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-rw-r--r--src/physics/physics.cpp4
-rw-r--r--src/sound/sound.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/physics/physics.cpp b/src/physics/physics.cpp
index f443513..2c5f95e 100644
--- a/src/physics/physics.cpp
+++ b/src/physics/physics.cpp
@@ -1917,7 +1917,7 @@ void CPhysics::SoundMotorFull(float rTime, ObjectType type)
if ( m_object->GetToy() )
{
- sound = SOUND_MOTORd;
+ sound = SOUND_NONE; //SOUND_MOTORd;
amplitude = 1.0f;
time = 0.1f;
}
@@ -2016,7 +2016,7 @@ void CPhysics::SoundMotorSlow(float rTime, ObjectType type)
if ( m_object->GetToy() )
{
- sound = SOUND_MOTORd;
+ sound = SOUND_NONE; // SOUND_MOTORd;
amplitude = 0.0f;
}
diff --git a/src/sound/sound.h b/src/sound/sound.h
index 11eca89..0148242 100644
--- a/src/sound/sound.h
+++ b/src/sound/sound.h
@@ -130,7 +130,7 @@ enum Sound
SOUND_FIREp = 78, /*!< shooting with phazer */
SOUND_EXPLOg1 = 79, /*!< impact gun 1 */
SOUND_EXPLOg2 = 80, /*!< impact gun 2 */
- SOUND_MOTORd = 81, /*!< engine friction */
+// SOUND_MOTORd = 81, /*!< engine friction */
};