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author | Piotr Dziwinski <piotrdz@gmail.com> | 2014-08-12 20:03:56 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2014-08-12 20:58:55 +0200 |
commit | 74312b0405d6fb5ed75c675ceed471e1e5086f00 (patch) | |
tree | 96a3b40401ce5a4322bd069fd25be163d5d43270 /test/unit/ui/stubs/particle_stub.cpp | |
parent | 4bdfa0aa4ee3ad00429e8d68823532bdb2d72a97 (diff) | |
download | colobot-74312b0405d6fb5ed75c675ceed471e1e5086f00.tar.gz colobot-74312b0405d6fb5ed75c675ceed471e1e5086f00.tar.bz2 colobot-74312b0405d6fb5ed75c675ceed471e1e5086f00.zip |
Better CMake organization and unit test cleanups
* created a static library containing most source modules
to avoid compiling source modules twice in code and unit tests
* moved profile_test to main unit tests executable
* removed image_test and edit_test as not really useful
Diffstat (limited to 'test/unit/ui/stubs/particle_stub.cpp')
-rw-r--r-- | test/unit/ui/stubs/particle_stub.cpp | 205 |
1 files changed, 0 insertions, 205 deletions
diff --git a/test/unit/ui/stubs/particle_stub.cpp b/test/unit/ui/stubs/particle_stub.cpp deleted file mode 100644 index 34cf973..0000000 --- a/test/unit/ui/stubs/particle_stub.cpp +++ /dev/null @@ -1,205 +0,0 @@ -#include "graphics/engine/particle.h" - -#include "common/logger.h" - - -// Graphics module namespace -namespace Gfx { - - -CParticle::CParticle(CEngine* /*engine*/) -{ -} - -CParticle::~CParticle() -{ -} - -void CParticle::SetDevice(CDevice* /*device*/) -{ -} - -void CParticle::FlushParticle() -{ -} - -void CParticle::FlushParticle(int /*sheet*/) -{ -} - -int CParticle::CreateParticle(Math::Vector /*pos*/, Math::Vector /*speed*/, Math::Point /*dim*/, - ParticleType /*type*/, float /*duration*/, float /*mass*/, - float /*windSensitivity*/, int /*sheet*/) -{ - return 0; -} - -int CParticle::CreateFrag(Math::Vector /*pos*/, Math::Vector /*speed*/, EngineTriangle */*triangle*/, - ParticleType /*type*/, float /*duration*/, float /*mass*/, - float /*windSensitivity*/, int /*sheet*/) -{ - return 0; -} - -int CParticle::CreatePart(Math::Vector /*pos*/, Math::Vector /*speed*/, ParticleType /*type*/, - float /*duration*/, float /*mass*/, float /*weight*/, - float /*windSensitivity*/, int /*sheet*/) -{ - return 0; -} - -int CParticle::CreateRay(Math::Vector /*pos*/, Math::Vector /*goal*/, ParticleType /*type*/, Math::Point /*dim*/, - float /*duration*/, int /*sheet*/) -{ - return 0; -} - -int CParticle::CreateTrack(Math::Vector /*pos*/, Math::Vector /*speed*/, Math::Point /*dim*/, ParticleType /*type*/, - float /*duration*/, float /*mass*/, float /*length*/, float /*width*/) -{ - return 0; -} - -void CParticle::CreateWheelTrace(const Math::Vector &/*p1*/, const Math::Vector &/*p2*/, const Math::Vector &/*p3*/, - const Math::Vector &/*p4*/, ParticleType /*type*/) -{ -} - -void CParticle::DeleteParticle(ParticleType /*type*/) -{ -} - -void CParticle::DeleteParticle(int /*channel*/) -{ -} - -void CParticle::SetObjectLink(int /*channel*/, CObject */*object*/) -{ -} - -void CParticle::SetObjectFather(int /*channel*/, CObject */*object*/) -{ -} - -void CParticle::SetPosition(int /*channel*/, Math::Vector /*pos*/) -{ -} - -void CParticle::SetDimension(int /*channel*/, Math::Point /*dim*/) -{ -} - -void CParticle::SetZoom(int /*channel*/, float /*zoom*/) -{ -} - -void CParticle::SetAngle(int /*channel*/, float /*angle*/) -{ -} - -void CParticle::SetIntensity(int /*channel*/, float /*intensity*/) -{ -} - -void CParticle::SetParam(int /*channel*/, Math::Vector /*pos*/, Math::Point /*dim*/, float /*zoom*/, float /*angle*/, float /*intensity*/) -{ -} - -void CParticle::SetPhase(int /*channel*/, ParticlePhase /*phase*/, float /*duration*/) -{ -} - -bool CParticle::GetPosition(int /*channel*/, Math::Vector &/*pos*/) -{ - return true; -} - -Color CParticle::GetFogColor(Math::Vector /*pos*/) -{ - return Color(); -} - -void CParticle::SetFrameUpdate(int /*sheet*/, bool /*update*/) -{ -} - -void CParticle::FrameParticle(float /*rTime*/) -{ -} - -void CParticle::DrawParticle(int /*sheet*/) -{ -} - -bool CParticle::WriteWheelTrace(const char */*filename*/, int /*width*/, int /*height*/, Math::Vector /*dl*/, Math::Vector /*ur*/) -{ - return true; -} - -void CParticle::DeleteRank(int /*rank*/) -{ -} - -bool CParticle::CheckChannel(int &/*channel*/) -{ - return true; -} - -void CParticle::DrawParticleTriangle(int /*i*/) -{ -} - -void CParticle::DrawParticleNorm(int /*i*/) -{ -} - -void CParticle::DrawParticleFlat(int /*i*/) -{ -} - -void CParticle::DrawParticleFog(int /*i*/) -{ -} - -void CParticle::DrawParticleRay(int /*i*/) -{ -} - -void CParticle::DrawParticleSphere(int /*i*/) -{ -} - -void CParticle::DrawParticleCylinder(int /*i*/) -{ -} - -void CParticle::DrawParticleWheel(int /*i*/) -{ -} - -CObject* CParticle::SearchObjectGun(Math::Vector /*old*/, Math::Vector /*pos*/, ParticleType /*type*/, CObject */*father*/) -{ - return nullptr; -} - -CObject* CParticle::SearchObjectRay(Math::Vector /*pos*/, Math::Vector /*goal*/, ParticleType /*type*/, CObject */*father*/) -{ - return nullptr; -} - -void CParticle::Play(Sound /*sound*/, Math::Vector /*pos*/, float /*amplitude*/) -{ -} - -bool CParticle::TrackMove(int /*i*/, Math::Vector /*pos*/, float /*progress*/) -{ - return true; -} - -void CParticle::TrackDraw(int /*i*/, ParticleType /*type*/) -{ -} - - -} // namespace Gfx - |