diff options
Diffstat (limited to 'src/graphics/engine/engine.cpp')
-rw-r--r-- | src/graphics/engine/engine.cpp | 43 |
1 files changed, 23 insertions, 20 deletions
diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp index 7e00134..f3eb1dc 100644 --- a/src/graphics/engine/engine.cpp +++ b/src/graphics/engine/engine.cpp @@ -333,6 +333,8 @@ void CEngine::Destroy() void CEngine::ResetAfterDeviceChanged() { + m_text->FlushCache(); + // TODO reload textures, reset device state, etc. } @@ -2254,13 +2256,14 @@ bool CEngine::ChangeTextureColor(const std::string& texName, int dx = img.GetSize().x; - int dy = img.GetSize().x; + int dy = img.GetSize().y; + + int sx = static_cast<int>(Math::Max(ts.x*dx, 0)); + int sy = static_cast<int>(Math::Max(ts.y*dy, 0)); - int sx = static_cast<int>(ts.x*dx); - int sy = static_cast<int>(ts.y*dy); + int ex = static_cast<int>(Math::Min(ti.x*dx, dx)); + int ey = static_cast<int>(Math::Min(ti.y*dy, dy)); - int ex = static_cast<int>(ti.x*dx); - int ey = static_cast<int>(ti.y*dy); ColorHSV cr1 = RGB2HSV(colorRef1); ColorHSV cn1 = RGB2HSV(colorNew1); @@ -2286,9 +2289,9 @@ bool CEngine::ChangeTextureColor(const std::string& texName, if (c.h < 0.0f) c.h -= 1.0f; if (c.h > 1.0f) c.h += 1.0f; color = HSV2RGB(c); - color.r += shift; - color.g += shift; - color.b += shift; + color.r = Math::Norm(color.r + shift); + color.g = Math::Norm(color.g + shift); + color.b = Math::Norm(color.b + shift); img.SetPixel(Math::IntPoint(x, y), color); } else if (tolerance2 != -1.0f && @@ -2300,9 +2303,9 @@ bool CEngine::ChangeTextureColor(const std::string& texName, if (c.h < 0.0f) c.h -= 1.0f; if (c.h > 1.0f) c.h += 1.0f; color = HSV2RGB(c); - color.r += shift; - color.g += shift; - color.b += shift; + color.r = Math::Norm(color.r + shift); + color.g = Math::Norm(color.g + shift); + color.b = Math::Norm(color.b + shift); img.SetPixel(Math::IntPoint(x, y), color); } } @@ -2312,9 +2315,9 @@ bool CEngine::ChangeTextureColor(const std::string& texName, fabs(color.g - colorRef1.g) + fabs(color.b - colorRef1.b) < tolerance1 * 3.0f) { - color.r = colorNew1.r + color.r - colorRef1.r + shift; - color.g = colorNew1.g + color.g - colorRef1.g + shift; - color.b = colorNew1.b + color.b - colorRef1.b + shift; + color.r = Math::Norm(colorNew1.r + color.r - colorRef1.r + shift); + color.g = Math::Norm(colorNew1.g + color.g - colorRef1.g + shift); + color.b = Math::Norm(colorNew1.b + color.b - colorRef1.b + shift); img.SetPixel(Math::IntPoint(x, y), color); } else if (tolerance2 != -1 && @@ -2322,9 +2325,9 @@ bool CEngine::ChangeTextureColor(const std::string& texName, fabs(color.g - colorRef2.g) + fabs(color.b - colorRef2.b) < tolerance2 * 3.0f) { - color.r = colorNew2.r + color.r - colorRef2.r + shift; - color.g = colorNew2.g + color.g - colorRef2.g + shift; - color.b = colorNew2.b + color.b - colorRef2.b + shift; + color.r = Math::Norm(colorNew2.r + color.r - colorRef2.r + shift); + color.g = Math::Norm(colorNew2.g + color.g - colorRef2.g + shift); + color.b = Math::Norm(colorNew2.b + color.b - colorRef2.b + shift); img.SetPixel(Math::IntPoint(x, y), color); } } @@ -3891,7 +3894,7 @@ void CEngine::DrawStats() std::string triangleText = str.str(); float height = m_text->GetAscent(FONT_COLOBOT, 12.0f); - float width = 0.15f; + float width = 0.2f; Math::Point pos(0.04f, 0.04f + height); @@ -3911,11 +3914,11 @@ void CEngine::DrawStats() SetState(ENG_RSTATE_TEXT); - m_text->DrawText(triangleText, FONT_COLOBOT, 12.0f, pos, 1.0f, TEXT_ALIGN_LEFT, 0); + m_text->DrawText(triangleText, FONT_COLOBOT, 12.0f, pos, 1.0f, TEXT_ALIGN_LEFT, 0, Color(1.0f, 1.0f, 1.0f, 1.0f)); pos.y -= height; - m_text->DrawText(m_fpsText, FONT_COLOBOT, 12.0f, pos, 1.0f, TEXT_ALIGN_LEFT, 0); + m_text->DrawText(m_fpsText, FONT_COLOBOT, 12.0f, pos, 1.0f, TEXT_ALIGN_LEFT, 0, Color(1.0f, 1.0f, 1.0f, 1.0f)); } |