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-rw-r--r--src/graphics/opengl/test/transform_test.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/graphics/opengl/test/transform_test.cpp b/src/graphics/opengl/test/transform_test.cpp
index 4decaa0..83819b8 100644
--- a/src/graphics/opengl/test/transform_test.cpp
+++ b/src/graphics/opengl/test/transform_test.cpp
@@ -38,7 +38,7 @@ void Init(Gfx::CGLDevice *device)
device->SetRenderState(Gfx::RENDER_STATE_DEPTH_TEST, true);
device->SetShadeModel(Gfx::SHADE_SMOOTH);
}
-#include <GL/gl.h>
+
void Render(Gfx::CGLDevice *device)
{
device->BeginScene();
@@ -71,8 +71,6 @@ void Render(Gfx::CGLDevice *device)
Gfx::VertexCol line[2] = { Gfx::VertexCol() };
- glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
-
for (int x = -40; x <= 40; ++x)
{
line[0].color = Gfx::Color(0.7f + x / 120.0f, 0.0f, 0.0f);