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-rw-r--r--lib/clipboard/.gitignore1
-rw-r--r--lib/clipboard/CMakeLists.txt17
-rw-r--r--lib/clipboard/COPYING.README72
-rw-r--r--lib/clipboard/include/clipboard/clipboard.h55
-rw-r--r--lib/clipboard/include/clipboard/types.h100
-rw-r--r--lib/clipboard/include/clipboard/utf.h115
-rw-r--r--lib/clipboard/include/clipboard/wzglobal.h614
-rw-r--r--lib/clipboard/readme.txt1
-rw-r--r--lib/clipboard/src/clipboardWin32.c160
-rw-r--r--lib/clipboard/src/clipboardX11.c293
-rw-r--r--lib/clipboard/src/utf.c530
-rw-r--r--lib/localename/CMakeLists.txt3
-rw-r--r--lib/localename/README.txt41
-rw-r--r--lib/localename/localename.c2864
-rw-r--r--lib/localename/localename.h95
15 files changed, 4961 insertions, 0 deletions
diff --git a/lib/clipboard/.gitignore b/lib/clipboard/.gitignore
new file mode 100644
index 0000000..ffbe18e
--- /dev/null
+++ b/lib/clipboard/.gitignore
@@ -0,0 +1 @@
+libclipboard.a
diff --git a/lib/clipboard/CMakeLists.txt b/lib/clipboard/CMakeLists.txt
new file mode 100644
index 0000000..a189ec4
--- /dev/null
+++ b/lib/clipboard/CMakeLists.txt
@@ -0,0 +1,17 @@
+cmake_minimum_required(VERSION 2.8)
+
+include_directories(. include/clipboard)
+
+add_definitions(-DLIB_COMPILE=1)
+
+
+if(PLATFORM_WINDOWS)
+ set(CLIPBOARD_SRC src/clipboardWin32.c)
+elseif(PLATFORM_LINUX)
+ set(CLIPBOARD_SRC src/clipboardX11.c)
+else()
+ set(CLIPBOARD_SRC src/clipboardX11.c)
+endif()
+
+include_directories(${SDL_INCLUDE_DIR})
+add_library(clipboard STATIC src/utf.c ${CLIPBOARD_SRC})
diff --git a/lib/clipboard/COPYING.README b/lib/clipboard/COPYING.README
new file mode 100644
index 0000000..2f8aad8
--- /dev/null
+++ b/lib/clipboard/COPYING.README
@@ -0,0 +1,72 @@
+Warzone 2100 Source & Data
+--------------------------
+
+This document replaces the file "readme.txt" as present in the Warzone 2100 GPL
+ release of December 6th 2004.
+
+1) These source and data files are provided as is with no guarantees:
+ - No assistance or support will be offered or given.
+ - Everything you will require to make a build of the game should be here. If
+ it isn't, you'll have to improvise.
+ - None of us here at Pivotal Games are in a position to be able to offer any
+ help with making this work.
+
+2) Everything included (source code and data), as well as the not included
+ videos and music, is released under the terms of the GNU General Public
+ License, version 2 or (at your option) any later version.
+ Please be sure to read the entirety of this license, but the summary is that
+ you're free to do what you want with the source subject to making the full
+ source code freely available in the event of the distribution of new
+ binaries.
+
+3) Following exception to the GPL is granted:
+ ------
+ Linking Warzone 2100 statically or dynamically with other modules is making
+ a combined work based on Warzone 2100. Thus, the terms and conditions of
+ the GNU General Public License cover the whole combination.
+
+ In addition, as a special exception, the copyright holders of Warzone 2100
+ give you permission to combine Warzone 2100 with code included in the
+ standard release of libraries that are accessible, redistributable and
+ linkable free of charge. You may copy and distribute such a system
+ following the terms of the GNU GPL for Warzone 2100 and the licenses of the
+ other code concerned.
+
+ Note that people who make modified versions of Warzone 2100 are not
+ obligated to grant this special exception for their modified versions; it
+ is their choice whether to do so. The GNU General Public License gives
+ permission to release a modified version without this exception; this
+ exception also makes it possible to release a modified version which
+ carries forward this exception.
+ ------
+
+4) Permission is granted to use the name "Warzone 2100", the logos, stories,
+ texts and related materials.
+
+5) Permission is granted to copy and distribute unaltered copies and/or images
+ of the original game discs in any medium, provided that they are distributed
+ free of charge and retain their original copyright and trademark notices.
+
+Finally, the primary motivation for this release is for entertainment and
+ educational purposes. On the subject of the latter, don't be surprised to see
+ some pretty gnarly old-school C code in here; the game was a classic, but large
+ areas of the code aren't pretty; OO design and C++ evangelists beware! We
+ haven't spent any time cleaning the code or making it pretty - what you see is
+ what you're getting, warts n' all.
+
+Thank you to Jonathan Kemp of Eidos Europe for permitting the release. Thanks to
+ Martin Severn for allowing to use his soundtrack. Thanks to Jason Walker for
+ helping to facilitate the release of the movies and sound tracks, as well as
+ clarifying the meaning of this license. Thanks also to Frank Lamboy for
+ assistance with the release and for campaigning along with many many others
+ over the years for the source to be made available.
+The correspondence, online petitions and persistence made this possible. We were
+ constantly amazed at the community support for Warzone even after all this
+ time; it's nice to be able to give something back, assuming you can get it to
+ compile... ;-)
+
+Original - 6th December 2004
+Alex M - ex Pumpkin Studios (Eidos)
+
+Amended - 10th June 2008
+Jason W - Eidos
diff --git a/lib/clipboard/include/clipboard/clipboard.h b/lib/clipboard/include/clipboard/clipboard.h
new file mode 100644
index 0000000..dcee2ea
--- /dev/null
+++ b/lib/clipboard/include/clipboard/clipboard.h
@@ -0,0 +1,55 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 2008 Freddie Witherden
+ Copyright (C) 2008-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#ifndef CLIPBOARD_H_
+#define CLIPBOARD_H_
+
+#include <stdbool.h>
+
+#ifdef __cplusplus
+ extern "C" {
+#endif
+
+/**
+ * Returns a copy of the text in the systems clipboard. Should the clipboard be
+ * empty, or populated with non-textual data NULL is returned. The character set
+ * of the returned is guaranteed to be UTF-8.
+ *
+ * It remains the responsibility of the caller to free() the string when
+ * finished with it.
+ *
+ * @return The textual contents of the clipboard (if any), otherwise NULL.
+ */
+char *widgetGetClipboardText(void);
+
+/**
+ * Attempts to set the contents of the systems clipboard to text. The character
+ * set of text must be UTF-8.
+ *
+ * @param text The UTF-8 text to set the clipboard to.
+ * @return True if the contents were successfully set, false otherwise.
+ */
+bool widgetSetClipboardText(const char *text);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /*CLIPBOARD_H_*/
diff --git a/lib/clipboard/include/clipboard/types.h b/lib/clipboard/include/clipboard/types.h
new file mode 100644
index 0000000..ff7ca68
--- /dev/null
+++ b/lib/clipboard/include/clipboard/types.h
@@ -0,0 +1,100 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 1999-2004 Eidos Interactive
+ Copyright (C) 2005-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+/*! \file
+ * \brief Simple type definitions.
+ */
+
+#ifndef __INCLUDED_LIB_FRAMEWORK_TYPES_H__
+#define __INCLUDED_LIB_FRAMEWORK_TYPES_H__
+
+#include "wzglobal.h"
+
+#ifdef HAVE_INTTYPES_H // defined WZ_C99
+/* Compilers that have support for C99 have all values below defined in stdint.h */
+# include <inttypes.h>
+#else
+// Defines C99 types for C99 incompatible compilers (e.g. MSVC)
+#include <SDL_stdinc.h>
+#ifndef WZ_CC_MINGW
+# define INT8_MIN (-128)
+# define INT16_MIN (-32767-1)
+# define INT32_MIN (-2147483647-1)
+# define INT8_MAX (127)
+# define INT16_MAX (32767)
+# define INT32_MAX (2147483647)
+# define UINT8_MAX (255)
+# define UINT16_MAX (65535)
+# define UINT32_MAX (4294967295U)
+#endif
+#ifdef WZ_CC_MSVC
+# define PRIu32 "u"
+# define PRIu64 "I64u"
+typedef SSIZE_T ssize_t;
+#endif
+#endif // WZ_C99
+
+#include <limits.h>
+#include <ctype.h>
+
+/* Basic numeric types */
+typedef uint8_t UBYTE;
+typedef int8_t SBYTE;
+typedef uint16_t UWORD;
+typedef int16_t SWORD;
+typedef uint32_t UDWORD;
+typedef int32_t SDWORD;
+
+/* Numeric size defines */
+#define UBYTE_MAX UINT8_MAX
+#define SBYTE_MIN INT8_MIN
+#define SBYTE_MAX INT8_MAX
+#define UWORD_MAX UINT16_MAX
+#define SWORD_MIN INT16_MIN
+#define SWORD_MAX INT16_MAX
+#define UDWORD_MAX UINT32_MAX
+#define SDWORD_MIN INT32_MIN
+#define SDWORD_MAX INT32_MAX
+
+// If we are C99 compatible, the "bool" macro will be defined in <stdbool.h> (as _Bool)
+// C++ comes with an integrated bool type
+#if defined(WZ_CXX98)
+#elif defined(WZ_C99)
+# include <stdbool.h>
+#else
+// Pretend we are C99 compatible (well, for the bool type then)
+# ifndef bool
+# define bool BOOL
+# endif
+# ifndef true
+# define true (1)
+# endif
+# ifndef false
+# define false (0)
+# endif
+# ifndef __bool_true_false_are_defined
+# define __bool_true_false_are_defined (1)
+# endif
+#endif /* WZ_C99 */
+
+#if !defined(WZ_OS_WIN)
+typedef int BOOL;
+#endif // WZ_OS_WIN
+
+#endif // __INCLUDED_LIB_FRAMEWORK_TYPES_H__
diff --git a/lib/clipboard/include/clipboard/utf.h b/lib/clipboard/include/clipboard/utf.h
new file mode 100644
index 0000000..eadc3b3
--- /dev/null
+++ b/lib/clipboard/include/clipboard/utf.h
@@ -0,0 +1,115 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 2007 Giel van Schijndel
+ Copyright (C) 2007-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ $Revision: 9336 $
+ $Id: utf.h 9336 2010-01-18 19:10:17Z cypr $
+ $HeadURL: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk/lib/framework/utf.h $
+*/
+
+#ifndef __INCLUDE_LIB_FRAMEWORK_UTF8_H__
+#define __INCLUDE_LIB_FRAMEWORK_UTF8_H__
+
+/* Allow frame header files to be singly included */
+#define FRAME_LIB_INCLUDE
+
+#include "types.h"
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif //__cplusplus
+
+/** Used to store a UTF-32 character in
+ */
+typedef uint32_t utf_32_char;
+
+/** Used to store a UTF-16 character in (this is <em>not</em> necessarily a
+ * full Unicode codepoint)
+ */
+typedef uint16_t utf_16_char;
+
+/** Decodes a single Unicode character from the given UTF-16 string.
+ *
+ * \param utf16_char Points to a character string that should contain at
+ * least one valid UTF-16 character sequence.
+ * \param[out] next_char Will be modified to point to the first character
+ * following the UTF-16 character sequence.
+ *
+ * \return The Unicode character encoded as UTF-32 with native endianness.
+ */
+utf_32_char UTF16DecodeChar(const utf_16_char *utf16_char, const utf_16_char **next_char);
+
+/** Decodes a single Unicode character from the given UTF-8 string.
+ *
+ * \param utf8_char Points to a character string that should contain at
+ * least one valid UTF-8 character sequence.
+ * \param[out] next_char Will be modified to point to the first character
+ * following the UTF-8 character sequence.
+ *
+ * \return The Unicode character encoded as UTF-32 with native endianness.
+ */
+utf_32_char UTF8DecodeChar(const char *utf8_char, const char **next_char);
+
+/** Determines the amount of unicode codepoints in a UTF-8 encoded string
+ * \param utf8_string the UTF-8 encoded string to count
+ * \return the amount of codepoints found in the UTF-8 string
+ */
+size_t UTF8CharacterCount(const char *utf8_string);
+
+size_t UTF16CharacterCount(const uint16_t *utf16);
+
+/** Encodes a UTF-16 encoded unicode string to a UTF-8 encoded string
+ * \param unicode_string the UTF-16 encoded unicode string to encode into UTF-8
+ * \param[out] nbytes the number of bytes allocated, may be NULL
+ * \return a UTF-8 encoded unicode nul terminated string (use free() to deallocate it)
+ */
+char *UTF16toUTF8(const utf_16_char *unicode_string, size_t *nbytes);
+
+/** Decodes a UTF-8 encoded string to a UTF-16 encoded string (native endianess)
+ * \param utf8_string a UTF-8 encoded nul terminated string
+ * \param[out] nbytes the number of bytes allocated, may be NULL
+ * \return a UTF-16 encoded unicode nul terminated string (use free() to deallocate it)
+ */
+utf_16_char *UTF8toUTF16(const char *utf8_string, size_t *nbytes);
+
+char *UTF8CharacterAtOffset(const char *utf8_string, size_t index);
+utf_16_char *UTF16CharacterAtOffset(const utf_16_char *utf16_string, size_t index);
+
+/** Encodes a UTF-32 string to a UTF-8 encoded string
+ * \param unicode_string the UTF-32 string to encode into UTF-8
+ * \param[out] nbytes the number of bytes allocated, may be NULL
+ * \return a UTF-8 encoded unicode nul terminated string (use free() to deallocate it)
+ */
+char *UTF32toUTF8(const utf_32_char *unicode_string, size_t *nbytes);
+
+/** Decodes a UTF-8 encoded string to a UTF-32 string
+ * \param utf8_string a UTF-8 encoded nul terminated string
+ * \param[out] nbytes the number of bytes allocated, may be NULL
+ * \return a UTF-32 nul terminated string (use free() to deallocate it)
+ */
+utf_32_char *UTF8toUTF32(const char *utf8_string, size_t *nbytes);
+
+/** Returns number of characters, not including terminating nul. */
+size_t utf32len(const utf_32_char *unicode_string);
+
+#ifdef __cplusplus
+}
+#endif //__cplusplus
+
+#endif // __INCLUDE_LIB_FRAMEWORK_UTF8_H__
diff --git a/lib/clipboard/include/clipboard/wzglobal.h b/lib/clipboard/include/clipboard/wzglobal.h
new file mode 100644
index 0000000..113223e
--- /dev/null
+++ b/lib/clipboard/include/clipboard/wzglobal.h
@@ -0,0 +1,614 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 1992-2007 Trolltech ASA.
+ Copyright (C) 2005-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+/*! \file wzglobal.h
+ * \brief Platform detection, workarounds and compat fixes
+ *
+ * OS and CC detection code shamelessly stolen from Qt4 (Qt/qglobal.h) by Dennis.
+ * This has been stripped down, feel free to add checks as you need them.
+ */
+
+#ifndef WZGLOBAL_H
+#define WZGLOBAL_H
+
+#ifndef __STDC_FORMAT_MACROS
+#define __STDC_FORMAT_MACROS
+#endif
+#ifndef __STDC_LIMIT_MACROS
+#define __STDC_LIMIT_MACROS
+#endif
+
+#if defined(HAVE_CONFIG_H)
+# undef _XOPEN_SOURCE
+# include "config.h"
+#elif defined(__MACOSX__)
+# include "config-macosx.h"
+#endif
+
+
+/* ---- Platform detection ---- */
+
+
+/*
+ The operating system, must be one of: (WZ_OS_x)
+
+ DARWIN - Darwin OS (synonym for WZ_OS_MAC)
+ OS2 - OS/2
+ OS2EMX - XFree86 on OS/2 (not PM)
+ WIN32 - Win32 (Windows 95/98/ME and Windows NT/2000/XP)
+ CYGWIN - Cygwin
+ SOLARIS - Sun Solaris
+ HPUX - HP-UX
+ ULTRIX - DEC Ultrix
+ LINUX - Linux
+ FREEBSD - FreeBSD
+ GNU_kFREEBSD - GNU/kFreeBSD
+ NETBSD - NetBSD
+ OPENBSD - OpenBSD
+ BSDI - BSD/OS
+ IRIX - SGI Irix
+ OSF - HP Tru64 UNIX
+ SCO - SCO OpenServer 5
+ UNIXWARE - UnixWare 7, Open UNIX 8
+ AIX - AIX
+ HURD - GNU Hurd
+ DGUX - DG/UX
+ RELIANT - Reliant UNIX
+ DYNIX - DYNIX/ptx
+ QNX - QNX
+ QNX6 - QNX RTP 6.1
+ LYNX - LynxOS
+ BSD4 - Any BSD 4.4 system
+ UNIX - Any UNIX BSD/SYSV system
+*/
+
+#if defined(__APPLE__) && (defined(__GNUC__) || defined(__xlC__) || defined(__xlc__))
+# define WZ_OS_DARWIN
+# define WZ_OS_BSD4
+# ifdef __LP64__
+# define WZ_OS_DARWIN64
+# else
+# define WZ_OS_DARWIN32
+# endif
+#elif defined(__CYGWIN__)
+# define WZ_OS_CYGWIN
+#elif defined(__OS2__)
+# if defined(__EMX__)
+# define WZ_OS_OS2EMX
+# else
+# define WZ_OS_OS2
+# endif
+#elif !defined(SAG_COM) && (defined(WIN64) || defined(_WIN64) || defined(__WIN64__))
+# define WZ_OS_WIN32
+# define WZ_OS_WIN64
+#elif !defined(SAG_COM) && (defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__))
+# define WZ_OS_WIN32
+#elif defined(__MWERKS__) && defined(__INTEL__)
+# define WZ_OS_WIN32
+#elif defined(__sun) || defined(sun)
+# define WZ_OS_SOLARIS
+#elif defined(hpux) || defined(__hpux)
+# define WZ_OS_HPUX
+#elif defined(__ultrix) || defined(ultrix)
+# define WZ_OS_ULTRIX
+#elif defined(sinix)
+# define WZ_OS_RELIANT
+#elif defined(__linux__) || defined(__linux)
+# define WZ_OS_LINUX
+#elif defined(__FreeBSD__) || defined(__DragonFly__)
+# define WZ_OS_FREEBSD
+# define WZ_OS_BSD4
+#elif defined(__FreeBSD_kernel__) && !defined(__FreeBSD__)
+ /* We're running a non-FreeBSD system with a FreeBSD kernel. Find out what C
+ * library we're using to detect the system we're running on. */
+# include <stdlib.h>
+# if defined(__GLIBC__)
+ /* We're running GNU/kFreeBSD */
+# define WZ_OS_GNU_kFREEBSD
+# endif
+#elif defined(__NetBSD__)
+# define WZ_OS_NETBSD
+# define WZ_OS_BSD4
+#elif defined(__OpenBSD__)
+# define WZ_OS_OPENBSD
+# define WZ_OS_BSD4
+#elif defined(__bsdi__)
+# define WZ_OS_BSDI
+# define WZ_OS_BSD4
+#elif defined(__sgi)
+# define WZ_OS_IRIX
+#elif defined(__osf__)
+# define WZ_OS_OSF
+#elif defined(_AIX)
+# define WZ_OS_AIX
+#elif defined(__Lynx__)
+# define WZ_OS_LYNX
+#elif defined(__GNU__)
+# define WZ_OS_HURD
+#elif defined(__DGUX__)
+# define WZ_OS_DGUX
+#elif defined(__QNXNTO__)
+# define WZ_OS_QNX6
+#elif defined(__QNX__)
+# define WZ_OS_QNX
+#elif defined(_SEQUENT_)
+# define WZ_OS_DYNIX
+#elif defined(_SCO_DS) /* SCO OpenServer 5 + GCC */
+# define WZ_OS_SCO
+#elif defined(__USLC__) /* all SCO platforms + UDK or OUDK */
+# define WZ_OS_UNIXWARE
+#elif defined(__svr4__) && defined(i386) /* Open UNIX 8 + GCC */
+# define WZ_OS_UNIXWARE
+#elif defined(__INTEGRITY)
+# define WZ_OS_INTEGRITY
+#elif defined(__MAKEDEPEND__)
+#else
+# error "Warzone has not been tested on this OS. Please contact warzone-dev@gna.org"
+#endif /* WZ_OS_x */
+
+#if defined(WZ_OS_WIN32) || defined(WZ_OS_WIN64)
+# define WZ_OS_WIN
+#endif /* WZ_OS_WIN32 */
+
+#if defined(WZ_OS_DARWIN)
+# define WZ_OS_MAC /* WZ_OS_MAC is mostly for compatibility, but also more clear */
+# define WZ_OS_MACX /* WZ_OS_MACX is only for compatibility.*/
+# if defined(WZ_OS_DARWIN64)
+# define WZ_OS_MAC64
+# elif defined(WZ_OS_DARWIN32)
+# define WZ_OS_MAC32
+# endif
+#endif /* WZ_OS_DARWIN */
+
+#if defined(WZ_OS_MSDOS) || defined(WZ_OS_OS2) || defined(WZ_OS_WIN)
+# undef WZ_OS_UNIX
+#elif !defined(WZ_OS_UNIX)
+# define WZ_OS_UNIX
+#endif /* WZ_OS_* */
+
+
+/*
+ The compiler, must be one of: (WZ_CC_x)
+
+ MSVC - Microsoft Visual C/C++, Intel C++ for Windows
+ GNU - GNU C++
+ CLANG - Clang LLVM
+ INTEL - Intel C++ for Linux, Intel C++ for Windows
+ TINYC - Fabrice Bellard's Tiny C Compiler
+
+ Should be sorted most to least authoritative.
+*/
+
+#if defined(_MSC_VER)
+# define WZ_CC_MSVC
+/* All ISO C89 compliant compilers _should_ define the macro __STDC__, MSVC
+ * however is known _not_ to do this, so work around that here. */
+# if !defined(__STDC__)
+# define __STDC__ 1
+# endif
+/* Visual C++.Net issues for _MSC_VER >= 1300 */
+# if _MSC_VER >= 1300
+# define WZ_CC_MSVC_NET
+# endif
+/* Intel C++ disguising as Visual C++: the `using' keyword avoids warnings */
+# if defined(__INTEL_COMPILER)
+# define WZ_CC_INTEL
+# endif
+/* x64 does not support mmx intrinsics on windows */
+# if (defined(ZS_OS_WIN64) && defined(_M_X64))
+# undef ZS_HAVE_SSE
+# undef ZS_HAVE_SSE2
+# undef ZS_HAVE_MMX
+# undef ZS_HAVE_3DNOW
+# endif
+
+#elif defined(__GNUC__)
+# define WZ_CC_GNU
+# if defined(__MINGW32__)
+# define WZ_CC_MINGW
+# endif
+# if defined(__INTEL_COMPILER)
+/* Intel C++ also masquerades as GCC 3.2.0 */
+# define WZ_CC_INTEL
+# endif
+
+# if defined(__llvm__)
+# define WZ_CC_LLVM
+# endif
+# if defined(__clang__)
+# define WZ_CC_CLANG
+# endif
+/* Clang may not always masquerade as gcc */
+#elif defined(__clang__)
+# define WZ_CC_CLANG
+# define WZ_CC_LLVM
+
+#elif defined(__TINYC__)
+# define WZ_CC_TINYC
+
+#else
+# error "Warzone has not been tested on this compiler. Please contact warzone-dev@gna.org"
+#endif /* WZ_CC_x */
+
+
+/*
+ The window system, must be one of: (WZ_WS_x)
+
+ MACX - Mac OS X
+ WIN32 - Windows
+ X11 - X Window System
+ QNX - QNX
+*/
+
+#if defined(_WIN32_X11_)
+# define WZ_WS_X11
+
+#elif defined(WZ_OS_WIN32)
+# define WZ_WS_WIN32
+# if defined(WZ_OS_WIN64)
+# define WZ_WS_WIN64
+# endif
+
+#elif defined(WZ_OS_MAC)
+# define WZ_WS_MAC
+# define WZ_WS_MACX
+# if defined(WZ_OS_MAC64)
+# define WZ_WS_MAC64
+# elif defined(WZ_OS_MAC32)
+# define WZ_WS_MAC32
+# endif
+
+#elif defined(WZ_OS_QNX)
+# define WZ_WS_QNX
+
+#elif defined(WZ_OS_UNIX)
+# define WZ_WS_X11
+
+#else
+# error "Warzone has not been tested on this window system. Please contact warzone-dev@gna.org"
+#endif /* WZ_WS_x */
+
+#if defined(WZ_WS_WIN16) || defined(WZ_WS_WIN32)
+# define WZ_WS_WIN
+#endif
+
+
+/*
+ The supported C standard, must be one of: (WZ_Cxx)
+
+ 99 - ISO/IEC 9899:1999 / C99
+*/
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+# define WZ_C99
+#endif /* WZ_Cxx */
+
+/*
+ The supported C++ standard, must be one of: (WZ_CXXxx)
+
+ 98 - ISO/IEC 14882:1998 / C++98
+*/
+#if defined(__cplusplus)
+# define WZ_CXX98
+#endif /* WZ_CXXxx */
+
+
+/*
+ Convenience macros to test the versions of gcc.
+ Copied from glibc's features.h.
+*/
+#if defined(WZ_CC_GNU) && defined __GNUC__ && defined __GNUC_MINOR__
+# define WZ_CC_GNU_PREREQ(maj, min) \
+ ((__GNUC__ << 16) + __GNUC_MINOR__ >= ((maj) << 16) + (min))
+#else
+# define WZ_CC_GNU_PREREQ(maj, min) 0
+#endif
+
+
+/*
+ Convenience macros to test the versions of icc.
+*/
+#if defined(WZ_CC_INTEL) && defined __ICC
+# define WZ_CC_INTEL_PREREQ(maj, min) \
+ ((__ICC) >= ((maj) * 100) + (min))
+#else
+# define WZ_CC_INTEL_PREREQ(maj, min) 0
+#endif
+
+
+
+
+/* ---- Declaration attributes ---- */
+
+
+/*!
+ * \def WZ_DECL_DEPRECATED
+ *
+ * The WZ_DECL_DEPRECATED macro can be used to trigger compile-time warnings
+ * with newer compilers when deprecated functions are used.
+ *
+ * For non-inline functions, the macro gets inserted at front of the
+ * function declaration, right before the return type:
+ *
+ * \code
+ * WZ_DECL_DEPRECATED void deprecatedFunctionA();
+ * WZ_DECL_DEPRECATED int deprecatedFunctionB() const;
+ * \endcode
+ *
+ * For functions which are implemented inline,
+ * the WZ_DECL_DEPRECATED macro is inserted at the front, right before the return
+ * type, but after "static", "inline" or "virtual":
+ *
+ * \code
+ * WZ_DECL_DEPRECATED void deprecatedInlineFunctionA() { .. }
+ * virtual WZ_DECL_DEPRECATED int deprecatedInlineFunctionB() { .. }
+ * static WZ_DECL_DEPRECATED bool deprecatedInlineFunctionC() { .. }
+ * inline WZ_DECL_DEPRECATED bool deprecatedInlineFunctionD() { .. }
+ * \endcode
+ *
+ * You can also mark whole structs or classes as deprecated, by inserting the
+ * WZ_DECL_DEPRECATED macro after the struct/class keyword, but before the
+ * name of the struct/class:
+ *
+ * \code
+ * class WZ_DECL_DEPRECATED DeprecatedClass { };
+ * struct WZ_DECL_DEPRECATED DeprecatedStruct { };
+ * \endcode
+ *
+ * \note
+ * Description copied from KDE4, code copied from Qt4.
+ *
+ */
+#if WZ_CC_GNU_PREREQ(3,2) || WZ_CC_INTEL_PREREQ(10,0)
+# define WZ_DECL_DEPRECATED __attribute__((__deprecated__))
+#elif defined(WZ_CC_MSVC) && defined(WZ_CC_MSVC_NET)
+# define WZ_DECL_DEPRECATED __declspec(deprecated)
+#else
+# define WZ_DECL_DEPRECATED
+#endif
+
+
+/*! \def WZ_DECL_FORMAT
+ * GCC: "The format attribute specifies that a function takes printf, scanf, strftime or strfmon
+ * style arguments which should be type-checked against a format string."
+ */
+#if WZ_CC_GNU_PREREQ(2,5) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_FORMAT(archetype, string_index, first_to_check) \
+ __attribute__((__format__(archetype, string_index, first_to_check)))
+#else
+# define WZ_DECL_FORMAT(archetype, string_index, first_to_check)
+#endif
+
+
+/*!
+ * \def WZ_DECL_NORETURN
+ * "A few standard library functions, such as abort and exit, cannot return. GCC knows this
+ * automatically. Some programs define their own functions that never return.
+ * You can declare them noreturn to tell the compiler this fact."
+ */
+#if WZ_CC_GNU_PREREQ(2,5) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_NORETURN __attribute__((__noreturn__))
+#elif defined(WZ_CC_MSVC)
+# define WZ_DECL_NORETURN __declspec(noreturn)
+#else
+# define WZ_DECL_NORETURN
+#endif
+
+
+/*!
+ * \def WZ_DECL_CONST
+ * GCC: "Many functions do not examine any values except their arguments, and have no effects
+ * except the return value. Basically this is just slightly more strict class than
+ * the pure attribute below, since function is not allowed to read global memory."
+ */
+#if WZ_CC_GNU_PREREQ(2,5) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_CONST __attribute__((__const__,__warn_unused_result__))
+#else
+# define WZ_DECL_CONST
+#endif
+
+
+/*!
+ * \def WZ_DECL_PURE
+ * GCC: "Many functions have no effects except the return value and their return value depends
+ * only on the parameters and/or global variables. Such a function can be subject to
+ * common subexpression elimination and loop optimization just as an arithmetic operator
+ * would be."
+ */
+#if WZ_CC_GNU_PREREQ(2,96) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_PURE __attribute__((__pure__))
+#else
+# define WZ_DECL_PURE
+#endif
+
+
+/*!
+ * \def WZ_DECL_UNUSED
+ * GCC: "This attribute, attached to a function, means that the function is meant to be possibly
+ * unused. GCC will not produce a warning for this function."
+ */
+#if WZ_CC_GNU_PREREQ(3,2) || WZ_CC_INTEL_PREREQ(10,0)
+# define WZ_DECL_UNUSED __attribute__((__unused__))
+#else
+# define WZ_DECL_UNUSED
+#endif
+
+
+/*!
+ * \def WZ_DECL_WARN_UNUSED_RESULT
+ * GCC: "The warn_unused_result attribute causes a warning to be emitted if a caller of the
+ * function with this attribute does not use its return value. This is useful for
+ * functions where not checking the result is either a security problem or always a bug,
+ * such as realloc."
+ */
+#if defined(WZ_CC_GNU) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_WARN_UNUSED_RESULT __attribute__((__warn_unused_result__))
+#else
+# define WZ_DECL_WARN_UNUSED_RESULT
+#endif
+
+
+/*! \def WZ_DECL_MAY_ALIAS
+ * GCC: "Accesses to objects with types with this attribute are not subjected to type-based alias
+ * analysis, but are instead assumed to be able to alias any other type of objects,
+ * just like the char type. See -fstrict-aliasing for more information on aliasing issues."
+ */
+#if WZ_CC_GNU_PREREQ(3,3) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_MAY_ALIAS __attribute__((__may_alias__))
+#else
+# define WZ_DECL_MAY_ALIAS
+#endif
+
+
+/*!
+ * \def WZ_DECL_RESTRICT
+ * Apply the "restrict" keyword found in the C99 revision of the standard.
+ * The compiler may assume that the memory referenced by a "restrict" pointer is not aliased
+ * by any other pointer. Thus this forms the opposite of WZ_DECL_MAY_ALIAS.
+ */
+#if defined(WZ_C99) && WZ_CC_GNU_PREREQ(4,1) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_RESTRICT restrict
+#elif defined(WZ_CC_MSVC) && defined(WZ_CC_MSVC_NET)
+# define WZ_DECL_RESTRICT __restrict
+#else
+# define WZ_DECL_RESTRICT
+#endif
+
+
+/*! \def WZ_DECL_THREAD
+ * Declares a variable to be local to the running thread, and not shared between threads.
+ */
+#if defined(WZ_CC_GNU) || defined(WZ_CC_INTEL)
+# define WZ_DECL_THREAD __thread
+#elif defined(WZ_CC_MSVC)
+# define WZ_DECL_THREAD __declspec(thread)
+#else
+# error "Thread local storage attribute required"
+#endif
+
+
+/*! \def WZ_ASSERT_STATIC_STRING
+ * Asserts that the given string is statically allocated.
+ */
+#if defined(__cplusplus)
+# include <typeinfo>
+# define WZ_ASSERT_STATIC_STRING(_var) assert(typeid(_var) == typeid(char[sizeof(_var)]))
+#elif defined(WZ_CC_GNU) || defined(WZ_CC_INTEL)
+# define WZ_ASSERT_STATIC_STRING(_var) STATIC_ASSERT(__builtin_types_compatible_p(typeof(_var), char[]))
+#else
+# define WZ_ASSERT_STATIC_STRING(_var) (void)(_var)
+#endif
+
+/*! \def WZ_ASSERT_ARRAY
+ * Asserts that the given variable is a (statically sized) array, not just a pointer.
+ */
+#if defined(__cplusplus)
+# define WZ_ASSERT_ARRAY_EXPR(a) 0
+#elif defined(WZ_CC_GNU) || defined(WZ_CC_INTEL)
+/* &a[0] degrades to a pointer: a different type from an array */
+# define WZ_ASSERT_ARRAY_EXPR(a) STATIC_ASSERT_EXPR(!__builtin_types_compatible_p(typeof(a), typeof(&(a)[0])))
+#else
+# define WZ_ASSERT_ARRAY_EXPR(a) 0
+#endif
+#define WZ_ASSERT_ARRAY(a) (void)WZ_ASSERT_ARRAY_EXPR(a)
+
+
+/* ---- Platform specific setup ---- */
+
+
+#if defined(WZ_OS_WIN)
+# if defined(WZ_CC_MINGW)
+# include <unistd.h>
+# include <sys/param.h>
+# include <w32api.h>
+# define _WIN32_IE IE5
+// Required for alloca
+# include <malloc.h>
+
+# elif defined(WZ_CC_MSVC)
+# if defined(_DEBUG)
+# define DEBUG
+# define _CRTDBG_MAP_ALLOC
+# include <stdlib.h>
+# include <crtdbg.h>
+# endif /* _DEBUG */
+# endif /* WZ_CC_* */
+
+# define WIN32_LEAN_AND_MEAN
+# define WIN32_EXTRA_LEAN
+# undef NOMINMAX
+# define NOMINMAX 1 // disable the min / max macros
+# include <windows.h>
+
+# if defined(WZ_CC_MSVC)
+// notify people we are disabling these warning messages.
+# pragma message (" *** Warnings 4018,4100,4127,4204,4244,4267,4389 have been squelched. ***")
+# pragma warning (disable : 4018) // Shut up: '>' : signed/unsigned mismatch
+# pragma warning (disable : 4100) // Shut up: unreferenced formal parameter (FIXME)
+# pragma warning (disable : 4127) // Shut up: conditional expression is constant (eg. "while(0)")
+# pragma warning (disable : 4204) // Shut up: non-constant aggregate initializer
+# pragma warning (disable : 4244) // Shut up: conversion from 'float' to 'int', possible loss of data
+# pragma warning (disable : 4267) // Shut up: conversion from 'size_t' to 'type', possible loss of data
+# pragma warning (disable : 4389) // Shut up: '==' : signed/unsigned mismatch
+
+# define strcasecmp _stricmp
+# define strncasecmp _strnicmp
+# define inline __inline
+# define alloca _alloca
+# define fileno _fileno
+
+# define isnan _isnan
+# define isfinite _finite
+
+# define PATH_MAX MAX_PATH
+# endif /* WZ_CC_MSVC */
+
+/* Make sure that PATH_MAX is large enough to use as the size for return
+ * buffers for Windows API calls
+ */
+# if (PATH_MAX < MAX_PATH)
+# undef PATH_MAX
+# define PATH_MAX MAX_PATH
+# endif
+
+#elif defined(WZ_OS_UNIX)
+# include <unistd.h>
+# if defined(HAVE_ALLOCA_H)
+# include <alloca.h>
+# endif
+#endif /* WZ_OS_* */
+
+// Define PATH_MAX for systems that don't have it, like Hurd
+#ifndef PATH_MAX
+#define PATH_MAX 4096
+#endif
+
+
+#if !defined(WZ_C99) && !defined(va_copy)
+/**
+ * Implements the interface of the C99 macro va_copy such that we can use it on
+ * non-C99 systems as well.
+ *
+ * This implementation assumes that va_list is just a pointer to the stack
+ * frame of the variadic function. This is by far the most common setup, though
+ * it might not always work.
+ */
+# define va_copy(dest, src) (void)((dest) = (src))
+#endif // !WZ_C99 && !va_copy
+
+#endif /* WZGLOBAL_H */
diff --git a/lib/clipboard/readme.txt b/lib/clipboard/readme.txt
new file mode 100644
index 0000000..196c127
--- /dev/null
+++ b/lib/clipboard/readme.txt
@@ -0,0 +1 @@
+Source code in this directory was taken from Warzone2100 source. Please read COPING.README for licence or visit https://github.com/cybersphinx/wzgraphicsmods for more information.
diff --git a/lib/clipboard/src/clipboardWin32.c b/lib/clipboard/src/clipboardWin32.c
new file mode 100644
index 0000000..be48906
--- /dev/null
+++ b/lib/clipboard/src/clipboardWin32.c
@@ -0,0 +1,160 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 2008 Freddie Witherden
+ Copyright (C) 2008-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+#include "utf.h"
+// Defines most macros and types from <stdbool.h> and <stdint.h>
+#include "types.h"
+
+char *widgetGetClipboardText()
+{
+ uint16_t *clipboardText;
+ char *ourText = NULL;
+
+ // If there is any text on the clipboard, open it
+ if (IsClipboardFormatAvailable(CF_UNICODETEXT) && OpenClipboard(NULL))
+ {
+ // Get any text on the clipboard
+ HANDLE hClipboardData = GetClipboardData(CF_UNICODETEXT);
+
+ // If the handle is valid, fetch the text
+ if (hClipboardData)
+ {
+ // Get the text
+ clipboardText = GlobalLock(hClipboardData);
+
+ // So long as we got something
+ if (clipboardText)
+ {
+ int i, j;
+
+ // Convert it to UTF-8 (from UTF-16)
+ ourText = UTF16toUTF8(clipboardText, NULL);
+
+ // Unlock the text
+ GlobalUnlock(hClipboardData);
+
+ // Strip any '\r' from the text
+ for (i = j = 0; ourText[i]; i++)
+ {
+ if (ourText[i] != '\r')
+ {
+ ourText[j++] = ourText[i];
+ }
+ }
+
+ // NUL terminate
+ ourText[j] = '\0';
+ }
+ }
+
+ // Close the clipboard
+ CloseClipboard();
+ }
+
+ return ourText;
+}
+
+bool widgetSetClipboardText(const char *text)
+{
+ bool ret = false;
+
+ // Copy of text with \n => \r\n
+ char *newText;
+
+ // UTF-16 version of newText
+ uint16_t *utf16NewText;
+
+ // Number of bytes utf16NewText is in size
+ size_t nbytes;
+
+ int count, i, j;
+
+ // Get the number of '\n' characters in the text
+ for (i = count = 0; text[i]; i++)
+ {
+ if (text[i] == '\n')
+ {
+ count++;
+ }
+ }
+
+ // Allocate enough space for the \r\n string
+ newText = malloc(strlen(text) + count + 1);
+
+ // Copy the string, converting \n to \r\n
+ for (i = j = 0; text[i]; i++, j++)
+ {
+ // If the character is a newline prepend a \r
+ if (text[i] == '\n')
+ {
+ newText[j++] = '\r';
+ }
+
+ // Copy the character (\n or otherwise)
+ newText[j] = text[i];
+ }
+
+ // NUL terminate
+ newText[j] = '\0';
+
+ // Convert to UTF-16
+ utf16NewText = UTF8toUTF16(newText, &nbytes);
+
+ // Open the clipboard
+ if (OpenClipboard(NULL))
+ {
+ HGLOBAL hGlobal;
+ uint16_t *clipboardText;
+
+ // Empty it (which also transfers ownership of it to ourself)
+ EmptyClipboard();
+
+ // Allocate global space for the text
+ hGlobal = GlobalAlloc(GMEM_MOVEABLE, nbytes);
+
+ // Lock the newly allocated memory
+ clipboardText = GlobalLock(hGlobal);
+
+ // Copy the text
+ memcpy(clipboardText, utf16NewText, nbytes);
+
+ // Unlock the memory (must come before CloseClipboard())
+ GlobalUnlock(hGlobal);
+
+ // Place the handle on the clipboard
+ if (SetClipboardData(CF_UNICODETEXT, hGlobal))
+ {
+ // We were successful
+ ret = true;
+ }
+
+ // Close the clipboard
+ CloseClipboard();
+ }
+
+ // Release the malloc-ed strings
+ free(newText);
+ free(utf16NewText);
+
+ return ret;
+}
diff --git a/lib/clipboard/src/clipboardX11.c b/lib/clipboard/src/clipboardX11.c
new file mode 100644
index 0000000..0653250
--- /dev/null
+++ b/lib/clipboard/src/clipboardX11.c
@@ -0,0 +1,293 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 2008 Freddie Witherden
+ Copyright (C) 2008-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+/*
+ * Something wicked this way comes...
+ * Documentation/reference:
+ * http://svr-www.eng.cam.ac.uk/~er258/code/dist/x_clipboard/paste.cc
+ */
+
+#include <stdbool.h>
+#include <assert.h>
+
+#include <SDL_syswm.h>
+#include <SDL.h>
+
+static SDL_SysWMinfo info;
+
+// Atoms
+static Atom XA_CLIPBOARD;
+static Atom XA_COMPOUND_TEXT;
+static Atom XA_UTF8_STRING;
+static Atom XA_TARGETS;
+
+/**
+ * Filters through SDL_Events searching for clipboard requests from the X
+ * server.
+ *
+ * @param evt The event to filter.
+ */
+static int widgetClipboardFilterX11(const SDL_Event *evt)
+{
+ // We are only interested in window manager events
+ if (evt->type == SDL_SYSWMEVENT)
+ {
+ XEvent xevent = evt->syswm.msg->event.xevent;
+
+ // See if the event is a selection/clipboard request
+ if (xevent.type == SelectionRequest)
+ {
+ // Get the request in question
+ XSelectionRequestEvent *request = &xevent.xselectionrequest;
+
+ // Generate a reply to the selection request
+ XSelectionEvent reply;
+
+ reply.type = SelectionNotify;
+ reply.serial = xevent.xany.send_event;
+ reply.send_event = True;
+ reply.display = info.info.x11.display;
+ reply.requestor = request->requestor;
+ reply.selection = request->selection;
+ reply.property = request->property;
+ reply.target = None;
+ reply.time = request->time;
+
+ // They want to know what we can provide/offer
+ if (request->target == XA_TARGETS)
+ {
+ Atom possibleTargets[] =
+ {
+ XA_STRING,
+ XA_UTF8_STRING,
+ XA_COMPOUND_TEXT
+ };
+
+ XChangeProperty(info.info.x11.display, request->requestor,
+ request->property, XA_ATOM, 32, PropModeReplace,
+ (unsigned char *) possibleTargets, 3);
+ }
+ // They want a string (all we can provide)
+ else if (request->target == XA_STRING
+ || request->target == XA_UTF8_STRING
+ || request->target == XA_COMPOUND_TEXT)
+ {
+ int len;
+ char *xdata = XFetchBytes(info.info.x11.display, &len);
+
+ XChangeProperty(info.info.x11.display, request->requestor,
+ request->property, request->target, 8,
+ PropModeReplace, (unsigned char *) xdata,
+ len);
+ XFree(xdata);
+ }
+ else
+ {
+ // Did not have what they wanted, so no property set
+ reply.property = None;
+ }
+
+ // Dispatch the event
+ XSendEvent(request->display, request->requestor, 0, NoEventMask,
+ (XEvent *) &reply);
+ XSync(info.info.x11.display, False);
+ }
+ }
+
+ return 1;
+}
+
+static void widgetInitialiseClipboardX11()
+{
+ static bool initialised = false;
+
+ if (!initialised)
+ {
+ // Get the window manager information
+ SDL_GetWMInfo(&info);
+
+ // Ensure we're running under X11
+ assert(info.subsystem == SDL_SYSWM_X11);
+
+ // Register the event filter
+ SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
+ SDL_SetEventFilter(widgetClipboardFilterX11);
+
+ // Lock the connection to the X server
+ info.info.x11.lock_func();
+
+ // Get the clipboard atom (it is not defined by default)
+ XA_CLIPBOARD = XInternAtom(info.info.x11.display, "CLIPBOARD", True);
+
+ // Get the compound text type atom
+ XA_COMPOUND_TEXT = XInternAtom(info.info.x11.display, "COMPOUND_TEXT",
+ True);
+
+ // UTF-8 string atom
+ XA_UTF8_STRING = XInternAtom(info.info.x11.display, "UTF8_STRING",
+ True);
+
+ // TARGETS atom
+ XA_TARGETS = XInternAtom(info.info.x11.display, "TARGETS", True);
+
+ // Unlock the connection
+ info.info.x11.unlock_func();
+
+ // We are initialised
+ initialised = true;
+ }
+}
+
+char *widgetGetClipboardText()
+{
+ char *text = NULL;
+ unsigned char *data = NULL;
+ Atom type;
+ int format, result;
+ unsigned long len, bytesLeft, dummy;
+ Window selectionOwner;
+
+ // Make sure we are initialised
+ widgetInitialiseClipboardX11();
+
+ // Lock the connection
+ info.info.x11.lock_func();
+
+ // Get the owner of the clipboard selection
+ selectionOwner = XGetSelectionOwner(info.info.x11.display, XA_CLIPBOARD);
+
+ // If there is a selection (and therefore owner) fetch it
+ if (selectionOwner != None)
+ {
+ SDL_Event event;
+ bool response = false;
+
+ /*
+ * Ask the window whom current owns the clipboard to convert it to an
+ * XA_UTF8_STRING and place it into the XA_CLIPBOARD property of our
+ * window.
+ */
+ XConvertSelection(info.info.x11.display, XA_CLIPBOARD, XA_UTF8_STRING,
+ XA_CLIPBOARD, info.info.x11.window, CurrentTime);
+ XFlush(info.info.x11.display);
+
+ /*
+ * We now need to wait for a response from the window that owns the
+ * clipboard.
+ */
+
+ // Unlock the connection so that the SDL event loop may function
+ info.info.x11.unlock_func();
+
+ while (!response)
+ {
+ // Wait for an event
+ SDL_WaitEvent(&event);
+
+ // If the event is a window manager event
+ if (event.type == SDL_SYSWMEVENT)
+ {
+ XEvent xevent = event.syswm.msg->event.xevent;
+
+ // See if it is a response to our request
+ if (xevent.type == SelectionNotify
+ && xevent.xselection.requestor == info.info.x11.window)
+ {
+ response = true;
+ }
+ }
+ }
+
+ // Lock the connection once again
+ info.info.x11.lock_func();
+
+ // See how much data is there
+ XGetWindowProperty(info.info.x11.display, info.info.x11.window,
+ XA_CLIPBOARD, 0, 0, False, AnyPropertyType, &type,
+ &format, &len, &bytesLeft, &data);
+
+ // If any 0-length data was returned, free it
+ if (data)
+ {
+ XFree(data);
+ data = NULL;
+ }
+
+ // If there is any data
+ if (bytesLeft)
+ {
+ // Fetch the data
+ result = XGetWindowProperty(info.info.x11.display,
+ info.info.x11.window, XA_CLIPBOARD, 0,
+ bytesLeft, False, AnyPropertyType,
+ &type, &format, &len, &dummy, &data);
+
+ // If we got some data, duplicate it
+ if (result == Success)
+ {
+ text = strdup((char *) data);
+ XFree(data);
+ }
+ }
+
+ // Delete the property now that we are finished with it
+ XDeleteProperty(info.info.x11.display, info.info.x11.window,
+ XA_CLIPBOARD);
+ }
+
+ // Unlock the connection
+ info.info.x11.unlock_func();
+
+ return text;
+}
+
+bool widgetSetClipboardText(const char *text)
+{
+ Window selectionOwner;
+
+ // Make sure we are initialised
+ widgetInitialiseClipboardX11();
+
+ // Lock the connection
+ info.info.x11.lock_func();
+
+ // Copy the text into the root windows cut buffer (for Xterm compatibility)
+ XStoreBytes(info.info.x11.display, text, strlen(text) + 1);
+
+ // Set ourself as the owner of the CLIPBOARD atom
+ XSetSelectionOwner(info.info.x11.display, XA_CLIPBOARD,
+ info.info.x11.window, CurrentTime);
+
+ // Check if we acquired ownership or not
+ selectionOwner = XGetSelectionOwner(info.info.x11.display, XA_CLIPBOARD);
+
+ // We got ownership
+ if (selectionOwner == info.info.x11.window)
+ {
+ info.info.x11.unlock_func();
+ return true;
+ }
+ // We did not get ownership
+ else
+ {
+ info.info.x11.unlock_func();
+ return false;
+ }
+}
diff --git a/lib/clipboard/src/utf.c b/lib/clipboard/src/utf.c
new file mode 100644
index 0000000..2313bb6
--- /dev/null
+++ b/lib/clipboard/src/utf.c
@@ -0,0 +1,530 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 2007 Giel van Schijndel
+ Copyright (C) 2007-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ $Revision: 9101 $
+ $Id: utf.c 9101 2010-01-10 13:11:55Z zarelsl $
+ $HeadURL: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk/lib/framework/utf.c $
+*/
+
+/** \file
+ * Functions to convert between different Unicode Transformation Formats (UTF for short)
+ */
+
+#include "utf.h"
+#include <assert.h>
+#include <stdlib.h>
+
+#if defined(LIB_COMPILE)
+# define ASSERT(expr, ...) (assert(expr))
+# define debug(part, ...) ((void)0)
+#else
+# include "debug.h"
+#endif
+
+// Assert that non-starting octets are of the form 10xxxxxx
+#define ASSERT_NON_START_OCTET(octet) \
+ assert((octet & 0xC0) == 0x80 && "invalid non-start UTF-8 octet")
+
+// Assert that starting octets are either of the form 0xxxxxxx (ASCII) or 11xxxxxx
+#define ASSERT_START_OCTECT(octet) \
+ assert((octet & 0x80) == 0x00 || (octet & 0xC0) == 0xC0 || !"invalid starting UTF-8 octet")
+
+// Assert that hexadect (16bit sequence) 1 of UTF-16 surrogate pair sequences are of the form 110110XXXXXXXXXX
+#define ASSERT_START_HEXADECT(hexadect) \
+ assert(((hexadect) & 0xD800) == 0xD800 && "invalid first UTF-16 hexadect")
+
+// Assert that hexadect (16bit sequence) 2 of UTF-16 surrogate pair sequences are of the form 110111XXXXXXXXXX
+#define ASSERT_FINAL_HEXADECT(hexadect) \
+ assert(((hexadect) & 0xDC00) == 0xDC00 && "invalid first UTF-16 hexadect")
+
+utf_32_char UTF8DecodeChar(const char *utf8_char, const char **next_char)
+{
+ utf_32_char decoded = '\0';
+ *next_char = utf8_char;
+
+ ASSERT_START_OCTECT(*utf8_char);
+
+ // first octect: 0xxxxxxx: 7 bit (ASCII)
+ if ((*utf8_char & 0x80) == 0x00)
+ {
+ // 1 byte long encoding
+ decoded = *((*next_char)++);
+ }
+ // first octect: 110xxxxx: 11 bit
+ else if ((*utf8_char & 0xe0) == 0xc0)
+ {
+ // 2 byte long encoding
+ ASSERT_NON_START_OCTET(utf8_char[1]);
+
+ decoded = (*((*next_char)++) & 0x1f) << 6;
+ decoded |= (*((*next_char)++) & 0x3f) << 0;
+ }
+ // first octect: 1110xxxx: 16 bit
+ else if ((*utf8_char & 0xf0) == 0xe0)
+ {
+ // 3 byte long encoding
+ ASSERT_NON_START_OCTET(utf8_char[1]);
+ ASSERT_NON_START_OCTET(utf8_char[2]);
+
+ decoded = (*((*next_char)++) & 0x0f) << 12;
+ decoded |= (*((*next_char)++) & 0x3f) << 6;
+ decoded |= (*((*next_char)++) & 0x3f) << 0;
+ }
+ // first octect: 11110xxx: 21 bit
+ else if ((*utf8_char & 0xf8) == 0xf0)
+ {
+ // 4 byte long encoding
+ ASSERT_NON_START_OCTET(utf8_char[1]);
+ ASSERT_NON_START_OCTET(utf8_char[2]);
+ ASSERT_NON_START_OCTET(utf8_char[3]);
+
+ decoded = (*((*next_char)++) & 0x07) << 18;
+ decoded |= (*((*next_char)++) & 0x3f) << 12;
+ decoded |= (*((*next_char)++) & 0x3f) << 6;
+ decoded |= (*((*next_char)++) & 0x3f) << 0;
+ }
+ else
+ {
+ // apparently this character uses more than 21 bit
+ // this decoder is not developed to cope with those
+ // characters so error out
+ ASSERT(!"out-of-range UTF-8 character", "this UTF-8 character is too large (> 21bits) for this UTF-8 decoder and too large to be a valid Unicode codepoint");
+ }
+
+ return decoded;
+}
+
+size_t UTF8CharacterCount(const char *utf8_string)
+{
+ size_t length = 0;
+
+ while (*utf8_string != '\0')
+ {
+ UTF8DecodeChar(utf8_string, &utf8_string);
+
+ ++length;
+ }
+
+ return length;
+}
+
+size_t UTF16CharacterCount(const uint16_t *utf16)
+{
+ size_t length = 0;
+
+ while (*utf16)
+ {
+ UTF16DecodeChar(utf16, &utf16);
+
+ ++length;
+ }
+
+ return length;
+}
+
+static size_t unicode_utf8_char_length(const utf_32_char unicode_char)
+{
+ // an ASCII character, which uses 7 bit at most, which is one byte in UTF-8
+ if (unicode_char < 0x00000080)
+ return 1; // stores 7 bits
+ else if (unicode_char < 0x00000800)
+ return 2; // stores 11 bits
+ else if (unicode_char < 0x00010000)
+ return 3; // stores 16 bits
+ /* This encoder can deal with < 0x00200000, but Unicode only ranges
+ * from 0x0 to 0x10FFFF. Thus we don't accept anything else.
+ */
+ else if (unicode_char < 0x00110000)
+ return 4; // stores 21 bits
+
+ /* Apparently this character lies outside the 0x0 - 0x10FFFF
+ * Unicode range, so don't accept it.
+ */
+ ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint is too large (%u > 0x10FFFF) to be a valid Unicode codepoint", (unsigned int)unicode_char);
+
+ // Dummy value to prevent warnings about missing return from function
+ return 0;
+}
+
+char *UTF8CharacterAtOffset(const char *utf8_string, size_t index)
+{
+ while (*utf8_string != '\0'
+ && index != 0)
+ {
+ // Move to the next character
+ UTF8DecodeChar(utf8_string, &utf8_string);
+
+ --index;
+ }
+
+ if (*utf8_string == '\0')
+ return NULL;
+
+ return (char*)utf8_string;
+}
+
+/** Encodes a single Unicode character to a UTF-8 encoded string.
+ *
+ * \param unicode_char A UTF-32 encoded Unicode codepoint that will be encoded
+ * into UTF-8. This should be a valid Unicode codepoint
+ * (i.e. ranging from 0x0 to 0x10FFFF inclusive).
+ * \param out_char Points to the position in a buffer where the UTF-8
+ * encoded character can be stored.
+ *
+ * \return A pointer pointing to the first byte <em>after</em> the encoded
+ * UTF-8 sequence. This can be used as the \c out_char parameter for a
+ * next invocation of encode_utf8_char().
+ */
+static char *encode_utf8_char(const utf_32_char unicode_char, char *out_char)
+{
+ char *next_char = out_char;
+
+ // 7 bits
+ if (unicode_char < 0x00000080)
+ {
+ *(next_char++) = unicode_char;
+ }
+ // 11 bits
+ else if (unicode_char < 0x00000800)
+ {
+ // 0xc0 provides the counting bits: 110
+ // then append the 5 most significant bits
+ *(next_char++) = 0xc0 | (unicode_char >> 6);
+ // Put the next 6 bits in a byte of their own
+ *(next_char++) = 0x80 | (unicode_char & 0x3f);
+ }
+ // 16 bits
+ else if (unicode_char < 0x00010000)
+ {
+ // 0xe0 provides the counting bits: 1110
+ // then append the 4 most significant bits
+ *(next_char++) = 0xe0 | (unicode_char >> 12);
+ // Put the next 12 bits in two bytes of their own
+ *(next_char++) = 0x80 | ((unicode_char >> 6) & 0x3f);
+ *(next_char++) = 0x80 | (unicode_char & 0x3f);
+ }
+ // 21 bits
+ /* This encoder can deal with < 0x00200000, but Unicode only ranges
+ * from 0x0 to 0x10FFFF. Thus we don't accept anything else.
+ */
+ else if (unicode_char < 0x00110000)
+ {
+ // 0xf0 provides the counting bits: 11110
+ // then append the 3 most significant bits
+ *(next_char++) = 0xf0 | (unicode_char >> 18);
+ // Put the next 18 bits in three bytes of their own
+ *(next_char++) = 0x80 | ((unicode_char >> 12) & 0x3f);
+ *(next_char++) = 0x80 | ((unicode_char >> 6) & 0x3f);
+ *(next_char++) = 0x80 | (unicode_char & 0x3f);
+ }
+ else
+ {
+ /* Apparently this character lies outside the 0x0 - 0x10FFFF
+ * Unicode range, so don't accept it.
+ */
+ ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint is too large (%u > 0x10FFFF) to be a valid Unicode codepoint", (unsigned int)unicode_char);
+ }
+
+ return next_char;
+}
+
+utf_32_char UTF16DecodeChar(const utf_16_char *utf16_char, const utf_16_char **next_char)
+{
+ utf_32_char decoded;
+ *next_char = utf16_char;
+
+ // Are we dealing with a surrogate pair
+ if (*utf16_char >= 0xD800
+ && *utf16_char <= 0xDFFF)
+ {
+ ASSERT_START_HEXADECT(utf16_char[0]);
+ ASSERT_FINAL_HEXADECT(utf16_char[1]);
+
+ decoded = (*((*next_char)++) & 0x3ff) << 10;
+ decoded |= *((*next_char)++) & 0x3ff;
+
+ decoded += 0x10000;
+ }
+ // Not a surrogate pair, so it's a valid Unicode codepoint right away
+ else
+ {
+ decoded = *((*next_char)++);
+ }
+
+ return decoded;
+}
+
+/** Encodes a single Unicode character to a UTF-16 encoded string.
+ *
+ * \param unicode_char A UTF-32 encoded Unicode codepoint that will be encoded
+ * into UTF-16. This should be a valid Unicode codepoint
+ * (i.e. ranging from 0x0 to 0x10FFFF inclusive).
+ * \param out_char Points to the position in a buffer where the UTF-16
+ * encoded character can be stored.
+ *
+ * \return A pointer pointing to the first byte <em>after</em> the encoded
+ * UTF-16 sequence. This can be used as the \c out_char parameter for a
+ * next invocation of encode_utf16_char().
+ */
+static utf_16_char *encode_utf16_char(const utf_32_char unicode_char, utf_16_char *out_char)
+{
+ utf_16_char *next_char = out_char;
+
+ // 16 bits
+ if (unicode_char < 0x10000)
+ {
+ *(next_char++) = unicode_char;
+ }
+ else if (unicode_char < 0x110000)
+ {
+ const utf_16_char v = unicode_char - 0x10000;
+
+ *(next_char++) = 0xD800 | (v >> 10);
+ *(next_char++) = 0xDC00 | (v & 0x3ff);
+
+ ASSERT_START_HEXADECT(out_char[0]);
+ ASSERT_FINAL_HEXADECT(out_char[1]);
+ }
+ else
+ {
+ /* Apparently this character lies outside the 0x0 - 0x10FFFF
+ * Unicode range, and UTF-16 cannot cope with that, so error
+ * out.
+ */
+ ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint is too large (%u > 0x10FFFF) to be a valid Unicode codepoint", (unsigned int)unicode_char);
+ }
+
+ return next_char;
+}
+
+static size_t utf16_utf8_buffer_length(const utf_16_char* unicode_string)
+{
+ const utf_16_char* curChar = unicode_string;
+
+ // Determine length of string (in octets) when encoded in UTF-8
+ size_t length = 0;
+
+ while (*curChar)
+ {
+ length += unicode_utf8_char_length(UTF16DecodeChar(curChar, &curChar));
+ }
+
+ return length;
+}
+
+char *UTF16toUTF8(const utf_16_char *unicode_string, size_t *nbytes)
+{
+ const utf_16_char* curChar;
+
+ const size_t utf8_length = utf16_utf8_buffer_length(unicode_string);
+
+ // Allocate memory to hold the UTF-8 encoded string (plus a terminating nul char)
+ char* utf8_string = malloc(utf8_length + 1);
+ char* curOutPos = utf8_string;
+
+ if (utf8_string == NULL)
+ {
+ debug(LOG_ERROR, "Out of memory");
+ return NULL;
+ }
+
+ curChar = unicode_string;
+ while (*curChar)
+ {
+ curOutPos = encode_utf8_char(UTF16DecodeChar(curChar, &curChar), curOutPos);
+ }
+
+ // Terminate the string with a nul character
+ utf8_string[utf8_length] = '\0';
+
+ // Set the number of bytes allocated
+ if (nbytes)
+ {
+ *nbytes = utf8_length + 1;
+ }
+
+ return utf8_string;
+}
+
+static size_t utf8_as_utf16_buf_size(const char* utf8_string)
+{
+ const char* curChar = utf8_string;
+
+ size_t length = 0;
+ while (*curChar != '\0')
+ {
+ const utf_32_char unicode_char = UTF8DecodeChar(curChar, &curChar);
+
+ if (unicode_char < 0x10000)
+ {
+ length += 1;
+ }
+ else if (unicode_char < 0x110000)
+ {
+ length += 2;
+ }
+ else
+ {
+ /* Apparently this character lies outside the 0x0 - 0x10FFFF
+ * Unicode range, and UTF-16 cannot cope with that, so error
+ * out.
+ */
+ ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint too large (%u > 0x10FFFF) for the UTF-16 encoding", (unsigned int)unicode_char);
+ }
+ }
+
+ return length;
+}
+
+utf_16_char *UTF8toUTF16(const char* utf8_string, size_t *nbytes)
+{
+ const char* curChar = utf8_string;
+ const size_t unicode_length = utf8_as_utf16_buf_size(utf8_string);
+
+ // Allocate memory to hold the UTF-16 encoded string (plus a terminating nul)
+ utf_16_char* unicode_string = malloc(sizeof(utf_16_char) * (unicode_length + 1));
+ utf_16_char* curOutPos = unicode_string;
+
+ if (unicode_string == NULL)
+ {
+ debug(LOG_ERROR, "Out of memory");
+ return NULL;
+ }
+
+ while (*curChar != '\0')
+ {
+ curOutPos = encode_utf16_char(UTF8DecodeChar(curChar, &curChar), curOutPos);
+ }
+
+ // Terminate the string with a nul
+ unicode_string[unicode_length] = '\0';
+
+ // Set the number of bytes allocated
+ if (nbytes)
+ {
+ *nbytes = sizeof(utf_16_char) * (unicode_length + 1);
+ }
+
+ return unicode_string;
+}
+
+utf_16_char *UTF16CharacterAtOffset(const utf_16_char *utf16_string, size_t index)
+{
+ while (*utf16_string != '\0'
+ && index != 0)
+ {
+ // Move to the next character
+ UTF16DecodeChar(utf16_string, &utf16_string);
+
+ --index;
+ }
+
+ if (*utf16_string == '\0')
+ return NULL;
+
+ return (utf_16_char*)utf16_string;
+}
+
+
+static size_t utf32_utf8_buffer_length(const utf_32_char* unicode_string)
+{
+ const utf_32_char* curChar;
+
+ // Determine length of string (in octets) when encoded in UTF-8
+ size_t length = 0;
+ for (curChar = unicode_string; *curChar != '\0'; ++curChar)
+ {
+ length += unicode_utf8_char_length(*curChar);
+ }
+
+ return length;
+}
+
+char *UTF32toUTF8(const utf_32_char *unicode_string, size_t *nbytes)
+{
+ const utf_32_char* curChar;
+
+ const size_t utf8_length = utf32_utf8_buffer_length(unicode_string);
+
+ // Allocate memory to hold the UTF-8 encoded string (plus a terminating nul char)
+ char* utf8_string = malloc(utf8_length + 1);
+ char* curOutPos = utf8_string;
+
+ if (utf8_string == NULL)
+ {
+ debug(LOG_ERROR, "Out of memory");
+ return NULL;
+ }
+
+ for (curChar = unicode_string; *curChar != 0; ++curChar)
+ {
+ curOutPos = encode_utf8_char(*curChar, curOutPos);
+ }
+
+ // Terminate the string with a nul character
+ utf8_string[utf8_length] = '\0';
+
+ // Set the number of bytes allocated
+ if (nbytes)
+ {
+ *nbytes = utf8_length + 1;
+ }
+
+ return utf8_string;
+}
+
+utf_32_char *UTF8toUTF32(const char *utf8_string, size_t *nbytes)
+{
+ const char* curChar = utf8_string;
+ const size_t unicode_length = UTF8CharacterCount(utf8_string);
+
+ // Allocate memory to hold the UTF-32 encoded string (plus a terminating nul)
+ utf_32_char* unicode_string = malloc(sizeof(utf_32_char) * (unicode_length + 1));
+ utf_32_char* curOutPos = unicode_string;
+
+ if (unicode_string == NULL)
+ {
+ debug(LOG_ERROR, "Out of memory");
+ return NULL;
+ }
+
+ while (*curChar != '\0')
+ {
+ *(curOutPos++) = UTF8DecodeChar(curChar, &curChar);
+ }
+
+ // Terminate the string with a nul
+ unicode_string[unicode_length] = '\0';
+
+ // Set the number of bytes allocated
+ if (nbytes)
+ {
+ *nbytes = sizeof(utf_32_char) * (unicode_length + 1);
+ }
+
+ return unicode_string;
+}
+
+size_t utf32len(const utf_32_char *unicode_string)
+{
+ size_t ret = 0;
+ while (*unicode_string++)
+ ++ret;
+ return ret;
+}
diff --git a/lib/localename/CMakeLists.txt b/lib/localename/CMakeLists.txt
new file mode 100644
index 0000000..c54648f
--- /dev/null
+++ b/lib/localename/CMakeLists.txt
@@ -0,0 +1,3 @@
+cmake_minimum_required(VERSION 2.8)
+
+add_library(localename STATIC localename.c) \ No newline at end of file
diff --git a/lib/localename/README.txt b/lib/localename/README.txt
new file mode 100644
index 0000000..9831651
--- /dev/null
+++ b/lib/localename/README.txt
@@ -0,0 +1,41 @@
+Part of gnulib library (http://www.gnu.org/software/gnulib/)
+
+Original source with added patch to also include LANGUAGE environment variable.
+
+Orignal module description below
+
+================================
+
+Description:
+Return current locale's name, according to glibc naming conventions.
+
+Files:
+lib/localename.h
+lib/localename.c
+m4/localename.m4
+m4/intlmacosx.m4
+m4/lcmessage.m4
+
+Depends-on:
+strdup
+lock
+
+configure.ac:
+gl_LOCALENAME
+
+Makefile.am:
+lib_SOURCES += localename.c
+
+Include:
+"localename.h"
+
+Link:
+@INTL_MACOSX_LIBS@
+$(LTLIBTHREAD) when linking with libtool, $(LIBTHREAD) otherwise
+
+License:
+LGPLv2+
+
+Maintainer:
+Bruno Haible
+
diff --git a/lib/localename/localename.c b/lib/localename/localename.c
new file mode 100644
index 0000000..18eea6b
--- /dev/null
+++ b/lib/localename/localename.c
@@ -0,0 +1,2864 @@
+/* Determine name of the currently selected locale.
+ Copyright (C) 1995-2013 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
+
+/* Written by Ulrich Drepper <drepper@gnu.org>, 1995. */
+/* Native Windows code written by Tor Lillqvist <tml@iki.fi>. */
+/* Mac OS X code written by Bruno Haible <bruno@clisp.org>. */
+
+//#include <config.h>
+
+/* Specification. */
+#ifdef IN_LIBINTL
+# include "gettextP.h"
+#else
+# include "localename.h"
+#endif
+
+#include <limits.h>
+#include <stddef.h>
+#include <stdlib.h>
+#include <locale.h>
+#include <string.h>
+
+#if HAVE_USELOCALE
+/* Mac OS X 10.5 defines the locale_t type in <xlocale.h>. */
+# if defined __APPLE__ && defined __MACH__
+# include <xlocale.h>
+# endif
+# include <langinfo.h>
+# if !defined IN_LIBINTL
+# include "glthread/lock.h"
+# endif
+#endif
+
+#if HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE
+# include <CoreFoundation/CFString.h>
+# if HAVE_CFLOCALECOPYCURRENT
+# include <CoreFoundation/CFLocale.h>
+# elif HAVE_CFPREFERENCESCOPYAPPVALUE
+# include <CoreFoundation/CFPreferences.h>
+# endif
+#endif
+
+#if defined _WIN32 || defined __WIN32__
+# define WINDOWS_NATIVE
+#endif
+
+#if defined WINDOWS_NATIVE || defined __CYGWIN__ /* Native Windows or Cygwin */
+# define WIN32_LEAN_AND_MEAN
+# include <windows.h>
+/* List of language codes, sorted by value:
+ 0x01 LANG_ARABIC
+ 0x02 LANG_BULGARIAN
+ 0x03 LANG_CATALAN
+ 0x04 LANG_CHINESE
+ 0x05 LANG_CZECH
+ 0x06 LANG_DANISH
+ 0x07 LANG_GERMAN
+ 0x08 LANG_GREEK
+ 0x09 LANG_ENGLISH
+ 0x0a LANG_SPANISH
+ 0x0b LANG_FINNISH
+ 0x0c LANG_FRENCH
+ 0x0d LANG_HEBREW
+ 0x0e LANG_HUNGARIAN
+ 0x0f LANG_ICELANDIC
+ 0x10 LANG_ITALIAN
+ 0x11 LANG_JAPANESE
+ 0x12 LANG_KOREAN
+ 0x13 LANG_DUTCH
+ 0x14 LANG_NORWEGIAN
+ 0x15 LANG_POLISH
+ 0x16 LANG_PORTUGUESE
+ 0x17 LANG_ROMANSH
+ 0x18 LANG_ROMANIAN
+ 0x19 LANG_RUSSIAN
+ 0x1a LANG_CROATIAN == LANG_SERBIAN
+ 0x1b LANG_SLOVAK
+ 0x1c LANG_ALBANIAN
+ 0x1d LANG_SWEDISH
+ 0x1e LANG_THAI
+ 0x1f LANG_TURKISH
+ 0x20 LANG_URDU
+ 0x21 LANG_INDONESIAN
+ 0x22 LANG_UKRAINIAN
+ 0x23 LANG_BELARUSIAN
+ 0x24 LANG_SLOVENIAN
+ 0x25 LANG_ESTONIAN
+ 0x26 LANG_LATVIAN
+ 0x27 LANG_LITHUANIAN
+ 0x28 LANG_TAJIK
+ 0x29 LANG_FARSI
+ 0x2a LANG_VIETNAMESE
+ 0x2b LANG_ARMENIAN
+ 0x2c LANG_AZERI
+ 0x2d LANG_BASQUE
+ 0x2e LANG_SORBIAN
+ 0x2f LANG_MACEDONIAN
+ 0x30 LANG_SUTU
+ 0x31 LANG_TSONGA
+ 0x32 LANG_TSWANA
+ 0x33 LANG_VENDA
+ 0x34 LANG_XHOSA
+ 0x35 LANG_ZULU
+ 0x36 LANG_AFRIKAANS
+ 0x37 LANG_GEORGIAN
+ 0x38 LANG_FAEROESE
+ 0x39 LANG_HINDI
+ 0x3a LANG_MALTESE
+ 0x3b LANG_SAMI
+ 0x3c LANG_GAELIC
+ 0x3d LANG_YIDDISH
+ 0x3e LANG_MALAY
+ 0x3f LANG_KAZAK
+ 0x40 LANG_KYRGYZ
+ 0x41 LANG_SWAHILI
+ 0x42 LANG_TURKMEN
+ 0x43 LANG_UZBEK
+ 0x44 LANG_TATAR
+ 0x45 LANG_BENGALI
+ 0x46 LANG_PUNJABI
+ 0x47 LANG_GUJARATI
+ 0x48 LANG_ORIYA
+ 0x49 LANG_TAMIL
+ 0x4a LANG_TELUGU
+ 0x4b LANG_KANNADA
+ 0x4c LANG_MALAYALAM
+ 0x4d LANG_ASSAMESE
+ 0x4e LANG_MARATHI
+ 0x4f LANG_SANSKRIT
+ 0x50 LANG_MONGOLIAN
+ 0x51 LANG_TIBETAN
+ 0x52 LANG_WELSH
+ 0x53 LANG_CAMBODIAN
+ 0x54 LANG_LAO
+ 0x55 LANG_BURMESE
+ 0x56 LANG_GALICIAN
+ 0x57 LANG_KONKANI
+ 0x58 LANG_MANIPURI
+ 0x59 LANG_SINDHI
+ 0x5a LANG_SYRIAC
+ 0x5b LANG_SINHALESE
+ 0x5c LANG_CHEROKEE
+ 0x5d LANG_INUKTITUT
+ 0x5e LANG_AMHARIC
+ 0x5f LANG_TAMAZIGHT
+ 0x60 LANG_KASHMIRI
+ 0x61 LANG_NEPALI
+ 0x62 LANG_FRISIAN
+ 0x63 LANG_PASHTO
+ 0x64 LANG_TAGALOG
+ 0x65 LANG_DIVEHI
+ 0x66 LANG_EDO
+ 0x67 LANG_FULFULDE
+ 0x68 LANG_HAUSA
+ 0x69 LANG_IBIBIO
+ 0x6a LANG_YORUBA
+ 0x6d LANG_BASHKIR
+ 0x6e LANG_LUXEMBOURGISH
+ 0x6f LANG_GREENLANDIC
+ 0x70 LANG_IGBO
+ 0x71 LANG_KANURI
+ 0x72 LANG_OROMO
+ 0x73 LANG_TIGRINYA
+ 0x74 LANG_GUARANI
+ 0x75 LANG_HAWAIIAN
+ 0x76 LANG_LATIN
+ 0x77 LANG_SOMALI
+ 0x78 LANG_YI
+ 0x79 LANG_PAPIAMENTU
+ 0x7a LANG_MAPUDUNGUN
+ 0x7c LANG_MOHAWK
+ 0x7e LANG_BRETON
+ 0x82 LANG_OCCITAN
+ 0x83 LANG_CORSICAN
+ 0x84 LANG_ALSATIAN
+ 0x85 LANG_YAKUT
+ 0x86 LANG_KICHE
+ 0x87 LANG_KINYARWANDA
+ 0x88 LANG_WOLOF
+ 0x8c LANG_DARI
+ 0x91 LANG_SCOTTISH_GAELIC
+*/
+/* Mingw headers don't have latest language and sublanguage codes. */
+# ifndef LANG_AFRIKAANS
+# define LANG_AFRIKAANS 0x36
+# endif
+# ifndef LANG_ALBANIAN
+# define LANG_ALBANIAN 0x1c
+# endif
+# ifndef LANG_ALSATIAN
+# define LANG_ALSATIAN 0x84
+# endif
+# ifndef LANG_AMHARIC
+# define LANG_AMHARIC 0x5e
+# endif
+# ifndef LANG_ARABIC
+# define LANG_ARABIC 0x01
+# endif
+# ifndef LANG_ARMENIAN
+# define LANG_ARMENIAN 0x2b
+# endif
+# ifndef LANG_ASSAMESE
+# define LANG_ASSAMESE 0x4d
+# endif
+# ifndef LANG_AZERI
+# define LANG_AZERI 0x2c
+# endif
+# ifndef LANG_BASHKIR
+# define LANG_BASHKIR 0x6d
+# endif
+# ifndef LANG_BASQUE
+# define LANG_BASQUE 0x2d
+# endif
+# ifndef LANG_BELARUSIAN
+# define LANG_BELARUSIAN 0x23
+# endif
+# ifndef LANG_BENGALI
+# define LANG_BENGALI 0x45
+# endif
+# ifndef LANG_BRETON
+# define LANG_BRETON 0x7e
+# endif
+# ifndef LANG_BURMESE
+# define LANG_BURMESE 0x55
+# endif
+# ifndef LANG_CAMBODIAN
+# define LANG_CAMBODIAN 0x53
+# endif
+# ifndef LANG_CATALAN
+# define LANG_CATALAN 0x03
+# endif
+# ifndef LANG_CHEROKEE
+# define LANG_CHEROKEE 0x5c
+# endif
+# ifndef LANG_CORSICAN
+# define LANG_CORSICAN 0x83
+# endif
+# ifndef LANG_DARI
+# define LANG_DARI 0x8c
+# endif
+# ifndef LANG_DIVEHI
+# define LANG_DIVEHI 0x65
+# endif
+# ifndef LANG_EDO
+# define LANG_EDO 0x66
+# endif
+# ifndef LANG_ESTONIAN
+# define LANG_ESTONIAN 0x25
+# endif
+# ifndef LANG_FAEROESE
+# define LANG_FAEROESE 0x38
+# endif
+# ifndef LANG_FARSI
+# define LANG_FARSI 0x29
+# endif
+# ifndef LANG_FRISIAN
+# define LANG_FRISIAN 0x62
+# endif
+# ifndef LANG_FULFULDE
+# define LANG_FULFULDE 0x67
+# endif
+# ifndef LANG_GAELIC
+# define LANG_GAELIC 0x3c
+# endif
+# ifndef LANG_GALICIAN
+# define LANG_GALICIAN 0x56
+# endif
+# ifndef LANG_GEORGIAN
+# define LANG_GEORGIAN 0x37
+# endif
+# ifndef LANG_GREENLANDIC
+# define LANG_GREENLANDIC 0x6f
+# endif
+# ifndef LANG_GUARANI
+# define LANG_GUARANI 0x74
+# endif
+# ifndef LANG_GUJARATI
+# define LANG_GUJARATI 0x47
+# endif
+# ifndef LANG_HAUSA
+# define LANG_HAUSA 0x68
+# endif
+# ifndef LANG_HAWAIIAN
+# define LANG_HAWAIIAN 0x75
+# endif
+# ifndef LANG_HEBREW
+# define LANG_HEBREW 0x0d
+# endif
+# ifndef LANG_HINDI
+# define LANG_HINDI 0x39
+# endif
+# ifndef LANG_IBIBIO
+# define LANG_IBIBIO 0x69
+# endif
+# ifndef LANG_IGBO
+# define LANG_IGBO 0x70
+# endif
+# ifndef LANG_INDONESIAN
+# define LANG_INDONESIAN 0x21
+# endif
+# ifndef LANG_INUKTITUT
+# define LANG_INUKTITUT 0x5d
+# endif
+# ifndef LANG_KANNADA
+# define LANG_KANNADA 0x4b
+# endif
+# ifndef LANG_KANURI
+# define LANG_KANURI 0x71
+# endif
+# ifndef LANG_KASHMIRI
+# define LANG_KASHMIRI 0x60
+# endif
+# ifndef LANG_KAZAK
+# define LANG_KAZAK 0x3f
+# endif
+# ifndef LANG_KICHE
+# define LANG_KICHE 0x86
+# endif
+# ifndef LANG_KINYARWANDA
+# define LANG_KINYARWANDA 0x87
+# endif
+# ifndef LANG_KONKANI
+# define LANG_KONKANI 0x57
+# endif
+# ifndef LANG_KYRGYZ
+# define LANG_KYRGYZ 0x40
+# endif
+# ifndef LANG_LAO
+# define LANG_LAO 0x54
+# endif
+# ifndef LANG_LATIN
+# define LANG_LATIN 0x76
+# endif
+# ifndef LANG_LATVIAN
+# define LANG_LATVIAN 0x26
+# endif
+# ifndef LANG_LITHUANIAN
+# define LANG_LITHUANIAN 0x27
+# endif
+# ifndef LANG_LUXEMBOURGISH
+# define LANG_LUXEMBOURGISH 0x6e
+# endif
+# ifndef LANG_MACEDONIAN
+# define LANG_MACEDONIAN 0x2f
+# endif
+# ifndef LANG_MALAY
+# define LANG_MALAY 0x3e
+# endif
+# ifndef LANG_MALAYALAM
+# define LANG_MALAYALAM 0x4c
+# endif
+# ifndef LANG_MALTESE
+# define LANG_MALTESE 0x3a
+# endif
+# ifndef LANG_MANIPURI
+# define LANG_MANIPURI 0x58
+# endif
+# ifndef LANG_MAORI
+# define LANG_MAORI 0x81
+# endif
+# ifndef LANG_MAPUDUNGUN
+# define LANG_MAPUDUNGUN 0x7a
+# endif
+# ifndef LANG_MARATHI
+# define LANG_MARATHI 0x4e
+# endif
+# ifndef LANG_MOHAWK
+# define LANG_MOHAWK 0x7c
+# endif
+# ifndef LANG_MONGOLIAN
+# define LANG_MONGOLIAN 0x50
+# endif
+# ifndef LANG_NEPALI
+# define LANG_NEPALI 0x61
+# endif
+# ifndef LANG_OCCITAN
+# define LANG_OCCITAN 0x82
+# endif
+# ifndef LANG_ORIYA
+# define LANG_ORIYA 0x48
+# endif
+# ifndef LANG_OROMO
+# define LANG_OROMO 0x72
+# endif
+# ifndef LANG_PAPIAMENTU
+# define LANG_PAPIAMENTU 0x79
+# endif
+# ifndef LANG_PASHTO
+# define LANG_PASHTO 0x63
+# endif
+# ifndef LANG_PUNJABI
+# define LANG_PUNJABI 0x46
+# endif
+# ifndef LANG_QUECHUA
+# define LANG_QUECHUA 0x6b
+# endif
+# ifndef LANG_ROMANSH
+# define LANG_ROMANSH 0x17
+# endif
+# ifndef LANG_SAMI
+# define LANG_SAMI 0x3b
+# endif
+# ifndef LANG_SANSKRIT
+# define LANG_SANSKRIT 0x4f
+# endif
+# ifndef LANG_SCOTTISH_GAELIC
+# define LANG_SCOTTISH_GAELIC 0x91
+# endif
+# ifndef LANG_SERBIAN
+# define LANG_SERBIAN 0x1a
+# endif
+# ifndef LANG_SINDHI
+# define LANG_SINDHI 0x59
+# endif
+# ifndef LANG_SINHALESE
+# define LANG_SINHALESE 0x5b
+# endif
+# ifndef LANG_SLOVAK
+# define LANG_SLOVAK 0x1b
+# endif
+# ifndef LANG_SOMALI
+# define LANG_SOMALI 0x77
+# endif
+# ifndef LANG_SORBIAN
+# define LANG_SORBIAN 0x2e
+# endif
+# ifndef LANG_SOTHO
+# define LANG_SOTHO 0x6c
+# endif
+# ifndef LANG_SUTU
+# define LANG_SUTU 0x30
+# endif
+# ifndef LANG_SWAHILI
+# define LANG_SWAHILI 0x41
+# endif
+# ifndef LANG_SYRIAC
+# define LANG_SYRIAC 0x5a
+# endif
+# ifndef LANG_TAGALOG
+# define LANG_TAGALOG 0x64
+# endif
+# ifndef LANG_TAJIK
+# define LANG_TAJIK 0x28
+# endif
+# ifndef LANG_TAMAZIGHT
+# define LANG_TAMAZIGHT 0x5f
+# endif
+# ifndef LANG_TAMIL
+# define LANG_TAMIL 0x49
+# endif
+# ifndef LANG_TATAR
+# define LANG_TATAR 0x44
+# endif
+# ifndef LANG_TELUGU
+# define LANG_TELUGU 0x4a
+# endif
+# ifndef LANG_THAI
+# define LANG_THAI 0x1e
+# endif
+# ifndef LANG_TIBETAN
+# define LANG_TIBETAN 0x51
+# endif
+# ifndef LANG_TIGRINYA
+# define LANG_TIGRINYA 0x73
+# endif
+# ifndef LANG_TSONGA
+# define LANG_TSONGA 0x31
+# endif
+# ifndef LANG_TSWANA
+# define LANG_TSWANA 0x32
+# endif
+# ifndef LANG_TURKMEN
+# define LANG_TURKMEN 0x42
+# endif
+# ifndef LANG_UIGHUR
+# define LANG_UIGHUR 0x80
+# endif
+# ifndef LANG_UKRAINIAN
+# define LANG_UKRAINIAN 0x22
+# endif
+# ifndef LANG_URDU
+# define LANG_URDU 0x20
+# endif
+# ifndef LANG_UZBEK
+# define LANG_UZBEK 0x43
+# endif
+# ifndef LANG_VENDA
+# define LANG_VENDA 0x33
+# endif
+# ifndef LANG_VIETNAMESE
+# define LANG_VIETNAMESE 0x2a
+# endif
+# ifndef LANG_WELSH
+# define LANG_WELSH 0x52
+# endif
+# ifndef LANG_WOLOF
+# define LANG_WOLOF 0x88
+# endif
+# ifndef LANG_XHOSA
+# define LANG_XHOSA 0x34
+# endif
+# ifndef LANG_YAKUT
+# define LANG_YAKUT 0x85
+# endif
+# ifndef LANG_YI
+# define LANG_YI 0x78
+# endif
+# ifndef LANG_YIDDISH
+# define LANG_YIDDISH 0x3d
+# endif
+# ifndef LANG_YORUBA
+# define LANG_YORUBA 0x6a
+# endif
+# ifndef LANG_ZULU
+# define LANG_ZULU 0x35
+# endif
+# ifndef SUBLANG_AFRIKAANS_SOUTH_AFRICA
+# define SUBLANG_AFRIKAANS_SOUTH_AFRICA 0x01
+# endif
+# ifndef SUBLANG_ALBANIAN_ALBANIA
+# define SUBLANG_ALBANIAN_ALBANIA 0x01
+# endif
+# ifndef SUBLANG_ALSATIAN_FRANCE
+# define SUBLANG_ALSATIAN_FRANCE 0x01
+# endif
+# ifndef SUBLANG_AMHARIC_ETHIOPIA
+# define SUBLANG_AMHARIC_ETHIOPIA 0x01
+# endif
+# ifndef SUBLANG_ARABIC_SAUDI_ARABIA
+# define SUBLANG_ARABIC_SAUDI_ARABIA 0x01
+# endif
+# ifndef SUBLANG_ARABIC_IRAQ
+# define SUBLANG_ARABIC_IRAQ 0x02
+# endif
+# ifndef SUBLANG_ARABIC_EGYPT
+# define SUBLANG_ARABIC_EGYPT 0x03
+# endif
+# ifndef SUBLANG_ARABIC_LIBYA
+# define SUBLANG_ARABIC_LIBYA 0x04
+# endif
+# ifndef SUBLANG_ARABIC_ALGERIA
+# define SUBLANG_ARABIC_ALGERIA 0x05
+# endif
+# ifndef SUBLANG_ARABIC_MOROCCO
+# define SUBLANG_ARABIC_MOROCCO 0x06
+# endif
+# ifndef SUBLANG_ARABIC_TUNISIA
+# define SUBLANG_ARABIC_TUNISIA 0x07
+# endif
+# ifndef SUBLANG_ARABIC_OMAN
+# define SUBLANG_ARABIC_OMAN 0x08
+# endif
+# ifndef SUBLANG_ARABIC_YEMEN
+# define SUBLANG_ARABIC_YEMEN 0x09
+# endif
+# ifndef SUBLANG_ARABIC_SYRIA
+# define SUBLANG_ARABIC_SYRIA 0x0a
+# endif
+# ifndef SUBLANG_ARABIC_JORDAN
+# define SUBLANG_ARABIC_JORDAN 0x0b
+# endif
+# ifndef SUBLANG_ARABIC_LEBANON
+# define SUBLANG_ARABIC_LEBANON 0x0c
+# endif
+# ifndef SUBLANG_ARABIC_KUWAIT
+# define SUBLANG_ARABIC_KUWAIT 0x0d
+# endif
+# ifndef SUBLANG_ARABIC_UAE
+# define SUBLANG_ARABIC_UAE 0x0e
+# endif
+# ifndef SUBLANG_ARABIC_BAHRAIN
+# define SUBLANG_ARABIC_BAHRAIN 0x0f
+# endif
+# ifndef SUBLANG_ARABIC_QATAR
+# define SUBLANG_ARABIC_QATAR 0x10
+# endif
+# ifndef SUBLANG_ARMENIAN_ARMENIA
+# define SUBLANG_ARMENIAN_ARMENIA 0x01
+# endif
+# ifndef SUBLANG_ASSAMESE_INDIA
+# define SUBLANG_ASSAMESE_INDIA 0x01
+# endif
+# ifndef SUBLANG_AZERI_LATIN
+# define SUBLANG_AZERI_LATIN 0x01
+# endif
+# ifndef SUBLANG_AZERI_CYRILLIC
+# define SUBLANG_AZERI_CYRILLIC 0x02
+# endif
+# ifndef SUBLANG_BASHKIR_RUSSIA
+# define SUBLANG_BASHKIR_RUSSIA 0x01
+# endif
+# ifndef SUBLANG_BASQUE_BASQUE
+# define SUBLANG_BASQUE_BASQUE 0x01
+# endif
+# ifndef SUBLANG_BELARUSIAN_BELARUS
+# define SUBLANG_BELARUSIAN_BELARUS 0x01
+# endif
+# ifndef SUBLANG_BENGALI_INDIA
+# define SUBLANG_BENGALI_INDIA 0x01
+# endif
+# ifndef SUBLANG_BENGALI_BANGLADESH
+# define SUBLANG_BENGALI_BANGLADESH 0x02
+# endif
+# ifndef SUBLANG_BOSNIAN_BOSNIA_HERZEGOVINA_LATIN
+# define SUBLANG_BOSNIAN_BOSNIA_HERZEGOVINA_LATIN 0x05
+# endif
+# ifndef SUBLANG_BOSNIAN_BOSNIA_HERZEGOVINA_CYRILLIC
+# define SUBLANG_BOSNIAN_BOSNIA_HERZEGOVINA_CYRILLIC 0x08
+# endif
+# ifndef SUBLANG_BRETON_FRANCE
+# define SUBLANG_BRETON_FRANCE 0x01
+# endif
+# ifndef SUBLANG_BULGARIAN_BULGARIA
+# define SUBLANG_BULGARIAN_BULGARIA 0x01
+# endif
+# ifndef SUBLANG_CAMBODIAN_CAMBODIA
+# define SUBLANG_CAMBODIAN_CAMBODIA 0x01
+# endif
+# ifndef SUBLANG_CATALAN_SPAIN
+# define SUBLANG_CATALAN_SPAIN 0x01
+# endif
+# ifndef SUBLANG_CORSICAN_FRANCE
+# define SUBLANG_CORSICAN_FRANCE 0x01
+# endif
+# ifndef SUBLANG_CROATIAN_CROATIA
+# define SUBLANG_CROATIAN_CROATIA 0x01
+# endif
+# ifndef SUBLANG_CROATIAN_BOSNIA_HERZEGOVINA_LATIN
+# define SUBLANG_CROATIAN_BOSNIA_HERZEGOVINA_LATIN 0x04
+# endif
+# ifndef SUBLANG_CHINESE_MACAU
+# define SUBLANG_CHINESE_MACAU 0x05
+# endif
+# ifndef SUBLANG_CZECH_CZECH_REPUBLIC
+# define SUBLANG_CZECH_CZECH_REPUBLIC 0x01
+# endif
+# ifndef SUBLANG_DANISH_DENMARK
+# define SUBLANG_DANISH_DENMARK 0x01
+# endif
+# ifndef SUBLANG_DARI_AFGHANISTAN
+# define SUBLANG_DARI_AFGHANISTAN 0x01
+# endif
+# ifndef SUBLANG_DIVEHI_MALDIVES
+# define SUBLANG_DIVEHI_MALDIVES 0x01
+# endif
+# ifndef SUBLANG_DUTCH_SURINAM
+# define SUBLANG_DUTCH_SURINAM 0x03
+# endif
+# ifndef SUBLANG_ENGLISH_SOUTH_AFRICA
+# define SUBLANG_ENGLISH_SOUTH_AFRICA 0x07
+# endif
+# ifndef SUBLANG_ENGLISH_JAMAICA
+# define SUBLANG_ENGLISH_JAMAICA 0x08
+# endif
+# ifndef SUBLANG_ENGLISH_CARIBBEAN
+# define SUBLANG_ENGLISH_CARIBBEAN 0x09
+# endif
+# ifndef SUBLANG_ENGLISH_BELIZE
+# define SUBLANG_ENGLISH_BELIZE 0x0a
+# endif
+# ifndef SUBLANG_ENGLISH_TRINIDAD
+# define SUBLANG_ENGLISH_TRINIDAD 0x0b
+# endif
+# ifndef SUBLANG_ENGLISH_ZIMBABWE
+# define SUBLANG_ENGLISH_ZIMBABWE 0x0c
+# endif
+# ifndef SUBLANG_ENGLISH_PHILIPPINES
+# define SUBLANG_ENGLISH_PHILIPPINES 0x0d
+# endif
+# ifndef SUBLANG_ENGLISH_INDONESIA
+# define SUBLANG_ENGLISH_INDONESIA 0x0e
+# endif
+# ifndef SUBLANG_ENGLISH_HONGKONG
+# define SUBLANG_ENGLISH_HONGKONG 0x0f
+# endif
+# ifndef SUBLANG_ENGLISH_INDIA
+# define SUBLANG_ENGLISH_INDIA 0x10
+# endif
+# ifndef SUBLANG_ENGLISH_MALAYSIA
+# define SUBLANG_ENGLISH_MALAYSIA 0x11
+# endif
+# ifndef SUBLANG_ENGLISH_SINGAPORE
+# define SUBLANG_ENGLISH_SINGAPORE 0x12
+# endif
+# ifndef SUBLANG_ESTONIAN_ESTONIA
+# define SUBLANG_ESTONIAN_ESTONIA 0x01
+# endif
+# ifndef SUBLANG_FAEROESE_FAROE_ISLANDS
+# define SUBLANG_FAEROESE_FAROE_ISLANDS 0x01
+# endif
+# ifndef SUBLANG_FARSI_IRAN
+# define SUBLANG_FARSI_IRAN 0x01
+# endif
+# ifndef SUBLANG_FINNISH_FINLAND
+# define SUBLANG_FINNISH_FINLAND 0x01
+# endif
+# ifndef SUBLANG_FRENCH_LUXEMBOURG
+# define SUBLANG_FRENCH_LUXEMBOURG 0x05
+# endif
+# ifndef SUBLANG_FRENCH_MONACO
+# define SUBLANG_FRENCH_MONACO 0x06
+# endif
+# ifndef SUBLANG_FRENCH_WESTINDIES
+# define SUBLANG_FRENCH_WESTINDIES 0x07
+# endif
+# ifndef SUBLANG_FRENCH_REUNION
+# define SUBLANG_FRENCH_REUNION 0x08
+# endif
+# ifndef SUBLANG_FRENCH_CONGO
+# define SUBLANG_FRENCH_CONGO 0x09
+# endif
+# ifndef SUBLANG_FRENCH_SENEGAL
+# define SUBLANG_FRENCH_SENEGAL 0x0a
+# endif
+# ifndef SUBLANG_FRENCH_CAMEROON
+# define SUBLANG_FRENCH_CAMEROON 0x0b
+# endif
+# ifndef SUBLANG_FRENCH_COTEDIVOIRE
+# define SUBLANG_FRENCH_COTEDIVOIRE 0x0c
+# endif
+# ifndef SUBLANG_FRENCH_MALI
+# define SUBLANG_FRENCH_MALI 0x0d
+# endif
+# ifndef SUBLANG_FRENCH_MOROCCO
+# define SUBLANG_FRENCH_MOROCCO 0x0e
+# endif
+# ifndef SUBLANG_FRENCH_HAITI
+# define SUBLANG_FRENCH_HAITI 0x0f
+# endif
+# ifndef SUBLANG_FRISIAN_NETHERLANDS
+# define SUBLANG_FRISIAN_NETHERLANDS 0x01
+# endif
+# ifndef SUBLANG_GALICIAN_SPAIN
+# define SUBLANG_GALICIAN_SPAIN 0x01
+# endif
+# ifndef SUBLANG_GEORGIAN_GEORGIA
+# define SUBLANG_GEORGIAN_GEORGIA 0x01
+# endif
+# ifndef SUBLANG_GERMAN_LUXEMBOURG
+# define SUBLANG_GERMAN_LUXEMBOURG 0x04
+# endif
+# ifndef SUBLANG_GERMAN_LIECHTENSTEIN
+# define SUBLANG_GERMAN_LIECHTENSTEIN 0x05
+# endif
+# ifndef SUBLANG_GREEK_GREECE
+# define SUBLANG_GREEK_GREECE 0x01
+# endif
+# ifndef SUBLANG_GREENLANDIC_GREENLAND
+# define SUBLANG_GREENLANDIC_GREENLAND 0x01
+# endif
+# ifndef SUBLANG_GUJARATI_INDIA
+# define SUBLANG_GUJARATI_INDIA 0x01
+# endif
+# ifndef SUBLANG_HAUSA_NIGERIA_LATIN
+# define SUBLANG_HAUSA_NIGERIA_LATIN 0x01
+# endif
+# ifndef SUBLANG_HEBREW_ISRAEL
+# define SUBLANG_HEBREW_ISRAEL 0x01
+# endif
+# ifndef SUBLANG_HINDI_INDIA
+# define SUBLANG_HINDI_INDIA 0x01
+# endif
+# ifndef SUBLANG_HUNGARIAN_HUNGARY
+# define SUBLANG_HUNGARIAN_HUNGARY 0x01
+# endif
+# ifndef SUBLANG_ICELANDIC_ICELAND
+# define SUBLANG_ICELANDIC_ICELAND 0x01
+# endif
+# ifndef SUBLANG_IGBO_NIGERIA
+# define SUBLANG_IGBO_NIGERIA 0x01
+# endif
+# ifndef SUBLANG_INDONESIAN_INDONESIA
+# define SUBLANG_INDONESIAN_INDONESIA 0x01
+# endif
+# ifndef SUBLANG_INUKTITUT_CANADA
+# define SUBLANG_INUKTITUT_CANADA 0x01
+# endif
+# undef SUBLANG_INUKTITUT_CANADA_LATIN
+# define SUBLANG_INUKTITUT_CANADA_LATIN 0x02
+# undef SUBLANG_IRISH_IRELAND
+# define SUBLANG_IRISH_IRELAND 0x02
+# ifndef SUBLANG_JAPANESE_JAPAN
+# define SUBLANG_JAPANESE_JAPAN 0x01
+# endif
+# ifndef SUBLANG_KANNADA_INDIA
+# define SUBLANG_KANNADA_INDIA 0x01
+# endif
+# ifndef SUBLANG_KASHMIRI_INDIA
+# define SUBLANG_KASHMIRI_INDIA 0x02
+# endif
+# ifndef SUBLANG_KAZAK_KAZAKHSTAN
+# define SUBLANG_KAZAK_KAZAKHSTAN 0x01
+# endif
+# ifndef SUBLANG_KICHE_GUATEMALA
+# define SUBLANG_KICHE_GUATEMALA 0x01
+# endif
+# ifndef SUBLANG_KINYARWANDA_RWANDA
+# define SUBLANG_KINYARWANDA_RWANDA 0x01
+# endif
+# ifndef SUBLANG_KONKANI_INDIA
+# define SUBLANG_KONKANI_INDIA 0x01
+# endif
+# ifndef SUBLANG_KYRGYZ_KYRGYZSTAN
+# define SUBLANG_KYRGYZ_KYRGYZSTAN 0x01
+# endif
+# ifndef SUBLANG_LAO_LAOS
+# define SUBLANG_LAO_LAOS 0x01
+# endif
+# ifndef SUBLANG_LATVIAN_LATVIA
+# define SUBLANG_LATVIAN_LATVIA 0x01
+# endif
+# ifndef SUBLANG_LITHUANIAN_LITHUANIA
+# define SUBLANG_LITHUANIAN_LITHUANIA 0x01
+# endif
+# undef SUBLANG_LOWER_SORBIAN_GERMANY
+# define SUBLANG_LOWER_SORBIAN_GERMANY 0x02
+# ifndef SUBLANG_LUXEMBOURGISH_LUXEMBOURG
+# define SUBLANG_LUXEMBOURGISH_LUXEMBOURG 0x01
+# endif
+# ifndef SUBLANG_MACEDONIAN_MACEDONIA
+# define SUBLANG_MACEDONIAN_MACEDONIA 0x01
+# endif
+# ifndef SUBLANG_MALAY_MALAYSIA
+# define SUBLANG_MALAY_MALAYSIA 0x01
+# endif
+# ifndef SUBLANG_MALAY_BRUNEI_DARUSSALAM
+# define SUBLANG_MALAY_BRUNEI_DARUSSALAM 0x02
+# endif
+# ifndef SUBLANG_MALAYALAM_INDIA
+# define SUBLANG_MALAYALAM_INDIA 0x01
+# endif
+# ifndef SUBLANG_MALTESE_MALTA
+# define SUBLANG_MALTESE_MALTA 0x01
+# endif
+# ifndef SUBLANG_MAORI_NEW_ZEALAND
+# define SUBLANG_MAORI_NEW_ZEALAND 0x01
+# endif
+# ifndef SUBLANG_MAPUDUNGUN_CHILE
+# define SUBLANG_MAPUDUNGUN_CHILE 0x01
+# endif
+# ifndef SUBLANG_MARATHI_INDIA
+# define SUBLANG_MARATHI_INDIA 0x01
+# endif
+# ifndef SUBLANG_MOHAWK_CANADA
+# define SUBLANG_MOHAWK_CANADA 0x01
+# endif
+# ifndef SUBLANG_MONGOLIAN_CYRILLIC_MONGOLIA
+# define SUBLANG_MONGOLIAN_CYRILLIC_MONGOLIA 0x01
+# endif
+# ifndef SUBLANG_MONGOLIAN_PRC
+# define SUBLANG_MONGOLIAN_PRC 0x02
+# endif
+# ifndef SUBLANG_NEPALI_NEPAL
+# define SUBLANG_NEPALI_NEPAL 0x01
+# endif
+# ifndef SUBLANG_NEPALI_INDIA
+# define SUBLANG_NEPALI_INDIA 0x02
+# endif
+# ifndef SUBLANG_OCCITAN_FRANCE
+# define SUBLANG_OCCITAN_FRANCE 0x01
+# endif
+# ifndef SUBLANG_ORIYA_INDIA
+# define SUBLANG_ORIYA_INDIA 0x01
+# endif
+# ifndef SUBLANG_PASHTO_AFGHANISTAN
+# define SUBLANG_PASHTO_AFGHANISTAN 0x01
+# endif
+# ifndef SUBLANG_POLISH_POLAND
+# define SUBLANG_POLISH_POLAND 0x01
+# endif
+# ifndef SUBLANG_PUNJABI_INDIA
+# define SUBLANG_PUNJABI_INDIA 0x01
+# endif
+# ifndef SUBLANG_PUNJABI_PAKISTAN
+# define SUBLANG_PUNJABI_PAKISTAN 0x02
+# endif
+# ifndef SUBLANG_QUECHUA_BOLIVIA
+# define SUBLANG_QUECHUA_BOLIVIA 0x01
+# endif
+# ifndef SUBLANG_QUECHUA_ECUADOR
+# define SUBLANG_QUECHUA_ECUADOR 0x02
+# endif
+# ifndef SUBLANG_QUECHUA_PERU
+# define SUBLANG_QUECHUA_PERU 0x03
+# endif
+# ifndef SUBLANG_ROMANIAN_ROMANIA
+# define SUBLANG_ROMANIAN_ROMANIA 0x01
+# endif
+# ifndef SUBLANG_ROMANIAN_MOLDOVA
+# define SUBLANG_ROMANIAN_MOLDOVA 0x02
+# endif
+# ifndef SUBLANG_ROMANSH_SWITZERLAND
+# define SUBLANG_ROMANSH_SWITZERLAND 0x01
+# endif
+# ifndef SUBLANG_RUSSIAN_RUSSIA
+# define SUBLANG_RUSSIAN_RUSSIA 0x01
+# endif
+# ifndef SUBLANG_RUSSIAN_MOLDAVIA
+# define SUBLANG_RUSSIAN_MOLDAVIA 0x02
+# endif
+# ifndef SUBLANG_SAMI_NORTHERN_NORWAY
+# define SUBLANG_SAMI_NORTHERN_NORWAY 0x01
+# endif
+# ifndef SUBLANG_SAMI_NORTHERN_SWEDEN
+# define SUBLANG_SAMI_NORTHERN_SWEDEN 0x02
+# endif
+# ifndef SUBLANG_SAMI_NORTHERN_FINLAND
+# define SUBLANG_SAMI_NORTHERN_FINLAND 0x03
+# endif
+# ifndef SUBLANG_SAMI_LULE_NORWAY
+# define SUBLANG_SAMI_LULE_NORWAY 0x04
+# endif
+# ifndef SUBLANG_SAMI_LULE_SWEDEN
+# define SUBLANG_SAMI_LULE_SWEDEN 0x05
+# endif
+# ifndef SUBLANG_SAMI_SOUTHERN_NORWAY
+# define SUBLANG_SAMI_SOUTHERN_NORWAY 0x06
+# endif
+# ifndef SUBLANG_SAMI_SOUTHERN_SWEDEN
+# define SUBLANG_SAMI_SOUTHERN_SWEDEN 0x07
+# endif
+# undef SUBLANG_SAMI_SKOLT_FINLAND
+# define SUBLANG_SAMI_SKOLT_FINLAND 0x08
+# undef SUBLANG_SAMI_INARI_FINLAND
+# define SUBLANG_SAMI_INARI_FINLAND 0x09
+# ifndef SUBLANG_SANSKRIT_INDIA
+# define SUBLANG_SANSKRIT_INDIA 0x01
+# endif
+# ifndef SUBLANG_SERBIAN_LATIN
+# define SUBLANG_SERBIAN_LATIN 0x02
+# endif
+# ifndef SUBLANG_SERBIAN_CYRILLIC
+# define SUBLANG_SERBIAN_CYRILLIC 0x03
+# endif
+# ifndef SUBLANG_SINDHI_INDIA
+# define SUBLANG_SINDHI_INDIA 0x01
+# endif
+# undef SUBLANG_SINDHI_PAKISTAN
+# define SUBLANG_SINDHI_PAKISTAN 0x02
+# ifndef SUBLANG_SINDHI_AFGHANISTAN
+# define SUBLANG_SINDHI_AFGHANISTAN 0x02
+# endif
+# ifndef SUBLANG_SINHALESE_SRI_LANKA
+# define SUBLANG_SINHALESE_SRI_LANKA 0x01
+# endif
+# ifndef SUBLANG_SLOVAK_SLOVAKIA
+# define SUBLANG_SLOVAK_SLOVAKIA 0x01
+# endif
+# ifndef SUBLANG_SLOVENIAN_SLOVENIA
+# define SUBLANG_SLOVENIAN_SLOVENIA 0x01
+# endif
+# ifndef SUBLANG_SOTHO_SOUTH_AFRICA
+# define SUBLANG_SOTHO_SOUTH_AFRICA 0x01
+# endif
+# ifndef SUBLANG_SPANISH_GUATEMALA
+# define SUBLANG_SPANISH_GUATEMALA 0x04
+# endif
+# ifndef SUBLANG_SPANISH_COSTA_RICA
+# define SUBLANG_SPANISH_COSTA_RICA 0x05
+# endif
+# ifndef SUBLANG_SPANISH_PANAMA
+# define SUBLANG_SPANISH_PANAMA 0x06
+# endif
+# ifndef SUBLANG_SPANISH_DOMINICAN_REPUBLIC
+# define SUBLANG_SPANISH_DOMINICAN_REPUBLIC 0x07
+# endif
+# ifndef SUBLANG_SPANISH_VENEZUELA
+# define SUBLANG_SPANISH_VENEZUELA 0x08
+# endif
+# ifndef SUBLANG_SPANISH_COLOMBIA
+# define SUBLANG_SPANISH_COLOMBIA 0x09
+# endif
+# ifndef SUBLANG_SPANISH_PERU
+# define SUBLANG_SPANISH_PERU 0x0a
+# endif
+# ifndef SUBLANG_SPANISH_ARGENTINA
+# define SUBLANG_SPANISH_ARGENTINA 0x0b
+# endif
+# ifndef SUBLANG_SPANISH_ECUADOR
+# define SUBLANG_SPANISH_ECUADOR 0x0c
+# endif
+# ifndef SUBLANG_SPANISH_CHILE
+# define SUBLANG_SPANISH_CHILE 0x0d
+# endif
+# ifndef SUBLANG_SPANISH_URUGUAY
+# define SUBLANG_SPANISH_URUGUAY 0x0e
+# endif
+# ifndef SUBLANG_SPANISH_PARAGUAY
+# define SUBLANG_SPANISH_PARAGUAY 0x0f
+# endif
+# ifndef SUBLANG_SPANISH_BOLIVIA
+# define SUBLANG_SPANISH_BOLIVIA 0x10
+# endif
+# ifndef SUBLANG_SPANISH_EL_SALVADOR
+# define SUBLANG_SPANISH_EL_SALVADOR 0x11
+# endif
+# ifndef SUBLANG_SPANISH_HONDURAS
+# define SUBLANG_SPANISH_HONDURAS 0x12
+# endif
+# ifndef SUBLANG_SPANISH_NICARAGUA
+# define SUBLANG_SPANISH_NICARAGUA 0x13
+# endif
+# ifndef SUBLANG_SPANISH_PUERTO_RICO
+# define SUBLANG_SPANISH_PUERTO_RICO 0x14
+# endif
+# ifndef SUBLANG_SPANISH_US
+# define SUBLANG_SPANISH_US 0x15
+# endif
+# ifndef SUBLANG_SWAHILI_KENYA
+# define SUBLANG_SWAHILI_KENYA 0x01
+# endif
+# ifndef SUBLANG_SWEDISH_SWEDEN
+# define SUBLANG_SWEDISH_SWEDEN 0x01
+# endif
+# ifndef SUBLANG_SWEDISH_FINLAND
+# define SUBLANG_SWEDISH_FINLAND 0x02
+# endif
+# ifndef SUBLANG_SYRIAC_SYRIA
+# define SUBLANG_SYRIAC_SYRIA 0x01
+# endif
+# ifndef SUBLANG_TAGALOG_PHILIPPINES
+# define SUBLANG_TAGALOG_PHILIPPINES 0x01
+# endif
+# ifndef SUBLANG_TAJIK_TAJIKISTAN
+# define SUBLANG_TAJIK_TAJIKISTAN 0x01
+# endif
+# ifndef SUBLANG_TAMAZIGHT_ARABIC
+# define SUBLANG_TAMAZIGHT_ARABIC 0x01
+# endif
+# ifndef SUBLANG_TAMAZIGHT_ALGERIA_LATIN
+# define SUBLANG_TAMAZIGHT_ALGERIA_LATIN 0x02
+# endif
+# ifndef SUBLANG_TAMIL_INDIA
+# define SUBLANG_TAMIL_INDIA 0x01
+# endif
+# ifndef SUBLANG_TATAR_RUSSIA
+# define SUBLANG_TATAR_RUSSIA 0x01
+# endif
+# ifndef SUBLANG_TELUGU_INDIA
+# define SUBLANG_TELUGU_INDIA 0x01
+# endif
+# ifndef SUBLANG_THAI_THAILAND
+# define SUBLANG_THAI_THAILAND 0x01
+# endif
+# ifndef SUBLANG_TIBETAN_PRC
+# define SUBLANG_TIBETAN_PRC 0x01
+# endif
+# undef SUBLANG_TIBETAN_BHUTAN
+# define SUBLANG_TIBETAN_BHUTAN 0x02
+# ifndef SUBLANG_TIGRINYA_ETHIOPIA
+# define SUBLANG_TIGRINYA_ETHIOPIA 0x01
+# endif
+# ifndef SUBLANG_TIGRINYA_ERITREA
+# define SUBLANG_TIGRINYA_ERITREA 0x02
+# endif
+# ifndef SUBLANG_TSWANA_SOUTH_AFRICA
+# define SUBLANG_TSWANA_SOUTH_AFRICA 0x01
+# endif
+# ifndef SUBLANG_TURKISH_TURKEY
+# define SUBLANG_TURKISH_TURKEY 0x01
+# endif
+# ifndef SUBLANG_TURKMEN_TURKMENISTAN
+# define SUBLANG_TURKMEN_TURKMENISTAN 0x01
+# endif
+# ifndef SUBLANG_UIGHUR_PRC
+# define SUBLANG_UIGHUR_PRC 0x01
+# endif
+# ifndef SUBLANG_UKRAINIAN_UKRAINE
+# define SUBLANG_UKRAINIAN_UKRAINE 0x01
+# endif
+# ifndef SUBLANG_UPPER_SORBIAN_GERMANY
+# define SUBLANG_UPPER_SORBIAN_GERMANY 0x01
+# endif
+# ifndef SUBLANG_URDU_PAKISTAN
+# define SUBLANG_URDU_PAKISTAN 0x01
+# endif
+# ifndef SUBLANG_URDU_INDIA
+# define SUBLANG_URDU_INDIA 0x02
+# endif
+# ifndef SUBLANG_UZBEK_LATIN
+# define SUBLANG_UZBEK_LATIN 0x01
+# endif
+# ifndef SUBLANG_UZBEK_CYRILLIC
+# define SUBLANG_UZBEK_CYRILLIC 0x02
+# endif
+# ifndef SUBLANG_VIETNAMESE_VIETNAM
+# define SUBLANG_VIETNAMESE_VIETNAM 0x01
+# endif
+# ifndef SUBLANG_WELSH_UNITED_KINGDOM
+# define SUBLANG_WELSH_UNITED_KINGDOM 0x01
+# endif
+# ifndef SUBLANG_WOLOF_SENEGAL
+# define SUBLANG_WOLOF_SENEGAL 0x01
+# endif
+# ifndef SUBLANG_XHOSA_SOUTH_AFRICA
+# define SUBLANG_XHOSA_SOUTH_AFRICA 0x01
+# endif
+# ifndef SUBLANG_YAKUT_RUSSIA
+# define SUBLANG_YAKUT_RUSSIA 0x01
+# endif
+# ifndef SUBLANG_YI_PRC
+# define SUBLANG_YI_PRC 0x01
+# endif
+# ifndef SUBLANG_YORUBA_NIGERIA
+# define SUBLANG_YORUBA_NIGERIA 0x01
+# endif
+# ifndef SUBLANG_ZULU_SOUTH_AFRICA
+# define SUBLANG_ZULU_SOUTH_AFRICA 0x01
+# endif
+/* GetLocaleInfoA operations. */
+# ifndef LOCALE_SNAME
+# define LOCALE_SNAME 0x5c
+# endif
+#endif
+
+
+#if HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE
+/* Mac OS X 10.2 or newer */
+
+/* Canonicalize a Mac OS X locale name to a Unix locale name.
+ NAME is a sufficiently large buffer.
+ On input, it contains the Mac OS X locale name.
+ On output, it contains the Unix locale name. */
+# if !defined IN_LIBINTL
+static
+# endif
+void
+gl_locale_name_canonicalize (char *name)
+{
+ /* This conversion is based on a posting by
+ Deborah GoldSmith <goldsmit@apple.com> on 2005-03-08,
+ http://lists.apple.com/archives/carbon-dev/2005/Mar/msg00293.html */
+
+ /* Convert legacy (NeXTstep inherited) English names to Unix (ISO 639 and
+ ISO 3166) names. Prior to Mac OS X 10.3, there is no API for doing this.
+ Therefore we do it ourselves, using a table based on the results of the
+ Mac OS X 10.3.8 function
+ CFLocaleCreateCanonicalLocaleIdentifierFromString(). */
+ typedef struct { const char legacy[21+1]; const char unixy[5+1]; }
+ legacy_entry;
+ static const legacy_entry legacy_table[] = {
+ { "Afrikaans", "af" },
+ { "Albanian", "sq" },
+ { "Amharic", "am" },
+ { "Arabic", "ar" },
+ { "Armenian", "hy" },
+ { "Assamese", "as" },
+ { "Aymara", "ay" },
+ { "Azerbaijani", "az" },
+ { "Basque", "eu" },
+ { "Belarusian", "be" },
+ { "Belorussian", "be" },
+ { "Bengali", "bn" },
+ { "Brazilian Portugese", "pt_BR" },
+ { "Brazilian Portuguese", "pt_BR" },
+ { "Breton", "br" },
+ { "Bulgarian", "bg" },
+ { "Burmese", "my" },
+ { "Byelorussian", "be" },
+ { "Catalan", "ca" },
+ { "Chewa", "ny" },
+ { "Chichewa", "ny" },
+ { "Chinese", "zh" },
+ { "Chinese, Simplified", "zh_CN" },
+ { "Chinese, Traditional", "zh_TW" },
+ { "Chinese, Tradtional", "zh_TW" },
+ { "Croatian", "hr" },
+ { "Czech", "cs" },
+ { "Danish", "da" },
+ { "Dutch", "nl" },
+ { "Dzongkha", "dz" },
+ { "English", "en" },
+ { "Esperanto", "eo" },
+ { "Estonian", "et" },
+ { "Faroese", "fo" },
+ { "Farsi", "fa" },
+ { "Finnish", "fi" },
+ { "Flemish", "nl_BE" },
+ { "French", "fr" },
+ { "Galician", "gl" },
+ { "Gallegan", "gl" },
+ { "Georgian", "ka" },
+ { "German", "de" },
+ { "Greek", "el" },
+ { "Greenlandic", "kl" },
+ { "Guarani", "gn" },
+ { "Gujarati", "gu" },
+ { "Hawaiian", "haw" }, /* Yes, "haw", not "cpe". */
+ { "Hebrew", "he" },
+ { "Hindi", "hi" },
+ { "Hungarian", "hu" },
+ { "Icelandic", "is" },
+ { "Indonesian", "id" },
+ { "Inuktitut", "iu" },
+ { "Irish", "ga" },
+ { "Italian", "it" },
+ { "Japanese", "ja" },
+ { "Javanese", "jv" },
+ { "Kalaallisut", "kl" },
+ { "Kannada", "kn" },
+ { "Kashmiri", "ks" },
+ { "Kazakh", "kk" },
+ { "Khmer", "km" },
+ { "Kinyarwanda", "rw" },
+ { "Kirghiz", "ky" },
+ { "Korean", "ko" },
+ { "Kurdish", "ku" },
+ { "Latin", "la" },
+ { "Latvian", "lv" },
+ { "Lithuanian", "lt" },
+ { "Macedonian", "mk" },
+ { "Malagasy", "mg" },
+ { "Malay", "ms" },
+ { "Malayalam", "ml" },
+ { "Maltese", "mt" },
+ { "Manx", "gv" },
+ { "Marathi", "mr" },
+ { "Moldavian", "mo" },
+ { "Mongolian", "mn" },
+ { "Nepali", "ne" },
+ { "Norwegian", "nb" }, /* Yes, "nb", not the obsolete "no". */
+ { "Nyanja", "ny" },
+ { "Nynorsk", "nn" },
+ { "Oriya", "or" },
+ { "Oromo", "om" },
+ { "Panjabi", "pa" },
+ { "Pashto", "ps" },
+ { "Persian", "fa" },
+ { "Polish", "pl" },
+ { "Portuguese", "pt" },
+ { "Portuguese, Brazilian", "pt_BR" },
+ { "Punjabi", "pa" },
+ { "Pushto", "ps" },
+ { "Quechua", "qu" },
+ { "Romanian", "ro" },
+ { "Ruanda", "rw" },
+ { "Rundi", "rn" },
+ { "Russian", "ru" },
+ { "Sami", "se_NO" }, /* Not just "se". */
+ { "Sanskrit", "sa" },
+ { "Scottish", "gd" },
+ { "Serbian", "sr" },
+ { "Simplified Chinese", "zh_CN" },
+ { "Sindhi", "sd" },
+ { "Sinhalese", "si" },
+ { "Slovak", "sk" },
+ { "Slovenian", "sl" },
+ { "Somali", "so" },
+ { "Spanish", "es" },
+ { "Sundanese", "su" },
+ { "Swahili", "sw" },
+ { "Swedish", "sv" },
+ { "Tagalog", "tl" },
+ { "Tajik", "tg" },
+ { "Tajiki", "tg" },
+ { "Tamil", "ta" },
+ { "Tatar", "tt" },
+ { "Telugu", "te" },
+ { "Thai", "th" },
+ { "Tibetan", "bo" },
+ { "Tigrinya", "ti" },
+ { "Tongan", "to" },
+ { "Traditional Chinese", "zh_TW" },
+ { "Turkish", "tr" },
+ { "Turkmen", "tk" },
+ { "Uighur", "ug" },
+ { "Ukrainian", "uk" },
+ { "Urdu", "ur" },
+ { "Uzbek", "uz" },
+ { "Vietnamese", "vi" },
+ { "Welsh", "cy" },
+ { "Yiddish", "yi" }
+ };
+
+ /* Convert new-style locale names with language tags (ISO 639 and ISO 15924)
+ to Unix (ISO 639 and ISO 3166) names. */
+ typedef struct { const char langtag[7+1]; const char unixy[12+1]; }
+ langtag_entry;
+ static const langtag_entry langtag_table[] = {
+ /* Mac OS X has "az-Arab", "az-Cyrl", "az-Latn".
+ The default script for az on Unix is Latin. */
+ { "az-Latn", "az" },
+ /* Mac OS X has "ga-dots". Does not yet exist on Unix. */
+ { "ga-dots", "ga" },
+ /* Mac OS X has "kk-Cyrl". Does not yet exist on Unix. */
+ /* Mac OS X has "mn-Cyrl", "mn-Mong".
+ The default script for mn on Unix is Cyrillic. */
+ { "mn-Cyrl", "mn" },
+ /* Mac OS X has "ms-Arab", "ms-Latn".
+ The default script for ms on Unix is Latin. */
+ { "ms-Latn", "ms" },
+ /* Mac OS X has "tg-Cyrl".
+ The default script for tg on Unix is Cyrillic. */
+ { "tg-Cyrl", "tg" },
+ /* Mac OS X has "tk-Cyrl". Does not yet exist on Unix. */
+ /* Mac OS X has "tt-Cyrl".
+ The default script for tt on Unix is Cyrillic. */
+ { "tt-Cyrl", "tt" },
+ /* Mac OS X has "zh-Hans", "zh-Hant".
+ Country codes are used to distinguish these on Unix. */
+ { "zh-Hans", "zh_CN" },
+ { "zh-Hant", "zh_TW" }
+ };
+
+ /* Convert script names (ISO 15924) to Unix conventions.
+ See http://www.unicode.org/iso15924/iso15924-codes.html */
+ typedef struct { const char script[4+1]; const char unixy[9+1]; }
+ script_entry;
+ static const script_entry script_table[] = {
+ { "Arab", "arabic" },
+ { "Cyrl", "cyrillic" },
+ { "Mong", "mongolian" }
+ };
+
+ /* Step 1: Convert using legacy_table. */
+ if (name[0] >= 'A' && name[0] <= 'Z')
+ {
+ unsigned int i1, i2;
+ i1 = 0;
+ i2 = sizeof (legacy_table) / sizeof (legacy_entry);
+ while (i2 - i1 > 1)
+ {
+ /* At this point we know that if name occurs in legacy_table,
+ its index must be >= i1 and < i2. */
+ unsigned int i = (i1 + i2) >> 1;
+ const legacy_entry *p = &legacy_table[i];
+ if (strcmp (name, p->legacy) < 0)
+ i2 = i;
+ else
+ i1 = i;
+ }
+ if (strcmp (name, legacy_table[i1].legacy) == 0)
+ {
+ strcpy (name, legacy_table[i1].unixy);
+ return;
+ }
+ }
+
+ /* Step 2: Convert using langtag_table and script_table. */
+ if (strlen (name) == 7 && name[2] == '-')
+ {
+ unsigned int i1, i2;
+ i1 = 0;
+ i2 = sizeof (langtag_table) / sizeof (langtag_entry);
+ while (i2 - i1 > 1)
+ {
+ /* At this point we know that if name occurs in langtag_table,
+ its index must be >= i1 and < i2. */
+ unsigned int i = (i1 + i2) >> 1;
+ const langtag_entry *p = &langtag_table[i];
+ if (strcmp (name, p->langtag) < 0)
+ i2 = i;
+ else
+ i1 = i;
+ }
+ if (strcmp (name, langtag_table[i1].langtag) == 0)
+ {
+ strcpy (name, langtag_table[i1].unixy);
+ return;
+ }
+
+ i1 = 0;
+ i2 = sizeof (script_table) / sizeof (script_entry);
+ while (i2 - i1 > 1)
+ {
+ /* At this point we know that if (name + 3) occurs in script_table,
+ its index must be >= i1 and < i2. */
+ unsigned int i = (i1 + i2) >> 1;
+ const script_entry *p = &script_table[i];
+ if (strcmp (name + 3, p->script) < 0)
+ i2 = i;
+ else
+ i1 = i;
+ }
+ if (strcmp (name + 3, script_table[i1].script) == 0)
+ {
+ name[2] = '@';
+ strcpy (name + 3, script_table[i1].unixy);
+ return;
+ }
+ }
+
+ /* Step 3: Convert new-style dash to Unix underscore. */
+ {
+ char *p;
+ for (p = name; *p != '\0'; p++)
+ if (*p == '-')
+ *p = '_';
+ }
+}
+
+#endif
+
+
+#if defined WINDOWS_NATIVE || defined __CYGWIN__ /* Native Windows or Cygwin */
+
+/* Canonicalize a Windows native locale name to a Unix locale name.
+ NAME is a sufficiently large buffer.
+ On input, it contains the Windows locale name.
+ On output, it contains the Unix locale name. */
+# if !defined IN_LIBINTL
+static
+# endif
+void
+gl_locale_name_canonicalize (char *name)
+{
+ /* FIXME: This is probably incomplete: it does not handle "zh-Hans" and
+ "zh-Hant". */
+ char *p;
+
+ for (p = name; *p != '\0'; p++)
+ if (*p == '-')
+ {
+ *p = '_';
+ p++;
+ for (; *p != '\0'; p++)
+ {
+ if (*p >= 'a' && *p <= 'z')
+ *p += 'A' - 'a';
+ if (*p == '-')
+ {
+ *p = '\0';
+ return;
+ }
+ }
+ return;
+ }
+}
+
+# if !defined IN_LIBINTL
+static
+# endif
+const char *
+gl_locale_name_from_win32_LANGID (LANGID langid)
+{
+ /* Activate the new code only when the GETTEXT_MUI environment variable is
+ set, for the time being, since the new code is not well tested. */
+ if (getenv ("GETTEXT_MUI") != NULL)
+ {
+ static char namebuf[256];
+
+ /* Query the system's notion of locale name.
+ On Windows95/98/ME, GetLocaleInfoA returns some incorrect results.
+ But we don't need to support systems that are so old. */
+ if (GetLocaleInfoA (MAKELCID (langid, SORT_DEFAULT), LOCALE_SNAME,
+ namebuf, sizeof (namebuf) - 1))
+ {
+ /* Convert it to a Unix locale name. */
+ gl_locale_name_canonicalize (namebuf);
+ return namebuf;
+ }
+ }
+ /* Internet Explorer has an LCID to RFC3066 name mapping stored in
+ HKEY_CLASSES_ROOT\Mime\Database\Rfc1766. But we better don't use that
+ since IE's i18n subsystem is known to be inconsistent with the native
+ Windows base (e.g. they have different character conversion facilities
+ that produce different results). */
+ /* Use our own table. */
+ {
+ int primary, sub;
+
+ /* Split into language and territory part. */
+ primary = PRIMARYLANGID (langid);
+ sub = SUBLANGID (langid);
+
+ /* Dispatch on language.
+ See also http://www.unicode.org/unicode/onlinedat/languages.html .
+ For details about languages, see http://www.ethnologue.com/ . */
+ switch (primary)
+ {
+ case LANG_AFRIKAANS:
+ switch (sub)
+ {
+ case SUBLANG_AFRIKAANS_SOUTH_AFRICA: return "af_ZA";
+ }
+ return "af";
+ case LANG_ALBANIAN:
+ switch (sub)
+ {
+ case SUBLANG_ALBANIAN_ALBANIA: return "sq_AL";
+ }
+ return "sq";
+ case LANG_ALSATIAN:
+ switch (sub)
+ {
+ case SUBLANG_ALSATIAN_FRANCE: return "gsw_FR";
+ }
+ return "gsw";
+ case LANG_AMHARIC:
+ switch (sub)
+ {
+ case SUBLANG_AMHARIC_ETHIOPIA: return "am_ET";
+ }
+ return "am";
+ case LANG_ARABIC:
+ switch (sub)
+ {
+ case SUBLANG_ARABIC_SAUDI_ARABIA: return "ar_SA";
+ case SUBLANG_ARABIC_IRAQ: return "ar_IQ";
+ case SUBLANG_ARABIC_EGYPT: return "ar_EG";
+ case SUBLANG_ARABIC_LIBYA: return "ar_LY";
+ case SUBLANG_ARABIC_ALGERIA: return "ar_DZ";
+ case SUBLANG_ARABIC_MOROCCO: return "ar_MA";
+ case SUBLANG_ARABIC_TUNISIA: return "ar_TN";
+ case SUBLANG_ARABIC_OMAN: return "ar_OM";
+ case SUBLANG_ARABIC_YEMEN: return "ar_YE";
+ case SUBLANG_ARABIC_SYRIA: return "ar_SY";
+ case SUBLANG_ARABIC_JORDAN: return "ar_JO";
+ case SUBLANG_ARABIC_LEBANON: return "ar_LB";
+ case SUBLANG_ARABIC_KUWAIT: return "ar_KW";
+ case SUBLANG_ARABIC_UAE: return "ar_AE";
+ case SUBLANG_ARABIC_BAHRAIN: return "ar_BH";
+ case SUBLANG_ARABIC_QATAR: return "ar_QA";
+ }
+ return "ar";
+ case LANG_ARMENIAN:
+ switch (sub)
+ {
+ case SUBLANG_ARMENIAN_ARMENIA: return "hy_AM";
+ }
+ return "hy";
+ case LANG_ASSAMESE:
+ switch (sub)
+ {
+ case SUBLANG_ASSAMESE_INDIA: return "as_IN";
+ }
+ return "as";
+ case LANG_AZERI:
+ switch (sub)
+ {
+ /* FIXME: Adjust this when Azerbaijani locales appear on Unix. */
+ case 0x1e: return "az@latin";
+ case SUBLANG_AZERI_LATIN: return "az_AZ@latin";
+ case 0x1d: return "az@cyrillic";
+ case SUBLANG_AZERI_CYRILLIC: return "az_AZ@cyrillic";
+ }
+ return "az";
+ case LANG_BASHKIR:
+ switch (sub)
+ {
+ case SUBLANG_BASHKIR_RUSSIA: return "ba_RU";
+ }
+ return "ba";
+ case LANG_BASQUE:
+ switch (sub)
+ {
+ case SUBLANG_BASQUE_BASQUE: return "eu_ES";
+ }
+ return "eu"; /* Ambiguous: could be "eu_ES" or "eu_FR". */
+ case LANG_BELARUSIAN:
+ switch (sub)
+ {
+ case SUBLANG_BELARUSIAN_BELARUS: return "be_BY";
+ }
+ return "be";
+ case LANG_BENGALI:
+ switch (sub)
+ {
+ case SUBLANG_BENGALI_INDIA: return "bn_IN";
+ case SUBLANG_BENGALI_BANGLADESH: return "bn_BD";
+ }
+ return "bn";
+ case LANG_BRETON:
+ switch (sub)
+ {
+ case SUBLANG_BRETON_FRANCE: return "br_FR";
+ }
+ return "br";
+ case LANG_BULGARIAN:
+ switch (sub)
+ {
+ case SUBLANG_BULGARIAN_BULGARIA: return "bg_BG";
+ }
+ return "bg";
+ case LANG_BURMESE:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "my_MM";
+ }
+ return "my";
+ case LANG_CAMBODIAN:
+ switch (sub)
+ {
+ case SUBLANG_CAMBODIAN_CAMBODIA: return "km_KH";
+ }
+ return "km";
+ case LANG_CATALAN:
+ switch (sub)
+ {
+ case SUBLANG_CATALAN_SPAIN: return "ca_ES";
+ }
+ return "ca";
+ case LANG_CHEROKEE:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "chr_US";
+ }
+ return "chr";
+ case LANG_CHINESE:
+ switch (sub)
+ {
+ case SUBLANG_CHINESE_TRADITIONAL: case 0x1f: return "zh_TW";
+ case SUBLANG_CHINESE_SIMPLIFIED: case 0x00: return "zh_CN";
+ case SUBLANG_CHINESE_HONGKONG: return "zh_HK"; /* traditional */
+ case SUBLANG_CHINESE_SINGAPORE: return "zh_SG"; /* simplified */
+ case SUBLANG_CHINESE_MACAU: return "zh_MO"; /* traditional */
+ }
+ return "zh";
+ case LANG_CORSICAN:
+ switch (sub)
+ {
+ case SUBLANG_CORSICAN_FRANCE: return "co_FR";
+ }
+ return "co";
+ case LANG_CROATIAN: /* LANG_CROATIAN == LANG_SERBIAN == LANG_BOSNIAN
+ * What used to be called Serbo-Croatian
+ * should really now be two separate
+ * languages because of political reasons.
+ * (Says tml, who knows nothing about Serbian
+ * or Croatian.)
+ * (I can feel those flames coming already.)
+ */
+ switch (sub)
+ {
+ /* Croatian */
+ case 0x00: return "hr";
+ case SUBLANG_CROATIAN_CROATIA: return "hr_HR";
+ case SUBLANG_CROATIAN_BOSNIA_HERZEGOVINA_LATIN: return "hr_BA";
+ /* Serbian */
+ case 0x1f: return "sr";
+ case 0x1c: return "sr"; /* latin */
+ case SUBLANG_SERBIAN_LATIN: return "sr_CS"; /* latin */
+ case 0x09: return "sr_RS"; /* latin */
+ case 0x0b: return "sr_ME"; /* latin */
+ case 0x06: return "sr_BA"; /* latin */
+ case 0x1b: return "sr@cyrillic";
+ case SUBLANG_SERBIAN_CYRILLIC: return "sr_CS@cyrillic";
+ case 0x0a: return "sr_RS@cyrillic";
+ case 0x0c: return "sr_ME@cyrillic";
+ case 0x07: return "sr_BA@cyrillic";
+ /* Bosnian */
+ case 0x1e: return "bs";
+ case 0x1a: return "bs"; /* latin */
+ case SUBLANG_BOSNIAN_BOSNIA_HERZEGOVINA_LATIN: return "bs_BA"; /* latin */
+ case 0x19: return "bs@cyrillic";
+ case SUBLANG_BOSNIAN_BOSNIA_HERZEGOVINA_CYRILLIC: return "bs_BA@cyrillic";
+ }
+ return "hr";
+ case LANG_CZECH:
+ switch (sub)
+ {
+ case SUBLANG_CZECH_CZECH_REPUBLIC: return "cs_CZ";
+ }
+ return "cs";
+ case LANG_DANISH:
+ switch (sub)
+ {
+ case SUBLANG_DANISH_DENMARK: return "da_DK";
+ }
+ return "da";
+ case LANG_DARI:
+ /* FIXME: Adjust this when such locales appear on Unix. */
+ switch (sub)
+ {
+ case SUBLANG_DARI_AFGHANISTAN: return "prs_AF";
+ }
+ return "prs";
+ case LANG_DIVEHI:
+ switch (sub)
+ {
+ case SUBLANG_DIVEHI_MALDIVES: return "dv_MV";
+ }
+ return "dv";
+ case LANG_DUTCH:
+ switch (sub)
+ {
+ case SUBLANG_DUTCH: return "nl_NL";
+ case SUBLANG_DUTCH_BELGIAN: /* FLEMISH, VLAAMS */ return "nl_BE";
+ case SUBLANG_DUTCH_SURINAM: return "nl_SR";
+ }
+ return "nl";
+ case LANG_EDO:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "bin_NG";
+ }
+ return "bin";
+ case LANG_ENGLISH:
+ switch (sub)
+ {
+ /* SUBLANG_ENGLISH_US == SUBLANG_DEFAULT. Heh. I thought
+ * English was the language spoken in England.
+ * Oh well.
+ */
+ case SUBLANG_ENGLISH_US: return "en_US";
+ case SUBLANG_ENGLISH_UK: return "en_GB";
+ case SUBLANG_ENGLISH_AUS: return "en_AU";
+ case SUBLANG_ENGLISH_CAN: return "en_CA";
+ case SUBLANG_ENGLISH_NZ: return "en_NZ";
+ case SUBLANG_ENGLISH_EIRE: return "en_IE";
+ case SUBLANG_ENGLISH_SOUTH_AFRICA: return "en_ZA";
+ case SUBLANG_ENGLISH_JAMAICA: return "en_JM";
+ case SUBLANG_ENGLISH_CARIBBEAN: return "en_GD"; /* Grenada? */
+ case SUBLANG_ENGLISH_BELIZE: return "en_BZ";
+ case SUBLANG_ENGLISH_TRINIDAD: return "en_TT";
+ case SUBLANG_ENGLISH_ZIMBABWE: return "en_ZW";
+ case SUBLANG_ENGLISH_PHILIPPINES: return "en_PH";
+ case SUBLANG_ENGLISH_INDONESIA: return "en_ID";
+ case SUBLANG_ENGLISH_HONGKONG: return "en_HK";
+ case SUBLANG_ENGLISH_INDIA: return "en_IN";
+ case SUBLANG_ENGLISH_MALAYSIA: return "en_MY";
+ case SUBLANG_ENGLISH_SINGAPORE: return "en_SG";
+ }
+ return "en";
+ case LANG_ESTONIAN:
+ switch (sub)
+ {
+ case SUBLANG_ESTONIAN_ESTONIA: return "et_EE";
+ }
+ return "et";
+ case LANG_FAEROESE:
+ switch (sub)
+ {
+ case SUBLANG_FAEROESE_FAROE_ISLANDS: return "fo_FO";
+ }
+ return "fo";
+ case LANG_FARSI:
+ switch (sub)
+ {
+ case SUBLANG_FARSI_IRAN: return "fa_IR";
+ }
+ return "fa";
+ case LANG_FINNISH:
+ switch (sub)
+ {
+ case SUBLANG_FINNISH_FINLAND: return "fi_FI";
+ }
+ return "fi";
+ case LANG_FRENCH:
+ switch (sub)
+ {
+ case SUBLANG_FRENCH: return "fr_FR";
+ case SUBLANG_FRENCH_BELGIAN: /* WALLOON */ return "fr_BE";
+ case SUBLANG_FRENCH_CANADIAN: return "fr_CA";
+ case SUBLANG_FRENCH_SWISS: return "fr_CH";
+ case SUBLANG_FRENCH_LUXEMBOURG: return "fr_LU";
+ case SUBLANG_FRENCH_MONACO: return "fr_MC";
+ case SUBLANG_FRENCH_WESTINDIES: return "fr"; /* Caribbean? */
+ case SUBLANG_FRENCH_REUNION: return "fr_RE";
+ case SUBLANG_FRENCH_CONGO: return "fr_CG";
+ case SUBLANG_FRENCH_SENEGAL: return "fr_SN";
+ case SUBLANG_FRENCH_CAMEROON: return "fr_CM";
+ case SUBLANG_FRENCH_COTEDIVOIRE: return "fr_CI";
+ case SUBLANG_FRENCH_MALI: return "fr_ML";
+ case SUBLANG_FRENCH_MOROCCO: return "fr_MA";
+ case SUBLANG_FRENCH_HAITI: return "fr_HT";
+ }
+ return "fr";
+ case LANG_FRISIAN:
+ switch (sub)
+ {
+ case SUBLANG_FRISIAN_NETHERLANDS: return "fy_NL";
+ }
+ return "fy";
+ case LANG_FULFULDE:
+ /* Spoken in Nigeria, Guinea, Senegal, Mali, Niger, Cameroon, Benin. */
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "ff_NG";
+ }
+ return "ff";
+ case LANG_GAELIC:
+ switch (sub)
+ {
+ case 0x01: /* SCOTTISH */
+ /* old, superseded by LANG_SCOTTISH_GAELIC */
+ return "gd_GB";
+ case SUBLANG_IRISH_IRELAND: return "ga_IE";
+ }
+ return "ga";
+ case LANG_GALICIAN:
+ switch (sub)
+ {
+ case SUBLANG_GALICIAN_SPAIN: return "gl_ES";
+ }
+ return "gl";
+ case LANG_GEORGIAN:
+ switch (sub)
+ {
+ case SUBLANG_GEORGIAN_GEORGIA: return "ka_GE";
+ }
+ return "ka";
+ case LANG_GERMAN:
+ switch (sub)
+ {
+ case SUBLANG_GERMAN: return "de_DE";
+ case SUBLANG_GERMAN_SWISS: return "de_CH";
+ case SUBLANG_GERMAN_AUSTRIAN: return "de_AT";
+ case SUBLANG_GERMAN_LUXEMBOURG: return "de_LU";
+ case SUBLANG_GERMAN_LIECHTENSTEIN: return "de_LI";
+ }
+ return "de";
+ case LANG_GREEK:
+ switch (sub)
+ {
+ case SUBLANG_GREEK_GREECE: return "el_GR";
+ }
+ return "el";
+ case LANG_GREENLANDIC:
+ switch (sub)
+ {
+ case SUBLANG_GREENLANDIC_GREENLAND: return "kl_GL";
+ }
+ return "kl";
+ case LANG_GUARANI:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "gn_PY";
+ }
+ return "gn";
+ case LANG_GUJARATI:
+ switch (sub)
+ {
+ case SUBLANG_GUJARATI_INDIA: return "gu_IN";
+ }
+ return "gu";
+ case LANG_HAUSA:
+ switch (sub)
+ {
+ case 0x1f: return "ha";
+ case SUBLANG_HAUSA_NIGERIA_LATIN: return "ha_NG";
+ }
+ return "ha";
+ case LANG_HAWAIIAN:
+ /* FIXME: Do they mean Hawaiian ("haw_US", 1000 speakers)
+ or Hawaii Creole English ("cpe_US", 600000 speakers)? */
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "cpe_US";
+ }
+ return "cpe";
+ case LANG_HEBREW:
+ switch (sub)
+ {
+ case SUBLANG_HEBREW_ISRAEL: return "he_IL";
+ }
+ return "he";
+ case LANG_HINDI:
+ switch (sub)
+ {
+ case SUBLANG_HINDI_INDIA: return "hi_IN";
+ }
+ return "hi";
+ case LANG_HUNGARIAN:
+ switch (sub)
+ {
+ case SUBLANG_HUNGARIAN_HUNGARY: return "hu_HU";
+ }
+ return "hu";
+ case LANG_IBIBIO:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "nic_NG";
+ }
+ return "nic";
+ case LANG_ICELANDIC:
+ switch (sub)
+ {
+ case SUBLANG_ICELANDIC_ICELAND: return "is_IS";
+ }
+ return "is";
+ case LANG_IGBO:
+ switch (sub)
+ {
+ case SUBLANG_IGBO_NIGERIA: return "ig_NG";
+ }
+ return "ig";
+ case LANG_INDONESIAN:
+ switch (sub)
+ {
+ case SUBLANG_INDONESIAN_INDONESIA: return "id_ID";
+ }
+ return "id";
+ case LANG_INUKTITUT:
+ switch (sub)
+ {
+ case 0x1e: return "iu"; /* syllabic */
+ case SUBLANG_INUKTITUT_CANADA: return "iu_CA"; /* syllabic */
+ case 0x1f: return "iu@latin";
+ case SUBLANG_INUKTITUT_CANADA_LATIN: return "iu_CA@latin";
+ }
+ return "iu";
+ case LANG_ITALIAN:
+ switch (sub)
+ {
+ case SUBLANG_ITALIAN: return "it_IT";
+ case SUBLANG_ITALIAN_SWISS: return "it_CH";
+ }
+ return "it";
+ case LANG_JAPANESE:
+ switch (sub)
+ {
+ case SUBLANG_JAPANESE_JAPAN: return "ja_JP";
+ }
+ return "ja";
+ case LANG_KANNADA:
+ switch (sub)
+ {
+ case SUBLANG_KANNADA_INDIA: return "kn_IN";
+ }
+ return "kn";
+ case LANG_KANURI:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "kr_NG";
+ }
+ return "kr";
+ case LANG_KASHMIRI:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "ks_PK";
+ case SUBLANG_KASHMIRI_INDIA: return "ks_IN";
+ }
+ return "ks";
+ case LANG_KAZAK:
+ switch (sub)
+ {
+ case SUBLANG_KAZAK_KAZAKHSTAN: return "kk_KZ";
+ }
+ return "kk";
+ case LANG_KICHE:
+ /* FIXME: Adjust this when such locales appear on Unix. */
+ switch (sub)
+ {
+ case SUBLANG_KICHE_GUATEMALA: return "qut_GT";
+ }
+ return "qut";
+ case LANG_KINYARWANDA:
+ switch (sub)
+ {
+ case SUBLANG_KINYARWANDA_RWANDA: return "rw_RW";
+ }
+ return "rw";
+ case LANG_KONKANI:
+ /* FIXME: Adjust this when such locales appear on Unix. */
+ switch (sub)
+ {
+ case SUBLANG_KONKANI_INDIA: return "kok_IN";
+ }
+ return "kok";
+ case LANG_KOREAN:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "ko_KR";
+ }
+ return "ko";
+ case LANG_KYRGYZ:
+ switch (sub)
+ {
+ case SUBLANG_KYRGYZ_KYRGYZSTAN: return "ky_KG";
+ }
+ return "ky";
+ case LANG_LAO:
+ switch (sub)
+ {
+ case SUBLANG_LAO_LAOS: return "lo_LA";
+ }
+ return "lo";
+ case LANG_LATIN:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "la_VA";
+ }
+ return "la";
+ case LANG_LATVIAN:
+ switch (sub)
+ {
+ case SUBLANG_LATVIAN_LATVIA: return "lv_LV";
+ }
+ return "lv";
+ case LANG_LITHUANIAN:
+ switch (sub)
+ {
+ case SUBLANG_LITHUANIAN_LITHUANIA: return "lt_LT";
+ }
+ return "lt";
+ case LANG_LUXEMBOURGISH:
+ switch (sub)
+ {
+ case SUBLANG_LUXEMBOURGISH_LUXEMBOURG: return "lb_LU";
+ }
+ return "lb";
+ case LANG_MACEDONIAN:
+ switch (sub)
+ {
+ case SUBLANG_MACEDONIAN_MACEDONIA: return "mk_MK";
+ }
+ return "mk";
+ case LANG_MALAY:
+ switch (sub)
+ {
+ case SUBLANG_MALAY_MALAYSIA: return "ms_MY";
+ case SUBLANG_MALAY_BRUNEI_DARUSSALAM: return "ms_BN";
+ }
+ return "ms";
+ case LANG_MALAYALAM:
+ switch (sub)
+ {
+ case SUBLANG_MALAYALAM_INDIA: return "ml_IN";
+ }
+ return "ml";
+ case LANG_MALTESE:
+ switch (sub)
+ {
+ case SUBLANG_MALTESE_MALTA: return "mt_MT";
+ }
+ return "mt";
+ case LANG_MANIPURI:
+ /* FIXME: Adjust this when such locales appear on Unix. */
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "mni_IN";
+ }
+ return "mni";
+ case LANG_MAORI:
+ switch (sub)
+ {
+ case SUBLANG_MAORI_NEW_ZEALAND: return "mi_NZ";
+ }
+ return "mi";
+ case LANG_MAPUDUNGUN:
+ switch (sub)
+ {
+ case SUBLANG_MAPUDUNGUN_CHILE: return "arn_CL";
+ }
+ return "arn";
+ case LANG_MARATHI:
+ switch (sub)
+ {
+ case SUBLANG_MARATHI_INDIA: return "mr_IN";
+ }
+ return "mr";
+ case LANG_MOHAWK:
+ switch (sub)
+ {
+ case SUBLANG_MOHAWK_CANADA: return "moh_CA";
+ }
+ return "moh";
+ case LANG_MONGOLIAN:
+ switch (sub)
+ {
+ case SUBLANG_MONGOLIAN_CYRILLIC_MONGOLIA: case 0x1e: return "mn_MN";
+ case SUBLANG_MONGOLIAN_PRC: case 0x1f: return "mn_CN";
+ }
+ return "mn"; /* Ambiguous: could be "mn_CN" or "mn_MN". */
+ case LANG_NEPALI:
+ switch (sub)
+ {
+ case SUBLANG_NEPALI_NEPAL: return "ne_NP";
+ case SUBLANG_NEPALI_INDIA: return "ne_IN";
+ }
+ return "ne";
+ case LANG_NORWEGIAN:
+ switch (sub)
+ {
+ case 0x1f: return "nb";
+ case SUBLANG_NORWEGIAN_BOKMAL: return "nb_NO";
+ case 0x1e: return "nn";
+ case SUBLANG_NORWEGIAN_NYNORSK: return "nn_NO";
+ }
+ return "no";
+ case LANG_OCCITAN:
+ switch (sub)
+ {
+ case SUBLANG_OCCITAN_FRANCE: return "oc_FR";
+ }
+ return "oc";
+ case LANG_ORIYA:
+ switch (sub)
+ {
+ case SUBLANG_ORIYA_INDIA: return "or_IN";
+ }
+ return "or";
+ case LANG_OROMO:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "om_ET";
+ }
+ return "om";
+ case LANG_PAPIAMENTU:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "pap_AN";
+ }
+ return "pap";
+ case LANG_PASHTO:
+ switch (sub)
+ {
+ case SUBLANG_PASHTO_AFGHANISTAN: return "ps_AF";
+ }
+ return "ps"; /* Ambiguous: could be "ps_PK" or "ps_AF". */
+ case LANG_POLISH:
+ switch (sub)
+ {
+ case SUBLANG_POLISH_POLAND: return "pl_PL";
+ }
+ return "pl";
+ case LANG_PORTUGUESE:
+ switch (sub)
+ {
+ /* Hmm. SUBLANG_PORTUGUESE_BRAZILIAN == SUBLANG_DEFAULT.
+ Same phenomenon as SUBLANG_ENGLISH_US == SUBLANG_DEFAULT. */
+ case SUBLANG_PORTUGUESE_BRAZILIAN: return "pt_BR";
+ case SUBLANG_PORTUGUESE: return "pt_PT";
+ }
+ return "pt";
+ case LANG_PUNJABI:
+ switch (sub)
+ {
+ case SUBLANG_PUNJABI_INDIA: return "pa_IN"; /* Gurmukhi script */
+ case SUBLANG_PUNJABI_PAKISTAN: return "pa_PK"; /* Arabic script */
+ }
+ return "pa";
+ case LANG_QUECHUA:
+ /* Note: Microsoft uses the non-ISO language code "quz". */
+ switch (sub)
+ {
+ case SUBLANG_QUECHUA_BOLIVIA: return "qu_BO";
+ case SUBLANG_QUECHUA_ECUADOR: return "qu_EC";
+ case SUBLANG_QUECHUA_PERU: return "qu_PE";
+ }
+ return "qu";
+ case LANG_ROMANIAN:
+ switch (sub)
+ {
+ case SUBLANG_ROMANIAN_ROMANIA: return "ro_RO";
+ case SUBLANG_ROMANIAN_MOLDOVA: return "ro_MD";
+ }
+ return "ro";
+ case LANG_ROMANSH:
+ switch (sub)
+ {
+ case SUBLANG_ROMANSH_SWITZERLAND: return "rm_CH";
+ }
+ return "rm";
+ case LANG_RUSSIAN:
+ switch (sub)
+ {
+ case SUBLANG_RUSSIAN_RUSSIA: return "ru_RU";
+ case SUBLANG_RUSSIAN_MOLDAVIA: return "ru_MD";
+ }
+ return "ru"; /* Ambiguous: could be "ru_RU" or "ru_UA" or "ru_MD". */
+ case LANG_SAMI:
+ switch (sub)
+ {
+ /* Northern Sami */
+ case 0x00: return "se";
+ case SUBLANG_SAMI_NORTHERN_NORWAY: return "se_NO";
+ case SUBLANG_SAMI_NORTHERN_SWEDEN: return "se_SE";
+ case SUBLANG_SAMI_NORTHERN_FINLAND: return "se_FI";
+ /* Lule Sami */
+ case 0x1f: return "smj";
+ case SUBLANG_SAMI_LULE_NORWAY: return "smj_NO";
+ case SUBLANG_SAMI_LULE_SWEDEN: return "smj_SE";
+ /* Southern Sami */
+ case 0x1e: return "sma";
+ case SUBLANG_SAMI_SOUTHERN_NORWAY: return "sma_NO";
+ case SUBLANG_SAMI_SOUTHERN_SWEDEN: return "sma_SE";
+ /* Skolt Sami */
+ case 0x1d: return "sms";
+ case SUBLANG_SAMI_SKOLT_FINLAND: return "sms_FI";
+ /* Inari Sami */
+ case 0x1c: return "smn";
+ case SUBLANG_SAMI_INARI_FINLAND: return "smn_FI";
+ }
+ return "se"; /* or "smi"? */
+ case LANG_SANSKRIT:
+ switch (sub)
+ {
+ case SUBLANG_SANSKRIT_INDIA: return "sa_IN";
+ }
+ return "sa";
+ case LANG_SCOTTISH_GAELIC:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "gd_GB";
+ }
+ return "gd";
+ case LANG_SINDHI:
+ switch (sub)
+ {
+ case SUBLANG_SINDHI_INDIA: return "sd_IN";
+ case SUBLANG_SINDHI_PAKISTAN: return "sd_PK";
+ /*case SUBLANG_SINDHI_AFGHANISTAN: return "sd_AF";*/
+ }
+ return "sd";
+ case LANG_SINHALESE:
+ switch (sub)
+ {
+ case SUBLANG_SINHALESE_SRI_LANKA: return "si_LK";
+ }
+ return "si";
+ case LANG_SLOVAK:
+ switch (sub)
+ {
+ case SUBLANG_SLOVAK_SLOVAKIA: return "sk_SK";
+ }
+ return "sk";
+ case LANG_SLOVENIAN:
+ switch (sub)
+ {
+ case SUBLANG_SLOVENIAN_SLOVENIA: return "sl_SI";
+ }
+ return "sl";
+ case LANG_SOMALI:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "so_SO";
+ }
+ return "so";
+ case LANG_SORBIAN:
+ /* FIXME: Adjust this when such locales appear on Unix. */
+ switch (sub)
+ {
+ /* Upper Sorbian */
+ case 0x00: return "hsb";
+ case SUBLANG_UPPER_SORBIAN_GERMANY: return "hsb_DE";
+ /* Lower Sorbian */
+ case 0x1f: return "dsb";
+ case SUBLANG_LOWER_SORBIAN_GERMANY: return "dsb_DE";
+ }
+ return "wen";
+ case LANG_SOTHO:
+ /* <http://www.microsoft.com/globaldev/reference/lcid-all.mspx> calls
+ it "Sepedi"; according to
+ <http://www.ethnologue.com/show_language.asp?code=nso>
+ <http://www.ethnologue.com/show_language.asp?code=sot>
+ it's the same as Northern Sotho. */
+ switch (sub)
+ {
+ case SUBLANG_SOTHO_SOUTH_AFRICA: return "nso_ZA";
+ }
+ return "nso";
+ case LANG_SPANISH:
+ switch (sub)
+ {
+ case SUBLANG_SPANISH: return "es_ES";
+ case SUBLANG_SPANISH_MEXICAN: return "es_MX";
+ case SUBLANG_SPANISH_MODERN:
+ return "es_ES@modern"; /* not seen on Unix */
+ case SUBLANG_SPANISH_GUATEMALA: return "es_GT";
+ case SUBLANG_SPANISH_COSTA_RICA: return "es_CR";
+ case SUBLANG_SPANISH_PANAMA: return "es_PA";
+ case SUBLANG_SPANISH_DOMINICAN_REPUBLIC: return "es_DO";
+ case SUBLANG_SPANISH_VENEZUELA: return "es_VE";
+ case SUBLANG_SPANISH_COLOMBIA: return "es_CO";
+ case SUBLANG_SPANISH_PERU: return "es_PE";
+ case SUBLANG_SPANISH_ARGENTINA: return "es_AR";
+ case SUBLANG_SPANISH_ECUADOR: return "es_EC";
+ case SUBLANG_SPANISH_CHILE: return "es_CL";
+ case SUBLANG_SPANISH_URUGUAY: return "es_UY";
+ case SUBLANG_SPANISH_PARAGUAY: return "es_PY";
+ case SUBLANG_SPANISH_BOLIVIA: return "es_BO";
+ case SUBLANG_SPANISH_EL_SALVADOR: return "es_SV";
+ case SUBLANG_SPANISH_HONDURAS: return "es_HN";
+ case SUBLANG_SPANISH_NICARAGUA: return "es_NI";
+ case SUBLANG_SPANISH_PUERTO_RICO: return "es_PR";
+ case SUBLANG_SPANISH_US: return "es_US";
+ }
+ return "es";
+ case LANG_SUTU:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "bnt_TZ"; /* or "st_LS" or "nso_ZA"? */
+ }
+ return "bnt";
+ case LANG_SWAHILI:
+ switch (sub)
+ {
+ case SUBLANG_SWAHILI_KENYA: return "sw_KE";
+ }
+ return "sw";
+ case LANG_SWEDISH:
+ switch (sub)
+ {
+ case SUBLANG_SWEDISH_SWEDEN: return "sv_SE";
+ case SUBLANG_SWEDISH_FINLAND: return "sv_FI";
+ }
+ return "sv";
+ case LANG_SYRIAC:
+ switch (sub)
+ {
+ case SUBLANG_SYRIAC_SYRIA: return "syr_SY"; /* An extinct language. */
+ }
+ return "syr";
+ case LANG_TAGALOG:
+ switch (sub)
+ {
+ case SUBLANG_TAGALOG_PHILIPPINES: return "tl_PH"; /* or "fil_PH"? */
+ }
+ return "tl"; /* or "fil"? */
+ case LANG_TAJIK:
+ switch (sub)
+ {
+ case 0x1f: return "tg";
+ case SUBLANG_TAJIK_TAJIKISTAN: return "tg_TJ";
+ }
+ return "tg";
+ case LANG_TAMAZIGHT:
+ /* Note: Microsoft uses the non-ISO language code "tmz". */
+ switch (sub)
+ {
+ /* FIXME: Adjust this when Tamazight locales appear on Unix. */
+ case SUBLANG_TAMAZIGHT_ARABIC: return "ber_MA@arabic";
+ case 0x1f: return "ber@latin";
+ case SUBLANG_TAMAZIGHT_ALGERIA_LATIN: return "ber_DZ@latin";
+ }
+ return "ber";
+ case LANG_TAMIL:
+ switch (sub)
+ {
+ case SUBLANG_TAMIL_INDIA: return "ta_IN";
+ }
+ return "ta"; /* Ambiguous: could be "ta_IN" or "ta_LK" or "ta_SG". */
+ case LANG_TATAR:
+ switch (sub)
+ {
+ case SUBLANG_TATAR_RUSSIA: return "tt_RU";
+ }
+ return "tt";
+ case LANG_TELUGU:
+ switch (sub)
+ {
+ case SUBLANG_TELUGU_INDIA: return "te_IN";
+ }
+ return "te";
+ case LANG_THAI:
+ switch (sub)
+ {
+ case SUBLANG_THAI_THAILAND: return "th_TH";
+ }
+ return "th";
+ case LANG_TIBETAN:
+ switch (sub)
+ {
+ case SUBLANG_TIBETAN_PRC:
+ /* Most Tibetans would not like "bo_CN". But Tibet does not yet
+ have a country code of its own. */
+ return "bo";
+ case SUBLANG_TIBETAN_BHUTAN: return "bo_BT";
+ }
+ return "bo";
+ case LANG_TIGRINYA:
+ switch (sub)
+ {
+ case SUBLANG_TIGRINYA_ETHIOPIA: return "ti_ET";
+ case SUBLANG_TIGRINYA_ERITREA: return "ti_ER";
+ }
+ return "ti";
+ case LANG_TSONGA:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "ts_ZA";
+ }
+ return "ts";
+ case LANG_TSWANA:
+ /* Spoken in South Africa, Botswana. */
+ switch (sub)
+ {
+ case SUBLANG_TSWANA_SOUTH_AFRICA: return "tn_ZA";
+ }
+ return "tn";
+ case LANG_TURKISH:
+ switch (sub)
+ {
+ case SUBLANG_TURKISH_TURKEY: return "tr_TR";
+ }
+ return "tr";
+ case LANG_TURKMEN:
+ switch (sub)
+ {
+ case SUBLANG_TURKMEN_TURKMENISTAN: return "tk_TM";
+ }
+ return "tk";
+ case LANG_UIGHUR:
+ switch (sub)
+ {
+ case SUBLANG_UIGHUR_PRC: return "ug_CN";
+ }
+ return "ug";
+ case LANG_UKRAINIAN:
+ switch (sub)
+ {
+ case SUBLANG_UKRAINIAN_UKRAINE: return "uk_UA";
+ }
+ return "uk";
+ case LANG_URDU:
+ switch (sub)
+ {
+ case SUBLANG_URDU_PAKISTAN: return "ur_PK";
+ case SUBLANG_URDU_INDIA: return "ur_IN";
+ }
+ return "ur";
+ case LANG_UZBEK:
+ switch (sub)
+ {
+ case 0x1f: return "uz";
+ case SUBLANG_UZBEK_LATIN: return "uz_UZ";
+ case 0x1e: return "uz@cyrillic";
+ case SUBLANG_UZBEK_CYRILLIC: return "uz_UZ@cyrillic";
+ }
+ return "uz";
+ case LANG_VENDA:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "ve_ZA";
+ }
+ return "ve";
+ case LANG_VIETNAMESE:
+ switch (sub)
+ {
+ case SUBLANG_VIETNAMESE_VIETNAM: return "vi_VN";
+ }
+ return "vi";
+ case LANG_WELSH:
+ switch (sub)
+ {
+ case SUBLANG_WELSH_UNITED_KINGDOM: return "cy_GB";
+ }
+ return "cy";
+ case LANG_WOLOF:
+ switch (sub)
+ {
+ case SUBLANG_WOLOF_SENEGAL: return "wo_SN";
+ }
+ return "wo";
+ case LANG_XHOSA:
+ switch (sub)
+ {
+ case SUBLANG_XHOSA_SOUTH_AFRICA: return "xh_ZA";
+ }
+ return "xh";
+ case LANG_YAKUT:
+ switch (sub)
+ {
+ case SUBLANG_YAKUT_RUSSIA: return "sah_RU";
+ }
+ return "sah";
+ case LANG_YI:
+ switch (sub)
+ {
+ case SUBLANG_YI_PRC: return "ii_CN";
+ }
+ return "ii";
+ case LANG_YIDDISH:
+ switch (sub)
+ {
+ case SUBLANG_DEFAULT: return "yi_IL";
+ }
+ return "yi";
+ case LANG_YORUBA:
+ switch (sub)
+ {
+ case SUBLANG_YORUBA_NIGERIA: return "yo_NG";
+ }
+ return "yo";
+ case LANG_ZULU:
+ switch (sub)
+ {
+ case SUBLANG_ZULU_SOUTH_AFRICA: return "zu_ZA";
+ }
+ return "zu";
+ default: return "C";
+ }
+ }
+}
+
+# if !defined IN_LIBINTL
+static
+# endif
+const char *
+gl_locale_name_from_win32_LCID (LCID lcid)
+{
+ LANGID langid;
+
+ /* Strip off the sorting rules, keep only the language part. */
+ langid = LANGIDFROMLCID (lcid);
+
+ return gl_locale_name_from_win32_LANGID (langid);
+}
+
+#endif
+
+
+#if HAVE_USELOCALE /* glibc or Mac OS X */
+
+/* Simple hash set of strings. We don't want to drag in lots of hash table
+ code here. */
+
+# define SIZE_BITS (sizeof (size_t) * CHAR_BIT)
+
+/* A hash function for NUL-terminated char* strings using
+ the method described by Bruno Haible.
+ See http://www.haible.de/bruno/hashfunc.html. */
+static size_t
+string_hash (const void *x)
+{
+ const char *s = (const char *) x;
+ size_t h = 0;
+
+ for (; *s; s++)
+ h = *s + ((h << 9) | (h >> (SIZE_BITS - 9)));
+
+ return h;
+}
+
+/* A hash table of fixed size. Multiple threads can access it read-only
+ simultaneously, but only one thread can insert into it at the same time. */
+
+/* A node in a hash bucket collision list. */
+struct hash_node
+ {
+ struct hash_node * volatile next;
+ char contents[100]; /* has variable size */
+ };
+
+# define HASH_TABLE_SIZE 257
+static struct hash_node * volatile struniq_hash_table[HASH_TABLE_SIZE]
+ /* = { NULL, ..., NULL } */;
+
+/* This lock protects the struniq_hash_table against multiple simultaneous
+ insertions. */
+gl_lock_define_initialized(static, struniq_lock)
+
+/* Store a copy of the given string in a string pool with indefinite extent.
+ Return a pointer to this copy. */
+static const char *
+struniq (const char *string)
+{
+ size_t hashcode = string_hash (string);
+ size_t slot = hashcode % HASH_TABLE_SIZE;
+ size_t size;
+ struct hash_node *new_node;
+ struct hash_node *p;
+ for (p = struniq_hash_table[slot]; p != NULL; p = p->next)
+ if (strcmp (p->contents, string) == 0)
+ return p->contents;
+ size = strlen (string) + 1;
+ new_node =
+ (struct hash_node *)
+ malloc (offsetof (struct hash_node, contents[0]) + size);
+ if (new_node == NULL)
+ /* Out of memory. Return a statically allocated string. */
+ return "C";
+ memcpy (new_node->contents, string, size);
+ /* Lock while inserting new_node. */
+ gl_lock_lock (struniq_lock);
+ /* Check whether another thread already added the string while we were
+ waiting on the lock. */
+ for (p = struniq_hash_table[slot]; p != NULL; p = p->next)
+ if (strcmp (p->contents, string) == 0)
+ {
+ free (new_node);
+ new_node = p;
+ goto done;
+ }
+ /* Really insert new_node into the hash table. Fill new_node entirely first,
+ because other threads may be iterating over the linked list. */
+ new_node->next = struniq_hash_table[slot];
+ struniq_hash_table[slot] = new_node;
+ done:
+ /* Unlock after new_node is inserted. */
+ gl_lock_unlock (struniq_lock);
+ return new_node->contents;
+}
+
+#endif
+
+
+#if defined IN_LIBINTL || HAVE_USELOCALE
+
+/* Like gl_locale_name_thread, except that the result is not in storage of
+ indefinite extent. */
+# if !defined IN_LIBINTL
+static
+# endif
+const char *
+gl_locale_name_thread_unsafe (int category, const char *categoryname)
+{
+# if HAVE_USELOCALE
+ {
+ locale_t thread_locale = uselocale (NULL);
+ if (thread_locale != LC_GLOBAL_LOCALE)
+ {
+# if __GLIBC__ >= 2 && !defined __UCLIBC__
+ /* Work around an incorrect definition of the _NL_LOCALE_NAME macro in
+ glibc < 2.12.
+ See <http://sourceware.org/bugzilla/show_bug.cgi?id=10968>. */
+ const char *name =
+ nl_langinfo (_NL_ITEM ((category), _NL_ITEM_INDEX (-1)));
+ if (name[0] == '\0')
+ /* Fallback code for glibc < 2.4, which did not implement
+ nl_langinfo (_NL_LOCALE_NAME (category)). */
+ name = thread_locale->__names[category];
+ return name;
+# elif defined __FreeBSD__ || (defined __APPLE__ && defined __MACH__)
+ /* FreeBSD, Mac OS X */
+ int mask;
+
+ switch (category)
+ {
+ case LC_CTYPE:
+ mask = LC_CTYPE_MASK;
+ break;
+ case LC_NUMERIC:
+ mask = LC_NUMERIC_MASK;
+ break;
+ case LC_TIME:
+ mask = LC_TIME_MASK;
+ break;
+ case LC_COLLATE:
+ mask = LC_COLLATE_MASK;
+ break;
+ case LC_MONETARY:
+ mask = LC_MONETARY_MASK;
+ break;
+ case LC_MESSAGES:
+ mask = LC_MESSAGES_MASK;
+ break;
+ default: /* We shouldn't get here. */
+ return "";
+ }
+ return querylocale (mask, thread_locale);
+# endif
+ }
+ }
+# endif
+ return NULL;
+}
+
+#endif
+
+const char *
+gl_locale_name_thread (int category, const char *categoryname)
+{
+#if HAVE_USELOCALE
+ const char *name = gl_locale_name_thread_unsafe (category, categoryname);
+ if (name != NULL)
+ return struniq (name);
+#endif
+ return NULL;
+}
+
+/* XPG3 defines the result of 'setlocale (category, NULL)' as:
+ "Directs 'setlocale()' to query 'category' and return the current
+ setting of 'local'."
+ However it does not specify the exact format. Neither do SUSV2 and
+ ISO C 99. So we can use this feature only on selected systems (e.g.
+ those using GNU C Library). */
+#if defined _LIBC || ((defined __GLIBC__ && __GLIBC__ >= 2) && !defined __UCLIBC__)
+# define HAVE_LOCALE_NULL
+#endif
+
+const char *
+gl_locale_name_posix (int category, const char *categoryname)
+{
+ /* Use the POSIX methods of looking to 'LC_ALL', 'LC_xxx', and 'LANG'.
+ On some systems this can be done by the 'setlocale' function itself. */
+#if defined HAVE_SETLOCALE && defined HAVE_LC_MESSAGES && defined HAVE_LOCALE_NULL
+ return setlocale (category, NULL);
+#else
+ /* On other systems we ignore what setlocale reports and instead look at the
+ environment variables directly. This is necessary
+ 1. on systems which have a facility for customizing the default locale
+ (Mac OS X, native Windows, Cygwin) and where the system's setlocale()
+ function ignores this default locale (Mac OS X, Cygwin), in two cases:
+ a. when the user missed to use the setlocale() override from libintl
+ (for example by not including <libintl.h>),
+ b. when setlocale supports only the "C" locale, such as on Cygwin
+ 1.5.x. In this case even the override from libintl cannot help.
+ 2. on all systems where setlocale supports only the "C" locale. */
+ /* Strictly speaking, it is a POSIX violation to look at the environment
+ variables regardless whether setlocale has been called or not. POSIX
+ says:
+ "For C-language programs, the POSIX locale shall be the
+ default locale when the setlocale() function is not called."
+ But we assume that all programs that use internationalized APIs call
+ setlocale (LC_ALL, ""). */
+ return gl_locale_name_environ (category, categoryname);
+#endif
+}
+
+const char *
+gl_locale_name_environ (int category, const char *categoryname)
+{
+ const char *retval;
+
+ /* Setting of LC_ALL overrides all other. */
+ retval = getenv ("LC_ALL");
+ if (retval != NULL && retval[0] != '\0')
+ return retval;
+ /* Next comes the name of the desired category. */
+ retval = getenv (categoryname);
+ if (retval != NULL && retval[0] != '\0')
+ return retval;
+
+ /* LANGUAGE has higher priority than LANG */
+ retval = getenv("LANGUAGE");
+ if (retval != NULL && retval[0] != '\0')
+ return retval;
+
+ /* Last possibility is the LANG environment variable. */
+ retval = getenv ("LANG");
+ if (retval != NULL && retval[0] != '\0')
+ {
+#if HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE
+ /* Mac OS X 10.2 or newer.
+ Ignore invalid LANG value set by the Terminal application. */
+ if (strcmp (retval, "UTF-8") != 0)
+#endif
+#if defined __CYGWIN__
+ /* Cygwin.
+ Ignore dummy LANG value set by ~/.profile. */
+ if (strcmp (retval, "C.UTF-8") != 0)
+#endif
+ return retval;
+ }
+
+ return NULL;
+}
+
+const char *
+gl_locale_name_default (void)
+{
+ /* POSIX:2001 says:
+ "All implementations shall define a locale as the default locale, to be
+ invoked when no environment variables are set, or set to the empty
+ string. This default locale can be the POSIX locale or any other
+ implementation-defined locale. Some implementations may provide
+ facilities for local installation administrators to set the default
+ locale, customizing it for each location. POSIX:2001 does not require
+ such a facility.
+
+ The systems with such a facility are Mac OS X and Windows: They provide a
+ GUI that allows the user to choose a locale.
+ - On Mac OS X, by default, none of LC_* or LANG are set. Starting with
+ Mac OS X 10.4 or 10.5, LANG is set for processes launched by the
+ 'Terminal' application (but sometimes to an incorrect value "UTF-8").
+ When no environment variable is set, setlocale (LC_ALL, "") uses the
+ "C" locale.
+ - On native Windows, by default, none of LC_* or LANG are set.
+ When no environment variable is set, setlocale (LC_ALL, "") uses the
+ locale chosen by the user.
+ - On Cygwin 1.5.x, by default, none of LC_* or LANG are set.
+ When no environment variable is set, setlocale (LC_ALL, "") uses the
+ "C" locale.
+ - On Cygwin 1.7, by default, LANG is set to "C.UTF-8" when the default
+ ~/.profile is executed.
+ When no environment variable is set, setlocale (LC_ALL, "") uses the
+ "C.UTF-8" locale, which operates in the same way as the "C" locale.
+ */
+
+#if !(HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE || defined WINDOWS_NATIVE || defined __CYGWIN__)
+
+ /* The system does not have a way of setting the locale, other than the
+ POSIX specified environment variables. We use C as default locale. */
+ return "C";
+
+#else
+
+ /* Return an XPG style locale name language[_territory][@modifier].
+ Don't even bother determining the codeset; it's not useful in this
+ context, because message catalogs are not specific to a single
+ codeset. */
+
+# if HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE
+ /* Mac OS X 10.2 or newer */
+ {
+ /* Cache the locale name, since CoreFoundation calls are expensive. */
+ static const char *cached_localename;
+
+ if (cached_localename == NULL)
+ {
+ char namebuf[256];
+# if HAVE_CFLOCALECOPYCURRENT /* Mac OS X 10.3 or newer */
+ CFLocaleRef locale = CFLocaleCopyCurrent ();
+ CFStringRef name = CFLocaleGetIdentifier (locale);
+
+ if (CFStringGetCString (name, namebuf, sizeof (namebuf),
+ kCFStringEncodingASCII))
+ {
+ gl_locale_name_canonicalize (namebuf);
+ cached_localename = strdup (namebuf);
+ }
+ CFRelease (locale);
+# elif HAVE_CFPREFERENCESCOPYAPPVALUE /* Mac OS X 10.2 or newer */
+ CFTypeRef value =
+ CFPreferencesCopyAppValue (CFSTR ("AppleLocale"),
+ kCFPreferencesCurrentApplication);
+ if (value != NULL
+ && CFGetTypeID (value) == CFStringGetTypeID ()
+ && CFStringGetCString ((CFStringRef)value,
+ namebuf, sizeof (namebuf),
+ kCFStringEncodingASCII))
+ {
+ gl_locale_name_canonicalize (namebuf);
+ cached_localename = strdup (namebuf);
+ }
+# endif
+ if (cached_localename == NULL)
+ cached_localename = "C";
+ }
+ return cached_localename;
+ }
+
+# endif
+
+# if defined WINDOWS_NATIVE || defined __CYGWIN__ /* Native Windows or Cygwin */
+ {
+ LCID lcid;
+
+ /* Use native Windows API locale ID. */
+ lcid = GetThreadLocale ();
+
+ return gl_locale_name_from_win32_LCID (lcid);
+ }
+# endif
+#endif
+}
+
+/* Determine the current locale's name, and canonicalize it into XPG syntax
+ language[_territory][.codeset][@modifier]
+ The codeset part in the result is not reliable; the locale_charset()
+ should be used for codeset information instead.
+ The result must not be freed; it is statically allocated. */
+
+const char *
+gl_locale_name (int category, const char *categoryname)
+{
+ const char *retval;
+
+ retval = gl_locale_name_thread (category, categoryname);
+ if (retval != NULL)
+ return retval;
+
+ retval = gl_locale_name_posix (category, categoryname);
+ if (retval != NULL)
+ return retval;
+
+ return gl_locale_name_default ();
+}
diff --git a/lib/localename/localename.h b/lib/localename/localename.h
new file mode 100644
index 0000000..a76dbc5
--- /dev/null
+++ b/lib/localename/localename.h
@@ -0,0 +1,95 @@
+/* Determine name of the currently selected locale.
+ Copyright (C) 2007, 2009-2013 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
+
+#ifndef _GL_LOCALENAME_H
+#define _GL_LOCALENAME_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/* Determine the current locale's name.
+ It considers both the POSIX notion of locale name (see functions
+ gl_locale_name_thread and gl_locale_name_posix) and the system notion
+ of locale name (see function gl_locale_name_default).
+ CATEGORY is a locale category abbreviation, as defined in <locale.h>,
+ but not LC_ALL. E.g. LC_MESSAGES.
+ CATEGORYNAME is the name of CATEGORY as a string, e.g. "LC_MESSAGES".
+ Return the locale category's name, canonicalized into XPG syntax
+ language[_territory][.codeset][@modifier]
+ The codeset part in the result is not reliable; the locale_charset()
+ should be used for codeset information instead.
+ The result must not be freed; it is statically allocated. */
+extern const char * gl_locale_name (int category, const char *categoryname);
+
+/* Determine the current per-thread locale's name, as specified by uselocale()
+ calls.
+ CATEGORY is a locale category abbreviation, as defined in <locale.h>,
+ but not LC_ALL. E.g. LC_MESSAGES.
+ CATEGORYNAME is the name of CATEGORY as a string, e.g. "LC_MESSAGES".
+ Return the locale category's name, canonicalized into XPG syntax
+ language[_territory][.codeset][@modifier]
+ or NULL if no locale has been specified for the current thread.
+ The codeset part in the result is not reliable; the locale_charset()
+ should be used for codeset information instead.
+ The result must not be freed; it is statically allocated. */
+extern const char * gl_locale_name_thread (int category, const char *categoryname);
+
+/* Determine the thread-independent current locale's name, as specified by
+ setlocale() calls or by environment variables.
+ CATEGORY is a locale category abbreviation, as defined in <locale.h>,
+ but not LC_ALL. E.g. LC_MESSAGES.
+ CATEGORYNAME is the name of CATEGORY as a string, e.g. "LC_MESSAGES".
+ Return the locale category's name, canonicalized into XPG syntax
+ language[_territory][.codeset][@modifier]
+ or NULL if no locale has been specified to setlocale() or by environment
+ variables.
+ The codeset part in the result is not reliable; the locale_charset()
+ should be used for codeset information instead.
+ The result must not be freed; it is statically allocated. */
+extern const char * gl_locale_name_posix (int category, const char *categoryname);
+
+/* Determine the default locale's name, as specified by environment
+ variables.
+ Return the locale category's name, or NULL if no locale has been specified
+ by environment variables.
+ The result must not be freed; it is statically allocated. */
+extern const char * gl_locale_name_environ (int category, const char *categoryname);
+
+/* Determine the default locale's name. This is the current locale's name,
+ if not specified by uselocale() calls, by setlocale() calls, or by
+ environment variables. This locale name is usually determined by systems
+ settings that the user can manipulate through a GUI.
+
+ Quoting POSIX:2001:
+ "All implementations shall define a locale as the default locale,
+ to be invoked when no environment variables are set, or set to the
+ empty string. This default locale can be the C locale or any other
+ implementation-defined locale. Some implementations may provide
+ facilities for local installation administrators to set the default
+ locale, customizing it for each location. IEEE Std 1003.1-2001 does
+ not require such a facility."
+
+ The result must not be freed; it is statically allocated. */
+extern const char * gl_locale_name_default (void);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GL_LOCALENAME_H */