diff options
Diffstat (limited to 'src/graphics')
-rw-r--r-- | src/graphics/engine/terrain.cpp | 2 | ||||
-rw-r--r-- | src/graphics/engine/text.cpp | 4 | ||||
-rw-r--r-- | src/graphics/opengl/gldevice.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/graphics/engine/terrain.cpp b/src/graphics/engine/terrain.cpp index 8f7ad26..c2a7855 100644 --- a/src/graphics/engine/terrain.cpp +++ b/src/graphics/engine/terrain.cpp @@ -30,7 +30,7 @@ #include <sstream> -#include <SDL/SDL.h> +#include <SDL.h> // Graphics module namespace diff --git a/src/graphics/engine/text.cpp b/src/graphics/engine/text.cpp index 9dea129..308c813 100644 --- a/src/graphics/engine/text.cpp +++ b/src/graphics/engine/text.cpp @@ -26,8 +26,8 @@ #include "math/func.h" -#include <SDL/SDL.h> -#include <SDL/SDL_ttf.h> +#include <SDL.h> +#include <SDL_ttf.h> // Graphics module namespace diff --git a/src/graphics/opengl/gldevice.cpp b/src/graphics/opengl/gldevice.cpp index beeb85e..df64e34 100644 --- a/src/graphics/opengl/gldevice.cpp +++ b/src/graphics/opengl/gldevice.cpp @@ -27,7 +27,7 @@ // Using GLEW so only glew.h is needed #include <GL/glew.h> -#include <SDL/SDL.h> +#include <SDL.h> #include <cassert> |