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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-09-22 14:40:13 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-09-22 14:40:13 +0200 |
commit | fd09071c29452bdfea2c519f0defbffebee42f4c (patch) | |
tree | 44d2d9d59d4c98204cb1d60bf101414bfc45b708 /src/ui | |
parent | 37e7c73f439c0d8cbfd0f1c02b7ef5916fd748ae (diff) | |
download | colobot-fd09071c29452bdfea2c519f0defbffebee42f4c.tar.gz colobot-fd09071c29452bdfea2c519f0defbffebee42f4c.tar.bz2 colobot-fd09071c29452bdfea2c519f0defbffebee42f4c.zip |
Data dir paths
- changed access to paths in data directory in CApplication
- models now load from data directory
Diffstat (limited to 'src/ui')
-rw-r--r-- | src/ui/maindialog.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/ui/maindialog.cpp b/src/ui/maindialog.cpp index 5a9e886..010e087 100644 --- a/src/ui/maindialog.cpp +++ b/src/ui/maindialog.cpp @@ -169,7 +169,7 @@ CMainDialog::CMainDialog(CInstanceManager* iMan) m_partiTime[i] = 0.0f; } - strcpy(m_sceneDir, "data/levels"); + strcpy(m_sceneDir, "levels"); strcpy(m_savegameDir, "savegame"); strcpy(m_publicDir, "program"); strcpy(m_userDir, "user"); @@ -3586,13 +3586,15 @@ void CMainDialog::SetUserDir(char *base, int rank) void CMainDialog::BuildSceneName(char *filename, char *base, int rank) { + std::string dataDir = m_app->GetDataDirPath(); + if ( strcmp(base, "user") == 0 ) { - sprintf(filename, "%s/%s/scene%.2d.txt", m_userDir, m_userList[rank/100-1], rank%100); + sprintf(filename, "%s/%s/%s/scene%.2d.txt", dataDir.c_str(), m_userDir, m_userList[rank/100-1], rank%100); } else { - sprintf(filename, "%s/%s%.3d.txt", m_sceneDir, base, rank); + sprintf(filename, "%s/%s/%s%.3d.txt", dataDir.c_str(), m_sceneDir, base, rank); } } |