrawShadow(spos, ddim);
+ }
+
+ if ( m_state & STATE_ENABLE ) icon = 0;
+ else icon = 1;
+ DrawVertex(ppos, ddim, icon);
+
+ // Draws the cabin.
+ if ( m_state & STATE_ENABLE )
+ {
+ if ( m_bHoriz )
+ {
+ ppos.x = pos.x + (dim.x-CURSOR_WIDTH)*m_visibleValue;
+ ppos.y = pos.y;
+ ddim.x = CURSOR_WIDTH;
+ ddim.y = dim.y;
+ }
+ else
+ {
+ ppos.x = pos.x;
+ ppos.y = pos.y + (dim.y-CURSOR_WIDTH)*m_visibleValue;
+ ddim.x = dim.x;
+ ddim.y = CURSOR_WIDTH;
+ }
+ DrawShadow(ppos, ddim, 0.7f);
+ DrawVertex(ppos, ddim, 2);
+ }
+
+ if ( m_buttonRight != 0 )
+ {
+ m_buttonRight->Draw();
+ }
+
+ if ( m_bHoriz )
+ {
+ sprintf(text, "%d", (int)(m_min+m_visibleValue*(m_max-m_min)));
+ h = m_engine->RetText()->RetHeight(m_fontSize, m_fontType);
+ pos.x = m_pos.x+m_dim.x+(10.0f/640.0f);
+ pos.y = m_pos.y+(m_dim.y-h)/2.0f;
+ m_engine->RetText()->DrawText(text, pos, m_dim.x, 1, m_fontSize, m_fontStretch, m_fontType, 0);
+ }
+ else
+ {
+ if ( m_state & STATE_VALUE )
+ {
+ pos.x = m_pos.x+m_dim.x+4.0f/640.0f;
+ h = m_dim.y-m_marginButton*2.0f;
+ pos.y = m_pos.y+m_marginButton-4.0f/480.0f;
+ pos.y += (h-CURSOR_WIDTH)*m_visibleValue;
+ dim.x = 50.0f/640.0f;
+ dim.y = 16.0f/480.0f;
+ sprintf(text, "%d", (int)(m_min+(m_visibleValue*(m_max-m_min))));
+ m_engine->RetText()->DrawText(text, pos, dim.x, 1, m_fontSize, m_fontStretch, m_fontType, 0);
+ }
+ }
+}
+
+// Draws a rectangle.
+
+void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon)
+{
+ Math::Point uv1, uv2, corner;
+ float ex, dp;
+
+ if ( icon == 0 )
+ {
+ m_engine->SetTexture("button2.tga");
+ m_engine->SetState(D3DSTATENORMAL);
+ uv1.x = 0.0f/256.0f; // yellow rectangle
+ uv1.y = 32.0f/256.0f;
+ uv2.x = 32.0f/256.0f;
+ uv2.y = 64.0f/256.0f;
+ corner.x = 2.0f/640.0f;
+ corner.y = 2.0f/480.0f;
+ ex = 4.0f/256.0f;
+ }
+ else if ( icon == 1 )
+ {
+ m_engine->SetTexture("button2.tga");
+ m_engine->SetState(D3DSTATENORMAL);
+ uv1.x = 128.0f/256.0f; // gray rectangle
+ uv1.y = 32.0f/256.0f;
+ uv2.x = 160.0f/256.0f;
+ uv2.y = 64.0f/256.0f;
+ corner.x = 2.0f/640.0f;
+ corner.y = 2.0f/480.0f;
+ ex = 4.0f/256.0f;
+ }
+ else
+ {
+ m_engine->SetTexture("button2.tga");
+ m_engine->SetState(D3DSTATENORMAL);
+ uv1.x = 224.0f/256.0f; // cursor
+ uv1.y = 32.0f/256.0f;
+ uv2.x = 256.0f/256.0f;
+ uv2.y = 64.0f/256.0f;
+ if ( !m_bHoriz )
+ {
+ uv1.y += 64.0f/256.0f;
+ uv2.y += 64.0f/256.0f;
+ }
+ corner.x = 2.0f/640.0f;
+ corner.y = 2.0f/480.0f;
+ ex = 4.0f/256.0f;
+ }
+
+ dp = 0.5f/256.0f;
+ uv1.x += dp;
+ uv1.y += dp;
+ uv2.x -= dp;
+ uv2.y -= dp;
+
+ DrawIcon(pos, dim, uv1, uv2, corner, ex);
+}
+
+
+void CSlider::SetLimit(float min, float max)
+{
+ m_min = min;
+ m_max = max;
+}
+
+void CSlider::SetVisibleValue(float value)
+{
+ value = (value-m_min)/(m_max-m_min);
+ if ( value < 0.0 ) value = 0.0f;
+ if ( value > 1.0 ) value = 1.0f;
+ m_visibleValue = value;
+ AdjustGlint();
+}
+
+float CSlider::RetVisibleValue()
+{
+ return m_min+m_visibleValue*(m_max-m_min);
+}
+
+
+void CSlider::SetArrowStep(float step)
+{
+ m_step = step/(m_max-m_min);
+}
+
+float CSlider::RetArrowStep()
+{
+ return m_step*(m_max-m_min);
+}
+
+