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-rw-r--r--src/graphics/engine/particle.cpp44
1 files changed, 23 insertions, 21 deletions
diff --git a/src/graphics/engine/particle.cpp b/src/graphics/engine/particle.cpp
index abee2e2..f5a16e9 100644
--- a/src/graphics/engine/particle.cpp
+++ b/src/graphics/engine/particle.cpp
@@ -1,19 +1,21 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
+/*
+ * This file is part of the Colobot: Gold Edition source code
+ * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
+ * http://epsiteс.ch; http://colobot.info; http://github.com/colobot
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see http://gnu.org/licenses
+ */
#include "graphics/engine/particle.h"
@@ -114,7 +116,7 @@ bool IsAlien(ObjectType type)
//! Returns the damping factor for friendly fire
float GetDecay(ObjectType type)
{
- if (IsSoft(type)) return 0.2f;
+ if (IsSoft(type)) return 0.004f;
return 1.0f;
}
@@ -201,7 +203,7 @@ void NameParticle(std::string &name, int num)
if (num == 1) name = "effect00.png";
else if (num == 2) name = "effect01.png";
else if (num == 3) name = "effect02.png";
- else if (num == 4) name = "text.png";
+ else if (num == 4) name = "interface/text.png";
else name = "";
}
@@ -3532,7 +3534,7 @@ void CParticle::DrawParticle(int sheet)
if (m_particle[i].sheet != sheet) continue;
if (m_particle[i].type == PARTIPART) continue;
- m_engine->SetTexture(m_triangle[i].tex1Name);
+ m_engine->SetTexture("textures/"+m_triangle[i].tex1Name);
m_engine->SetMaterial(m_triangle[i].material);
m_engine->SetState(m_triangle[i].state);
DrawParticleTriangle(i);
@@ -3551,7 +3553,7 @@ void CParticle::DrawParticle(int sheet)
// Draw tire marks.
if (m_wheelTraceTotal > 0 && sheet == SH_WORLD)
{
- m_engine->SetTexture("text.png");
+ m_engine->SetTexture("textures/interface/text.png");
m_engine->SetState(ENG_RSTATE_TTEXTURE_WHITE);
Math::Matrix matrix;
matrix.LoadIdentity();
@@ -3582,7 +3584,7 @@ void CParticle::DrawParticle(int sheet)
{
std::string name;
NameParticle(name, t);
- m_engine->SetTexture(name);
+ m_engine->SetTexture("textures/"+name);
loadTexture = true;
}