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-rw-r--r--src/CBot/CBotWhile.cpp143
1 files changed, 0 insertions, 143 deletions
diff --git a/src/CBot/CBotWhile.cpp b/src/CBot/CBotWhile.cpp
index dfd69bf..d24dc4b 100644
--- a/src/CBot/CBotWhile.cpp
+++ b/src/CBot/CBotWhile.cpp
@@ -158,149 +158,6 @@ void CBotWhile :: RestoreState(CBotStack* &pj, bool bMain)
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
-// compiles instruction "repeat"
-
-CBotRepeat::CBotRepeat()
-{
- m_NbIter =
- m_Block = NULL; // NULL so that delete is not possible further
- name = "CBotRepeat"; // debug
-}
-
-CBotRepeat::~CBotRepeat()
-{
- delete m_NbIter; // frees the condition
- delete m_Block; // frees the instruction block
-}
-
-CBotInstr* CBotRepeat::Compile(CBotToken* &p, CBotCStack* pStack)
-{
- CBotRepeat* inst = new CBotRepeat(); // creates the object
- CBotToken* pp = p; // preserves at the ^ token (starting position)
-
- if ( IsOfType( p, TokenTypVar ) &&
- IsOfType( p, ID_DOTS ) )
- {
- inst->m_label = pp->GetString(); // register the name of label
- }
-
- inst->SetToken(p);
- if (!IsOfType(p, ID_REPEAT)) return NULL; // should never happen
-
- CBotCStack* pStk = pStack->TokenStack(pp); // un petit bout de pile svp
-
- if ( IsOfType(p, ID_OPENPAR ) )
- {
- CBotToken* ppp = p; // preserves the ^ token (starting position)
- if ( NULL != (inst->m_NbIter = CBotExpression::Compile( p, pStk )) )
- {
- if ( pStk->GetType() < CBotTypLong )
- {
- if ( IsOfType(p, ID_CLOSEPAR ) )
- {
-
- IncLvl(inst->m_label);
- inst->m_Block = CBotBlock::CompileBlkOrInst( p, pStk, true );
- DecLvl();
-
- if ( pStk->IsOk() )
- {
- // the statement block is ok (it may be empty!
-
- return pStack->Return(inst, pStk); // return an object to the application
- }
- }
- pStack->SetError(TX_CLOSEPAR, p->GetStart());
- }
- pStk->SetStartError(ppp->GetStart());
- pStk->SetError( TX_BADTYPE, p->GetStart() );
- }
- pStack->SetError(TX_ENDOF, p);
- }
- pStack->SetError(TX_OPENPAR, p->GetStart()); // missing parenthesis
-
- delete inst; // error, frees up
- return pStack->Return(NULL, pStk); // no object, the error is on the stack
-}
-
-// execution of intruction "repeat"
-
-bool CBotRepeat :: Execute(CBotStack* &pj)
-{
- CBotStack* pile = pj->AddStack(this); // adds an item to the stack
- // or find in case of recovery
-// if ( pile == EOX ) return true;
-
- if ( pile->IfStep() ) return false;
-
- while( true ) switch( pile->GetState() ) // executes the loop
- { // there are two possible states (depending on recovery)
- case 0:
- // evaluates the number of iterations
- if ( !m_NbIter->Execute(pile) ) return false; // interrupted here ?
-
- // the result of the condition is on the stack
-
- // terminates if an error or if the condition is false
- int n;
- if ( !pile->IsOk() || ( n = pile->GetVal() ) < 1 )
- {
- return pj->Return(pile); // sends the results and releases the stack
- }
-
- // puts the number of iterations +1 to the "state"
-
- if (!pile->SetState(n+1)) return false; // ready for further
- continue; // continue as a result
-
- case 1:
- // normal end of the loop
- return pj->Return(pile); // sends the results and releases the stack
-
- default:
- // evaluates the associated statement block
- if ( m_Block != NULL &&
- !m_Block->Execute(pile) )
- {
- if (pile->IfContinue(pile->GetState()-1, m_label)) continue; // if continued, will return to test
- return pj->BreakReturn(pile, m_label); // sends the results and releases the stack
- }
-
- // terminates if there is an error
- if ( !pile->IsOk() )
- {
- return pj->Return(pile); // sends the results and releases the stack
- }
-
- // returns to the test again
- if (!pile->SetState(pile->GetState()-1, 0)) return false;
- continue;
- }
-}
-
-void CBotRepeat :: RestoreState(CBotStack* &pj, bool bMain)
-{
- if ( !bMain ) return;
- CBotStack* pile = pj->RestoreStack(this); // adds an item to the stack
- if ( pile == NULL ) return;
-
- switch( pile->GetState() )
- { // there are two possible states (depending on recovery)
- case 0:
- // evaluates the condition
- m_NbIter->RestoreState(pile, bMain);
- return;
-
- case 1:
- // evaluates the associated statement block
- if ( m_Block != NULL ) m_Block->RestoreState(pile, bMain);
- return;
- }
-}
-
-///////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////
// compile the instruction "do"
CBotDo::CBotDo()