diff options
Diffstat (limited to 'src/app/app.cpp')
-rw-r--r-- | src/app/app.cpp | 184 |
1 files changed, 49 insertions, 135 deletions
diff --git a/src/app/app.cpp b/src/app/app.cpp index 4484e2a..8b310c9 100644 --- a/src/app/app.cpp +++ b/src/app/app.cpp @@ -19,6 +19,7 @@ #include "app/app.h" +#include "app/gamedata.h" #include "app/system.h" #include "common/logger.h" @@ -100,6 +101,7 @@ CApplication::CApplication() m_objMan = new CObjectManager(); m_eventQueue = new CEventQueue(); m_profile = new CProfile(); + m_gameData = new CGameData(); m_engine = nullptr; m_device = nullptr; @@ -112,7 +114,7 @@ CApplication::CApplication() m_debugModes = 0; m_customDataPath = false; - m_windowTitle = "COLOBOT"; + m_windowTitle = "COLOBOT GOLD"; m_simulationSuspended = false; @@ -149,29 +151,17 @@ CApplication::CApplication() m_dataPath = GetSystemUtils()->GetDataPath(); m_langPath = GetSystemUtils()->GetLangPath(); - m_texPackPath = ""; m_runSceneName = ""; m_runSceneRank = 0; + + m_sceneTest = false; m_language = LANGUAGE_ENV; m_lowCPU = true; m_protoMode = false; - - for (int i = 0; i < DIR_MAX; ++i) - m_standardDataDirs[i] = nullptr; - - m_standardDataDirs[DIR_AI] = "ai"; - m_standardDataDirs[DIR_FONT] = "fonts"; - m_standardDataDirs[DIR_HELP] = "help"; - m_standardDataDirs[DIR_ICON] = "icons"; - m_standardDataDirs[DIR_LEVEL] = "levels"; - m_standardDataDirs[DIR_MODEL] = "models"; - m_standardDataDirs[DIR_MUSIC] = "music"; - m_standardDataDirs[DIR_SOUND] = "sounds"; - m_standardDataDirs[DIR_TEXTURE] = "textures"; } CApplication::~CApplication() @@ -190,6 +180,9 @@ CApplication::~CApplication() delete m_iMan; m_iMan = nullptr; + + delete m_gameData; + m_gameData = nullptr; GetSystemUtils()->DestroyTimeStamp(m_baseTimeStamp); GetSystemUtils()->DestroyTimeStamp(m_curTimeStamp); @@ -210,12 +203,6 @@ CEventQueue* CApplication::GetEventQueue() CSoundInterface* CApplication::GetSound() { return m_sound; - - for (int i = 0; i < PCNT_MAX; ++i) - { - GetSystemUtils()->DestroyTimeStamp(m_performanceCounters[i][0]); - GetSystemUtils()->DestroyTimeStamp(m_performanceCounters[i][1]); - } } ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[]) @@ -225,13 +212,13 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[]) OPT_HELP = 1, OPT_DEBUG, OPT_RUNSCENE, + OPT_SCENETEST, OPT_LOGLEVEL, OPT_LANGUAGE, OPT_DATADIR, + OPT_MOD, OPT_LANGDIR, - OPT_TEXPACK, - OPT_VBO, - OPT_PROTO + OPT_VBO }; option options[] = @@ -239,13 +226,13 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[]) { "help", no_argument, nullptr, OPT_HELP }, { "debug", required_argument, nullptr, OPT_DEBUG }, { "runscene", required_argument, nullptr, OPT_RUNSCENE }, + { "scenetest", no_argument, nullptr, OPT_SCENETEST }, { "loglevel", required_argument, nullptr, OPT_LOGLEVEL }, { "language", required_argument, nullptr, OPT_LANGUAGE }, { "datadir", required_argument, nullptr, OPT_DATADIR }, + { "mod", required_argument, nullptr, OPT_MOD }, { "langdir", required_argument, nullptr, OPT_LANGDIR }, - { "texpack", required_argument, nullptr, OPT_TEXPACK }, { "vbo", required_argument, nullptr, OPT_VBO }, - { "proto", no_argument, nullptr, OPT_PROTO }, { nullptr, 0, nullptr, 0} }; @@ -279,13 +266,13 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[]) GetLogger()->Message(" -help this help\n"); GetLogger()->Message(" -debug modes enable debug modes (more info printed in logs; see code for reference of modes)\n"); GetLogger()->Message(" -runscene sceneNNN run given scene on start\n"); + GetLogger()->Message(" -scenetest win every mission right after it's loaded\n"); GetLogger()->Message(" -loglevel level set log level to level (one of: trace, debug, info, warn, error, none)\n"); GetLogger()->Message(" -language lang set language (one of: en, de, fr, pl, ru)\n"); GetLogger()->Message(" -datadir path set custom data directory path\n"); + GetLogger()->Message(" -mod path run mod\n"); GetLogger()->Message(" -langdir path set custom language directory path\n"); - GetLogger()->Message(" -texpack path set path to custom texture pack\n"); GetLogger()->Message(" -vbo mode set OpenGL VBO mode (one of: auto, enable, disable)\n"); - GetLogger()->Message(" -proto show prototype levels\n"); return PARSE_ARGS_HELP; } case OPT_DEBUG: @@ -316,6 +303,11 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[]) GetLogger()->Info("Running scene '%s%d' on start\n", m_runSceneName.c_str(), m_runSceneRank); break; } + case OPT_SCENETEST: + { + m_sceneTest = true; + break; + } case OPT_LOGLEVEL: { LogLevel logLevel; @@ -346,19 +338,19 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[]) { m_dataPath = optarg; m_customDataPath = true; - GetLogger()->Info("Using custom datadir or running mod: '%s'\n", m_dataPath.c_str()); + GetLogger()->Info("Using datadir: '%s'\n", optarg); break; } - case OPT_LANGDIR: + case OPT_MOD: { - m_langPath = optarg; - GetLogger()->Info("Using custom language dir: '%s'\n", m_langPath.c_str()); + m_gameData->AddMod(std::string(optarg)); + GetLogger()->Info("Running mod from path: '%s'\n", optarg); break; } - case OPT_TEXPACK: + case OPT_LANGDIR: { - m_texPackPath = optarg; - GetLogger()->Info("Using texturepack: '%s'\n", m_texPackPath.c_str()); + m_langPath = optarg; + GetLogger()->Info("Using language dir: '%s'\n", m_langPath.c_str()); break; } case OPT_VBO: @@ -379,11 +371,6 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[]) break; } - case OPT_PROTO: - { - m_protoMode = true; - break; - } default: assert(false); // should never get here } @@ -420,11 +407,19 @@ bool CApplication::Create() m_exitCode = 1; return false; } - -#if !defined(PLATFORM_MACOSX) - // On Mac OSX, the bundle can potentially change place, it doesn't make sense to cache it to the configuration file - GetProfile().SetLocalProfileString("Resources", "Data", m_dataPath); -#endif + + m_gameData->SetDataDir(std::string(m_dataPath)); + m_gameData->Init(); + + if (GetProfile().GetLocalProfileString("Language", "Lang", path)) { + Language language; + if (ParseLanguage(path, language)) { + m_language = language; + GetLogger()->Info("Setting language '%s' from ini file\n", path.c_str()); + } else { + GetLogger()->Error("Invalid language '%s' in ini file\n", path.c_str()); + } + } SetLanguage(m_language); @@ -436,36 +431,9 @@ bool CApplication::Create() m_sound = new CSoundInterface(); #endif - m_sound->Create(true); - -#if !defined(PLATFORM_MACOSX) - // On Mac OSX, the bundle can potentially change place, it doesn't make sense to cache it to the configuration file - - // Cache sound files - if (defaultValues) - { - GetProfile().SetLocalProfileString("Resources", "Sound", GetDataSubdirPath(DIR_SOUND)); - GetProfile().SetLocalProfileString("Resources", "Music", GetDataSubdirPath(DIR_MUSIC)); - } -#endif - - if (!m_customDataPath && GetProfile().GetLocalProfileString("Resources", "Sound", path)) - { - m_sound->CacheAll(path); - } - else - { - m_sound->CacheAll(GetDataSubdirPath(DIR_SOUND)); - } - - if (!m_customDataPath && GetProfile().GetLocalProfileString("Resources", "Music", path)) - { - m_sound->AddMusicFiles(path); - } - else - { - m_sound->AddMusicFiles(GetDataSubdirPath(DIR_MUSIC)); - } + m_sound->Create(); + m_sound->CacheAll(); + m_sound->AddMusicFiles(); GetLogger()->Info("CApplication created successfully\n"); @@ -962,15 +930,15 @@ int CApplication::Run() { LogEvent(event); - StartPerformanceCounter(PCNT_UPDATE_ENGINE); - m_engine->FrameUpdate(); - StopPerformanceCounter(PCNT_UPDATE_ENGINE); - m_sound->FrameMove(m_relTime); StartPerformanceCounter(PCNT_UPDATE_GAME); m_robotMain->ProcessEvent(event); StopPerformanceCounter(PCNT_UPDATE_GAME); + + StartPerformanceCounter(PCNT_UPDATE_ENGINE); + m_engine->FrameUpdate(); + StopPerformanceCounter(PCNT_UPDATE_ENGINE); } StopPerformanceCounter(PCNT_UPDATE_ALL); @@ -1608,59 +1576,6 @@ bool CApplication::GetJoystickEnabled() const return m_joystickEnabled; } -std::string CApplication::GetDataDirPath() const -{ - return m_dataPath; -} - -std::string CApplication::GetDataSubdirPath(DataDir stdDir) const -{ - int index = static_cast<int>(stdDir); - assert(index >= 0 && index < DIR_MAX); - std::stringstream str; - str << m_dataPath; - str << "/"; - str << m_standardDataDirs[index]; - return str.str(); -} - -std::string CApplication::GetDataFilePath(DataDir stdDir, const std::string& subpath) const -{ - int index = static_cast<int>(stdDir); - assert(index >= 0 && index < DIR_MAX); - std::stringstream str; - str << m_dataPath; - str << "/"; - str << m_standardDataDirs[index]; - if (stdDir == DIR_HELP) - { - str << "/"; - str << GetLanguageChar(); - } - str << "/"; - str << subpath; - return str.str(); -} - -std::string CApplication::GetTexPackFilePath(const std::string& textureName) const -{ - std::stringstream str; - - if (! m_texPackPath.empty()) - { - str << m_texPackPath; - str << "/"; - str << textureName; - if (! boost::filesystem::exists(str.str())) - { - GetLogger()->Trace("Texture '%s' not in texpack\n", textureName.c_str()); - str.str(""); - } - } - - return str.str(); -} - Language CApplication::GetLanguage() const { return m_language; @@ -1868,8 +1783,7 @@ void CApplication::UpdatePerformanceCountersData() } } -bool CApplication::GetProtoMode() const +bool CApplication::GetSceneTestMode() { - return m_protoMode; + return m_sceneTest; } - |