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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:37:26 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:37:26 +0200 |
commit | 6a059b437dca706a72233a57ba4c22011aba6dde (patch) | |
tree | 4d4bbef5e19bbde38ccd173c661377cdc9167ba7 /src/ui/window.h | |
parent | b696edaed3e21839315d639590402e22f90fe195 (diff) | |
parent | bf06998ece3ba9d47b595e3761beba54b3793036 (diff) | |
download | colobot-6a059b437dca706a72233a57ba4c22011aba6dde.tar.gz colobot-6a059b437dca706a72233a57ba4c22011aba6dde.tar.bz2 colobot-6a059b437dca706a72233a57ba4c22011aba6dde.zip |
Merge branch 'dev-opengl' into dev
Diffstat (limited to 'src/ui/window.h')
-rw-r--r-- | src/ui/window.h | 292 |
1 files changed, 146 insertions, 146 deletions
diff --git a/src/ui/window.h b/src/ui/window.h index 169c68e..3acf3b4 100644 --- a/src/ui/window.h +++ b/src/ui/window.h @@ -1,146 +1,146 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// window.h
-
-#pragma once
-
-
-#include "ui/control.h"
-
-
-class CD3DEngine;
-class CButton;
-class CColor;
-class CCheck;
-class CKey;
-class CGroup;
-class CImage;
-class CLabel;
-class CEdit;
-class CEditValue;
-class CScroll;
-class CSlider;
-class CList;
-class CShortcut;
-class CMap;
-class CGauge;
-class CCompass;
-class CTarget;
-
-
-const int MAXWINDOW = 100;
-
-
-class CWindow : public CControl
-{
-public:
- CWindow(CInstanceManager* iMan);
- ~CWindow();
-
- void Flush();
- bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CButton* CreateButton(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CColor* CreateColor(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CCheck* CreateCheck(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CKey* CreateKey(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CGroup* CreateGroup(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CImage* CreateImage(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CLabel* CreateLabel(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg, char *name);
- CEdit* CreateEdit(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CEditValue* CreateEditValue(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CScroll* CreateScroll(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CSlider* CreateSlider(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CList* CreateList(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg, float expand=1.2f);
- CShortcut* CreateShortcut(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CMap* CreateMap(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CGauge* CreateGauge(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CCompass* CreateCompass(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CTarget* CreateTarget(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- bool DeleteControl(EventMsg eventMsg);
- CControl* SearchControl(EventMsg eventMsg);
-
- EventMsg RetEventMsgReduce();
- EventMsg RetEventMsgFull();
- EventMsg RetEventMsgClose();
-
- void SetName(char* name);
-
- void SetTrashEvent(bool bTrash);
- bool RetTrashEvent();
-
- void SetPos(Math::Point pos);
- void SetDim(Math::Point dim);
-
- void SetMinDim(Math::Point dim);
- void SetMaxDim(Math::Point dim);
- Math::Point RetMinDim();
- Math::Point RetMaxDim();
-
- void SetMovable(bool bMode);
- bool RetMovable();
-
- void SetRedim(bool bMode);
- bool RetRedim();
-
- void SetClosable(bool bMode);
- bool RetClosable();
-
- void SetMaximized(bool bMaxi);
- bool RetMaximized();
- void SetMinimized(bool bMini);
- bool RetMinimized();
- void SetFixed(bool bFix);
- bool RetFixed();
-
- bool GetTooltip(Math::Point pos, char* name);
-
- bool EventProcess(const Event &event);
-
- void Draw();
-
-protected:
- int BorderDetect(Math::Point pos);
- void AdjustButtons();
- void MoveAdjust();
- void DrawVertex(Math::Point pos, Math::Point dim, int icon);
- void DrawHach(Math::Point pos, Math::Point dim);
-
-protected:
- CControl* m_table[MAXWINDOW];
-
- bool m_bTrashEvent;
- bool m_bMaximized;
- bool m_bMinimized;
- bool m_bFixed;
-
- Math::Point m_minDim;
- Math::Point m_maxDim;
-
- CButton* m_buttonReduce;
- CButton* m_buttonFull;
- CButton* m_buttonClose;
-
- bool m_bMovable;
- bool m_bRedim;
- bool m_bClosable;
- bool m_bCapture;
- Math::Point m_pressPos;
- int m_pressFlags;
- D3DMouse m_pressMouse;
-};
-
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// window.h + +#pragma once + + +#include "ui/control.h" + + +class CD3DEngine; +class CButton; +class CColor; +class CCheck; +class CKey; +class CGroup; +class CImage; +class CLabel; +class CEdit; +class CEditValue; +class CScroll; +class CSlider; +class CList; +class CShortcut; +class CMap; +class CGauge; +class CCompass; +class CTarget; + + +const int MAXWINDOW = 100; + + +class CWindow : public CControl +{ +public: + CWindow(CInstanceManager* iMan); + ~CWindow(); + + void Flush(); + bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CButton* CreateButton(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CColor* CreateColor(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CCheck* CreateCheck(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CKey* CreateKey(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CGroup* CreateGroup(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CImage* CreateImage(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CLabel* CreateLabel(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg, char *name); + CEdit* CreateEdit(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CEditValue* CreateEditValue(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CScroll* CreateScroll(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CSlider* CreateSlider(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CList* CreateList(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg, float expand=1.2f); + CShortcut* CreateShortcut(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CMap* CreateMap(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CGauge* CreateGauge(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CCompass* CreateCompass(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + CTarget* CreateTarget(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + bool DeleteControl(EventMsg eventMsg); + CControl* SearchControl(EventMsg eventMsg); + + EventMsg RetEventMsgReduce(); + EventMsg RetEventMsgFull(); + EventMsg RetEventMsgClose(); + + void SetName(char* name); + + void SetTrashEvent(bool bTrash); + bool RetTrashEvent(); + + void SetPos(Math::Point pos); + void SetDim(Math::Point dim); + + void SetMinDim(Math::Point dim); + void SetMaxDim(Math::Point dim); + Math::Point RetMinDim(); + Math::Point RetMaxDim(); + + void SetMovable(bool bMode); + bool RetMovable(); + + void SetRedim(bool bMode); + bool RetRedim(); + + void SetClosable(bool bMode); + bool RetClosable(); + + void SetMaximized(bool bMaxi); + bool RetMaximized(); + void SetMinimized(bool bMini); + bool RetMinimized(); + void SetFixed(bool bFix); + bool RetFixed(); + + bool GetTooltip(Math::Point pos, char* name); + + bool EventProcess(const Event &event); + + void Draw(); + +protected: + int BorderDetect(Math::Point pos); + void AdjustButtons(); + void MoveAdjust(); + void DrawVertex(Math::Point pos, Math::Point dim, int icon); + void DrawHach(Math::Point pos, Math::Point dim); + +protected: + CControl* m_table[MAXWINDOW]; + + bool m_bTrashEvent; + bool m_bMaximized; + bool m_bMinimized; + bool m_bFixed; + + Math::Point m_minDim; + Math::Point m_maxDim; + + CButton* m_buttonReduce; + CButton* m_buttonFull; + CButton* m_buttonClose; + + bool m_bMovable; + bool m_bRedim; + bool m_bClosable; + bool m_bCapture; + Math::Point m_pressPos; + int m_pressFlags; + D3DMouse m_pressMouse; +}; + + |