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-rw-r--r--src/graphics/opengl/test/texture_test.cpp192
1 files changed, 0 insertions, 192 deletions
diff --git a/src/graphics/opengl/test/texture_test.cpp b/src/graphics/opengl/test/texture_test.cpp
deleted file mode 100644
index d771927..0000000
--- a/src/graphics/opengl/test/texture_test.cpp
+++ /dev/null
@@ -1,192 +0,0 @@
-#include "common/logger.h"
-#include "common/image.h"
-#include "graphics/opengl/gldevice.h"
-#include "math/geometry.h"
-
-#include <SDL/SDL.h>
-#include <SDL/SDL_image.h>
-#include <unistd.h>
-
-
-void Init(Gfx::CGLDevice *device)
-{
- device->SetShadeModel(Gfx::SHADE_SMOOTH);
-
- device->SetRenderState(Gfx::RENDER_STATE_DEPTH_TEST, false);
-
- device->SetTextureEnabled(0, true);
- device->SetTextureEnabled(1, true);
-
- CImage img1;
- if (! img1.Load("tex1.png"))
- {
- std::string err = img1.GetError();
- GetLogger()->Error("texture 1 not loaded, error: %d!\n", err.c_str());
- }
- CImage img2;
- if (! img2.Load("tex2.png"))
- {
- std::string err = img2.GetError();
- GetLogger()->Error("texture 2 not loaded, error: %d!\n", err.c_str());
- }
-
- Gfx::TextureCreateParams tex1CreateParams;
- tex1CreateParams.mipmap = true;
- tex1CreateParams.format = Gfx::TEX_IMG_RGBA;
- tex1CreateParams.minFilter = Gfx::TEX_MIN_FILTER_LINEAR_MIPMAP_LINEAR;
- tex1CreateParams.magFilter = Gfx::TEX_MAG_FILTER_LINEAR;
-
- Gfx::TextureCreateParams tex2CreateParams;
- tex2CreateParams.mipmap = true;
- tex2CreateParams.format = Gfx::TEX_IMG_RGBA;
- tex2CreateParams.minFilter = Gfx::TEX_MIN_FILTER_NEAREST_MIPMAP_NEAREST;
- tex2CreateParams.magFilter = Gfx::TEX_MAG_FILTER_NEAREST;
-
- Gfx::Texture tex1 = device->CreateTexture(&img1, tex1CreateParams);
- Gfx::Texture tex2 = device->CreateTexture(&img2, tex2CreateParams);
-
- device->SetTexture(0, tex1);
- device->SetTexture(1, tex2);
-}
-
-void Render(Gfx::CGLDevice *device)
-{
- device->BeginScene();
-
- Math::Matrix ortho;
- Math::LoadOrthoProjectionMatrix(ortho, -10, 10, -10, 10);
- device->SetTransform(Gfx::TRANSFORM_PROJECTION, ortho);
-
- Math::Matrix id;
- id.LoadIdentity();
-
- device->SetTransform(Gfx::TRANSFORM_WORLD, id);
- device->SetTransform(Gfx::TRANSFORM_VIEW, id);
-
- static Gfx::VertexTex2 quad[] =
- {
- Gfx::VertexTex2(Math::Vector(-2.0f, 2.0f, 0.0f), Math::Vector(), Math::Point(0.0f, 0.0f), Math::Point(0.0f, 0.0f)),
- Gfx::VertexTex2(Math::Vector( 2.0f, 2.0f, 0.0f), Math::Vector(), Math::Point(1.0f, 0.0f), Math::Point(1.0f, 0.0f)),
- Gfx::VertexTex2(Math::Vector( 2.0f, -2.0f, 0.0f), Math::Vector(), Math::Point(1.0f, 1.0f), Math::Point(1.0f, 1.0f)),
-
- Gfx::VertexTex2(Math::Vector( 2.0f, -2.0f, 0.0f), Math::Vector(), Math::Point(1.0f, 1.0f), Math::Point(1.0f, 1.0f)),
- Gfx::VertexTex2(Math::Vector(-2.0f, -2.0f, 0.0f), Math::Vector(), Math::Point(0.0f, 1.0f), Math::Point(0.0f, 1.0f)),
- Gfx::VertexTex2(Math::Vector(-2.0f, 2.0f, 0.0f), Math::Vector(), Math::Point(0.0f, 0.0f), Math::Point(0.0f, 0.0f)),
- };
-
- Gfx::TextureStageParams tex1StageParams;
- tex1StageParams.colorOperation = Gfx::TEX_MIX_OPER_DEFAULT;
- tex1StageParams.alphaOperation = Gfx::TEX_MIX_OPER_DEFAULT;
- device->SetTextureStageParams(0, tex1StageParams);
-
- Gfx::TextureStageParams tex2StageParams;
- tex2StageParams.colorOperation = Gfx::TEX_MIX_OPER_DEFAULT;
- tex2StageParams.alphaOperation = Gfx::TEX_MIX_OPER_DEFAULT;
- device->SetTextureStageParams(1, tex2StageParams);
-
- Math::Matrix t;
- Math::LoadTranslationMatrix(t, Math::Vector(-4.0f, 4.0f, 0.0f));
- device->SetTransform(Gfx::TRANSFORM_VIEW, t);
-
- device->SetTextureEnabled(0, true);
- device->SetTextureEnabled(1, false);
-
- device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLES, quad, 6);
-
- Math::LoadTranslationMatrix(t, Math::Vector( 4.0f, 4.0f, 0.0f));
- device->SetTransform(Gfx::TRANSFORM_VIEW, t);
-
- device->SetTextureEnabled(0, false);
- device->SetTextureEnabled(1, true);
-
- device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLES, quad, 6);
-
- Math::LoadTranslationMatrix(t, Math::Vector( 0.0f, -4.0f, 0.0f));
- device->SetTransform(Gfx::TRANSFORM_VIEW, t);
-
- device->SetTextureEnabled(0, true);
- device->SetTextureEnabled(1, true);
-
- tex1StageParams.colorOperation = Gfx::TEX_MIX_OPER_DEFAULT;
- tex1StageParams.alphaOperation = Gfx::TEX_MIX_OPER_DEFAULT;
- device->SetTextureStageParams(0, tex1StageParams);
-
- tex2StageParams.colorOperation = Gfx::TEX_MIX_OPER_ADD;
- tex2StageParams.colorArg1 = Gfx::TEX_MIX_ARG_COMPUTED_COLOR;
- tex2StageParams.colorArg2 = Gfx::TEX_MIX_ARG_TEXTURE;
- tex2StageParams.alphaOperation = Gfx::TEX_MIX_OPER_DEFAULT;
- device->SetTextureStageParams(1, tex2StageParams);
-
- device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLES, quad, 6);
-
- device->EndScene();
-}
-
-int main()
-{
- CLogger();
-
- // Without any error checking, for simplicity
-
- SDL_Init(SDL_INIT_VIDEO);
-
- IMG_Init(IMG_INIT_PNG);
-
- const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
-
- Uint32 videoFlags = SDL_OPENGL | SDL_GL_DOUBLEBUFFER | SDL_HWPALETTE;
-
- if (videoInfo->hw_available)
- videoFlags |= SDL_HWSURFACE;
- else
- videoFlags |= SDL_SWSURFACE;
-
- if (videoInfo->blit_hw)
- videoFlags |= SDL_HWACCEL;
-
-
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
-
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 8);
-
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
-
- SDL_Surface *surface = SDL_SetVideoMode(800, 600, 32, videoFlags);
-
-
- SDL_WM_SetCaption("Texture Test", "Texture Test");
-
- Gfx::CGLDevice *device = new Gfx::CGLDevice(Gfx::GLDeviceConfig());
- device->Create();
-
- Init(device);
-
- bool done = false;
- while (! done)
- {
- Render(device);
-
- SDL_GL_SwapBuffers();
-
- SDL_Event event;
- SDL_PollEvent(&event);
- if (event.type == SDL_QUIT)
- done = true;
-
- usleep(10000);
- }
-
- device->Destroy();
- delete device;
-
- SDL_FreeSurface(surface);
-
- IMG_Quit();
-
- SDL_Quit();
-
- return 0;
-}