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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
commitebed57aa22b772211387a5561f995eee8f5faed1 (patch)
tree9a0b08371df54c125957e63c7ecff81c001d4eaf /src/ui/window.h
parentfc5389d18816799ba2698914384cd099ba8a7a6c (diff)
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Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
Diffstat (limited to 'src/ui/window.h')
-rw-r--r--src/ui/window.h292
1 files changed, 146 insertions, 146 deletions
diff --git a/src/ui/window.h b/src/ui/window.h
index 169c68e..3acf3b4 100644
--- a/src/ui/window.h
+++ b/src/ui/window.h
@@ -1,146 +1,146 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// window.h
-
-#pragma once
-
-
-#include "ui/control.h"
-
-
-class CD3DEngine;
-class CButton;
-class CColor;
-class CCheck;
-class CKey;
-class CGroup;
-class CImage;
-class CLabel;
-class CEdit;
-class CEditValue;
-class CScroll;
-class CSlider;
-class CList;
-class CShortcut;
-class CMap;
-class CGauge;
-class CCompass;
-class CTarget;
-
-
-const int MAXWINDOW = 100;
-
-
-class CWindow : public CControl
-{
-public:
- CWindow(CInstanceManager* iMan);
- ~CWindow();
-
- void Flush();
- bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CButton* CreateButton(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CColor* CreateColor(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CCheck* CreateCheck(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CKey* CreateKey(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CGroup* CreateGroup(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CImage* CreateImage(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CLabel* CreateLabel(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg, char *name);
- CEdit* CreateEdit(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CEditValue* CreateEditValue(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CScroll* CreateScroll(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CSlider* CreateSlider(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CList* CreateList(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg, float expand=1.2f);
- CShortcut* CreateShortcut(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CMap* CreateMap(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CGauge* CreateGauge(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CCompass* CreateCompass(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- CTarget* CreateTarget(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- bool DeleteControl(EventMsg eventMsg);
- CControl* SearchControl(EventMsg eventMsg);
-
- EventMsg RetEventMsgReduce();
- EventMsg RetEventMsgFull();
- EventMsg RetEventMsgClose();
-
- void SetName(char* name);
-
- void SetTrashEvent(bool bTrash);
- bool RetTrashEvent();
-
- void SetPos(Math::Point pos);
- void SetDim(Math::Point dim);
-
- void SetMinDim(Math::Point dim);
- void SetMaxDim(Math::Point dim);
- Math::Point RetMinDim();
- Math::Point RetMaxDim();
-
- void SetMovable(bool bMode);
- bool RetMovable();
-
- void SetRedim(bool bMode);
- bool RetRedim();
-
- void SetClosable(bool bMode);
- bool RetClosable();
-
- void SetMaximized(bool bMaxi);
- bool RetMaximized();
- void SetMinimized(bool bMini);
- bool RetMinimized();
- void SetFixed(bool bFix);
- bool RetFixed();
-
- bool GetTooltip(Math::Point pos, char* name);
-
- bool EventProcess(const Event &event);
-
- void Draw();
-
-protected:
- int BorderDetect(Math::Point pos);
- void AdjustButtons();
- void MoveAdjust();
- void DrawVertex(Math::Point pos, Math::Point dim, int icon);
- void DrawHach(Math::Point pos, Math::Point dim);
-
-protected:
- CControl* m_table[MAXWINDOW];
-
- bool m_bTrashEvent;
- bool m_bMaximized;
- bool m_bMinimized;
- bool m_bFixed;
-
- Math::Point m_minDim;
- Math::Point m_maxDim;
-
- CButton* m_buttonReduce;
- CButton* m_buttonFull;
- CButton* m_buttonClose;
-
- bool m_bMovable;
- bool m_bRedim;
- bool m_bClosable;
- bool m_bCapture;
- Math::Point m_pressPos;
- int m_pressFlags;
- D3DMouse m_pressMouse;
-};
-
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// window.h
+
+#pragma once
+
+
+#include "ui/control.h"
+
+
+class CD3DEngine;
+class CButton;
+class CColor;
+class CCheck;
+class CKey;
+class CGroup;
+class CImage;
+class CLabel;
+class CEdit;
+class CEditValue;
+class CScroll;
+class CSlider;
+class CList;
+class CShortcut;
+class CMap;
+class CGauge;
+class CCompass;
+class CTarget;
+
+
+const int MAXWINDOW = 100;
+
+
+class CWindow : public CControl
+{
+public:
+ CWindow(CInstanceManager* iMan);
+ ~CWindow();
+
+ void Flush();
+ bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CButton* CreateButton(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CColor* CreateColor(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CCheck* CreateCheck(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CKey* CreateKey(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CGroup* CreateGroup(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CImage* CreateImage(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CLabel* CreateLabel(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg, char *name);
+ CEdit* CreateEdit(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CEditValue* CreateEditValue(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CScroll* CreateScroll(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CSlider* CreateSlider(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CList* CreateList(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg, float expand=1.2f);
+ CShortcut* CreateShortcut(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CMap* CreateMap(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CGauge* CreateGauge(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CCompass* CreateCompass(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ CTarget* CreateTarget(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ bool DeleteControl(EventMsg eventMsg);
+ CControl* SearchControl(EventMsg eventMsg);
+
+ EventMsg RetEventMsgReduce();
+ EventMsg RetEventMsgFull();
+ EventMsg RetEventMsgClose();
+
+ void SetName(char* name);
+
+ void SetTrashEvent(bool bTrash);
+ bool RetTrashEvent();
+
+ void SetPos(Math::Point pos);
+ void SetDim(Math::Point dim);
+
+ void SetMinDim(Math::Point dim);
+ void SetMaxDim(Math::Point dim);
+ Math::Point RetMinDim();
+ Math::Point RetMaxDim();
+
+ void SetMovable(bool bMode);
+ bool RetMovable();
+
+ void SetRedim(bool bMode);
+ bool RetRedim();
+
+ void SetClosable(bool bMode);
+ bool RetClosable();
+
+ void SetMaximized(bool bMaxi);
+ bool RetMaximized();
+ void SetMinimized(bool bMini);
+ bool RetMinimized();
+ void SetFixed(bool bFix);
+ bool RetFixed();
+
+ bool GetTooltip(Math::Point pos, char* name);
+
+ bool EventProcess(const Event &event);
+
+ void Draw();
+
+protected:
+ int BorderDetect(Math::Point pos);
+ void AdjustButtons();
+ void MoveAdjust();
+ void DrawVertex(Math::Point pos, Math::Point dim, int icon);
+ void DrawHach(Math::Point pos, Math::Point dim);
+
+protected:
+ CControl* m_table[MAXWINDOW];
+
+ bool m_bTrashEvent;
+ bool m_bMaximized;
+ bool m_bMinimized;
+ bool m_bFixed;
+
+ Math::Point m_minDim;
+ Math::Point m_maxDim;
+
+ CButton* m_buttonReduce;
+ CButton* m_buttonFull;
+ CButton* m_buttonClose;
+
+ bool m_bMovable;
+ bool m_bRedim;
+ bool m_bClosable;
+ bool m_bCapture;
+ Math::Point m_pressPos;
+ int m_pressFlags;
+ D3DMouse m_pressMouse;
+};
+
+