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-rw-r--r--src/graphics/core/device.h21
1 files changed, 15 insertions, 6 deletions
diff --git a/src/graphics/core/device.h b/src/graphics/core/device.h
index a0e44e4..618d21a 100644
--- a/src/graphics/core/device.h
+++ b/src/graphics/core/device.h
@@ -317,19 +317,28 @@ public:
virtual void DrawPrimitive(PrimitiveType type, const VertexCol *vertices , int vertexCount) = 0;
//! Creates a static buffer composed of given primitives with single texture vertices
- virtual unsigned int CreateStaticObject(PrimitiveType primitiveType, const Vertex* vertices, int vertexCount) = 0;
+ virtual unsigned int CreateStaticBuffer(PrimitiveType primitiveType, const Vertex* vertices, int vertexCount) = 0;
- //! Creates a static buffer composed of given primitives with multitexturing (2 textures)
- virtual unsigned int CreateStaticObject(PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount) = 0;
+ //! Creates a static buffer composed of given primitives with multitexturing
+ virtual unsigned int CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount) = 0;
//! Creates a static buffer composed of given primitives with solid color
- virtual unsigned int CreateStaticObject(PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount) = 0;
+ virtual unsigned int CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount) = 0;
+
+ //! Updates the static buffer composed of given primitives with single texture vertices
+ virtual void UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex* vertices, int vertexCount) = 0;
+
+ //! Updates the static buffer composed of given primitives with multitexturing
+ virtual void UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount) = 0;
+
+ //! Updates the static buffer composed of given primitives with solid color
+ virtual void UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount) = 0;
//! Draws a static buffer
- virtual void DrawStaticObject(unsigned int objectId) = 0;
+ virtual void DrawStaticBuffer(unsigned int bufferId) = 0;
//! Deletes a static buffer
- virtual void DestroyStaticObject(unsigned int objectId) = 0;
+ virtual void DestroyStaticBuffer(unsigned int bufferId) = 0;
//! Tests whether a sphere is (partially) within the frustum volume
//! Returns a mask of frustum planes for which the test is positive