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-rw-r--r--src/graphics/engine/text.cpp477
1 files changed, 476 insertions, 1 deletions
diff --git a/src/graphics/engine/text.cpp b/src/graphics/engine/text.cpp
index 2a9543c..eea9fdb 100644
--- a/src/graphics/engine/text.cpp
+++ b/src/graphics/engine/text.cpp
@@ -19,5 +19,480 @@
#include "graphics/engine/text.h"
+#include "app/app.h"
+#include "common/image.h"
+#include "common/iman.h"
+#include "common/logger.h"
+#include "common/stringutils.h"
+#include "math/func.h"
-// TODO implementation
+#include <SDL/SDL.h>
+#include <SDL/SDL_ttf.h>
+
+
+namespace Gfx
+{
+
+/**
+ \struct CachedFont
+ \brief Base TTF font with UTF-8 char cache */
+struct CachedFont
+{
+ TTF_Font* font;
+ std::map<Gfx::UTF8Char, Gfx::CharTexture> cache;
+
+ CachedFont() : font(nullptr) {}
+};
+
+};
+
+
+
+Gfx::CText::CText(CInstanceManager *iMan, Gfx::CEngine* engine)
+{
+ m_iMan = iMan;
+ m_iMan->AddInstance(CLASS_TEXT, this);
+
+ m_device = nullptr;
+ m_engine = engine;
+
+ m_defaultSize = 12.0f;
+ m_fontPath = "fonts";
+
+ m_lastFontType = Gfx::FONT_COLOBOT;
+ m_lastFontSize = 0;
+ m_lastCachedFont = nullptr;
+}
+
+Gfx::CText::~CText()
+{
+ m_iMan->DeleteInstance(CLASS_TEXT, this);
+
+ m_iMan = nullptr;
+ m_device = nullptr;
+ m_engine = nullptr;
+}
+
+bool Gfx::CText::Create()
+{
+ if (TTF_Init() != 0)
+ {
+ m_error = std::string("TTF_Init error: ") + std::string(TTF_GetError());
+ return false;
+ }
+
+ m_fonts[Gfx::FONT_COLOBOT] = new MultisizeFont("dvu_sans.ttf");
+ m_fonts[Gfx::FONT_COLOBOT_BOLD] = new MultisizeFont("dvu_sans_bold.ttf");
+ m_fonts[Gfx::FONT_COLOBOT_ITALIC] = new MultisizeFont("dvu_sans_italic.ttf");
+
+ m_fonts[Gfx::FONT_COURIER] = new MultisizeFont("dvu_sans_mono.ttf");
+ m_fonts[Gfx::FONT_COURIER_BOLD] = new MultisizeFont("dvu_sans_mono_bold.ttf");
+
+ for (auto it = m_fonts.begin(); it != m_fonts.end(); ++it)
+ {
+ Gfx::FontType type = (*it).first;
+ CachedFont* cf = GetOrOpenFont(type, m_defaultSize);
+ if (cf == nullptr || cf->font == nullptr)
+ return false;
+ }
+
+ return true;
+}
+
+void Gfx::CText::Destroy()
+{
+ for (auto it = m_fonts.begin(); it != m_fonts.end(); ++it)
+ {
+ MultisizeFont* mf = (*it).second;
+
+ for (auto jt = mf->fonts.begin(); jt != mf->fonts.end(); ++jt)
+ {
+ CachedFont* cf = (*jt).second;
+
+ TTF_CloseFont(cf->font);
+
+ cf->font = nullptr;
+ delete cf;
+ }
+
+ mf->fonts.clear();
+ delete mf;
+ }
+
+ m_fonts.clear();
+
+ m_lastCachedFont = nullptr;
+
+ TTF_Quit();
+}
+
+void Gfx::CText::SetDevice(Gfx::CDevice* device)
+{
+ m_device = device;
+}
+
+std::string Gfx::CText::GetError()
+{
+ return m_error;
+}
+
+void Gfx::CText::FlushCache()
+{
+ for (auto it = m_fonts.begin(); it != m_fonts.end(); ++it)
+ {
+ MultisizeFont *mf = (*it).second;
+ for (auto jt = mf->fonts.begin(); jt != mf->fonts.end(); ++jt)
+ {
+ CachedFont *f = (*jt).second;
+ f->cache.clear();
+ }
+ }
+}
+
+void Gfx::CText::DrawText(const std::string &text, const std::vector<FontMetaChar> &format,
+ Math::Point pos, float width, Gfx::JustifyType justify, float size,
+ float stretch, int eol)
+{
+ // TODO
+}
+
+void Gfx::CText::DrawText(const std::string &text, Gfx::FontType font,
+ Math::Point pos, float width, Gfx::JustifyType justify, float size,
+ float stretch, int eol)
+{
+ // TODO
+}
+
+void Gfx::CText::SizeText(const std::string &text, const std::vector<FontMetaChar> &format,
+ Math::Point pos, Gfx::JustifyType justify, float size,
+ Math::Point &start, Math::Point &end)
+{
+ // TODO
+}
+
+void Gfx::CText::SizeText(const std::string &text, Gfx::FontType font,
+ Math::Point pos, Gfx::JustifyType justify, float size,
+ Math::Point &start, Math::Point &end)
+{
+ // TODO
+}
+
+float Gfx::CText::GetAscent(Gfx::FontType font, float size)
+{
+ // TODO
+ return 0.0f;
+}
+
+float Gfx::CText::GetDescent(Gfx::FontType font, float size)
+{
+ // TODO
+ return 0.0f;
+}
+
+float Gfx::CText::GetHeight(Gfx::FontType font, float size)
+{
+ // TODO
+ return 0.0f;
+}
+
+
+float Gfx::CText::GetStringWidth(const std::string &text,
+ const std::vector<FontMetaChar> &format, float size)
+{
+ // TODO
+ return 0.0f;
+}
+
+float Gfx::CText::GetStringWidth(const std::string &text, Gfx::FontType font, float size)
+{
+ // TODO
+ return 0.0f;
+}
+
+float Gfx::CText::GetCharWidth(int character, Gfx::FontType font, float size, float offset)
+{
+ // TODO
+ return 0.0f;
+}
+
+
+int Gfx::CText::Justify(const std::string &text, const std::vector<FontMetaChar> &format,
+ float size, float width)
+{
+ // TODO
+ return 0;
+}
+
+int Gfx::CText::Justify(const std::string &text, Gfx::FontType font, float size, float width)
+{
+ // TODO
+ return 0;
+}
+
+int Gfx::CText::Detect(const std::string &text, const std::vector<FontMetaChar> &format,
+ float size, float offset)
+{
+ // TODO
+ return 0;
+}
+
+int Gfx::CText::Detect(const std::string &text, Gfx::FontType font, float size, float offset)
+{
+ // TODO
+ return 0;
+}
+
+void Gfx::CText::DrawString(const std::string &text, const std::vector<FontMetaChar> &format,
+ float size, Math::Point pos, float width, int eol)
+{
+ // TODO
+}
+
+void Gfx::CText::DrawString(const std::string &text, Gfx::FontType font,
+ float size, Math::Point pos, float width, int eol)
+{
+ m_device->SetRenderState(Gfx::RENDER_STATE_TEXTURING, true);
+ m_device->SetTextureEnabled(0, true);
+
+ m_device->SetRenderState(Gfx::RENDER_STATE_BLENDING, true);
+ m_device->SetBlendFunc(Gfx::BLEND_SRC_ALPHA, Gfx::BLEND_INV_SRC_ALPHA);
+
+ unsigned int index = 0;
+ Math::Point screenPos = pos;
+ while (index < text.length())
+ {
+ UTF8Char ch;
+
+ int len = StrUtils::Utf8CharSizeAt(text, index);
+ if (len >= 1)
+ ch.c1 = text[index];
+ if (len >= 2)
+ ch.c2 = text[index+1];
+ if (len >= 3)
+ ch.c3 = text[index+2];
+
+ index += len;
+
+ DrawChar(ch, font, size, screenPos);
+ }
+}
+
+void Gfx::CText::DrawColor(int color, float size, Math::Point pos, float width)
+{
+ // TODO !!!
+ /*
+ float h, u1, u2, v1, v2, dp;
+ int icon;
+
+ int icon = -1;
+ switch (color)
+ {
+ case Gfx::FONT_COLOR_LINK:
+ icon = 9;
+ break;
+ case Gfx::FONT_COLOR_TOKEN:
+ icon = 4;
+ break;
+ case Gfx::FONT_COLOR_TYPE:
+ icon = 5;
+ break;
+ }
+ icon = -1;
+ if ( color == COLOR_LINK ) icon = 9; // blue
+ if ( color == COLOR_TOKEN ) icon = 4; // orange
+ if ( color == COLOR_TYPE ) icon = 5; // green
+ if ( color == COLOR_CONST ) icon = 8; // red
+ if ( color == COLOR_REM ) icon = 6; // magenta
+ if ( color == COLOR_KEY ) icon = 10; // gray
+
+ if ( icon == -1 ) return;
+
+ if ( color == COLOR_LINK )
+ {
+ m_engine->SetState(D3DSTATENORMAL);
+ }
+
+ Math::IntSize vsize = m_engine->GetViewportSize();
+ if (vsize.h <= 768.0f) // 1024x768 or less?
+ h = 1.01f / dim.y; // 1 pixel
+ else // more than 1024x768?
+ h = 2.0f / dim.y; // 2 pixels
+
+ Math::Point p1, p2;
+ p1.x = pos.x;
+ p2.x = pos.x + width;
+
+ if (color == Gfx::FONT_COLOR_LINK)
+ {
+ p1.y = pos.y;
+ p2.y = pos.y + h; // just emphasized
+ }
+ else
+ {
+ p1.y = pos.y;
+ p2.y = pos.y + (16.0f/256.0f)*(size/20.0f);
+ }
+
+ u1 = (16.0f/256.0f)*(icon%16);
+ v1 = (240.0f/256.0f);
+ u2 = (16.0f/256.0f)+u1;
+ v2 = (16.0f/256.0f)+v1;
+
+ dp = 0.5f/256.0f;
+ u1 += dp;
+ v1 += dp;
+ u2 -= dp;
+ v2 -= dp;
+
+ Math::Vector n(0.0f, 0.0f, -1.0f); // normal
+
+ Gfx::Vertex quad[] =
+ {
+ Gfx::Vertex(Math::Vector(p1.x, p1.y, 0.0f), n, Math::Point(u1, v2)),
+ Gfx::Vertex(Math::Vector(p1.x, p2.y, 0.0f), n, Math::Point(u1, v1)),
+ Gfx::Vertex(Math::Vector(p2.x, p1.y, 0.0f), n, Math::Point(u2, v2)),
+ Gfx::Vertex(Math::Vector(p2.x, p2.y, 0.0f), n, Math::Point(u2, v1)),
+ };
+
+ m_device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLE_STRIP, quad, 4);
+ m_engine->AddStatisticTriangle(2);
+
+ if (color == Gfx::FONT_COLOR_LINK)
+ m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);*/
+}
+
+void Gfx::CText::DrawChar(UTF8Char character, Gfx::FontType font, float size, Math::Point &pos)
+{
+ CachedFont* cf = GetOrOpenFont(font, size);
+
+ if (cf == nullptr)
+ return;
+
+ auto it = cf->cache.find(character);
+ CharTexture tex;
+ if (it != cf->cache.end())
+ {
+ tex = (*it).second;
+ }
+ else
+ {
+ char str[] = { character.c1, character.c2, character.c3, '\0' };
+ tex = CreateCharTexture(str, cf);
+
+ if (tex.id == 0) // invalid
+ return;
+
+ cf->cache[character] = tex;
+ }
+
+ Math::Vector n(0.0f, 0.0f, -1.0f); // normal
+
+ Gfx::Vertex quad[4] =
+ {
+ Gfx::Vertex(Math::Vector(pos.x, pos.y + tex.charSize.h, 0.0f),
+ n, Math::Point(0.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector(pos.x, pos.y + tex.charSize.h - tex.texSize.h, 0.0f),
+ n, Math::Point(0.0f, 1.0f)),
+ Gfx::Vertex(Math::Vector(pos.x + tex.texSize.w, pos.y + tex.charSize.h, 0.0f),
+ n, Math::Point(1.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector(pos.x + tex.texSize.w, pos.y + tex.charSize.h - tex.texSize.h, 0.0f),
+ n, Math::Point(1.0f, 1.0f))
+ };
+
+ m_device->SetTexture(0, tex.id);
+ m_device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLE_STRIP, quad, 4);
+
+ pos.x += tex.charSize.w;
+}
+
+Gfx::CachedFont* Gfx::CText::GetOrOpenFont(Gfx::FontType font, float size)
+{
+ // TODO: sizing
+ int pointSize = static_cast<int>(size);
+
+ if (m_lastCachedFont != nullptr)
+ {
+ if (m_lastFontType == font && m_lastFontSize == pointSize)
+ return m_lastCachedFont;
+ }
+
+ auto it = m_fonts.find(font);
+ if (it == m_fonts.end())
+ {
+ m_error = std::string("Invalid font type ") + StrUtils::ToString<int>(static_cast<int>(font));
+ return nullptr;
+ }
+
+ MultisizeFont* mf = (*it).second;
+
+ auto jt = mf->fonts.find(pointSize);
+ if (jt != mf->fonts.end())
+ {
+ m_lastCachedFont = (*jt).second;
+ m_lastFontType = font;
+ m_lastFontSize = pointSize;
+ return m_lastCachedFont;
+ }
+
+ std::string path = CApplication::GetInstance().GetDataFilePath(m_fontPath, mf->fileName);
+
+ m_lastCachedFont = new CachedFont();
+ m_lastCachedFont->font = TTF_OpenFont(path.c_str(), pointSize);
+ if (m_lastCachedFont->font == nullptr)
+ m_error = std::string("TTF_OpenFont error ") + std::string(TTF_GetError());
+
+ mf->fonts[pointSize] = m_lastCachedFont;
+
+ return m_lastCachedFont;
+}
+
+Gfx::CharTexture Gfx::CText::CreateCharTexture(const char* str, Gfx::CachedFont* font)
+{
+ CharTexture texture;
+
+ SDL_Surface* textSurface = nullptr;
+ SDL_Color white = {255, 255, 255, 0};
+ textSurface = TTF_RenderUTF8_Blended(font->font, str, white);
+
+ if (textSurface == nullptr)
+ {
+ m_error = "TTF_Render error";
+ return texture;
+ }
+
+ int w = Math::NextPowerOfTwo(textSurface->w);
+ int h = Math::NextPowerOfTwo(textSurface->h);
+
+ textSurface->flags = textSurface->flags & (~SDL_SRCALPHA);
+ SDL_Surface* textureSurface = SDL_CreateRGBSurface(0, w, h, 32, 0x00ff0000, 0x0000ff00,
+ 0x000000ff, 0xff000000);
+ SDL_BlitSurface(textSurface, NULL, textureSurface, NULL);
+
+ ImageData data;
+ data.surface = textureSurface;
+
+ Gfx::TextureCreateParams createParams;
+ createParams.format = Gfx::TEX_IMG_RGBA;
+ createParams.minFilter = Gfx::TEX_MIN_FILTER_NEAREST;
+ createParams.magFilter = Gfx::TEX_MAG_FILTER_NEAREST;
+ createParams.mipmap = false;
+
+ Gfx::Texture tex = m_device->CreateTexture(&data, createParams);
+
+ data.surface = nullptr;
+
+ SDL_FreeSurface(textSurface);
+ SDL_FreeSurface(textureSurface);
+
+ if (! tex.valid)
+ {
+ m_error = "Texture create error";
+ return texture;
+ }
+
+ texture.id = tex.id;
+ texture.texSize = m_engine->WindowToInterfaceSize(Math::IntSize(textureSurface->w, textureSurface->h));
+ texture.charSize = m_engine->WindowToInterfaceSize(Math::IntSize(textSurface->w, textSurface->h));
+
+ return texture;
+}