diff options
Diffstat (limited to 'src/common/modfile.cpp')
-rw-r--r-- | src/common/modfile.cpp | 1390 |
1 files changed, 695 insertions, 695 deletions
diff --git a/src/common/modfile.cpp b/src/common/modfile.cpp index f87df25..fc202b7 100644 --- a/src/common/modfile.cpp +++ b/src/common/modfile.cpp @@ -1,695 +1,695 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// modfile.cpp
-
-
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "common/struct.h"
-#include "math/geometry.h"
-#include "old/d3dengine.h"
-#include "old/d3dmath.h"
-#include "common/language.h"
-#include "common/event.h"
-#include "common/misc.h"
-#include "common/iman.h"
-#include "old/math3d.h"
-#include "common/modfile.h"
-
-
-
-const int MAX_VERTICES = 2000;
-
-
-
-// Object's constructor.
-
-CModFile::CModFile(CInstanceManager* iMan)
-{
- m_iMan = iMan;
-
- m_engine = (CD3DEngine*)m_iMan->SearchInstance(CLASS_ENGINE);
-
- m_triangleUsed = 0;
- m_triangleTable = (ModelTriangle*)malloc(sizeof(ModelTriangle)*MAX_VERTICES);
- ZeroMemory(m_triangleTable, sizeof(ModelTriangle)*MAX_VERTICES);
-}
-
-// Object's destructor.
-
-CModFile::~CModFile()
-{
- free(m_triangleTable);
-}
-
-
-
-
-// Creates a triangle in the internal structure.
-
-bool CModFile::CreateTriangle(Math::Vector p1, Math::Vector p2, Math::Vector p3,
- float min, float max)
-{
- Math::Vector n;
- int i;
-
- if ( m_triangleUsed >= MAX_VERTICES )
- {
- OutputDebugString("ERROR: CreateTriangle::Too many triangles\n");
- return false;
- }
-
- i = m_triangleUsed++;
-
- ZeroMemory(&m_triangleTable[i], sizeof(ModelTriangle));
-
- m_triangleTable[i].bUsed = true;
- m_triangleTable[i].bSelect = false;
-
- n = Math::NormalToPlane(p3, p2, p1);
- m_triangleTable[i].p1 = D3DVERTEX2( p1, n);
- m_triangleTable[i].p2 = D3DVERTEX2( p2, n);
- m_triangleTable[i].p3 = D3DVERTEX2( p3, n);
-
- m_triangleTable[i].material.diffuse.r = 1.0f;
- m_triangleTable[i].material.diffuse.g = 1.0f;
- m_triangleTable[i].material.diffuse.b = 1.0f; // white
- m_triangleTable[i].material.ambient.r = 0.5f;
- m_triangleTable[i].material.ambient.g = 0.5f;
- m_triangleTable[i].material.ambient.b = 0.5f;
-
- m_triangleTable[i].min = min;
- m_triangleTable[i].max = max;
-
- return true;
-}
-
-// Reads a DXF file.
-
-bool CModFile::ReadDXF(char *filename, float min, float max)
-{
- FILE* file = NULL;
- char line[100];
- int command, rankSommet, nbSommet, nbFace;
- Math::Vector table[MAX_VERTICES];
- bool bWaitNbSommet;
- bool bWaitNbFace;
- bool bWaitSommetX;
- bool bWaitSommetY;
- bool bWaitSommetZ;
- bool bWaitFaceX;
- bool bWaitFaceY;
- bool bWaitFaceZ;
- float x,y,z;
- int p1,p2,p3;
-
- file = fopen(filename, "r");
- if ( file == NULL ) return false;
-
- m_triangleUsed = 0;
-
- rankSommet = 0;
- bWaitNbSommet = false;
- bWaitNbFace = false;
- bWaitSommetX = false;
- bWaitSommetY = false;
- bWaitSommetZ = false;
- bWaitFaceX = false;
- bWaitFaceY = false;
- bWaitFaceZ = false;
-
- while ( fgets(line, 100, file) != NULL )
- {
- sscanf(line, "%d", &command);
- if ( fgets(line, 100, file) == NULL ) break;
-
- if ( command == 66 )
- {
- bWaitNbSommet = true;
- }
-
- if ( command == 71 && bWaitNbSommet )
- {
- bWaitNbSommet = false;
- sscanf(line, "%d", &nbSommet);
- if ( nbSommet > MAX_VERTICES ) nbSommet = MAX_VERTICES;
- rankSommet = 0;
- bWaitNbFace = true;
-
-//? sprintf(s, "Waiting for %d sommets\n", nbSommet);
-//? OutputDebugString(s);
- }
-
- if ( command == 72 && bWaitNbFace )
- {
- bWaitNbFace = false;
- sscanf(line, "%d", &nbFace);
- bWaitSommetX = true;
-
-//? sprintf(s, "Waiting for %d faces\n", nbFace);
-//? OutputDebugString(s);
- }
-
- if ( command == 10 && bWaitSommetX )
- {
- bWaitSommetX = false;
- sscanf(line, "%f", &x);
- bWaitSommetY = true;
- }
-
- if ( command == 20 && bWaitSommetY )
- {
- bWaitSommetY = false;
- sscanf(line, "%f", &y);
- bWaitSommetZ = true;
- }
-
- if ( command == 30 && bWaitSommetZ )
- {
- bWaitSommetZ = false;
- sscanf(line, "%f", &z);
-
- nbSommet --;
- if ( nbSommet >= 0 )
- {
- Math::Vector p(x,z,y); // permutation of Y and Z!
- table[rankSommet++] = p;
- bWaitSommetX = true;
-
-//? sprintf(s, "Sommet[%d]=%f;%f;%f\n", rankSommet, p.x,p.y,p.z);
-//? OutputDebugString(s);
- }
- else
- {
- bWaitFaceX = true;
- }
- }
-
- if ( command == 71 && bWaitFaceX )
- {
- bWaitFaceX = false;
- sscanf(line, "%d", &p1);
- if ( p1 < 0 ) p1 = -p1;
- bWaitFaceY = true;
- }
-
- if ( command == 72 && bWaitFaceY )
- {
- bWaitFaceY = false;
- sscanf(line, "%d", &p2);
- if ( p2 < 0 ) p2 = -p2;
- bWaitFaceZ = true;
- }
-
- if ( command == 73 && bWaitFaceZ )
- {
- bWaitFaceZ = false;
- sscanf(line, "%d", &p3);
- if ( p3 < 0 ) p3 = -p3;
-
- nbFace --;
- if ( nbFace >= 0 )
- {
- CreateTriangle( table[p3-1], table[p2-1], table[p1-1], min,max );
- bWaitFaceX = true;
-
-//? sprintf(s, "Face=%d;%d;%d\n", p1,p2,p3);
-//? OutputDebugString(s);
- }
- }
-
- }
-
- fclose(file);
- return true;
-}
-
-
-
-struct InfoMOD
-{
- int rev;
- int vers;
- int total;
- int reserve[10];
-};
-
-
-// Change nom.bmp to nom.tga
-
-void ChangeBMPtoTGA(char *filename)
-{
- char* p;
-
- p = strstr(filename, ".bmp");
- if ( p != 0 ) strcpy(p, ".tga");
-}
-
-
-// Reads a MOD file.
-
-bool CModFile::AddModel(char *filename, int first, bool bEdit, bool bMeta)
-{
- FILE* file;
- InfoMOD info;
- float limit[2];
- int i, nb, err;
- char* p;
-
- if ( m_engine->RetDebugMode() )
- {
- bMeta = false;
- }
-
- if ( bMeta )
- {
- p = strchr(filename, '\\');
- if ( p == 0 )
- {
-#if _SCHOOL
- err = g_metafile.Open("ceebot2.dat", filename);
-#else
- err = g_metafile.Open("colobot2.dat", filename);
-#endif
- }
- else
- {
-#if _SCHOOL
- err = g_metafile.Open("ceebot2.dat", p+1);
-#else
- err = g_metafile.Open("colobot2.dat", p+1);
-#endif
- }
- if ( err != 0 ) bMeta = false;
- }
- if ( !bMeta )
- {
- file = fopen(filename, "rb");
- if ( file == NULL ) return false;
- }
-
- if ( bMeta )
- {
- g_metafile.Read(&info, sizeof(InfoMOD));
- }
- else
- {
- fread(&info, sizeof(InfoMOD), 1, file);
- }
- nb = info.total;
- m_triangleUsed += nb;
-
- if ( info.rev == 1 && info.vers == 0 )
- {
- OldModelTriangle1 old;
-
- for ( i=first ; i<m_triangleUsed ; i++ )
- {
- if ( bMeta )
- {
- g_metafile.Read(&old, sizeof(OldModelTriangle1));
- }
- else
- {
- fread(&old, sizeof(OldModelTriangle1), 1, file);
- }
-
- ZeroMemory(&m_triangleTable[i], sizeof(ModelTriangle));
- m_triangleTable[i].bUsed = old.bUsed;
- m_triangleTable[i].bSelect = old.bSelect;
-
- m_triangleTable[i].p1.x = old.p1.x;
- m_triangleTable[i].p1.y = old.p1.y;
- m_triangleTable[i].p1.z = old.p1.z;
- m_triangleTable[i].p1.nx = old.p1.nx;
- m_triangleTable[i].p1.ny = old.p1.ny;
- m_triangleTable[i].p1.nz = old.p1.nz;
- m_triangleTable[i].p1.tu = old.p1.tu;
- m_triangleTable[i].p1.tv = old.p1.tv;
-
- m_triangleTable[i].p2.x = old.p2.x;
- m_triangleTable[i].p2.y = old.p2.y;
- m_triangleTable[i].p2.z = old.p2.z;
- m_triangleTable[i].p2.nx = old.p2.nx;
- m_triangleTable[i].p2.ny = old.p2.ny;
- m_triangleTable[i].p2.nz = old.p2.nz;
- m_triangleTable[i].p2.tu = old.p2.tu;
- m_triangleTable[i].p2.tv = old.p2.tv;
-
- m_triangleTable[i].p3.x = old.p3.x;
- m_triangleTable[i].p3.y = old.p3.y;
- m_triangleTable[i].p3.z = old.p3.z;
- m_triangleTable[i].p3.nx = old.p3.nx;
- m_triangleTable[i].p3.ny = old.p3.ny;
- m_triangleTable[i].p3.nz = old.p3.nz;
- m_triangleTable[i].p3.tu = old.p3.tu;
- m_triangleTable[i].p3.tv = old.p3.tv;
-
- m_triangleTable[i].material = old.material;
- strcpy(m_triangleTable[i].texName, old.texName);
- m_triangleTable[i].min = old.min;
- m_triangleTable[i].max = old.max;
- }
- }
- else if ( info.rev == 1 && info.vers == 1 )
- {
- OldModelTriangle2 old;
-
- for ( i=first ; i<m_triangleUsed ; i++ )
- {
- if ( bMeta )
- {
- g_metafile.Read(&old, sizeof(OldModelTriangle2));
- }
- else
- {
- fread(&old, sizeof(OldModelTriangle2), 1, file);
- }
-
- ZeroMemory(&m_triangleTable[i], sizeof(ModelTriangle));
- m_triangleTable[i].bUsed = old.bUsed;
- m_triangleTable[i].bSelect = old.bSelect;
-
- m_triangleTable[i].p1.x = old.p1.x;
- m_triangleTable[i].p1.y = old.p1.y;
- m_triangleTable[i].p1.z = old.p1.z;
- m_triangleTable[i].p1.nx = old.p1.nx;
- m_triangleTable[i].p1.ny = old.p1.ny;
- m_triangleTable[i].p1.nz = old.p1.nz;
- m_triangleTable[i].p1.tu = old.p1.tu;
- m_triangleTable[i].p1.tv = old.p1.tv;
-
- m_triangleTable[i].p2.x = old.p2.x;
- m_triangleTable[i].p2.y = old.p2.y;
- m_triangleTable[i].p2.z = old.p2.z;
- m_triangleTable[i].p2.nx = old.p2.nx;
- m_triangleTable[i].p2.ny = old.p2.ny;
- m_triangleTable[i].p2.nz = old.p2.nz;
- m_triangleTable[i].p2.tu = old.p2.tu;
- m_triangleTable[i].p2.tv = old.p2.tv;
-
- m_triangleTable[i].p3.x = old.p3.x;
- m_triangleTable[i].p3.y = old.p3.y;
- m_triangleTable[i].p3.z = old.p3.z;
- m_triangleTable[i].p3.nx = old.p3.nx;
- m_triangleTable[i].p3.ny = old.p3.ny;
- m_triangleTable[i].p3.nz = old.p3.nz;
- m_triangleTable[i].p3.tu = old.p3.tu;
- m_triangleTable[i].p3.tv = old.p3.tv;
-
- m_triangleTable[i].material = old.material;
- strcpy(m_triangleTable[i].texName, old.texName);
- m_triangleTable[i].min = old.min;
- m_triangleTable[i].max = old.max;
- m_triangleTable[i].state = old.state;
- m_triangleTable[i].reserve2 = old.reserve2;
- m_triangleTable[i].reserve3 = old.reserve3;
- m_triangleTable[i].reserve4 = old.reserve4;
- }
- }
- else
- {
- if ( bMeta )
- {
- g_metafile.Read(m_triangleTable+first, sizeof(ModelTriangle)*nb);
- }
- else
- {
- fread(m_triangleTable+first, sizeof(ModelTriangle), nb, file);
- }
- }
-
- for ( i=first ; i<m_triangleUsed ; i++ )
- {
- ChangeBMPtoTGA(m_triangleTable[i].texName);
- }
-
- if ( !bEdit )
- {
- limit[0] = m_engine->RetLimitLOD(0); // frontier AB as config
- limit[1] = m_engine->RetLimitLOD(1); // frontier BC as config
-
- // Standard frontiers -> config.
- for ( i=first ; i<m_triangleUsed ; i++ )
- {
- if ( m_triangleTable[i].min == 0.0f &&
- m_triangleTable[i].max == 100.0f ) // resolution A ?
- {
- m_triangleTable[i].max = limit[0];
- }
- else if ( m_triangleTable[i].min == 100.0f &&
- m_triangleTable[i].max == 200.0f ) // resolution B ?
- {
- m_triangleTable[i].min = limit[0];
- m_triangleTable[i].max = limit[1];
- }
- else if ( m_triangleTable[i].min == 200.0f &&
- m_triangleTable[i].max == 1000000.0f ) // resolution C ?
- {
- m_triangleTable[i].min = limit[1];
- }
- }
- }
-
- if ( bMeta )
- {
- g_metafile.Close();
- }
- else
- {
- fclose(file);
- }
- return true;
-}
-
-// Reads a MOD file.
-
-bool CModFile::ReadModel(char *filename, bool bEdit, bool bMeta)
-{
- m_triangleUsed = 0;
- return AddModel(filename, 0, bEdit, bMeta);
-}
-
-
-// Writes a MOD file.
-
-bool CModFile::WriteModel(char *filename)
-{
- FILE* file;
- InfoMOD info;
-
- if ( m_triangleUsed == 0 ) return false;
-
- file = fopen(filename, "wb");
- if ( file == NULL ) return false;
-
- ZeroMemory(&info, sizeof(InfoMOD));
- info.rev = 1;
- info.vers = 2;
- info.total = m_triangleUsed;
- fwrite(&info, sizeof(InfoMOD), 1, file);
-
- fwrite(m_triangleTable, sizeof(ModelTriangle), m_triangleUsed, file);
-
- fclose(file);
- return true;
-}
-
-
-// Creates the object in the 3D engine.
-
-bool CModFile::CreateEngineObject(int objRank, int addState)
-{
-#if 0
- char texName2[20];
- int texNum, i, state;
-
- for ( i=0 ; i<m_triangleUsed ; i++ )
- {
- if ( !m_triangleTable[i].bUsed ) continue;
-
- state = m_triangleTable[i].state;
- texName2[0] = 0;
-
- if ( m_triangleTable[i].texNum2 != 0 )
- {
- if ( m_triangleTable[i].texNum2 == 1 )
- {
- texNum = m_engine->RetSecondTexture();
- }
- else
- {
- texNum = m_triangleTable[i].texNum2;
- }
-
- if ( texNum >= 1 && texNum <= 10 )
- {
- state = m_triangleTable[i].state|D3DSTATEDUALb;
- }
- if ( texNum >= 11 && texNum <= 20 )
- {
- state = m_triangleTable[i].state|D3DSTATEDUALw;
- }
- sprintf(texName2, "dirty%.2d.bmp", texNum);
- }
-
- m_engine->AddTriangle(objRank, &m_triangleTable[i].p1, 3,
- m_triangleTable[i].material,
- state+addState,
- m_triangleTable[i].texName, texName2,
- m_triangleTable[i].min,
- m_triangleTable[i].max, false);
- }
- return true;
-#else
- char texName1[20];
- char texName2[20];
- int texNum, i, state;
-
- for ( i=0 ; i<m_triangleUsed ; i++ )
- {
- if ( !m_triangleTable[i].bUsed ) continue;
-
- state = m_triangleTable[i].state;
- strcpy(texName1, m_triangleTable[i].texName);
- texName2[0] = 0;
-
- if ( strcmp(texName1, "plant.tga") == 0 )
- {
- state |= D3DSTATEALPHA;
- }
-
- if ( m_triangleTable[i].texNum2 != 0 )
- {
- if ( m_triangleTable[i].texNum2 == 1 )
- {
- texNum = m_engine->RetSecondTexture();
- }
- else
- {
- texNum = m_triangleTable[i].texNum2;
- }
-
- if ( texNum >= 1 && texNum <= 10 )
- {
- state |= D3DSTATEDUALb;
- }
- if ( texNum >= 11 && texNum <= 20 )
- {
- state |= D3DSTATEDUALw;
- }
- sprintf(texName2, "dirty%.2d.tga", texNum);
- }
-
- m_engine->AddTriangle(objRank, &m_triangleTable[i].p1, 3,
- m_triangleTable[i].material,
- state+addState,
- texName1, texName2,
- m_triangleTable[i].min,
- m_triangleTable[i].max, false);
- }
- return true;
-#endif
-}
-
-
-// Performs a mirror according to Z.
-
-void CModFile::Mirror()
-{
- D3DVERTEX2 t;
- int i;
-
- for ( i=0 ; i<m_triangleUsed ; i++ )
- {
- t = m_triangleTable[i].p1;
- m_triangleTable[i].p1 = m_triangleTable[i].p2;
- m_triangleTable[i].p2 = t;
-
- m_triangleTable[i].p1.z = -m_triangleTable[i].p1.z;
- m_triangleTable[i].p2.z = -m_triangleTable[i].p2.z;
- m_triangleTable[i].p3.z = -m_triangleTable[i].p3.z;
-
- m_triangleTable[i].p1.nz = -m_triangleTable[i].p1.nz;
- m_triangleTable[i].p2.nz = -m_triangleTable[i].p2.nz;
- m_triangleTable[i].p3.nz = -m_triangleTable[i].p3.nz;
- }
-}
-
-
-// Returns the pointer to the list of triangles.
-
-void CModFile::SetTriangleUsed(int total)
-{
- m_triangleUsed = total;
-}
-
-int CModFile::RetTriangleUsed()
-{
- return m_triangleUsed;
-}
-
-int CModFile::RetTriangleMax()
-{
- return MAX_VERTICES;
-}
-
-ModelTriangle* CModFile::RetTriangleList()
-{
- return m_triangleTable;
-}
-
-
-// Returns the height according to a position (x - z);
-
-float CModFile::RetHeight(Math::Vector pos)
-{
- Math::Vector p1, p2, p3;
- float limit;
- int i;
-
- limit = 5.0f;
-
- for ( i=0 ; i<m_triangleUsed ; i++ )
- {
- if ( !m_triangleTable[i].bUsed ) continue;
-
- if ( fabs(pos.x-m_triangleTable[i].p1.x) < limit &&
- fabs(pos.z-m_triangleTable[i].p1.z) < limit )
- {
- return m_triangleTable[i].p1.y;
- }
-
- if ( fabs(pos.x-m_triangleTable[i].p2.x) < limit &&
- fabs(pos.z-m_triangleTable[i].p2.z) < limit )
- {
- return m_triangleTable[i].p2.y;
- }
-
- if ( fabs(pos.x-m_triangleTable[i].p3.x) < limit &&
- fabs(pos.z-m_triangleTable[i].p3.z) < limit )
- {
- return m_triangleTable[i].p3.y;
- }
- }
-
- return 0.0f;
-}
-
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// modfile.cpp + + +#include <windows.h> +#include <stdio.h> +#include <d3d.h> + +#include "common/struct.h" +#include "math/geometry.h" +#include "old/d3dengine.h" +#include "old/d3dmath.h" +#include "common/language.h" +#include "common/event.h" +#include "common/misc.h" +#include "common/iman.h" +#include "old/math3d.h" +#include "common/modfile.h" + + + +const int MAX_VERTICES = 2000; + + + +// Object's constructor. + +CModFile::CModFile(CInstanceManager* iMan) +{ + m_iMan = iMan; + + m_engine = (CD3DEngine*)m_iMan->SearchInstance(CLASS_ENGINE); + + m_triangleUsed = 0; + m_triangleTable = (ModelTriangle*)malloc(sizeof(ModelTriangle)*MAX_VERTICES); + ZeroMemory(m_triangleTable, sizeof(ModelTriangle)*MAX_VERTICES); +} + +// Object's destructor. + +CModFile::~CModFile() +{ + free(m_triangleTable); +} + + + + +// Creates a triangle in the internal structure. + +bool CModFile::CreateTriangle(Math::Vector p1, Math::Vector p2, Math::Vector p3, + float min, float max) +{ + Math::Vector n; + int i; + + if ( m_triangleUsed >= MAX_VERTICES ) + { + OutputDebugString("ERROR: CreateTriangle::Too many triangles\n"); + return false; + } + + i = m_triangleUsed++; + + ZeroMemory(&m_triangleTable[i], sizeof(ModelTriangle)); + + m_triangleTable[i].bUsed = true; + m_triangleTable[i].bSelect = false; + + n = Math::NormalToPlane(p3, p2, p1); + m_triangleTable[i].p1 = D3DVERTEX2( p1, n); + m_triangleTable[i].p2 = D3DVERTEX2( p2, n); + m_triangleTable[i].p3 = D3DVERTEX2( p3, n); + + m_triangleTable[i].material.diffuse.r = 1.0f; + m_triangleTable[i].material.diffuse.g = 1.0f; + m_triangleTable[i].material.diffuse.b = 1.0f; // white + m_triangleTable[i].material.ambient.r = 0.5f; + m_triangleTable[i].material.ambient.g = 0.5f; + m_triangleTable[i].material.ambient.b = 0.5f; + + m_triangleTable[i].min = min; + m_triangleTable[i].max = max; + + return true; +} + +// Reads a DXF file. + +bool CModFile::ReadDXF(char *filename, float min, float max) +{ + FILE* file = NULL; + char line[100]; + int command, rankSommet, nbSommet, nbFace; + Math::Vector table[MAX_VERTICES]; + bool bWaitNbSommet; + bool bWaitNbFace; + bool bWaitSommetX; + bool bWaitSommetY; + bool bWaitSommetZ; + bool bWaitFaceX; + bool bWaitFaceY; + bool bWaitFaceZ; + float x,y,z; + int p1,p2,p3; + + file = fopen(filename, "r"); + if ( file == NULL ) return false; + + m_triangleUsed = 0; + + rankSommet = 0; + bWaitNbSommet = false; + bWaitNbFace = false; + bWaitSommetX = false; + bWaitSommetY = false; + bWaitSommetZ = false; + bWaitFaceX = false; + bWaitFaceY = false; + bWaitFaceZ = false; + + while ( fgets(line, 100, file) != NULL ) + { + sscanf(line, "%d", &command); + if ( fgets(line, 100, file) == NULL ) break; + + if ( command == 66 ) + { + bWaitNbSommet = true; + } + + if ( command == 71 && bWaitNbSommet ) + { + bWaitNbSommet = false; + sscanf(line, "%d", &nbSommet); + if ( nbSommet > MAX_VERTICES ) nbSommet = MAX_VERTICES; + rankSommet = 0; + bWaitNbFace = true; + +//? sprintf(s, "Waiting for %d sommets\n", nbSommet); +//? OutputDebugString(s); + } + + if ( command == 72 && bWaitNbFace ) + { + bWaitNbFace = false; + sscanf(line, "%d", &nbFace); + bWaitSommetX = true; + +//? sprintf(s, "Waiting for %d faces\n", nbFace); +//? OutputDebugString(s); + } + + if ( command == 10 && bWaitSommetX ) + { + bWaitSommetX = false; + sscanf(line, "%f", &x); + bWaitSommetY = true; + } + + if ( command == 20 && bWaitSommetY ) + { + bWaitSommetY = false; + sscanf(line, "%f", &y); + bWaitSommetZ = true; + } + + if ( command == 30 && bWaitSommetZ ) + { + bWaitSommetZ = false; + sscanf(line, "%f", &z); + + nbSommet --; + if ( nbSommet >= 0 ) + { + Math::Vector p(x,z,y); // permutation of Y and Z! + table[rankSommet++] = p; + bWaitSommetX = true; + +//? sprintf(s, "Sommet[%d]=%f;%f;%f\n", rankSommet, p.x,p.y,p.z); +//? OutputDebugString(s); + } + else + { + bWaitFaceX = true; + } + } + + if ( command == 71 && bWaitFaceX ) + { + bWaitFaceX = false; + sscanf(line, "%d", &p1); + if ( p1 < 0 ) p1 = -p1; + bWaitFaceY = true; + } + + if ( command == 72 && bWaitFaceY ) + { + bWaitFaceY = false; + sscanf(line, "%d", &p2); + if ( p2 < 0 ) p2 = -p2; + bWaitFaceZ = true; + } + + if ( command == 73 && bWaitFaceZ ) + { + bWaitFaceZ = false; + sscanf(line, "%d", &p3); + if ( p3 < 0 ) p3 = -p3; + + nbFace --; + if ( nbFace >= 0 ) + { + CreateTriangle( table[p3-1], table[p2-1], table[p1-1], min,max ); + bWaitFaceX = true; + +//? sprintf(s, "Face=%d;%d;%d\n", p1,p2,p3); +//? OutputDebugString(s); + } + } + + } + + fclose(file); + return true; +} + + + +struct InfoMOD +{ + int rev; + int vers; + int total; + int reserve[10]; +}; + + +// Change nom.bmp to nom.tga + +void ChangeBMPtoTGA(char *filename) +{ + char* p; + + p = strstr(filename, ".bmp"); + if ( p != 0 ) strcpy(p, ".tga"); +} + + +// Reads a MOD file. + +bool CModFile::AddModel(char *filename, int first, bool bEdit, bool bMeta) +{ + FILE* file; + InfoMOD info; + float limit[2]; + int i, nb, err; + char* p; + + if ( m_engine->RetDebugMode() ) + { + bMeta = false; + } + + if ( bMeta ) + { + p = strchr(filename, '\\'); + if ( p == 0 ) + { +#if _SCHOOL + err = g_metafile.Open("ceebot2.dat", filename); +#else + err = g_metafile.Open("colobot2.dat", filename); +#endif + } + else + { +#if _SCHOOL + err = g_metafile.Open("ceebot2.dat", p+1); +#else + err = g_metafile.Open("colobot2.dat", p+1); +#endif + } + if ( err != 0 ) bMeta = false; + } + if ( !bMeta ) + { + file = fopen(filename, "rb"); + if ( file == NULL ) return false; + } + + if ( bMeta ) + { + g_metafile.Read(&info, sizeof(InfoMOD)); + } + else + { + fread(&info, sizeof(InfoMOD), 1, file); + } + nb = info.total; + m_triangleUsed += nb; + + if ( info.rev == 1 && info.vers == 0 ) + { + OldModelTriangle1 old; + + for ( i=first ; i<m_triangleUsed ; i++ ) + { + if ( bMeta ) + { + g_metafile.Read(&old, sizeof(OldModelTriangle1)); + } + else + { + fread(&old, sizeof(OldModelTriangle1), 1, file); + } + + ZeroMemory(&m_triangleTable[i], sizeof(ModelTriangle)); + m_triangleTable[i].bUsed = old.bUsed; + m_triangleTable[i].bSelect = old.bSelect; + + m_triangleTable[i].p1.x = old.p1.x; + m_triangleTable[i].p1.y = old.p1.y; + m_triangleTable[i].p1.z = old.p1.z; + m_triangleTable[i].p1.nx = old.p1.nx; + m_triangleTable[i].p1.ny = old.p1.ny; + m_triangleTable[i].p1.nz = old.p1.nz; + m_triangleTable[i].p1.tu = old.p1.tu; + m_triangleTable[i].p1.tv = old.p1.tv; + + m_triangleTable[i].p2.x = old.p2.x; + m_triangleTable[i].p2.y = old.p2.y; + m_triangleTable[i].p2.z = old.p2.z; + m_triangleTable[i].p2.nx = old.p2.nx; + m_triangleTable[i].p2.ny = old.p2.ny; + m_triangleTable[i].p2.nz = old.p2.nz; + m_triangleTable[i].p2.tu = old.p2.tu; + m_triangleTable[i].p2.tv = old.p2.tv; + + m_triangleTable[i].p3.x = old.p3.x; + m_triangleTable[i].p3.y = old.p3.y; + m_triangleTable[i].p3.z = old.p3.z; + m_triangleTable[i].p3.nx = old.p3.nx; + m_triangleTable[i].p3.ny = old.p3.ny; + m_triangleTable[i].p3.nz = old.p3.nz; + m_triangleTable[i].p3.tu = old.p3.tu; + m_triangleTable[i].p3.tv = old.p3.tv; + + m_triangleTable[i].material = old.material; + strcpy(m_triangleTable[i].texName, old.texName); + m_triangleTable[i].min = old.min; + m_triangleTable[i].max = old.max; + } + } + else if ( info.rev == 1 && info.vers == 1 ) + { + OldModelTriangle2 old; + + for ( i=first ; i<m_triangleUsed ; i++ ) + { + if ( bMeta ) + { + g_metafile.Read(&old, sizeof(OldModelTriangle2)); + } + else + { + fread(&old, sizeof(OldModelTriangle2), 1, file); + } + + ZeroMemory(&m_triangleTable[i], sizeof(ModelTriangle)); + m_triangleTable[i].bUsed = old.bUsed; + m_triangleTable[i].bSelect = old.bSelect; + + m_triangleTable[i].p1.x = old.p1.x; + m_triangleTable[i].p1.y = old.p1.y; + m_triangleTable[i].p1.z = old.p1.z; + m_triangleTable[i].p1.nx = old.p1.nx; + m_triangleTable[i].p1.ny = old.p1.ny; + m_triangleTable[i].p1.nz = old.p1.nz; + m_triangleTable[i].p1.tu = old.p1.tu; + m_triangleTable[i].p1.tv = old.p1.tv; + + m_triangleTable[i].p2.x = old.p2.x; + m_triangleTable[i].p2.y = old.p2.y; + m_triangleTable[i].p2.z = old.p2.z; + m_triangleTable[i].p2.nx = old.p2.nx; + m_triangleTable[i].p2.ny = old.p2.ny; + m_triangleTable[i].p2.nz = old.p2.nz; + m_triangleTable[i].p2.tu = old.p2.tu; + m_triangleTable[i].p2.tv = old.p2.tv; + + m_triangleTable[i].p3.x = old.p3.x; + m_triangleTable[i].p3.y = old.p3.y; + m_triangleTable[i].p3.z = old.p3.z; + m_triangleTable[i].p3.nx = old.p3.nx; + m_triangleTable[i].p3.ny = old.p3.ny; + m_triangleTable[i].p3.nz = old.p3.nz; + m_triangleTable[i].p3.tu = old.p3.tu; + m_triangleTable[i].p3.tv = old.p3.tv; + + m_triangleTable[i].material = old.material; + strcpy(m_triangleTable[i].texName, old.texName); + m_triangleTable[i].min = old.min; + m_triangleTable[i].max = old.max; + m_triangleTable[i].state = old.state; + m_triangleTable[i].reserve2 = old.reserve2; + m_triangleTable[i].reserve3 = old.reserve3; + m_triangleTable[i].reserve4 = old.reserve4; + } + } + else + { + if ( bMeta ) + { + g_metafile.Read(m_triangleTable+first, sizeof(ModelTriangle)*nb); + } + else + { + fread(m_triangleTable+first, sizeof(ModelTriangle), nb, file); + } + } + + for ( i=first ; i<m_triangleUsed ; i++ ) + { + ChangeBMPtoTGA(m_triangleTable[i].texName); + } + + if ( !bEdit ) + { + limit[0] = m_engine->RetLimitLOD(0); // frontier AB as config + limit[1] = m_engine->RetLimitLOD(1); // frontier BC as config + + // Standard frontiers -> config. + for ( i=first ; i<m_triangleUsed ; i++ ) + { + if ( m_triangleTable[i].min == 0.0f && + m_triangleTable[i].max == 100.0f ) // resolution A ? + { + m_triangleTable[i].max = limit[0]; + } + else if ( m_triangleTable[i].min == 100.0f && + m_triangleTable[i].max == 200.0f ) // resolution B ? + { + m_triangleTable[i].min = limit[0]; + m_triangleTable[i].max = limit[1]; + } + else if ( m_triangleTable[i].min == 200.0f && + m_triangleTable[i].max == 1000000.0f ) // resolution C ? + { + m_triangleTable[i].min = limit[1]; + } + } + } + + if ( bMeta ) + { + g_metafile.Close(); + } + else + { + fclose(file); + } + return true; +} + +// Reads a MOD file. + +bool CModFile::ReadModel(char *filename, bool bEdit, bool bMeta) +{ + m_triangleUsed = 0; + return AddModel(filename, 0, bEdit, bMeta); +} + + +// Writes a MOD file. + +bool CModFile::WriteModel(char *filename) +{ + FILE* file; + InfoMOD info; + + if ( m_triangleUsed == 0 ) return false; + + file = fopen(filename, "wb"); + if ( file == NULL ) return false; + + ZeroMemory(&info, sizeof(InfoMOD)); + info.rev = 1; + info.vers = 2; + info.total = m_triangleUsed; + fwrite(&info, sizeof(InfoMOD), 1, file); + + fwrite(m_triangleTable, sizeof(ModelTriangle), m_triangleUsed, file); + + fclose(file); + return true; +} + + +// Creates the object in the 3D engine. + +bool CModFile::CreateEngineObject(int objRank, int addState) +{ +#if 0 + char texName2[20]; + int texNum, i, state; + + for ( i=0 ; i<m_triangleUsed ; i++ ) + { + if ( !m_triangleTable[i].bUsed ) continue; + + state = m_triangleTable[i].state; + texName2[0] = 0; + + if ( m_triangleTable[i].texNum2 != 0 ) + { + if ( m_triangleTable[i].texNum2 == 1 ) + { + texNum = m_engine->RetSecondTexture(); + } + else + { + texNum = m_triangleTable[i].texNum2; + } + + if ( texNum >= 1 && texNum <= 10 ) + { + state = m_triangleTable[i].state|D3DSTATEDUALb; + } + if ( texNum >= 11 && texNum <= 20 ) + { + state = m_triangleTable[i].state|D3DSTATEDUALw; + } + sprintf(texName2, "dirty%.2d.bmp", texNum); + } + + m_engine->AddTriangle(objRank, &m_triangleTable[i].p1, 3, + m_triangleTable[i].material, + state+addState, + m_triangleTable[i].texName, texName2, + m_triangleTable[i].min, + m_triangleTable[i].max, false); + } + return true; +#else + char texName1[20]; + char texName2[20]; + int texNum, i, state; + + for ( i=0 ; i<m_triangleUsed ; i++ ) + { + if ( !m_triangleTable[i].bUsed ) continue; + + state = m_triangleTable[i].state; + strcpy(texName1, m_triangleTable[i].texName); + texName2[0] = 0; + + if ( strcmp(texName1, "plant.tga") == 0 ) + { + state |= D3DSTATEALPHA; + } + + if ( m_triangleTable[i].texNum2 != 0 ) + { + if ( m_triangleTable[i].texNum2 == 1 ) + { + texNum = m_engine->RetSecondTexture(); + } + else + { + texNum = m_triangleTable[i].texNum2; + } + + if ( texNum >= 1 && texNum <= 10 ) + { + state |= D3DSTATEDUALb; + } + if ( texNum >= 11 && texNum <= 20 ) + { + state |= D3DSTATEDUALw; + } + sprintf(texName2, "dirty%.2d.tga", texNum); + } + + m_engine->AddTriangle(objRank, &m_triangleTable[i].p1, 3, + m_triangleTable[i].material, + state+addState, + texName1, texName2, + m_triangleTable[i].min, + m_triangleTable[i].max, false); + } + return true; +#endif +} + + +// Performs a mirror according to Z. + +void CModFile::Mirror() +{ + D3DVERTEX2 t; + int i; + + for ( i=0 ; i<m_triangleUsed ; i++ ) + { + t = m_triangleTable[i].p1; + m_triangleTable[i].p1 = m_triangleTable[i].p2; + m_triangleTable[i].p2 = t; + + m_triangleTable[i].p1.z = -m_triangleTable[i].p1.z; + m_triangleTable[i].p2.z = -m_triangleTable[i].p2.z; + m_triangleTable[i].p3.z = -m_triangleTable[i].p3.z; + + m_triangleTable[i].p1.nz = -m_triangleTable[i].p1.nz; + m_triangleTable[i].p2.nz = -m_triangleTable[i].p2.nz; + m_triangleTable[i].p3.nz = -m_triangleTable[i].p3.nz; + } +} + + +// Returns the pointer to the list of triangles. + +void CModFile::SetTriangleUsed(int total) +{ + m_triangleUsed = total; +} + +int CModFile::RetTriangleUsed() +{ + return m_triangleUsed; +} + +int CModFile::RetTriangleMax() +{ + return MAX_VERTICES; +} + +ModelTriangle* CModFile::RetTriangleList() +{ + return m_triangleTable; +} + + +// Returns the height according to a position (x - z); + +float CModFile::RetHeight(Math::Vector pos) +{ + Math::Vector p1, p2, p3; + float limit; + int i; + + limit = 5.0f; + + for ( i=0 ; i<m_triangleUsed ; i++ ) + { + if ( !m_triangleTable[i].bUsed ) continue; + + if ( fabs(pos.x-m_triangleTable[i].p1.x) < limit && + fabs(pos.z-m_triangleTable[i].p1.z) < limit ) + { + return m_triangleTable[i].p1.y; + } + + if ( fabs(pos.x-m_triangleTable[i].p2.x) < limit && + fabs(pos.z-m_triangleTable[i].p2.z) < limit ) + { + return m_triangleTable[i].p2.y; + } + + if ( fabs(pos.x-m_triangleTable[i].p3.x) < limit && + fabs(pos.z-m_triangleTable[i].p3.z) < limit ) + { + return m_triangleTable[i].p3.y; + } + } + + return 0.0f; +} + + |