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Diffstat (limited to 'src/graphics/common/water.h')
-rw-r--r-- | src/graphics/common/water.h | 134 |
1 files changed, 0 insertions, 134 deletions
diff --git a/src/graphics/common/water.h b/src/graphics/common/water.h deleted file mode 100644 index f5224a4..0000000 --- a/src/graphics/common/water.h +++ /dev/null @@ -1,134 +0,0 @@ -// * This file is part of the COLOBOT source code -// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch -// * Copyright (C) 2012, Polish Portal of Colobot (PPC) -// * -// * This program is free software: you can redistribute it and/or modify -// * it under the terms of the GNU General Public License as published by -// * the Free Software Foundation, either version 3 of the License, or -// * (at your option) any later version. -// * -// * This program is distributed in the hope that it will be useful, -// * but WITHOUT ANY WARRANTY; without even the implied warranty of -// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// * GNU General Public License for more details. -// * -// * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. - -// water.h - -#pragma once - -#include "graphics/common/engine.h" -#include "graphics/common/particle.h" -#include "common/event.h" - - -class CInstanceManager; -class CSound; - - -namespace Gfx { - -class CTerrain; - - -const short MAXWATERLINE = 500; - -struct WaterLine -{ - short x, y; // beginning - short len; // length by x - float px1, px2, pz; -}; - - -const short MAXWATVAPOR = 10; - -struct WaterVapor -{ - bool bUsed; - ParticleType type; - Math::Vector pos; - float delay; - float time; - float last; -}; - - -enum WaterType -{ - WATER_NULL = 0, // no water - WATER_TT = 1, // transparent texture - WATER_TO = 2, // opaque texture - WATER_CT = 3, // transparent color - WATER_CO = 4, // opaque color -}; - - -class CWater -{ -public: - CWater(CInstanceManager* iMan, Gfx::CEngine* engine); - ~CWater(); - - void SetGLDevice(Gfx::CDevice device); - bool EventProcess(const Event &event); - void Flush(); - bool Create(WaterType type1, WaterType type2, const char *filename, Gfx::Color diffuse, Gfx::Color ambient, float level, float glint, Math::Vector eddy); - void DrawBack(); - void DrawSurf(); - - bool SetLevel(float level); - float RetLevel(); - float RetLevel(CObject* object); - - void SetLava(bool bLava); - bool RetLava(); - - void AdjustEye(Math::Vector &eye); - -protected: - bool EventFrame(const Event &event); - void LavaFrame(float rTime); - void AdjustLevel(Math::Vector &pos, Math::Vector &norm, Math::Point &uv1, Math::Point &uv2); - bool RetWater(int x, int y); - bool CreateLine(int x, int y, int len); - - void VaporFlush(); - bool VaporCreate(ParticleType type, Math::Vector pos, float delay); - void VaporFrame(int i, float rTime); - -protected: - CInstanceManager* m_iMan; - CEngine* m_engine; - CDevice* m_pDevice; - CTerrain* m_terrain; - CParticle* m_particule; - CSound* m_sound; - - WaterType m_type[2]; - char m_filename[100]; - float m_level; // overall level - float m_glint; // amplitude of reflections - Math::Vector m_eddy; // amplitude of swirls - Gfx::Color m_diffuse; // diffuse color - Gfx::Color m_ambient; // ambient color - float m_time; - float m_lastLava; - int m_subdiv; - - int m_brick; // number of brick*mosaics - float m_size; // size of a item in an brick - - int m_lineUsed; - WaterLine m_line[MAXWATERLINE]; - - WaterVapor m_vapor[MAXWATVAPOR]; - - bool m_bDraw; - bool m_bLava; - long m_color; -}; - -}; // namespace Gfx |