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-rw-r--r--CMakeLists.txt14
-rw-r--r--HOWTO.txt71
-rw-r--r--README.txt24
-rw-r--r--bin/README.txt1
-rw-r--r--src/CBot.dllbin434176 -> 0 bytes
-rw-r--r--src/CBot/CBot.dsp158
-rw-r--r--src/CBot/CBot.dsw44
-rw-r--r--src/CBot/CBot.optbin53760 -> 0 bytes
-rw-r--r--src/CBot/CBot.plg61
-rw-r--r--src/CBot/CBot.sln26
-rw-r--r--src/CBot/CBot.suobin10240 -> 0 bytes
-rw-r--r--src/CBot/CBot.vcproj464
-rw-r--r--src/CBot/CBot.vcxproj205
-rw-r--r--src/CBot/CMakeLists.txt15
-rw-r--r--src/CBot/TestCBot/Debug/ResolveAssemblyReference.cachebin658 -> 0 bytes
-rw-r--r--src/CBot/TestCBot/TestCBot.vcproj467
-rw-r--r--src/CBot/TestCBot/TestCBot.vcxproj211
-rw-r--r--src/CBot/TestCBot/TestCBot.vcxproj.filters94
-rw-r--r--src/CMakeLists.txt142
-rw-r--r--src/d3dengine.cpp10
-rw-r--r--src/d3denum.cpp2
-rw-r--r--src/language.h4
-rw-r--r--src/projet1.dsp608
-rw-r--r--src/projet1.dsw29
-rw-r--r--src/projet1.mak8659
-rw-r--r--src/projet1.optbin58880 -> 0 bytes
-rw-r--r--src/projet1.plg199
-rw-r--r--src/projet1.sln20
-rw-r--r--src/projet1.suobin10752 -> 0 bytes
-rw-r--r--src/projet1.vcproj2619
-rw-r--r--src/projet1.vcxproj630
-rw-r--r--src/projet1.vcxproj.user3
32 files changed, 276 insertions, 14504 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
new file mode 100644
index 0000000..02016af
--- /dev/null
+++ b/CMakeLists.txt
@@ -0,0 +1,14 @@
+# CMake project file for compiling with MinGW
+
+cmake_minimum_required(VERSION 2.8)
+
+project(colobot CXX)
+
+set(CMAKE_BUILD_TYPE debug)
+
+# Currently compiles only with -fpermissive
+
+set(CMAKE_CXX_FLAGS_RELEASE "-fpermissive -O2")
+set(CMAKE_CXX_FLAGS_DEBUG "-fpermissive -w -g -O0")
+
+add_subdirectory(src bin)
diff --git a/HOWTO.txt b/HOWTO.txt
new file mode 100644
index 0000000..0c4e2cc
--- /dev/null
+++ b/HOWTO.txt
@@ -0,0 +1,71 @@
+How to...
+
+1. Compile the game with MinGW.
+
+ 1. Download and install DirectX 8.1 SDK. It can be difficult to find it now as it is old SDK, but here is a working dowload link:
+ http://dl.dropbox.com/u/32866936/dx81sdk_full.exe
+ 2. Download and install MinGW and MSYS:
+ http://sourceforge.net/projects/mingw/files/Installer/mingw-get-inst/mingw-get-inst-20111118/
+ 3. When installing, select all available components.
+ 4. In the file src/CMakeLists.txt, change "set(DXSDK_DIR "c:/dxsdk") to the directory, where you have DirectX SDK
+ (the slashes must be in this form: /, not \).
+ 5. Run MinGW console from the shortcut in menu start.
+ 6. Change to the directory where you have the Colobot sources by typing "cd /c/where/the/sources/are"
+ 7. Type "cmake -G 'MSYS Makefiles' ."
+ 8. Type "make"
+ 9. Everything should compile without errors.
+
+2. Run the compiled game.
+
+ 1. Download and unpack the package with the game data files.
+ 2. Copy the compiled files from bin/colobot.exe, bin/CBot/libCBot.dll
+ and from the directory, where MinGW is installed bin/libgcc_s_dw2-1.dll and bin/libstdc++-6.dll
+ to the directory with game data (there should be several files named colobot*.dat).
+ 3. Create a shortcut to the colobot.exe executable and add to the executed command " -nocd" option.
+ 4. Run the shortcut and enjoy the game.
+
+3. But it's in French! How to change the language?
+
+ 1. In the source code, find language.h file and change the line #define FRENCH TRUE to #define FRENCH FALSE and do the reverse
+ on on the language of your choice (English, German or Polish).
+ 2. Recompile the game and copy bin/colobot.exe.
+ 3. In the directory with game data switch the directories scene, script and help with those from the directory of given language
+ (e.g. english/).
+ 4. Run the game.
+
+
+PL
+
+Jak...
+
+1. Skompilować projekt pod MinGW.
+
+ 1. Ściągamy i instalujemy DirectX SDK w wersji 8.1. Może być problem ze znalezieniem linka bo to już stary SDK, ale można ściągnąć stąd:
+ http://dl.dropbox.com/u/32866936/dx81sdk_full.exe
+ 2. Ściągamy i instalujemy MinGW i MSYS:
+ http://sourceforge.net/projects/mingw/files/Installer/mingw-get-inst/mingw-get-inst-20111118/
+ 3. Przy instalacji zaznaczamy wszystkie komponenty do instalacji.
+ 4. W pliku src/CMakeLists.txt zmieniamy set(DXSDK_DIR "c:/dxsdk") na katalog, gdzie jest zainstalowany DirectX SDK (w wersji 8.1)
+ (slashe mają być właśnie w takiej postaci: / a nie \).
+ 5. Uruchamiamy MinGW console ze skrótu w menu start.
+ 6. Przechodzimy do katalogu, gdzie są źródła wpisując "cd /c/tam/gdzie/sa/zrodla"
+ 7. Wpisujemy "cmake -G 'MSYS Makefiles' ."
+ 8. Wpisujemy "make"
+ 9. Wszystko powinno się skomplikować bez błędów.
+
+2. Uruchomić skompilowaną grę.
+
+ 1. Ściągamy paczkę z plikami danych gry.
+ 2. Kopiujemy skompilowane pliki bin/colobot.exe, bin/CBot/libCBot.dll
+ i z katalogu, gdzie jest zainstalowany MinGW bin/libgcc_s_dw2-1.dll i bin/libstdc++-6.dll
+ do katalogu z plikami danych (powinno być tam kilka plików colobot*.dat).
+ 3. Tworzymy skrót do colobot.exe, przy czym w wywoływanej komendzie dopisujemy na końcu opcję " -nocd".
+ 4. Odpalamy skrót i cieszymy się grą.
+
+3. Ale gra jest po francusku! Jak zmienić język?
+
+ 1. W kodzie źródłowym znajdujemy plik language.h i zmieniamy #define FRENCH TRUE na #define FRENCH FALSE i robimy odwrotnie
+ dla wybranego języka (angielski, niemiecki lub polski).
+ 2. Kompilujemy od nowa grę i kopiujemy bin/colobot.exe.
+ 3. W katalogu z plikami danych podmieniamy katalogi scene, script i help z tymi z katalogu danego języka (np. english/).
+ 4. Odpalamy grę. \ No newline at end of file
diff --git a/README.txt b/README.txt
new file mode 100644
index 0000000..c58d6e6
--- /dev/null
+++ b/README.txt
@@ -0,0 +1,24 @@
+Welcome to Colobot project repository
+
+This repository contains the source files of Colobot game released on open source license (GNU GPLv3) by the producer Epitec CH.
+The sources were released and the rights granted to a group of Polish Colobot fans centered around the site http://colobot.cba.pl/
+This repository contains only the source code of the game. The necessary data files will soon be available as a separate download.
+For now, though, you can download the original download package released by Epitec (the link is on http://colobot.cba.pl/ site).
+
+For more information on the project, see the wiki pages.
+
+Status
+
+Our first goal has been reached now: the project has been successfully ported to CMake build system and MinGW compiler
+from the original MSVC6 project.
+
+Now our goal is to port the game to OpenGL and SDL, thus making it multiplatform. Further goals include adding
+new features to the game, though that will be decided later on.
+
+Compiling and running the game
+
+For these instructions see HOWTO.txt file.
+
+Contact
+
+If you want to help in the project, please contact us on the forum on our website (there is also an English board).
diff --git a/bin/README.txt b/bin/README.txt
new file mode 100644
index 0000000..c63a6ee
--- /dev/null
+++ b/bin/README.txt
@@ -0,0 +1 @@
+Target directory for binary objects: colobot.exe and CBot/libCBot.dll
diff --git a/src/CBot.dll b/src/CBot.dll
deleted file mode 100644
index 5b9c1bb..0000000
--- a/src/CBot.dll
+++ /dev/null
Binary files differ
diff --git a/src/CBot/CBot.dsp b/src/CBot/CBot.dsp
deleted file mode 100644
index 062660a..0000000
--- a/src/CBot/CBot.dsp
+++ /dev/null
@@ -1,158 +0,0 @@
-# Microsoft Developer Studio Project File - Name="CBot" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 5.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=CBot - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "CBot.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "CBot.mak" CFG="CBot - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "CBot - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "CBot - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "CBot - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
-# ADD BASE RSC /l 0x40c /d "NDEBUG"
-# ADD RSC /l 0x40c /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
-
-!ELSEIF "$(CFG)" == "CBot - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
-# ADD BASE RSC /l 0x40c /d "_DEBUG"
-# ADD RSC /l 0x40c /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
-# Begin Custom Build
-InputPath=.\Debug\CBot.dll
-SOURCE=$(InputPath)
-
-".\TestCBot\CBot.dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy .\Debug\CBot.dll .\TestCBot\CBot.dll
- copy .\Debug\CBot.dll "C:\Program Files\Colobot\CBot.dll"
- _Copy.bat
-
-# End Custom Build
-
-!ENDIF
-
-# Begin Target
-
-# Name "CBot - Win32 Release"
-# Name "CBot - Win32 Debug"
-# Begin Source File
-
-SOURCE=.\CBot.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBot.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBot.rc
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotClass.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotDll.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotFunction.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotIf.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotProgram.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotStack.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotString.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotToken.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotToken.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotTwoOpExpr.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotVar.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\CBotWhile.cpp
-# End Source File
-# End Target
-# End Project
diff --git a/src/CBot/CBot.dsw b/src/CBot/CBot.dsw
deleted file mode 100644
index 31e2133..0000000
--- a/src/CBot/CBot.dsw
+++ /dev/null
@@ -1,44 +0,0 @@
-Microsoft Developer Studio Workspace File, Format Version 5.00
-# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
-
-###############################################################################
-
-Project: "CBot"=".\CBot.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "TestCBot"=".\TestCBot\TestCBot.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name CBot
- End Project Dependency
-}}}
-
-###############################################################################
-
-Global:
-
-Package=<5>
-{{{
-}}}
-
-Package=<3>
-{{{
-}}}
-
-###############################################################################
-
diff --git a/src/CBot/CBot.opt b/src/CBot/CBot.opt
deleted file mode 100644
index 9387019..0000000
--- a/src/CBot/CBot.opt
+++ /dev/null
Binary files differ
diff --git a/src/CBot/CBot.plg b/src/CBot/CBot.plg
deleted file mode 100644
index dae6fc9..0000000
--- a/src/CBot/CBot.plg
+++ /dev/null
@@ -1,61 +0,0 @@
---------------------Configuration: CBot - Win32 Release--------------------
-Begining build with project "D:\Robot\projet1\CBot\CBot.dsp", at root.
-Active configuration is Win32 (x86) Dynamic-Link Library (based on Win32 (x86) Dynamic-Link Library)
-
-Project's tools are:
- "32-bit C/C++ Compiler for 80x86" with flags "/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"Release/" /Fp"Release/CBot.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c "
- "OLE Type Library Maker" with flags "/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 "
- "Win32 Resource Compiler" with flags "/l 0x40c /fo"Release/CBot.res" /d "NDEBUG" "
- "Browser Database Maker" with flags "/nologo /o"Release/CBot.bsc" "
- "COFF Linker for 80x86" with flags "kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /pdb:"Release/CBot.pdb" /machine:I386 /out:"Release/CBot.dll" /implib:"Release/CBot.lib" "
- "Custom Build" with flags ""
- "<Component 0xa>" with flags ""
-
-Creating command line "rc.exe /l 0x40c /fo"Release/CBot.res" /d "NDEBUG" "D:\Robot\projet1\CBot\CBot.rc""
-Creating temp file "C:\DOCUME~1\ROUXDA~1\LOCALS~1\Temp\RSP9.tmp" with contents </nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"Release/" /Fp"Release/CBot.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
-"D:\Robot\projet1\CBot\CBot.cpp"
-"D:\Robot\projet1\CBot\CBotClass.cpp"
-"D:\Robot\projet1\CBot\CBotFunction.cpp"
-"D:\Robot\projet1\CBot\CBotIf.cpp"
-"D:\Robot\projet1\CBot\CBotProgram.cpp"
-"D:\Robot\projet1\CBot\CBotStack.cpp"
-"D:\Robot\projet1\CBot\CBotString.cpp"
-"D:\Robot\projet1\CBot\CBotToken.cpp"
-"D:\Robot\projet1\CBot\CBotTwoOpExpr.cpp"
-"D:\Robot\projet1\CBot\CBotVar.cpp"
-"D:\Robot\projet1\CBot\CBotWhile.cpp"
->
-Creating command line "cl.exe @C:\DOCUME~1\ROUXDA~1\LOCALS~1\Temp\RSP9.tmp"
-Creating temp file "C:\DOCUME~1\ROUXDA~1\LOCALS~1\Temp\RSPA.tmp" with contents <kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /pdb:"Release/CBot.pdb" /machine:I386 /out:"Release/CBot.dll" /implib:"Release/CBot.lib"
-.\Release\CBot.obj
-.\Release\CBotClass.obj
-.\Release\CBotFunction.obj
-.\Release\CBotIf.obj
-.\Release\CBotProgram.obj
-.\Release\CBotStack.obj
-.\Release\CBotString.obj
-.\Release\CBotToken.obj
-.\Release\CBotTwoOpExpr.obj
-.\Release\CBotVar.obj
-.\Release\CBotWhile.obj
-.\Release\CBot.res>
-Creating command line "link.exe @C:\DOCUME~1\ROUXDA~1\LOCALS~1\Temp\RSPA.tmp"
-Compiling resources...
-Compiling...
-CBot.cpp
-CBotClass.cpp
-CBotFunction.cpp
-CBotIf.cpp
-CBotProgram.cpp
-CBotStack.cpp
-CBotString.cpp
-CBotToken.cpp
-CBotTwoOpExpr.cpp
-CBotVar.cpp
-CBotWhile.cpp
-Linking...
- Creating library Release/CBot.lib and object Release/CBot.exp
-
-
-
-CBot.dll - 0 error(s), 0 warning(s)
diff --git a/src/CBot/CBot.sln b/src/CBot/CBot.sln
deleted file mode 100644
index 205b7cf..0000000
--- a/src/CBot/CBot.sln
+++ /dev/null
@@ -1,26 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 11.00
-# Visual C++ Express 2010
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CBot", "CBot.vcxproj", "{56C2422A-37E8-4A67-9847-9DD28B69C97D}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestCBot", "TestCBot\TestCBot.vcxproj", "{ABC99C18-F3E4-4486-A965-C6F15C8B9E33}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Win32 = Debug|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {56C2422A-37E8-4A67-9847-9DD28B69C97D}.Debug|Win32.ActiveCfg = Debug|Win32
- {56C2422A-37E8-4A67-9847-9DD28B69C97D}.Debug|Win32.Build.0 = Debug|Win32
- {56C2422A-37E8-4A67-9847-9DD28B69C97D}.Release|Win32.ActiveCfg = Release|Win32
- {56C2422A-37E8-4A67-9847-9DD28B69C97D}.Release|Win32.Build.0 = Release|Win32
- {ABC99C18-F3E4-4486-A965-C6F15C8B9E33}.Debug|Win32.ActiveCfg = Debug|Win32
- {ABC99C18-F3E4-4486-A965-C6F15C8B9E33}.Debug|Win32.Build.0 = Debug|Win32
- {ABC99C18-F3E4-4486-A965-C6F15C8B9E33}.Release|Win32.ActiveCfg = Release|Win32
- {ABC99C18-F3E4-4486-A965-C6F15C8B9E33}.Release|Win32.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/src/CBot/CBot.suo b/src/CBot/CBot.suo
deleted file mode 100644
index 09cbaad..0000000
--- a/src/CBot/CBot.suo
+++ /dev/null
Binary files differ
diff --git a/src/CBot/CBot.vcproj b/src/CBot/CBot.vcproj
deleted file mode 100644
index c3a9e54..0000000
--- a/src/CBot/CBot.vcproj
+++ /dev/null
@@ -1,464 +0,0 @@
-<?xml version="1.0" encoding="windows-1250"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="CBot"
- ProjectGUID="{56C2422A-37E8-4A67-9847-9DD28B69C97D}"
- TargetFrameworkVersion="0"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
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- />
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- >
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- StringPooling="true"
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- Name="VCManagedResourceCompilerTool"
- />
- <Tool
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- Culture="1036"
- />
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- Name="VCPreLinkEventTool"
- />
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- ImportLibrary=".\Release/CBot.lib"
- TargetMachine="1"
- />
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- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- SuppressStartupBanner="true"
- OutputFile=".\Release/CBot.bsc"
- />
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- Name="VCFxCopTool"
- />
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- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <File
- RelativePath="CBot.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBot.h"
- >
- </File>
- <File
- RelativePath="CBot.rc"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions=""
- />
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- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBotClass.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
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- PreprocessorDefinitions=""
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- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBotDll.h"
- >
- </File>
- <File
- RelativePath="CBotFunction.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
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- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBotIf.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBotProgram.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBotStack.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBotString.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBotToken.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBotToken.h"
- >
- </File>
- <File
- RelativePath="CBotTwoOpExpr.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBotVar.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="CBotWhile.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
- />
- </FileConfiguration>
- </File>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/src/CBot/CBot.vcxproj b/src/CBot/CBot.vcxproj
deleted file mode 100644
index 2a41925..0000000
--- a/src/CBot/CBot.vcxproj
+++ /dev/null
@@ -1,205 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{56C2422A-37E8-4A67-9847-9DD28B69C97D}</ProjectGuid>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseOfMfc>false</UseOfMfc>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseOfMfc>false</UseOfMfc>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;C:\dx7sdk\include;</IncludePath>
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- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <CustomBuildStep>
- <Command>copy .\Debug\CBot.dll .\TestCBot\CBot.dll
-copy .\Debug\CBot.dll "C:\Program Files\Colobot\CBot.dll"
-_Copy.bat
-</Command>
- <Outputs>.\TestCBot\CBot.dll;%(Outputs)</Outputs>
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- <Optimization>Disabled</Optimization>
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- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <Culture>0x040c</Culture>
- </ResourceCompile>
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- <OutputFile>.\Debug/CBot.dll</OutputFile>
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- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <ImportLibrary>.\Debug/CBot.lib</ImportLibrary>
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- </Link>
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- </Bscmake>
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- <TargetEnvironment>Win32</TargetEnvironment>
- <TypeLibraryName>.\Release/CBot.tlb</TypeLibraryName>
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- </HeaderFileName>
- </Midl>
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- <Optimization>MaxSpeed</Optimization>
- <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <StringPooling>true</StringPooling>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <PrecompiledHeaderOutputFile>.\Release/CBot.pch</PrecompiledHeaderOutputFile>
- <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
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- <Culture>0x040c</Culture>
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- </DataExecutionPrevention>
- <ImportLibrary>.\Release/CBot.lib</ImportLibrary>
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- </Link>
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- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/src/CBot/CMakeLists.txt b/src/CBot/CMakeLists.txt
new file mode 100644
index 0000000..409ef3b
--- /dev/null
+++ b/src/CBot/CMakeLists.txt
@@ -0,0 +1,15 @@
+set(SOURCES
+CBot.cpp
+CBotClass.cpp
+CBotFunction.cpp
+CBotIf.cpp
+CBotProgram.cpp
+CBotStack.cpp
+CBotString.cpp
+CBotToken.cpp
+CBotTwoOpExpr.cpp
+CBotVar.cpp
+CBotWhile.cpp
+)
+
+add_library(CBot SHARED ${SOURCES})
diff --git a/src/CBot/TestCBot/Debug/ResolveAssemblyReference.cache b/src/CBot/TestCBot/Debug/ResolveAssemblyReference.cache
deleted file mode 100644
index fb5875d..0000000
--- a/src/CBot/TestCBot/Debug/ResolveAssemblyReference.cache
+++ /dev/null
Binary files differ
diff --git a/src/CBot/TestCBot/TestCBot.vcproj b/src/CBot/TestCBot/TestCBot.vcproj
deleted file mode 100644
index 70c267e..0000000
--- a/src/CBot/TestCBot/TestCBot.vcproj
+++ /dev/null
@@ -1,467 +0,0 @@
-<?xml version="1.0" encoding="windows-1250"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="TestCBot"
- ProjectGUID="{ABC99C18-F3E4-4486-A965-C6F15C8B9E33}"
- Keyword="MFCProj"
- TargetFrameworkVersion="0"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".\Release"
- IntermediateDirectory=".\Release"
- ConfigurationType="1"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
- UseOfMFC="1"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/TestCBot.tlb"
- HeaderFileName=""
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="1"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="2"
- PrecompiledHeaderThrough="stdafx.h"
- PrecompiledHeaderFile=".\Release/TestCBot.pch"
- AssemblerListingLocation=".\Release/"
- ObjectFile=".\Release/"
- ProgramDataBaseFileName=".\Release/"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="4108"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- OutputFile=".\Release/TestCBot.exe"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- ProgramDatabaseFile=".\Release/TestCBot.pdb"
- SubSystem="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- SuppressStartupBanner="true"
- OutputFile=".\Release/TestCBot.bsc"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
- ConfigurationType="1"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
- UseOfMFC="1"
- ATLMinimizesCRunTimeLibraryUsage="false"
- >
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- />
- <Tool
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- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
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- MkTypLibCompatible="true"
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- TypeLibraryName=".\Debug/TestCBot.tlb"
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- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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- >
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- <FileConfiguration
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- <FileConfiguration
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- <File
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- >
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- />
- </FileConfiguration>
- <FileConfiguration
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- <File
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- >
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- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
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- <File
- RelativePath="TestCBot.rc"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
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- Name="VCResourceCompilerTool"
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- <FileConfiguration
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- </File>
- <File
- RelativePath="TestCBotDoc.cpp"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
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- <FileConfiguration
- Name="Debug|Win32"
- >
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- </File>
- <File
- RelativePath="TestCBotView.cpp"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions=""
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- <FileConfiguration
- Name="Debug|Win32"
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- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
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- RelativePath="CBotConsoleDlg.h"
- >
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- >
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- >
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- Name="Resource Files"
- Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
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- >
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diff --git a/src/CBot/TestCBot/TestCBot.vcxproj b/src/CBot/TestCBot/TestCBot.vcxproj
deleted file mode 100644
index 6073470..0000000
--- a/src/CBot/TestCBot/TestCBot.vcxproj
+++ /dev/null
@@ -1,211 +0,0 @@
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- <PropertyGroup Label="Globals">
- <ProjectGuid>{ABC99C18-F3E4-4486-A965-C6F15C8B9E33}</ProjectGuid>
- <Keyword>MFCProj</Keyword>
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseOfMfc>Static</UseOfMfc>
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- <ConfigurationType>Application</ConfigurationType>
- <UseOfMfc>Static</UseOfMfc>
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- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
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- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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diff --git a/src/CBot/TestCBot/TestCBot.vcxproj.filters b/src/CBot/TestCBot/TestCBot.vcxproj.filters
deleted file mode 100644
index 9da8e23..0000000
--- a/src/CBot/TestCBot/TestCBot.vcxproj.filters
+++ /dev/null
@@ -1,94 +0,0 @@
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- <Filter>Source Files</Filter>
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- <Filter>Header Files</Filter>
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- <Filter>Header Files</Filter>
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- <ClInclude Include="TestCBot.h">
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- <ClInclude Include="TestCBotDoc.h">
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- <ClInclude Include="TestCBotView.h">
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- <None Include="res\TestCBot.ico">
- <Filter>Resource Files</Filter>
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- <Filter>Resource Files</Filter>
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- <Filter>Resource Files</Filter>
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- <Filter>Resource Files</Filter>
- </None>
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- <Library Include="..\Debug\CBot.lib" />
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-</Project> \ No newline at end of file
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
new file mode 100644
index 0000000..b3d78ac
--- /dev/null
+++ b/src/CMakeLists.txt
@@ -0,0 +1,142 @@
+# CBot shared library
+add_subdirectory(CBot)
+
+set(SOURCES
+autobase.cpp
+autoconvert.cpp
+auto.cpp
+autoderrick.cpp
+autodestroyer.cpp
+autoegg.cpp
+autoenergy.cpp
+autofactory.cpp
+autoflag.cpp
+autohuston.cpp
+autoinfo.cpp
+autojostle.cpp
+autokid.cpp
+autolabo.cpp
+automush.cpp
+autonest.cpp
+autonuclear.cpp
+autopara.cpp
+autoportico.cpp
+autoradar.cpp
+autorepair.cpp
+autoresearch.cpp
+autoroot.cpp
+autosafe.cpp
+autostation.cpp
+autotower.cpp
+blitz.cpp
+brain.cpp
+button.cpp
+camera.cpp
+cbottoken.cpp
+check.cpp
+cloud.cpp
+cmdtoken.cpp
+color.cpp
+compass.cpp
+control.cpp
+d3dapp.cpp
+d3dengine.cpp
+d3denum.cpp
+d3dframe.cpp
+d3dmath.cpp
+d3dtextr.cpp
+d3dutil.cpp
+displayinfo.cpp
+displaytext.cpp
+edit.cpp
+editvalue.cpp
+event.cpp
+gauge.cpp
+group.cpp
+image.cpp
+iman.cpp
+interface.cpp
+joystick.cpp
+key.cpp
+label.cpp
+light.cpp
+list.cpp
+maindialog.cpp
+mainmap.cpp
+mainmovie.cpp
+mainshort.cpp
+map.cpp
+math3d.cpp
+metafile.cpp
+misc.cpp
+model.cpp
+modfile.cpp
+motionant.cpp
+motionbee.cpp
+motion.cpp
+motionhuman.cpp
+motionmother.cpp
+motionspider.cpp
+motiontoto.cpp
+motionvehicle.cpp
+motionworm.cpp
+object.cpp
+particule.cpp
+physics.cpp
+planet.cpp
+profile.cpp
+pyro.cpp
+restext.cpp
+robotmain.cpp
+script.cpp
+scroll.cpp
+shortcut.cpp
+slider.cpp
+sound.cpp
+studio.cpp
+target.cpp
+taskadvance.cpp
+taskbuild.cpp
+task.cpp
+taskfireant.cpp
+taskfire.cpp
+taskflag.cpp
+taskgoto.cpp
+taskgungoal.cpp
+taskinfo.cpp
+taskmanager.cpp
+taskmanip.cpp
+taskpen.cpp
+taskrecover.cpp
+taskreset.cpp
+tasksearch.cpp
+taskshield.cpp
+taskspiderexplo.cpp
+tasktake.cpp
+taskterraform.cpp
+taskturn.cpp
+taskwait.cpp
+terrain.cpp
+text.cpp
+water.cpp
+window.cpp
+)
+
+# Change to DirectX SDK directory
+set(DXSDK_DIR "c:/dxsdk")
+
+include_directories(${DXSDK_DIR}/include)
+link_directories(${CMAKE_CURRENT_SOURCE_DIR}/CBot ${DXSDK_DIR}/lib)
+set( LIBS -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32
+ -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32
+ -lodbccp32 -lwinmm
+ ${DXSDK_DIR}/lib/ddraw.lib ${DXSDK_DIR}/lib/dinput.lib ${DXSDK_DIR}/lib/dxguid.lib ${DXSDK_DIR}/lib/d3d8.lib ${DXSDK_DIR}/lib/dsound.lib )
+
+# To build with libwine:
+# include_directories(/usr/include/wine/windows /usr/include/wine/msvcrt)
+# set(LIBS -lwine)
+
+add_executable(colobot ${SOURCES})
+
+target_link_libraries(colobot CBot ${LIBS})
+
diff --git a/src/d3dengine.cpp b/src/d3dengine.cpp
index 23d63d6..bbfb89e 100644
--- a/src/d3dengine.cpp
+++ b/src/d3dengine.cpp
@@ -337,10 +337,12 @@ void CD3DEngine::SetD3DDevice(LPDIRECT3DDEVICE7 device)
//? if ( !m_bStateColor ) m_whiteDestBlend[1] = D3DBLEND_INVSRCALPHA; // = 6
-// if ( m_blackSrcBlend[0] ) m_blackSrcBlend[1] = m_blackSrcBlend[0];
-// if ( m_blackDestBlend[0] ) m_blackDestBlend[1] = m_blackDestBlend[0];
-// if ( m_whiteSrcBlend[0] ) m_whiteSrcBlend[1] = m_whiteSrcBlend[0];
-// if ( m_whiteDestBlend[0] ) m_whiteDestBlend[1] = m_whiteDestBlend[0];
+// Fix for the graphics bug:
+ //if ( m_blackSrcBlend[0] ) m_blackSrcBlend[1] = m_blackSrcBlend[0];
+ //if ( m_blackDestBlend[0] ) m_blackDestBlend[1] = m_blackDestBlend[0];
+ //if ( m_whiteSrcBlend[0] ) m_whiteSrcBlend[1] = m_whiteSrcBlend[0];
+ //if ( m_whiteDestBlend[0] ) m_whiteDestBlend[1] = m_whiteDestBlend[0];
+
if ( m_diffuseSrcBlend[0] ) m_diffuseSrcBlend[1] = m_diffuseSrcBlend[0];
if ( m_diffuseDestBlend[0] ) m_diffuseDestBlend[1] = m_diffuseDestBlend[0];
if ( m_alphaSrcBlend[0] ) m_alphaSrcBlend[1] = m_alphaSrcBlend[0];
diff --git a/src/d3denum.cpp b/src/d3denum.cpp
index 9180b20..46497d8 100644
--- a/src/d3denum.cpp
+++ b/src/d3denum.cpp
@@ -179,7 +179,7 @@ static HRESULT WINAPI DeviceEnumCallback( TCHAR* strDesc, TCHAR* strName,
return D3DENUMRET_OK;
// Find a 640x480x16 mode for the default fullscreen mode
- for(DWORD i=0; i<pDeviceInfo->dwNumModes; i++ )
+ for( i=0; i<pDeviceInfo->dwNumModes; i++ )
{
if( ( pDeviceInfo->pddsdModes[i].dwWidth == 640 ) &&
( pDeviceInfo->pddsdModes[i].dwHeight == 480 ) &&
diff --git a/src/language.h b/src/language.h
index 63e2527..4ae97f9 100644
--- a/src/language.h
+++ b/src/language.h
@@ -25,11 +25,11 @@
#define _NET FALSE
#define _DEMO FALSE // DEMO only CoLoBoT (with _Full = FALSE)!
-#define _FRENCH FALSE
+#define _FRENCH TRUE
#define _ENGLISH FALSE
#define _GERMAN FALSE
#define _WG FALSE
-#define _POLISH TRUE
+#define _POLISH FALSE
#define _NEWLOOK FALSE // FALSE for CoLoBoT, TRUE for all CeeBot
#define _SOUNDTRACKS FALSE // always FALSE since InitAudioTrackVolume crop in Vista
diff --git a/src/projet1.dsp b/src/projet1.dsp
deleted file mode 100644
index a72113c..0000000
--- a/src/projet1.dsp
+++ /dev/null
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diff --git a/src/projet1.dsw b/src/projet1.dsw
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diff --git a/src/projet1.opt b/src/projet1.opt
deleted file mode 100644
index 46bb4db..0000000
--- a/src/projet1.opt
+++ /dev/null
Binary files differ
diff --git a/src/projet1.plg b/src/projet1.plg
deleted file mode 100644
index 7f5f7d2..0000000
--- a/src/projet1.plg
+++ /dev/null
@@ -1,199 +0,0 @@
---------------------Configuration: projet1 - Win32 Release--------------------
-Begining build with project "D:\Robot\projet1\projet1.dsp", at root.
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- "<Component 0xa>" with flags ""
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-Creating temp file "C:\Users\DANIEL~1\AppData\Local\Temp\RSPCDA8.tmp" with contents </nologo /ML /W3 /GX /Zi /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/projet1.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
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-"D:\Robot\projet1\cbottoken.cpp"
-"D:\Robot\projet1\cmdtoken.cpp"
-"D:\Robot\projet1\color.cpp"
-"D:\Robot\projet1\control.cpp"
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-"D:\Robot\projet1\d3dengine.cpp"
-"D:\Robot\projet1\d3dtextr.cpp"
-"D:\Robot\projet1\displayinfo.cpp"
-"D:\Robot\projet1\edit.cpp"
-"D:\Robot\projet1\maindialog.cpp"
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-"D:\Robot\projet1\misc.cpp"
-"D:\Robot\projet1\modfile.cpp"
-"D:\Robot\projet1\particule.cpp"
-"D:\Robot\projet1\physics.cpp"
-"D:\Robot\projet1\profile.cpp"
-"D:\Robot\projet1\restext.cpp"
-"D:\Robot\projet1\robotmain.cpp"
-"D:\Robot\projet1\sound.cpp"
-"D:\Robot\projet1\studio.cpp"
-"D:\Robot\projet1\taskterraform.cpp"
-"D:\Robot\projet1\terrain.cpp"
-"D:\Robot\projet1\text.cpp"
-"D:\Robot\projet1\window.cpp"
->
-Creating command line "cl.exe @C:\Users\DANIEL~1\AppData\Local\Temp\RSPCDA8.tmp"
-Creating temp file "C:\Users\DANIEL~1\AppData\Local\Temp\RSPCDA9.tmp" with contents <kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib c:\dx7sdk\lib\ddraw.lib c:\dx7sdk\lib\dinput.lib c:\dx7sdk\lib\dxguid.lib c:\dx7sdk\lib\d3dx.lib c:\dx7sdk\lib\dsound.lib cbot\cbot.lib /nologo /subsystem:windows /incremental:no /pdb:"Release/projet1.pdb" /machine:I386 /out:"Release/projet1.exe"
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-.\Release\autohuston.obj
-.\Release\autoinfo.obj
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-.\Release\automush.obj
-.\Release\autonest.obj
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-.\Release\autoportico.obj
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-.\Release\check.obj
-.\Release\cloud.obj
-.\Release\cmdtoken.obj
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-.\Release\mainshort.obj
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-.\Release\math3d.obj
-.\Release\metafile.obj
-.\Release\misc.obj
-.\Release\model.obj
-.\Release\modfile.obj
-.\Release\motion.obj
-.\Release\motionant.obj
-.\Release\motionbee.obj
-.\Release\motionhuman.obj
-.\Release\motionmother.obj
-.\Release\motionspider.obj
-.\Release\motiontoto.obj
-.\Release\motionvehicle.obj
-.\Release\motionworm.obj
-.\Release\object.obj
-.\Release\particule.obj
-.\Release\physics.obj
-.\Release\planet.obj
-.\Release\profile.obj
-.\Release\pyro.obj
-.\Release\restext.obj
-.\Release\robotmain.obj
-.\Release\script.obj
-.\Release\scroll.obj
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-.\Release\slider.obj
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-.\Release\task.obj
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-.\Release\tasksearch.obj
-.\Release\taskshield.obj
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-.\Release\taskwait.obj
-.\Release\terrain.obj
-.\Release\text.obj
-.\Release\water.obj
-.\Release\window.obj
-.\Release\winmain.res>
-Creating command line "link.exe @C:\Users\DANIEL~1\AppData\Local\Temp\RSPCDA9.tmp"
-Compiling...
-autobase.cpp
-brain.cpp
-button.cpp
-camera.cpp
-cbottoken.cpp
-cmdtoken.cpp
-color.cpp
-control.cpp
-d3dapp.cpp
-d3dengine.cpp
-d3dtextr.cpp
-displayinfo.cpp
-edit.cpp
-maindialog.cpp
-metafile.cpp
-misc.cpp
-modfile.cpp
-particule.cpp
-physics.cpp
-profile.cpp
-restext.cpp
-robotmain.cpp
-sound.cpp
-studio.cpp
-taskterraform.cpp
-terrain.cpp
-text.cpp
-window.cpp
-Linking...
-
-
-
-projet1.exe - 0 error(s), 0 warning(s)
diff --git a/src/projet1.sln b/src/projet1.sln
deleted file mode 100644
index f413040..0000000
--- a/src/projet1.sln
+++ /dev/null
@@ -1,20 +0,0 @@
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- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
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diff --git a/src/projet1.suo b/src/projet1.suo
deleted file mode 100644
index a43fa7c..0000000
--- a/src/projet1.suo
+++ /dev/null
Binary files differ
diff --git a/src/projet1.vcproj b/src/projet1.vcproj
deleted file mode 100644
index 384de58..0000000
--- a/src/projet1.vcproj
+++ /dev/null
@@ -1,2619 +0,0 @@
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- <None Include="cur00002.cur" />
- <None Include="cur00003.cur" />
- <None Include="cursor1.cur" />
- <None Include="cursorha.cur" />
- <None Include="cursorsc.cur" />
- <None Include="directx.ico" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="language.h" />
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="winmain.rc">
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ResourceCompile>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/src/projet1.vcxproj.user b/src/projet1.vcxproj.user
deleted file mode 100644
index ace9a86..0000000
--- a/src/projet1.vcxproj.user
+++ /dev/null
@@ -1,3 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-</Project> \ No newline at end of file