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-rw-r--r--debian/patches/i225-hide-black-squares-bug.patch30
1 files changed, 0 insertions, 30 deletions
diff --git a/debian/patches/i225-hide-black-squares-bug.patch b/debian/patches/i225-hide-black-squares-bug.patch
deleted file mode 100644
index c405688..0000000
--- a/debian/patches/i225-hide-black-squares-bug.patch
+++ /dev/null
@@ -1,30 +0,0 @@
-commit 70b18cc4c05398cd06558f4634937a70c2436546
-Author: Piotr Dziwinski <piotrdz@gmail.com>
-Date: Sat Jan 18 21:35:32 2014 +0100
-
- Move engine frame update after game state update
-
- This should finally fix #225
-
---- a/src/app/app.cpp
-+++ b/src/app/app.cpp
-@@ -962,15 +962,15 @@
- {
- LogEvent(event);
-
-- StartPerformanceCounter(PCNT_UPDATE_ENGINE);
-- m_engine->FrameUpdate();
-- StopPerformanceCounter(PCNT_UPDATE_ENGINE);
--
- m_sound->FrameMove(m_relTime);
-
- StartPerformanceCounter(PCNT_UPDATE_GAME);
- m_robotMain->ProcessEvent(event);
- StopPerformanceCounter(PCNT_UPDATE_GAME);
-+
-+ StartPerformanceCounter(PCNT_UPDATE_ENGINE);
-+ m_engine->FrameUpdate();
-+ StopPerformanceCounter(PCNT_UPDATE_ENGINE);
- }
-
- StopPerformanceCounter(PCNT_UPDATE_ALL);